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This is my list of things that need to be added to the game and some that could be added to game for fun. 

First of all, before I get to my list, I want to get to something that I think needs to be changed greatly... and that is taking Rob Dier out of the intro scenes for all 3 of the existing maps. Rob was a hero style character in The Final Chapter and not just a one note victim, I'll get to what I think should be done with his character model later, but right now I want to suggest who should replace him in the intros. In the Camp Crystal Lake and Packanack Lodge intros, I think the victim should be Crazy Ralph and instead of just walking in and getting wacked by Jason, he should get a different line to say before being attacked on each of those maps.  They could use sound samples from the actual first two movies, in Crystal Lake he could walk in and say, "I'm a messenger of God. You're doomed if you stay here!".  And in Packanack he could come in and say, "I told the others, they didn't believe me. You're all doomed. You're all doomed."  For Higgin's Haven they could use Abel from part III, and he could come in holding the eyeball and say, "I found this, there were other parts of the body", after which each of the doomsayers would be axed by Jason and the intro would continue the same with all the counselors running off.

Now, my suggestion on what to do with Rob is a bit more complicated, I think on the original three maps and the possible part 4 map... Rob Dier should replace Tommy Jarvis as the hunter in those maps.  And Tommy Jarvis should only be usable as the hunter on the maps after part 4.  This would make sense in the context of the films, as Tommy was only a 12 year old boy in 1984, not to mention he was only 6 in 1979. Also, when Rob is summoned he should come equipped with a pocketknife, 2 health sprays, and a shotgun with 3 rounds. And when Tommy is summoned he should come equipped with 3 pocketknives, 2 health sprays, and a shotgun with 5 rounds. Afterall, these 2 characters should be unique to the counselors and should come with more items to help them save the remaining counselors and keep Jason at bay. Tommy coming with 3 pocketknives would represent him surviving 3 films. I also believe friendly fire should be turned off completely in the game, since in none of the movies did the counselors or other characters in the series ever attack one another, this would force those morons out there who team kill to either play the game properly or don't play at all.  The counselors and hunters should only be able to attack Jason, just like Jason can only attack them.

Now onto my list for updates and DLC:

#1:  Pamela Voorhees (single player mission only)  (Map: Camp Crystal Lake, 1979)

Single player is the only way I think Pamela should be presented in the game, and since the developers already have her location in the game, it would make giving her a mission in the more stealth based single player an ideal place for her.

#2: Part 2 Jason (single player mission and multiplayer) (Map: Packanack Lodge, 1984)

Since this Jason is already available in multiplayer and his location is already in the game, all the developers will have to do is give him his own stealth mission in single player on that map, simple.

#3: Part 3 Jason (single player mission and multiplayer) (Map: Higgin's Haven, 1984)

Just like Part 2 Jason, everything is already in the game to be able to give this powerhouse Jason his own mission in single player, again simple :) 

#4: Part 4 Jason (single player mission and multiplayer) (Map: Camp Crystal Lake, 1984)

Adding this super popular Jason to the game as DLC is a no brainer, and adding the Final Chapter based map would make those who purchased him not only able to use that Jason in multiplayer, but also unlock a mission for him on single player.

#5: Part 5 Jason (multiplayer only) and Roy Burns (single player mission only) (Map: Pinehurst Halfway House, 1989)

Part 5 Jason would be the Jason that Tommy sees and dreams about throughout A New Beginning, this would give us a playable Jason from this film on the film's actual map for multiplayer. Meanwhile, just like Pamela, single player is the only way I think Roy should be presented in the game, and if the developers add the film's location in the game, it would make giving him a mission in the more stealth based single player an ideal place for him.

#6: Part 6 Jason (single player mission and multiplayer) (Map: Camp Forest Green, 1990)

Much like part 2 and 3, this Jason is already in the game, the developers just need to make his map available to us (which considering there is a loading screen showing this area, I don't think this is far off from actually being added). All that would be needed then would be to add a single player mission for him.

#7: Part 7 Jason (single player mission and multiplayer) (Map: Shepard Retreat, 2001)

Again like part 2, 3, and 6, this Jason is already in the game, the developers just need to make his map available to us and then add a single player mission for him.

