I totally can not believe you really say that man. It's so different to my experience as someone who played from launch almost every day that it's making me think you're playing a different game. The phone box is Jason's most crucial weakness. And he's been generally weak lfor the last couple of months anyway so it would totally kill Jason to take the phone traps out of the game. I don't know what level you are on and much you play but how is Jason supposed to not have every match end within 4-7 minutes depending on counselor experience and perks with 7-8 people escaping easily? Please tell me how? 2 players with only 1 med spray each won't have a problem going through 2-3 traps at all. I play Vanessa lately using the thick skinned perk and I can step into 2 traps in a row without making her limp. So with 1 med spray I could take on 4 traps by myself if others defend me from Jason grabbing or slashing me. So how can you say it's nearly impossible to get through them? Do you only play in quick play? Because just yesterday I was playing a private game with a good group of coordinated experienced players all level 130-150 yesterday and in most cases Jason would get like 3-5 counselors each match as long as he didn't end up being the prey in the end and get killed. If u play with a group of 7 people who are all using their mics and actually work together Jason has a reallyhard time but with your rules he doesn't stand a chance at all. The cops would get called within like 1-2 minutes into every game which would reduce the time Jason has to kill folks to 3,5-5 mins total, or say 5-7 minutes, if you want to add the first 1-2 minutes it would take people to get the fuse to the phone box and make the call. Don't forget tho that his shift and stalk ability are not available so early in a match. So in fact he would have like 5 minutes to kill everyone and probably not ever even reach rage . That's totally unfair. Jason is weak anyhow ( haven't played today's patch yet) and yet you are saying it's unfair that he has a protection which to me more seems like a notification service that something is going on there and Jason should better go and take a look? The traps are his only resource while he is guarding some other location or chasing someone. So you want Jason to have no way or choice to protect what can lead into his worst situation? Having all counselors run for the cops together a few mins into the game, not giving him any chance? Do you seriously prefer that? Do you ever play Jason? I totally cannot understand what your saying dude so please give me your thought on this. I really can't figure out any arguements for what u have said. And I really tried dude. It just won't work at all and make every game last only a couple of minutes.