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Sanetsuken

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Everything posted by Sanetsuken

  1. I actually hate the other players in that instance. Because while i encourage jason to kill me and do whatever, the rest of the team SHOULD be fixing stuff but it RARELY happens. 90% of the time i die, go to cam and see people fuck off into the forest and play with branches. The other 10% they do a mixture of finding a gas can clearly meant for the boat (for instance) and carry it all the way to the 4 seater only to see jason and run off into the woods and die in a random house. It's infuriating.
  2. but deadly pumpin rain, which i responded to, makes perfect sense?
  3. 6-7 hours a day, vastly more when i have time off. I work and study so i have my due dilligence, but after that i don't do much other than play games.
  4. firecrackers and med spray would be fine. Pocket knife is not. I do think that some places should get refreshed once tommy spawns though. I feel it's important to highlight that i'm not saying ALL spots, but some within a certain radius (if possible)
  5. "Talk Friday the 13th: The Game with the community about gameplay! " You're right, it's too vague.
  6. "too overpowered" Half the team can get away at once. Half. From one car. The only saving grace for jason is that people are simply too stupid to cooperate properly, and if they did there's nothing stopping jason from being chain stunned from here to tomorrow while they fix the car. Granted, there is a segment of time where they have to actually GATHER the things needed, but they're rarely far apart, and in the weird case that they are, it's because some moron picked up the gas can meant for it and dragged it halfway across the map to the smaller car/boat.
  7. @Kodiak or @JPops Hopefully you agree that this thread has long since run its course due to how it...."evolved"
  8. Dedicated servers removes the host. It makes the game hinge on a separate server, not a person playing. There won't be any more hosts in that manner.
  9. the teamkiller can fuck off, but so can kotaku. For all it's blabla about having an agenda, of all things to cover they decide to give a teamkiller a platform to speak on. Complete and utter morons.
  10. Anyone have the discord invite thing? i recently ragequit very hard and things...happened. (didn't say anythin' so it's not ban related) Anyways i have a need for people to play with. anyone got the link?
  11. This. Also it doesn't help that when you finally get to play as jason you'll also have people just outright quitting before you can kill 'em. Fucking weak.
  12. It's probably fun if you're there and experience it, and i have seen it a few time for some laughs with friends. However that is not the case here. I'm sorry to say that the bug isn't exclusive by any means, it's low effort, and what are you doing to produce that low quality audio? It's like you just pointed a camera at the screen and recorded. The HUD isn't even removed, in a game where you can spesifically remove the HUD. Glad you found it fun, but for me personally...it's one among a million others like it.
  13. Well it looks like i'm alone in my thinking. One less part to repair makes it worth to lose 2 counselors guaranteed if jason knows you're out there. Alright then. @VoorheesAJollyGoodFellow You were right about the starting sound. It must have been a bug on my part earlier or something. Doesn't matter now i s'pose.
  14. Very weird i could have sworn i could hear it over and over again. Too much to be a coincidence. Gonna check out what tha tsound eventually WAS. Alright well i can't speak to it since it's personal experience, but i CAN speak to my own in this matter. I just don't see how he could have got away. When playing against any jason, and the boat tips, i barely have enough time to START the vehicle (or whoever i'm playing with). So, i guess, if jason is fumbling about and need to redirect you can get a few more feet in, and if that's right by the exit, maybe so. I'm not gonna say it's impossible. Not that it matters because my original point stands.
  15. Literally never seen. Where you confused as to where the boat was? 'cause that's the one thing off the top of my head. Well, no, the water speed doesn't HAVE to be altered, but something needs to be done to balance it out more. that's the entire gist of my argument here. This ain't xcom, luck shouldn't be THAT much of a factor into one of the main escaping options. That is the vehicle itself, not the parts for it mind you
  16. haven't saved footage of...well, ANYTHING so far, but most definetly. Won't be tonight but i'll let you know. I'm not looking at it from a personal angle...yes, i've escaped on boat plenty of times, and i've watched people escape on boat, and the one key difference is if jason hears you, at ALL. You're dead. If you get tipped over in the boat, you're DEAD. The ONLY reason you wouldn't be is if jason is too stupid to realize there were 2 (somehow), or simply just let one person escape because reasons. That doesn't change the fact that for a high risk, low reward type escape, you either make it 100% because jason was luckily preoccupied, or you're completely ass fucked because jason sees the boat moving, or hears it start and scoots right up to you with teleport and drowns you and whatever friend you have nearby. You can't "zig zag" around that. With +water speed on top of that? It doesn't matter what you do, because jason can do circles around the boat and still have enough to murder you with water. You don't zig zag around that. You can't go "oh i zigged when i should have zagged" with a +water speed jason. IF jason is preoccupied with a car, or is tunneling someone, THATS an opening to escape. But there's nothing else that relies on that to happen SO MUCH.