#8: Part 8 Jason (single player missions and multiplayer) (Map: S. S. Lazarus, 2002) and (Map: Manhattan, 2002)

Again, this Jason is already in the game, the developers just need to make his maps available to us and then add a single player missions for him. It scares me how claustrophobic a map for the S. S. Lazarus would be in the game, and that's the very reason I'd love to see it added.

#9: Part 9 Jason (single player mission and multiplayer) (Map: Crystal Lake, 2003)

Again, this Jason is already in the game, the developers just need to make his map available to us and then add a single player mission for him. This Jason's mission in single player could be really cool if they made him able to kill the first counselor and then possess their body and kill the rest jumping from body to body, until the final 2 were left then he could revert to Jason again to finish them :) 

#10: Jason X Classic (single player mission and multiplayer) (Map: Camp Crystal Lake Research Facility, 2010)

This Jason I believe is one of the last of the essential Jason's we need in the game for the cannon films, this location would be an easy map to design and would be a claustrophobic setting similar to the S. S. Lazarus, which would be scary fun.

#11: Jason X Uber  (single player mission and multiplayer) (Map: The Grendal, 2455)

This Jason is the last of the essential Jason's we need in the game for the cannon films, this location would be another claustrophobic setting similar to the S. S. Lazarus, which again would be scary fun.

I'll do a separate post for the more fun additions I have in mind :D 

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9 minutes ago, wildthing73 said:

First of all, before I get to my list, I want to get to something that I think needs to be changed greatly... and that is taking Rob Dier out of the intro scenes for all 3 of the existing maps. Rob was a hero style character in The Final Chapter and not just a one note victim

Nit picking this part to say that I think you remember Rob more fondly than he actually was. He was kind of the most anti climactic "hero" ever.

 

"He's killing meeeee!!!"

That doesn't sound like a hero.

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1 minute ago, lHeartBreakerl said:

Nit picking this part to say that I think you remember Rob more fondly than he actually was. He was kind of the most anti climactic "hero" ever.

 

"He's killing meeeee!!!"

That doesn't sound like a hero.

Still, he heroically went down there to fight Jason and protect Trish, he shouldn't be a dude walking in with a group of counselors and getting killed with one shot before the game even starts

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Just now, wildthing73 said:

Still, he heroically went down there to fight Jason and protect Trish, he shouldn't be a dude walking in with a group of counselors and getting killed with one shot before the game even starts

Fair enough. Going down there toe to toe with Jason took balls, but not brains.

If they did the likeness and included him in game I do wish they gave me a bigger role than being "that dude who dies every game".

Don't even know how the fuck he gets in bath tubs and shit.

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1 minute ago, Conan_the_Savage said:

Rob sure looks a lot like the guy that eats it in the beginning match cinematic. poor guy never gets a chance. 

That is Rob ;)

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Just now, Conan_the_Savage said:

Rob sure looks a lot like the guy that eats it in the beginning match cinematic. poor guy never gets a chance. 

Right, I believe in the pre beta versions of the game, his model was being used in the Tommy spot (simply called The Hunter)... they just swapped him out with the Tommy model for the final version. Which is out of place for the current maps.

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22 minutes ago, wildthing73 said:

This is my list of things that need to be added to the game and some that could be added to game for fun. 

First of all, before I get to my list, I want to get to something that I think needs to be changed greatly... and that is taking Rob Dier out of the intro scenes for all 3 of the existing maps. Rob was a hero style character in The Final Chapter and not just a one note victim, I'll get to what I think should be done with his character model later, but right now I want to suggest who should replace him in the intros. In the Camp Crystal Lake and Packanack Lodge intros, I think the victim should be Crazy Ralph and instead of just walking in and getting wacked by Jason, he should get a different line to say before being attacked on each of those maps.  They could use sound samples from the actual first two movies, in Crystal Lake he could walk in and say, "I'm a messenger of God. You're doomed if you stay here!".  And in Packanack he could come in and say, "I told the others, they didn't believe me. You're all doomed. You're all doomed."  For Higgin's Haven they could use Abel from part III, and he could come in holding the eyeball and say, "I found this, there were other parts of the body", after which each of the doomsayers would be axed by Jason and the intro would continue the same with all the counselors running off.

