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Legion Leader

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Everything posted by Legion Leader

  1. This update can't come soon enough. The only update I want released as soon as possible. What do you guys think about it? What weapons would you like to see added into the game for Jason? What Jason and weapon will you use?
  2. Got a lot of CP saved up? I have an idea of a new CP store that will let you buy cosmetic items for counselors and Jason using all that CP. New Jason intros New Emotes New Jason weapons (When weapon swapping is out) New Jason Kills New Counselor clothing: Ripped: Ripped version’s of the counselors clothing- 50,000 CP For example, one of Buggzys Jacket sleeves will be torn and so will parts of his pants as if he can tangled in thorns or narrowly escaped Jason but got slashed. Other examples include Mitch’s Glasses being broken and his shirt has slash marks on the back or Tiffany’s default shirt ripped on a shoulder causing it to hang a little lower but not exposing anything. This works for all counselors. Muddy: Dirty clothing- 30,000 CP Kind of like bloody clothing but mud stained, as if a character fell into the muddy ground. Maybe some mud on the face or hands. Prom Night: Dresses and Fancy suits-200,000 CP Not something you would normally wear at camp but still a cool idea. Plenty of 1980 Prom dresses and suits exist to make this happen. How about Lachappa wearing a white suit and a top hat or AJ wearing a black and purple prom dress for example. I know Gun likes to release emotes and clothing packs for a price but it would be nice to see something like this in the game to spend all those points on.
  3. Level required-Kill name-Description Status of counselor when the die by said kill 100- Hell Hands-Jason knocks the counselor on the ground with a hit to the head and a group of hands from hell come out of the ground and start grabbing at the counselor. Jason realizes the counselor is putting up too much of a fight and rips the head and arms off of the counselor and the rest of the body gets dragged underground. Death status-Dragged to Hell 90-Head stomp-Jason punches a standing counselor in the head to stun them, then trips them on the ground, and proceeds to walk to the head and begins to stomp on the head a few times till they die. Death status-Disrespected 85-Beg for mercy-Jason stabs (Not throw) a throwing knife into the back of a counselor. The counselor begins to crawl away on the ground begging for the pain to stop. Jason walks on top of the crawling counselor and steps on the knife on the back further inserting it in and killing the counselor. Death status-Backstabbed 80-Arm beating-Jason rips the left arm off of a counselor and proceeds to beat the counselor with it till they die on the ground. Death status-Beaten 75-Jump Scare-Jason lets the counselor free and run like 4 steps and then teleports in front of them instead of behind. Jason grabs the counselor by the neck and slams them into the ground repeatedly. Death status-Head Trauma 70-Hammer Head-Jason makes a fist with both hands and pounds the counselor’s head down into their body. Like the heads the nail and the body is wood. Death status-Hammered
  4. Roadway Roadway is a map based on a few various car scenes from the Friday the 13th movies most notably the RV, hitchhiker, and other various scenes from Jason lives. It’s a large road in the middle of the woods with little to nothing around. Intro scene: Starts off with two cars full of consolers driving down a roadway. It then shows the guy who always dies driving a four-seated car down a roadway with Adam, AJ, and Vanessa in the car. Jason steps in front of the car on the roadway, and the four seater crashes in a tree. Jason grabs the driver and smashes his head into the car door and tosses his body into the woods. It shows the other consolers run off into the woods and the two seated car swerves off into the woods. Points of interest: 1. Roadway features a large curved paved road in the middle of the map with dense wooded areas on the left and right sides. 2. Various campsites and some cabins are in the woods. 3. A electrical power station will be in the woods. Tommy radio or police phone can spawn here sometimes. 4.The RV from Jason lives can also be the main point of interest. It will be placed in the middle of the main road so those escaping will have to avoid it. You can go inside the RV. 5.Car parts now spawn at some campsites. 6. Abandoned cars on the road/woods can be savaged or searched from possible car parts. You can also hide in the trunk if Jason comes by. 7. A small lake is present but no boat will spawn. Vehicles 1.One car spawns on the main road on the south end. You wont be able to go south on the road because a large fallen tree lies across the road. 2.The other car spawns on the woods on the left or right side. 3. No boat map Escaping 1. Not as easy as you think because the main road has other fallen trees, rocks, potholes, debris, the RV, and more you have to avoid on the main road when trying to escape. This makes it a challenge to get out. 2.Small dirt roads exist for the other car in the woods to drive on. 3. Aside from the north end of the main road, the other exit will be a dirt road somewhere on the map. The RV from the movie Pictures not from the movie but inspiration for the map