  17. You can't "keep your head low" as jason is alerted once the boat starts. Either that, or it's bugged out to hell, 'cause i hear it everytime. And you failing to kill both players falling off the boat constitutes you being slow or deliberately giving the other guy a chance to run away, as any jason has plenty of time to tip the boat, drown one guy, tip the boat again because other guy is in and drown him as well. Yes, even part 2. And it's not just Jason's speed, it's about how limited you are once you are on the boat. I'm not saying it needs a gattling gun at the front, i'm saying that the boat is the highest risk for the lowest reward. At most you get out 2 people, with tremendous risk. It's not like the car, or the cops (even with 5 min waiting time, which is insane to consider). You also seem to not take into account the fact that "dicking around" is moot, seeing as jason can teleport. Now, teleporting is fine, but adding that to the othe rproblems regarding the boat makes the entire thing shaky at best. It's fine that the devs want you to have "a sliver of hope", but there is a point where balance has to come in. And this is one of those points.
  18. Alright so i haven't seen much of this, but "+water speed" on any jason needs to change and this is why. The boat is the highest risk escape you can do, and the reason for it is any +water jason that exists. Now, if he's not in the game that's one thing, but it still doesn't FIX the issue with boat escapes. For one, you're completely defenceless. There's no middle way here. If you get tipped over in the boat, you die. Unless that jason decides to just let you live, but that's arbitrary and isn't an argument that's viable. Once jason catches the boat, it's gg. you have no way to fight in the water, you have no way to fight in the boat, you're just fucked. Now, +water speed jasons have the added problem with being LITERALLY FASTER THAN THE GODDAMN BOAT. So this means that if jason hears you starting the boat (he will/should), you have no way of escape. You can at best ditch the boat and hope to come back with the boat still being functionable. If you have to restart it, tough luck you just have to ditch it again. Now the reason this is a problem is because it's so horribly unbalanced game wise. The Part 2/3 jasons can run, and is therefore a bigger problem when you're talking about the car, since they are quicker to get in position to have you crash into it when driving. however, a skilled driver can still AVOID the jasons that run (and everyone else obviously) and make an escape. Worst case scenario, you are able to get out of t he car and maybe stave of jason for the precious seconds needed to get the car running again. This is completely irrelevant when trying ot escape by boat as mentioned earlier. if your boat gets pushed, you're dead in the water. So as it is, the boat is fundamentally broken. If it spawns in with +water speed jason, you have effectively automatically eliminated one type of escape just by choosing the correct jason, and i don't see how that's good game balancing as it is. Either the boat needs to change, or you need ot add some kind of countermeasure to it so the drivers have some kind of chance at escaping even with jason there, equal to the car. With +water speed, they don't have to outplay you or anything, they can just...swim up to you. Yes, jason needs to be op, but no, he doesn't need to automatically deny an escape measure just for having chosen the "correct" option when starting a match. Also we really need more ways to escape as a sidenote. 1 man escapes, 2 man, you name it. I'll take a unicycle, just do MORE with it.
  19. You are, without a doubt, the worst kind of F13 player. I am sincerely happy that my chance of running into you in-game is close to zero, and the fact that you are narcissistic enough to make a user on this forum just to gloat about you being a little shit is beyond my understanding. If i'm unlucky enough to have you in my game, i'll gladly take the 1k xp penalty
  20. Eh the explanation is actually very simple. People don't like waiting. And i get that, i can see it from a dead or escaped players view who wants to play more but is unable to due to you taking the longest way possible to attempt a win. It's not a BAD thing that you're going for the win, but just a bit annoying for everyone that has to sit and watch. And i feel that.
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