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keepthebeat929

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Everything posted by keepthebeat929

  1. I'm counselor-only. Which is surprising to me as I fancy playing the villain in a game whenever possible, but I'm simply not a good Jason and there's not enough fun derived from getting better to offset the frustration.
  2. Deb's my ride or die. I've messed around with other counselors, but I just can't give up that 10 repair, come whatever else may. Deb specifically for the dual utility as Sweater Girl.
  3. I wish. Every now and then I'll do a search by upload date the day after I play and skim through some recent videos to see if I find myself. Never found myself in this game (or Apex or Overwatch, for that matter). Only time I've ever found myself was in one Assassin's Creed Black Flag deathmatch video which has since been deleted.
  4. I'd be fine with it falling in the 11-25% range. And I say that as a counselor-only player. It's difficult because the exercise is putting a quantifiable percentage to something with unquantifiable variables in terms of match context, etc. But for the sake of discussion, given that it technically only takes two counselor players who know what they're doing... If for every 5 matches, you have Jason get the better of the lobby (let's call it 5/8 or better, no Jason kill) twice, the lobby get the better of Jason (4/8 or worse, no Jason kill) twice, and the fifth match is a Jason kill regardless of kill count up to that point, I guess that would feel right to me. But I could be talked into moving that slider slightly up or down.
  5. As in, a backhanded way of saying "that's stupid", or was it actually thought-provoking? Wouldn't be the first time I've stepped in it, was just my long-winded way of saying that a small change would be fair to all players, skilled or not.
  6. Now that I'm reasonably confident in my ability to execute the Jason kill, I look at it this way. With Tommy on the scene and the sweater available, the Jason kill is priority one for him. If the kill is bungled, all bets are off and I hold him to the same code of etiquette I do the rest of the counselors, which is: Help fix whichever objective is closest / safest (if the two conflict, use your judgment). If you obtain the final part of the car or boat, communicate that the objective is about to be completed and give people a reasonable amount of time to make their way to you. When it's time to leave, get the hell out of there as fast as possible in the boat. It's too easy to be killed in the water, so it's not worth stopping for someone. If you're in the car, stop if you happen to meet someone on the path and it's safe to do so. Otherwise GTFO of Dodge.
  7. I mean, it's at minimum a horror-THEMED game. The intent was for it to be a teamwork-optional horror-survivalist game. If you want to say it's not because experienced players can beat Jason like a pinata, that's more of a commentary on the execution than it is the concept itself.
  8. I'm in the neutral camp. While my own experience in the game doesn't encapsulate everyone's, I haven't found the Jason kill to be as foregone of a conclusion as it's sometimes made out to be. I've seen a lot of people screw up the Jason kill or just not know what they're doing. That said, I don't think adding a QTE for the kill and/or sweater grab would be a bad thing. Ramps up the challenge for experienced players, but is not such a big change in degree of difficulty that lesser players should feel overwhelmed.
  9. Deb main. I'm much too spoiled by that 10/10 repair to spend too much time away from her. I've taken Tiff for a spin and enjoyed her when I specifically wanted to make it my mission to be Sweater Girl, and it worked out fine. If I weren't speech-impaired I'd probably do it more, but with communication being important for the SG role I'm probably taking a lot better suited for someone else. Also messed around with No Fear Jenny and it was fine, but the playstyle is not for me.
  10. Favorite is calling the cops and camping what I expect to be the cop spawn. As soon as you hear sirens, I'm gone. I do also like doing the boat whenever possible. Just a certain satisfaction of stealthily getting both parts and slipping away while there's a big scrum at the car.
  11. I feel pretty good on Crystal Lake or Packanack. Small is fine but prefer large. Crystal Lake aesthetically, Packanack because I'm most familiar with the phone house locations.
  12. I'm just curious, are you that starved for attention that you find fulfillment in shitposting on an F13 board with, like 20 people left that still frequent it? Or do you have a gimmick like this for a bunch of different message boards, and it's kind of a collective thing?
  13. I've explained my loadout and the reasoning behind it on a couple recent threads, so apologies if this is repetitive for some. I'm not making a claim that these are the "best". I don't have the knowledge or skills of an uber metagame player, nor is that a thing that would interest me. I've been running Preparedness & Nerves of Steel basically from the start. Know where you are right from the beginning and never lose sight of it, even with Jason up your ass. It's my security blanket. Don't touch my blankie. My third is My Dad's A Cop. Yes, it's situational. Fully acknowledged. But boy is it nice having a full minute or more shaved off of having to screw around with Jason. And that shaved off time benefits everyone that hasn't died already.
  14. If it was an accident, it was an accident. You weren't purposely trying to cheat or exploit anything, just the way things go sometimes with a buggy game.
  15. I don't play Jason but when I'm spectating I'll see it from time to time (PS4), the counselor just falls out of Jason's grab before the kill is executed. It's not exclusive to F13, though. Apex Legends you have teammates pissing and moaning the second they catch a stray bullet, and either disconnect before their death box touches the ground or ping incessantly after they die. And don't even get me started on Overwatch. Just the nature of online gaming. Every community has its little bitches that can't handle losing.
  16. There's a thread of logic to what you're saying. I should probably slap Marathon on my Deb because I suck at stamina management, but my normal loadout contains three "quality of life" perks, as I call them, that I just don't want to be without. Preparedness and Nerves of Steel are more or less self-explanatory, but I guess I'll explain them anyway. Preparedness, I want to know from the start where I am, where the other counselors are, and where the objectives are, so that the second I find a part I know where I'm headed next. Yes, it's fairly likely that you'll find a map quickly, but those instances when you DON'T... very frustrating. Just one less thing to think about. Plus, as a potential Sweater Girl, I can take inventory of where Jason's shack might be from the get-go. Nerves of Steel is also indispensable to me. As a fixer, a smart Jason *will* be up your ass. Being that Deb doesn't have the physical tools to outmaneuver Jason, I need to know where I'm taking her and can't afford to lose that mini map. Plus it's just personally disorienting for me to have a thing I had been relying on during the match suddenly taken away. Third is just a personal preference: My Dad's A Cop, which synergizes more with a Fixer counselor than it would a Brawler or a Runner. I've heard it knocked as a highly situational perk, and I don't deny that it absolutely is. However, its utility amplifies an objective that helps *every* counselor (that's still alive). Plus... as an experiment, just sit there and do nothing for a full minute. Sure feels like a long time when you think of it that way, yeah? Now imagine having that much time scraped off of you having to worry about Jason. And, there's also the validation of having your fellow counselors cheer "Oh, hell yeah! Nice!" when they see the 3:54 (in my case) pop up instead of 5:00. Makes you feel appreciated.
  17. Unfortunately, the simple fact is that some people are most entertained by ruining someone else's experience. Fair competition and teamwork isn't stimulating enough for them, so they resort to doing things to get a reaction in order to get their fulfillment. Not helped either by a society that rewards and validates stupidity with clicks.
  18. Think it kind of depends on who you're running. If you're playing a brawler like Buggzy, take the healing. Repair counselor, I'd take the cop time. I'm biased towards cop time myself but trying to consider other playstyles.
  19. Announcement came across a little while ago. Now we have something to lessen the sting of fellow counselors running us over on purpose, or 12 year old Jason players saying "Hewwo, wanna be my friend?" the second they morph to your cabin because you invariably get spawned at the big house, phone house, or Tommy house.
  20. Would love to one day nab the elusive Legendary MDAC and get that full 90 seconds shaved off of cop time.
  21. But Spongebob always folds his clothes before running around.... in the nuuuude!
  22. You're talking completely in the buff? Not Thong Tiffany or Speedo Chad?
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