  5. Heres my idea on how unpopular weapons be be helpful and some new weapon ideas. Current weapons Plank-Can be used to barricade a unlockable door making Jason have to destroy it rather than open it. Branch-Used to disarm bear trap but alerts Jason (I've said this before and so have others) Pan/Pot-Have a chance of deflecting a throwing knife from the front Firepoker-Poke a campire or fireplace to make the fire crackle for a period of time making noise (Like a radio but goes away after a bit) New weapons Beer bottle (With each hit it doesn't break does minimal damage but when the bottle breaks it does double damage to Jason) Pool que (Not a durable weapon) Guitar (Average weapon, not horrible) Sledgehammer/Hammer (A great stunning weapon) Tire Iron(Average weapon little better than the pipe) Smoke bombs (The firework version) When tossed on the ground it creates a cloud of smoke and Jason can't sense you in/threw it. (Only one or two spawn)
  6. Not sure why my font is coming out black. This happened in some older posts too. Ill try to correct it. Edit: Fixed the words but the bullets till appear black.
  7. I’m not really sure how the developers want the direction of the characters to go but I think it would be interesting to add older characters to the game. I have a great idea for a older type of character. My idea is a character based off of old man Ralph from the early F13 movies. If you don't know much about him I would read up on him. Name: Frank "The storyteller" or "The crazy old man" Age: 60ish Background: (Similar to Ralph from the movies) Frank warns the game counselors about the stories of Jason. Frank doesn’t actually believe the stories to be true but likes to scare the locals and visitors. The reason he is with the counselors is he snuck into camp to check up on the counselors and preach his Jason warnings. When Jason shows up he decides to help everyone escape after seeing that Jason is real. Frank in intros: In future maps Frank can be placed during the intro hiding in a bush or around a corner of a building as if he was watching the kids or perhaps he can be telling them a story around a fire. Stats: Im not good at making stats so you can make your own build. Composure-Can be high or low Luck-Id like for this to be high Repair-Mid tier stat Speed-Lowest stat Stamina-Another low stat Stealth-Mid tier Strength-High or low stat (Trying not to make Eric 2.0) Voice lines: Start of game: Jason’s really real!? I got to help this kids escape! These kids should have listened to my warnings, now where did everyone go? The stories about Jason are really true! Where did everyone go? Stunning Jason: Not bad for an old man eh Jason? This old man will kick your ass Jason! You’re as ugly as the stories I’ve been telling Jason! Repairs: It fit, having me around isn’t so bad after all! I fixed it even with these shaky hands! Its fixed, this old man still has it. Sight of dead body: HOLY CRAP is that a dead body? CHRIST is that a dead body? A dead body? SON OF A BITCH! Car/boat starting: It works, now lets get outta here. It actually turned on! Calling the cops: Says something along the lines that he isn’t a crazy old man and the police need to show up ASAP. Frank looks and attire: Frank is a slim old man who also looks a little rough. Frank will have short grayish white hair and a stubble beard making him look rough and unshaven. Head: Frank wears a hat I call a driving cap pictured below, Shirt: A dirty, wrinkled collared long sleeve shirt with a jacket or a dirty white shirt with overalls Legs: Dirty and wrinkled belted pants either khaki or dress pants. THE HAT OPTIONAL SHIRT LOOK OPTIONAL SHIRT LOOK #2 (MINUS SCARF) FRANK FACE WITH HAT Single player challenges: Since single player challenges seem to add a bit of story to the characters heres how others view Frank. Tiffany, Venessa, and Jenny view Frank as a creepy old man and don't want him around them or camp. Mitch, Eric, and Kenny like having Frank around to hear his stories and also somewhat believe his stories. Adam, Buggzy, and AJ think that Franks stories are fake and call him a crazy old man. Chad, Deborah, Fox, and Sheldon Don't believe Franks stories but don't mind him being around camp. This is my idea for a new character. With the future having single player I think Frank could have a place among the other characters without being out of place.
