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Showing results for tags 'quality of life'.
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Ok folks, Lets hear what issues you find to be critical to improving the game. I'm allowing multiple votes per item. If I've left something off you really want to see happen, please add it into you comments and give details! ?
So I've logged a ton of hours in the last couple days and the lobbies are imbued with new blood. A lot, and I mean a lot, of players level 1-25. The problems (for lack of a better word) I'm seeing are: 1. Players going bat-shit crazy trying to kill Jason. Many players scatter to find the sweater at the start because many of these people are under the impression that all you need to kill Jason is the sweater. To the point that players aren't even calling Tommy. 2. No one, and I mean no one, takes objective parts to objectives. They pick them up, drop them, and then run off to the next cabin. This is not helpful. 3. No one works towards escape or really knows to try to escape. I have repaired and started more cars than I can count and when that "car repaired" pops up and it's started there is no one to be found. They're all over the damn map. Or the police are called and when there's a minute left on the clock no one is trying to group up and position themselves to leave. 4. The doors, oh the open doors. 'Nuff said. 5. Where things go. FFS. On the off chance players are taking parts to an objective it is the 4 seater. The 4 seater is apparently the only valid means of escape and God forbid you dare put gas in the 2 seater even if you find it in a cabin directly next to the damn thing. Oh no, you better take that shit across the map to the 4 seater. The game needs a cheesy, required tutorial. Well maybe not required. Something as simple as spawning the player in, alone, and making them complete objectives. Fortify 6 doors in 90 seconds with some little blurb about how it buys them time. 60 seconds to deliver a battery to a car. Find the radio and call Tommy. Just something that gives them an objective against a timer and then they win a badge or something. Just something. Tried on many occasions to explain this but most of these new players are just not having it. So they get salty and leave and then in comes the next batch. There needs to be a tutorial. The game is getting flooded by new players that are running around with this frantic bloodlust and if you don't nip it in the ass this is going to become the base you'll be pressured by for changes that are bad for the game and probably make. If you can give them some idea of how they ought to approach it you maybe able to reign in the madness that's already driven you to making decisions like nerfing Jason's grab to requiring pin-point accuracy and spawn 4 or 5 shotguns.