Now, my suggestion on what to do with Rob is a bit more complicated, I think on the original three maps and the possible part 4 map... Rob Dier should replace Tommy Jarvis as the hunter in those maps.  And Tommy Jarvis should only be usable as the hunter on the maps after part 4.  This would make sense in the context of the films, as Tommy was only a 12 year old boy in 1984, not to mention he was only 6 in 1979. Also, when Rob is summoned he should come equipped with a pocketknife, 2 health sprays, and a shotgun with 3 rounds. And when Tommy is summoned he should come equipped with 3 pocketknives, 2 health sprays, and a shotgun with 5 rounds. Afterall, these 2 characters should be unique to the counselors and should come with more items to help them save the remaining counselors and keep Jason at bay. Tommy coming with 3 pocketknives would represent him surviving 3 films. I also believe friendly fire should be turned off completely in the game, since in none of the movies did the counselors or other characters in the series ever attack one another, this would force those morons out there who team kill to either play the game properly or don't play at all.  The counselors and hunters should only be able to attack Jason, just like Jason can only attack them.

Now onto my list for updates and DLC:

#1:  Pamela Voorhees (single player mission only)  (Map: Camp Crystal Lake, 1979)

Single player is the only way I think Pamela should be presented in the game, and since the developers already have her location in the game, it would make giving her a mission in the more stealth based single player an ideal place for her.

#2: Part 2 Jason (single player mission and multiplayer) (Map: Packanack Lodge, 1984)

Since this Jason is already available in multiplayer and his location is already in the game, all the developers will have to do is give him his own stealth mission in single player on that map, simple.

#3: Part 3 Jason (single player mission and multiplayer) (Map: Higgin's Haven, 1984)

Just like Part 2 Jason, everything is already in the game to be able to give this powerhouse Jason his own mission in single player, again simple :) 

#4: Part 4 Jason (single player mission and multiplayer) (Map: Camp Crystal Lake, 1984)

Adding this super popular Jason to the game as DLC is a no brainer, and adding the Final Chapter based map would make those who purchased him not only able to use that Jason in multiplayer, but also unlock a mission for him on single player.

#5: Part 5 Jason (multiplayer only) and Roy Burns (single player mission only) (Map: Pinehurst Halfway House, 1989)

Part 5 Jason would be the Jason that Tommy sees and dreams about throughout A New Beginning, this would give us a playable Jason from this film on the film's actual map for multiplayer. Meanwhile, just like Pamela, single player is the only way I think Roy should be presented in the game, and if the developers add the film's location in the game, it would make giving him a mission in the more stealth based single player an ideal place for him.

#6: Part 6 Jason (single player mission and multiplayer) (Map: Camp Forest Green, 1990)

Much like part 2 and 3, this Jason is already in the game, the developers just need to make his map available to us (which considering there is a loading screen showing this area, I don't think this is far off from actually being added). All that would be needed then would be to add a single player mission for him.

#7: Part 7 Jason (single player mission and multiplayer) (Map: Shepard Retreat, 2001)

Again like part 2, 3, and 6, this Jason is already in the game, the developers just need to make his map available to us and then add a single player mission for him.

#8: Part 8 Jason (single player missions and multiplayer) (Map: S. S. Lazarus, 2002) and (Map: Manhattan, 2002)

Again, this Jason is already in the game, the developers just need to make his maps available to us and then add a single player missions for him. It scares me how claustrophobic a map for the S. S. Lazarus would be in the game, and that's the very reason I'd love to see it added.

#9: Part 9 Jason (single player mission and multiplayer) (Map: Crystal Lake, 2003)

Again, this Jason is already in the game, the developers just need to make his map available to us and then add a single player mission for him. This Jason's mission in single player could be really cool if they made him able to kill the first counselor and then possess their body and kill the rest jumping from body to body, until the final 2 were left then he could revert to Jason again to finish them :) 

#10: Jason X Classic (single player mission and multiplayer) (Map: Camp Crystal Lake Research Facility, 2010)

This Jason I believe is one of the last of the essential Jason's we need in the game for the cannon films, this location would be an easy map to design and would be a claustrophobic setting similar to the S. S. Lazarus, which would be scary fun.

#11: Jason X Uber  (single player mission and multiplayer) (Map: The Grendal, 2455)

This Jason is the last of the essential Jason's we need in the game for the cannon films, this location would be another claustrophobic setting similar to the S. S. Lazarus, which again would be scary fun.