  8. Xbox One user here. I love this game, I really do, but quick play is getting to the point where its not fun to play it. I don't think the problems will stop at dedicated severs which everyones waiting for. I think the entire matchmaking system needs to be reworked. Some people say change the matchmaking to something like Dead by Daylight while other have different ideas. If the clothing interface can get reworked maybe matchmaking can. I honestly think the current matchmaking system need to be scrapped and focus on the biggest issues: Quitters (People who don't get Jason or get Jason and quit since the nerf) Bad Connection hosts/players Rage quitters (Players who die mid game) Random Map selection (Please don't allow the host to pick the map in quick play) Dead lobbies (After one full game everyone tends to leave and no one else joins, I call these dead lobbies. They are fixed by researching for a new game) Host quitters Trolls (A vote to kick option is needed) What I would like to see added to the reworked matchmaking: Ability to host until servers are out (People who want to host most likely won't leave) Region lock (Ive been paired with Europeans and South Americans with bad ping, why?) Leaving early penalty (Not for leaving one match early because you have something to do, but consistent leaves result in a penalty of not being able to search for a game) Dedicated Servers Map Cycle (Please allow matchmaking maps on a random cycle or preset cycle and don't allow the host to pick) Ability to join a game as Jason only or Consoler only (A heated topic but honestly I feel it will prevent a lot of quitting) Vote to kick option (For trolls or AFK players) I feel if the game stays in its current state that it will continue to lose players and I don't want that to happen.
  9. The Casino Bar is a bar from F13 Part 2. I was thinking it would be a cool idea for a map even though Jason never kills anyone at the location in the movies. With the new map a few things can be added: Jason intro: A man is fixing something under the hood of his car. Everyone else out front of the bar drinking/talking. Jason walks up and uses the car hood the bash the mans head into engine/front bumper area of the car. Everyone then runs. New Weapons: Beer bottle (With each hit it doesn't break does minimal damage but when the bottle breaks it does double damage to Jason) Pool que (Not a durable weapon) Guitar (Average weapon, not horrible) New kills: Keg bash: Bash a keg into someones head (Beer will start to come out with each bash) Neon Light Smash: Smash someones head into a neon sign and shock them Pool table impale: Slam someone on a pool table back first and impale them with a pool que Some other ideas for the map: Abandoned cars: You can't repair or drive these cars however you can hide in the trunk or underneath it. Jukebox plays music instead of a radio Campsites now spawn with items like med spray or vehicle parts. As I come up with more ideas I will update this post. Please put your thoughts and suggestions in the comments incase the Developers look into this!
  10. After hearing that dropped parts would show up on the map after the last update it sounded like a decent idea. After playing more and more I feel like it gives counselors a unfair advantage. To fix this it should be implemented into a perk, heres my idea for it. Perk name: Bloodhound Description: Allows dropped parts to show up on the map and gives you a speed boost while holding a part. Percentage: +Movement while carrying a part -Movement speed while carrying a weapon Let me know what you think about the park or your ideas to improve this
  11. Here are some of my suggestions for future clothing packs. I would enjoy some feedback on the ideas and would like to hear some of your own ideas. These are my top ideas for a clothing pack I would like to see. Please remember this game is rated M so some of the clothing ideas might not be for sensitive eyes and supported by some players. Sleepover: 1980s Pajama theme Chad: A robe with slippers Tiffany: Oversized T-shirt and her underwear Lachappa: One piece footie Pajama Kenny: Long sleeve shirt and long pants Deborah: Nightgown that goes down to the floor Jenny: Bra and underwear Buggzy: No shirt and gym shorts Adam: White undershirt and boxers I did not include all characters yet but plenty of 1980s sleepwear exist to fit all characters. Ripped: Ripped version’s of the counselors clothing For example, one of Buggzys Jacket sleeves will be torn and so will parts of his pants as if he can tangled in thorns or narrowly escaped Jason but got slashed. Other examples include Mitch’s Glasses being broken and his shirt has slash marks on the back or Tiffany’s default shirt ripped on a shoulder causing it to hang a little lower but not exposing anything. This works for all counselors. Muddy: Dirty clothing Kind of like bloody clothing but mud stained, as if a character fell into the muddy ground. Maybe some mud on the face or hands. Prom Night: Dresses and Fancy suits Not something you would normally wear at camp but still a cool idea. Plenty of 1980 Prom dresses and suits exist to make this happen. How about Lachappa wearing a white suit and a top hat or AJ wearing a black and purple prom dress for example.
