Jump to content

Recommended Posts

Forgive me if there has been a topic already made about this. 

I took my time to redo and rework the stats bc currently, in my opinion, the stats are great but could use a little bit of work.

Composure: Reduces the amount of fear you receive when you are in a vulnerable state. Fear goes down quicker when you (for example) have a weapon or are indoors. Decreases the amount of Sense Jason tracks you with. The higher your composure is, the higher your speed is while breaking out of J's grab.

Luck: Slightly increases chances of finding items in drawers, and increases weapon durability as well as decreasing vehicle start times. 

Repair: Increases repair speed & decreases the number of skill checks and makes skill checks larger.

Speed: Increases top speed and slightly increases the speed of actions (e.g.: healing yourself, closing a door)

Stamina: Increases time you can walk/jog/run for; less stamina is consumed during actions when you have a high stamina.

Stealth: Reduces the sizes of noise pings, and quiets noisy actions. There is a chance, based on your stealth, that failed repair skill checks will not alert Jason depending on your stealth (@Alkavian. I think that's how you spell it).

Strength: Increases attack speed, as well as overall damage for counselors. Low strength characters will attack at a slower pace, while high strength characters will attack fast. Also increases durability against damage. You will boost the speed of breaking out of Jason's grabs.

Some other increases too:

Composure: 45% chance to not yelp at the sight of Jason if your composure is high

Luck: 5% chance to make you 'invincible' for a couple of seconds if your luck is high

Repair: Repairs will have 1 skill check if you are completely injured and in a chase

Speed: Counselors within 4 meters will get a speed boost of 3% if they are out of stamina

Stamina: Your stamina regens quickly if you have high fear

Stealth: High stealth will provide you with a 20% chance of not making a single sound when Jason is in your vicinity.

Strength: Stun time on Jason is increased by 1-6% if your counselor has high strength

The reason why I thought to re-work these is because I thought it was stupid that high stamina characters, like Vanessa and Tiff, run out of stamina quickly even though their stamina is a 9. (by that, i mean if you watch a video about running or whatever WITHOUT marathon, running will be quick and you'll lose stamina quickly.) I also thought it was stupid that Strength actually does help with breaking out of Jason's grab, it's just not listed. Eh, whatever.

Share this post

Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in

Sign In Now
Sign in to follow this  

  • Create New...