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Showing results for tags 'locked'.
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While playing as a counselor I was in a cabin and the 2minutes left notification popped up as I was opening a draw and everything locked up. I was locked in the cabin with nothing opening. I couldn't open doors, windows, draws ect. There was no sound and the picture got darker. All I could do was move around in the cabin but couldn't do anything else. Jason finally found me and could get in but I couldn't do any actions because everything seemed locked up. Gamertag latinoheat08rv
I just had a thought. So you can lock the doors, right? And a symbol appears when you're near them that tells you that they're locked. Very useful for counselors so they don't check a cabin that's already been searched. However, why can Jason see that symbol when he approaches a new door? How about a tweak where Jason can only see the Door Locked symbol if he tries to open it once. Not only would that buy some valuable seconds for a counselor to escape, but it would help counselors trying to hide by not letting Jason know what room they've decided to hide in. At least not at first. Or, if there needs to be some balancing on it, nobody knows a door is locked unless they try it first. Would also be quite a frightening thing for a counselor trying to escape into a cabin only to find it's been locked by someone else. Just throwing that out there. Thoughts?