  12. I think the only way to fix this is to rework the matchmaking. Make it were you can to search for a game as a counselor only or Jason only. It will prevent a majority of teaming. I know some people don't agree with this but at this point I think its the only way. Teaming will stay unless changes come.
  13. Just to keep adding some accomplishment to leveling up I think if you hit max level you should be able to reset your level and when you do have the option to pick a gold outfit for your favorite character or a golden mask for your favorite Jason. One outfit per max level reset. Some ideas about golden outfits: Requires a large about of CP points (10,000? less or more?) To reset your rank and obtain a gold outfit. All three clothing pieces will be included for one character. Tally marks will be included next to your current level to show how many times you reached max. Jason will only have a gold mask. Some might say gold weapon instead. Either is fine but not both because I think having both will make Jason look silly. 10 counselors plus 7 Jasons including Savini would make 17 chances to reach max level and reset. The max level outfit does not have to be gold like other games but I think it would need to be something that would stand out. Maybe platinum? Some people will say that players boost levels. If they want do that then so be it. These or strictly cosmetic items and have no impact on the game. Plus it might want to make players stay in the game until the end so they can get xp (Unless they crash)
  14. Im not sure if they will ever add new counselors in the game but if they do a Male Hippie should be one. 9/10 Stealth 8/10 Strength 7/10 Composure 1/10 Repair 5/10 Luck 2/10 Stamina 3/10 Speed Work the stats anyway you want but the purpose of the character is to be a stealthy male who can sneak attack Jason. The hippie wears a tye-dye bandana, tye-dye tank top, and shorts. He also have a scruffy beard and glasses. The point of the hippie character is to make the first stealthy male character while providing possible sneak attacks on Jason to aid teammates. Some things the Hippie might say At the start of the game: I had the weirdest trip...I hope. Where did everyone go? I gotta find them. Upon seeing a dead body: Is that a body? I hope I'm tripping man! After knocking out Jason: Fuck! You just need to like chill man! After repairing a part: Far out! It fit!
  15. Just played a game where a guy playing as Kenny did a exploit were he had unlimited med-spray. I was Jason and the glitcher was the last one alive. Kenny player was in a large cabin and all windows in the cabin were broken. The Kenny player would bounce back and fourth between inside and outside jumping through the broken windows. The Kenny player would run and do the quick jump into the broken window thus cutting himself over and over while I tried catching up with him. Anyways he got wounded really bad multiple times and each time he used med-spray. This occurred about 8 times at the same house in a matter of minutes. When I teleported away he did the same thing in a different house for about 5 times before he screwed up and I killed him. Im not sure how he did the glitch or if it has been addressed.
  16. A suggestion for a new item, a smoke bomb. When tossed on the ground it creates a large cloud of smoke (not seriously big) and Jason can't use any of his ability while inside the smoke or see. Jason is also slowed down by it but can still walk. It will last a few seconds longer than a fire cracker. Consolers can repair, search and grab items in smoke but the will be forced to move very slowly. As slow as if you are seriously wounded.
  17. A lot of ideas have been going around about shift grab and a lot of ideas are good. I just wanted to share my idea. Im not sure if this has been suggested but this is my idea for a shift grab fix. Jason can grab as he normally can right now aside from some length tweaks. If you are at full health and not injured you can break free from Jason with little to no struggle. (A few quick taps of the button) The more you get injured the harder it is for you to escape the grab thus dying from Jasons grab. This will force Jason to swing his weapon at you and try different tactics. Jason will need to try to injure you first before grabbing you because you will break free from his grab at full health. Im sure a lot will disagree but this is just a suggestion.
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