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  1. I've been thinking of ways gun media/illfonic could improve the overall experience of the game. Here's what I got... Change counselors vision. Currently, counselors have eyes in the back of their head, if Jason walks up behind you, not only do you hear his music, but your counselor starts flipping out. They need to change counselors field of view to a cone that expands about 10 feet in front of them, so that if Jason enters that invisible cone, his music triggers and the counselor becomes frightened. However if he's out of that cone, his music won't play and the counselor has no idea he's there. This would make for some awesome jumpscares. ________________________________________ Change the sound of Jason's footsteps. This one is basic knowledge and logic, when people walk around or step on leaves, regardless of their size , their footsteps sound the same as anyone else's. This should be the case for Jason too, his footsteps should sound just like the counselors. Simple as that, when you hear footsteps around you, it could be anyone. ________________________________________ Remove the mini map (bare with me) As you know, if you look at your mini map, you can see yourself, the surrounding area and counselors. This should be removed until you obtain a map (2 maps in one!) This also plays into the footstep changes, you won't know who's creeping up on you. ________________________________________ WHAT does everyone think of this? How would you enjoy the game if these changes were made?
  2. I would love a real hardcore mode. No players on the mini map. No objectives on mini map until discovered. No status of objectives until discovered. No status of living players. Maybe finite amount of gas? Both for counselors and Jason.
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