I'll do a separate post for the more fun additions I have in mind :D 

These are some good ideas, though if they ever do anything else for Part 9 like a map, I think Creighton Duke should be an option for help instead of Tommy. Maybe as an added payed dlc since they need the money.

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On 7/6/2017 at 2:06 PM, LadySansaLannister said:

These are some good ideas, though if they ever do anything else for Part 9 like a map, I think Creighton Duke should be an option for help instead of Tommy. Maybe as an added payed dlc since they need the money.

Great idea... Rob for 4 maps (Camp Crystal Lake 1979, Packanack Lodge 1984, Higgin's Haven 1984, Camp Crystal Lake 1984), then Tommy for 4 maps (Pinehurst Halfway House 1989, Camp Forest Green 1990, Shepard Retreat 2001, Manhattan 2002), and then Creighton Duke for 1 map (Crystal Lake 2003)

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I do agree that more needs to be done with Rob down the line, or at the very least switch it up between him and other characters regarding who bites the dust at the beginning of a match.

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For my more fun additions that I'd like to suggest, there will be some that are not cannon, that's why I listed all the must have additions first.

#1: MKX Jason (single player mission and multiplayer) (Map: Abandoned Camp, 2009)

Although getting the rights to Mortal Kombat X's Jason might be just as hard as the Remake, if they could get it, it could be the closest we could get to the remake version (since that version looks similar to MKX).  The Abandoned Camp seems to sound like a version of the remake's location, so that map if it is included in the game would be perfect for a single player mission with this Jason. He could come equipped with the oversized machete and weapon executions based on his first Fatality, his X-Ray Fatality, and his grab Fatality from Mortal Kombat X.

#2: Topps Comics Jason (multiplayer only)

This DLC would be based on Jason's appearance in the Topps Comics series Jason Vs Leatherface.  Should be a fairly easy Jason for them to get the rights to use, but he'd be multiplayer only... as I don't think adding a map from Texas would make sense unless they did a single player mission that features Leatherface for Jason to fight (which I don't see them doing).

#3: Wildstorm Comics Jason #1 (single player mission and multiplayer) (Map: Crystal Lake, 2004)

This DLC Jason would be based on his appearance in Wildstorm Comics series Freddy Vs Jason Vs Ash. I'd like to see this one included cause Jason's look in this comic was very similar to his look in Freddy Vs Jason. Again should be a fairly easy Jason for them to get the rights to use, but even though I've added the map from this comic, the single player mission would just be this comics version of Jason killing counselors at a winter version of Crystal Lake (which was the location in the comic), since I don't think they'd do a single player mission that features Freddy and Ash for Jason to fight. 

#4: Wildstorm Comics Jason #2 (multiplayer only)

This DLC Jason would be based on his appearance in Wildstorm Comics series Friday the 13th. Again should be a fairly easy Jason for them to get the rights to use, but he'd be multiplayer only as the comic takes place in a standard Crystal Lake location, so no new map could really be associated with this one.

#5: Rick from Splatterhouse (single player mission and multiplayer)

This DLC could be really cool in the game, as the Rick character is directly based off of Jason. So, if they could get the rights to do this one, it'd be a nice addition.  Plus they could make him with a skin swap, were his main attire is green like the original arcade game, but you can switch to the blue attire to make him look like the Splatterhouse 2 Rick. A single player mission could simply just use one of the existing maps.  He come equipped with a large 2x4 and one of his weapon executions would be swinging the board at a counselor and splattering this all over the place into a bloody puddle :) 

#6: Rick from Splatterhouse 3 (single player mission and multiplayer)

This DLC just like the previous one could be really cool in the game, as again the Rick character is directly based off of Jason. So, if they could get the rights to do this one, it'd be a nice addition. In Splatterhouse 3 Rick was a super buff shirtless version with a wicked mask, which would look super cool in the game. Again a single player mission could simply just use one of the existing maps.

#7: Victor Crowley from Hatchet (single player mission and multiplayer) (Map: New Orleans, 2006)

This DLC would be based on Kane Hodder's other bad ass, but very similar to Jason character of Victor Crowley from the Hatchet film series. Adam Green and Kane are very close friends, so I could easily see this one being able to get added to the game. I could especially see this one working perfectly in the game as there are several executions in the game right now that are more Crowley like then Jason (such as the Jaw Rip). If they made the multiplayer map, they could do a single player mission based on the original film.

