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Found 33 results

  1. I do not play Jason very well against experienced, teamwork-focused groups of counselors, which obviously will just take practice which will be easier once single-player mode allows everyone to play as Jason as many times as they want to practice shift grabbing and other techniques, but I ran into a problem the other day that I couldn't figure out how to solve. If the counselors get the car up and running and you morph in front of it but they get going in reverse before you can hit the car, how do you stop it? If you morph behind them they can just go forward, then morph is recovering while they book it to the exit. If you don't, they can drive to the exit in reverse. Suggestions please? PSN: TreeburnerCT
  2. hey i don't know where to exactly post this but hopefully i'm doing it right - bug 1: i don't know if anyone else has seen this bug happen but we (4 people) started the 4 seater car and as soon as jason realized and smashed the engine, the car literally bugged out and flipped and kept turning and we were taken out of the car...needless to say the car was not able to be used again and it really ruined the match (pics attached for this bug) bug 2: also i have another clip on my ps4 where the car bugged out again and fell through the map,... i really dont know if the people could have survived or not because they left but they were all stuck sitting in the car seat but it was under the world... bug 3: finally, my last bug i have found about the car is that if you get in the car as the driver, and open your map before starting the engine, it wont let you close the map no matter what... i tried pressing every button many times and even pressing the ps home button a couple times,... once its stuck like that i couldn't do anything except wait for jason to come and kill me and it got a lot of people killed waiting for the car to start :/
  3. I need help to deal with cars. How exactly Jason deals with cars? He can stop cars from behind? Touch a car is enough to stop it? I am frustrated with a technique that is beginning to become popular among car drivers. The counsellors are driving in reverse toward the exit ... When Jason appears, they stop and move forward toward the opposite exit. And repeating this until Jason losts. I have not yet succeeded in stopping the cars in this kind of maneuver. I think It takes a combination of Shift and Morph. But it's been difficult for me to use the morph exactly for the spot I want on the road. Several times Jason appears off the road and I miss valuable seconds. How you have been dealing with this kind of situation? How Jason works against cars? It seems like I'm playing really bad... lol
  4. Players are untouchable by Jason while getting out the car and they even get a headstart on running even if I'm right there by them there should be more car animations like crawling to the other side or even riding in the trunk so 5 people can fit in the car
  5. Please let us change the perspective in the car. I had a round where I sat on the back with another guy and the driver got pulled out, I ran to the drive seat and I couldn't see if the other guy got in again or not. I have no idea when a person got into the car with me or not in that horrible first person perspective, you can't see anything. Please give us a third person perspective at least as an option.
  6. Ok WHY is it not possible to switch seats when I am for example in the co-pilot seat of a car and the driver gets pulled out by Jason and then I drive away..... Also why is the button to actually start the Car the same as the button to enter and exit the car. So oft it happens that you get out again when you just want to start the car.... Switch that to another button, maybe R2.
  7. So, they got into the car after they crashed it. When trying to drive, it catapulted backwards, unloading them onto the roof. I had a video of how they stand up there, but... I'm not allowed to upload it here. A matter of size.
  8. I've been watching people play through the game and picked up on the fact that "The Athletic Girl" is most picked as she can run away the most effectively, and to combat this I suggest that she not be nerfed but other characters be made more viable, ways to do this include.. -Make a character that can actively improve fortification to impede Jason's rage or craft. -Make composure interact with his sense ability by having it scale, 10 making the character invisible outside of pings when loud noise is made and 1 making the character easily marked when within roughly three buildings worth of space (obviously assuming they are scared. -Make stealth powerful by causing less stumbling, longer breath, and silent movement when crouched. -Luck can be a factor of everything from getting a reserve of endurance, skipping a skill check, starting a car faster, ect. (an all around ability that is chance based. These changes in turn would nerf Jason and as such the compromise would be that the cops wouldn't act as an instant win and rather be an escort while they searched for the remaining survivors, once all the survivors, dead or alive were accounted for dead or alive or they search all/most of the buildings on the grounds they leave saving the survivors. This would give Jason the ability to ambush them while they were following the cops, Jason could also hide the bodies to obscure them, making them stay longer. A minor change I propose is in terms of the car. -I feel like it should be stopped by Jason if travelling at a regular speed but also knock him over causing a animation for them to escape into the woods. -If travelling at a high speed they should slow down and he should roll over top the car. -If he is in front of the car and the car is moving slow he should be slowly pushed ( during which time he could attack the car) -lastly I feel the car should be able to be damaged beyond repair only after being assembled. The last Idea I had is one that is entirely new, which is at a high level you can unlock playing as Jason's mother, the starting scene would feature an arrow being shot into the back of someones head and the end scene would be the same as Jason's with her head being replaced by shrine to Jason. Her abilities would include the following... -She would be able to climb through windows unlocked windows or jump though locked ones standing after an animation -She can use a ranged ability to attack at range -She can use the Sense ability -Her steps are nearly unheard -She can use the teleport ability or an ability similar that would teleport her to a random hiding spot of any building -She unlocks an ability to go through windows quickly with a minor animation regardless of rushing through or not.
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