#8: Kane Hodder (multiplayer only)

In this DLC it would be the real Kane Hodder in his regular plain everyday clothes wearing a pair of shades (that way he'd have something to knock off his face instead of a hockey mask or sack), by Kane's own admitting he loves getting a chance to kill lots of motherfuckers, so this way he could do it as himself. I think this would be a fitting final DLC for the game :)  

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Man! Kane Hodder himself getting his own model to kill counselors would be armazing!  Angry biker rules!

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I'd also like to see some of the other characters from the films included as either skins for the existing counselors or as full fledged new DLC characters. I'd really like to see like in single player the existing counselors be reskinned based on the mission, for instance if they gave Pamela her own mission based on the first film... Chad = Jack, AJ = Annie, Tiffany = Marcie, Deborah = Alice, Adam = Bill, Kenny = Steve Christy, Eric = Ned, Jenny = Brenda, Buggzy = Barry, Vanessa = Claudette, and then once you successfully complete the mission by killing them all, the skins would unlock for those characters to be used in multiplayer.  But I highly doubt they'd do that or include the characters as full DLC, although if the inclusion of Fox from part 3 (an even Mark from part 2 which was a goal) does happen, I guess there would be hope.

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21 hours ago, wildthing73 said:

This is my list of things that need to be added to the game and some that could be added to game for fun. 

First of all, before I get to my list, I want to get to something that I think needs to be changed greatly... and that is taking Rob Dier out of the intro scenes for all 3 of the existing maps. Rob was a hero style character in The Final Chapter and not just a one note victim, I'll get to what I think should be done with his character model later, but right now I want to suggest who should replace him in the intros. In the Camp Crystal Lake and Packanack Lodge intros, I think the victim should be Crazy Ralph and instead of just walking in and getting wacked by Jason, he should get a different line to say before being attacked on each of those maps.  They could use sound samples from the actual first two movies, in Crystal Lake he could walk in and say, "I'm a messenger of God. You're doomed if you stay here!".  And in Packanack he could come in and say, "I told the others, they didn't believe me. You're all doomed. You're all doomed."  For Higgin's Haven they could use Abel from part III, and he could come in holding the eyeball and say, "I found this, there were other parts of the body", after which each of the doomsayers would be axed by Jason and the intro would continue the same with all the counselors running off.

Now, my suggestion on what to do with Rob is a bit more complicated, I think on the original three maps and the possible part 4 map... Rob Dier should replace Tommy Jarvis as the hunter in those maps.  And Tommy Jarvis should only be usable as the hunter on the maps after part 4.  This would make sense in the context of the films, as Tommy was only a 12 year old boy in 1984, not to mention he was only 6 in 1979. Also, when Rob is summoned he should come equipped with a pocketknife, 2 health sprays, and a shotgun with 3 rounds. And when Tommy is summoned he should come equipped with 3 pocketknives, 2 health sprays, and a shotgun with 5 rounds. Afterall, these 2 characters should be unique to the counselors and should come with more items to help them save the remaining counselors and keep Jason at bay. Tommy coming with 3 pocketknives would represent him surviving 3 films. I also believe friendly fire should be turned off completely in the game, since in none of the movies did the counselors or other characters in the series ever attack one another, this would force those morons out there who team kill to either play the game properly or don't play at all.  The counselors and hunters should only be able to attack Jason, just like Jason can only attack them.

Now onto my list for updates and DLC:

#1:  Pamela Voorhees (single player mission only)  (Map: Camp Crystal Lake, 1979)

Single player is the only way I think Pamela should be presented in the game, and since the developers already have her location in the game, it would make giving her a mission in the more stealth based single player an ideal place for her.

#2: Part 2 Jason (single player mission and multiplayer) (Map: Packanack Lodge, 1984)

Since this Jason is already available in multiplayer and his location is already in the game, all the developers will have to do is give him his own stealth mission in single player on that map, simple.

#3: Part 3 Jason (single player mission and multiplayer) (Map: Higgin's Haven, 1984)

Just like Part 2 Jason, everything is already in the game to be able to give this powerhouse Jason his own mission in single player, again simple :) 

#4: Part 4 Jason (single player mission and multiplayer) (Map: Camp Crystal Lake, 1984)

Adding this super popular Jason to the game as DLC is a no brainer, and adding the Final Chapter based map would make those who purchased him not only able to use that Jason in multiplayer, but also unlock a mission for him on single player.

#5: Part 5 Jason (multiplayer only) and Roy Burns (single player mission only) (Map: Pinehurst Halfway House, 1989)

Part 5 Jason would be the Jason that Tommy sees and dreams about throughout A New Beginning, this would give us a playable Jason from this film on the film's actual map for multiplayer. Meanwhile, just like Pamela, single player is the only way I think Roy should be presented in the game, and if the developers add the film's location in the game, it would make giving him a mission in the more stealth based single player an ideal place for him.

#6: Part 6 Jason (single player mission and multiplayer) (Map: Camp Forest Green, 1990)

Much like part 2 and 3, this Jason is already in the game, the developers just need to make his map available to us (which considering there is a loading screen showing this area, I don't think this is far off from actually being added). All that would be needed then would be to add a single player mission for him.

#7: Part 7 Jason (single player mission and multiplayer) (Map: Shepard Retreat, 2001)

Again like part 2, 3, and 6, this Jason is already in the game, the developers just need to make his map available to us and then add a single player mission for him.

#8: Part 8 Jason (single player missions and multiplayer) (Map: S. S. Lazarus, 2002) and (Map: Manhattan, 2002)

Again, this Jason is already in the game, the developers just need to make his maps available to us and then add a single player missions for him. It scares me how claustrophobic a map for the S. S. Lazarus would be in the game, and that's the very reason I'd love to see it added.

#9: Part 9 Jason (single player mission and multiplayer) (Map: Crystal Lake, 2003)

Again, this Jason is already in the game, the developers just need to make his map available to us and then add a single player mission for him. This Jason's mission in single player could be really cool if they made him able to kill the first counselor and then possess their body and kill the rest jumping from body to body, until the final 2 were left then he could revert to Jason again to finish them :) 

#10: Jason X Classic (single player mission and multiplayer) (Map: Camp Crystal Lake Research Facility, 2010)

This Jason I believe is one of the last of the essential Jason's we need in the game for the cannon films, this location would be an easy map to design and would be a claustrophobic setting similar to the S. S. Lazarus, which would be scary fun.

#11: Jason X Uber  (single player mission and multiplayer) (Map: The Grendal, 2455)

This Jason is the last of the essential Jason's we need in the game for the cannon films, this location would be another claustrophobic setting similar to the S. S. Lazarus, which again would be scary fun.

I'll do a separate post for the more fun additions I have in mind :D 

All great ideas !  Hope we get some of what you discussed.

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And I really think they should swap the body size from part 2 Jason with part 9 Jason.  As of right now, part 2 is way too big and husky, and part 9 is way too scrawny... they were the exact opposite in the films!  If they gave part 2 the body size of the current part 9, I think he'd look just like the movie version of part 2, and vice versa put the big husky body from part 2 on part 9 and he'll look screen accurate!

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Just want mp and sp Pamela for the game and part 4 Jason for both modes as well.

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On 7/7/2017 at 5:17 PM, Redcat345 said:

Just want mp and sp Pamela for the game and part 4 Jason for both modes as well.

I don't think they'll ever make Pamela playable in multiplayer, it would take a whole lot of additional programming in that mode to make her have different abilities then Jason... I can only see her being included as part of single player.

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All of these suggestions make me excited to see what the story mode/single player will be on when it comes out this summer. First and foremost we need additional maps. 3 is too little at this point. Hopefully we get new maps soon.

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24 minutes ago, Horrorfan1989 said:

All of these suggestions make me excited to see what the story mode/single player will be on when it comes out this summer. First and foremost we need additional maps. 3 is too little at this point. Hopefully we get new maps soon.

Most likely the first new map we'll be getting will be the Camp Forest Green one, since they show it on the loading screens sometimes... so I'm pretty sure it's already in the works.

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I just hope that when the Forest Green map comes, it'll have Megan's Camaro for the 2 seater and Tommy's pick up truck for the 4 seater.  And maybe add a new way to kill Jason involving the boat, a chain, a big rock, and a gasoline can when you are Tommy :)

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