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Showing content with the highest reputation since 04/29/2021 in all areas

  1. 5 points
    Modding in this game can be seen as hurtful. Redirecting players to matches with multiple instances of Jason and Tommy is hurting the PC portion of the player base. Perhaps all PC players may not feel that way, but some do. If the lawsuit wasn't a thing and if Gun was ok with modding, it would have been nice seeing what the community could have come up with. Despite the official word being "no" to modding, people will still do it, regardless of the consequences.
  2. 4 points
  3. 4 points
    I said it was possible. I never said under what conditions.
  4. 4 points
    If one puts in the work on either side, their success rate can be higher than 50%. I agree that no one should expect a win, especially if they don't put forth the effort.
  5. 3 points
    I'm not really one for internet goodbyes, but I've been on these forums for a long time and it'll be odd not being on them anymore. There's some good community members here and it'd be nice to see you guys again in Gun's Discord channel. I'll be there, continuing as a mod as I have been here. See you there, or maybe in Gun's next game! Goodbye folks.
  6. 3 points
    I am sorry, but I’m not going into the legal minefield of the lawsuit and what that all entails. I’ve already talked in depth on why mods in F13 are not allowed. That’s been the case for this games entire existence. That didn’t change just because the game content had to stop. All that being said, we didn’t target and shutdown anything. We used the same ban process we’ve been using for my entire time at Gun. That process is in place to ensure that bans are handled cleanly. I understand how it might look, but we did nothing to change our process or otherwise target anyone. I hope that at least somewhat answered your question. No need to throw any shade at the mods. They close threads in accordance with the rules set by Gun. If you’re angry about a thread being closed, be angry at me not them. Also, I said I DO want to be tagged if you have questions. I don’t know if that’s a typo or if maybe you misunderstood me. I never I said I didn’t want to be tagged. Tag me in every thread you have questions about, that’s good with me.
  7. 3 points
    Actually thats a true statement for me. Counselors where much weaker and the game was much more difficult when the game 1st released. And counselor mains complained for months about it till things where changed and flipped around. I would prefer to be weaker as a counselor. Because it is Jasons game. He is the draw. Either way, nowadays when playing ever since they ditched the servers, you have to pamper the host.
  8. 3 points
    It's been an honor.
  9. 3 points
    That reminds me, I need to join. Gang, fan forums like the one mentioned there can be a great way to keep the community vibe rolling. Also, if you're a Discord user, we have the Official Gun Discord.
  10. 2 points
    If you have a good internet connection, be the host.
  11. 2 points
    Well OP to answer the question of does a F13 mod really hurt Gun? The the simple answer is yes. Yes it does. It does in the way of in which it is being implemented. I elaborated my opinion a bit on Steam in a similar discussion in this thread mates.😎 https://steamcommunity.com/app/438740/discussions/0/3132792921903591129/?ctp=2#c3132793555957320047 I'll give the short version here. The reason it hurts Gun is because it impacts up on the community services being provided by Gun. Think of it like this. If your playing Diablo 2 and you decide you want to try and play one of the community modded versions online with people. Fine no problem. It's all good. Right? Now imagine this. How you think Blizzard would react if in order to play in those communities and for them to actually function they had to hijack off of Blizzards services being provided? Interfering with Blizzards core player base. Just how you think they would react to that man? I'll tell you how they would react. It'd turn in to a poop show. It'd be pee pee pants city here real soon mate. lol So the fact that Matt has essentially said so far the big dog hasn't gotten off the porch yet to bite should send the message out to people that right now they all are real lucky. My best advice for them is to quit while they are ahead and let the sleeping dog lay otherwise risk becoming dog poo and then they will need to be careful where the dog poos them. Lmao!!!!😎
  12. 2 points
    1: This is the last patch, so while I have to admit, if something were to go wrong it would only be looked at if it was a very major issue. That said, there should be no way for offline bots to break on their beyond active patches. With no one making any changes to that system, they should remain as they are when this patch launches. 2: The current plan is to address the database servers if they ever need to be turned off. But that is extremely far off. 3: Yes, bots will still function without servers.
  13. 2 points
    You tagged the wrooong 2 mods. Kodiak and Jpops are not Gun media employees and they will just shut this thread down. You might have better luck with just tagging mattshotcha. mattshotcha has all ready informed us that he doesent want to be tagged and he has all ready talked to us to death on this forum about why there can be no more content and why the game can not be opened to mods.
  14. 2 points
    Even tho I was a complete ass and idiot, I still had good times and learned a lot. Sad to see the future of this game and Last Year's to be cut this short, whole lot of potential but it will never be reached. Goodbye F13 forum and their veterans. Here's hoping to see you all in another Asymmetrical Horror Survival Multiplayer game that isn't DbD. Cheers
  15. 2 points
    That pre-alpha footage looks great even today.
  16. 2 points
    Welp...with the final patch coming. Some rambling thoughts... Some of these sound like solid fixes. Never been a fan of sliding and the delays in combat stance, especially for Jason. I've always felt combat stance was a bit useless for counselor in this game from start to finish, but combat stance for Jason can mean the difference being demasked or not and/or stunned or not in a crucial moment. So having Jason be slow in this area was always a problem. Point blank, I wish blocking overall was never tied to combat stance as it was just too clunky overall, but that's all old hat at this point IMO. In terms of the giant weapons. I remember they were a big thing right around launch and alittle after and only recently have they returned. I haven't encountered them too much, but they do offer gameplay advantages so I can appreciate removing them. So overall...these sound like decent enough ideas to fix up going into the final patch. Now the two elephants in the room... I realize the modded lobby situation has been addressed already. I'd only add its definitely something that needs to be addressed to state the obvious. I mean it feels like it borders on a faulty product, being forced to play a gamemode that the devs never intended, with the 5 Jasons vs 20 Tommys and whatnot. I would think Steam could get involved and take the game off the store in some sort of legal manner because you can't play the game as intended. I know for me, I'm not going to play this game again on PC unless this issue is resolved in some fashion that doesn't require me as the customer to jump through hoops to play a game. Offline bots from time to time if anything, but that's it. Now the other thing. I'm not gonna pick a side in terms of the toxicity surrounding recent events between Gun, the Reslashed modding team and other people in the community. What I will say is if Gun's next game is a multiplayer title with a licensed movie franchise or something else, I would suggest being open and considerate of a modding community if its applicable without legal problems. Modding communities are a big thing in modern gaming and under many circumstances, help keep game's alive FAR LONGER than they would've if they were forced to run its vanilla version for years and years. Left 4 Dead 2 for example is a great example of such a community where the community workshop on steam and the sourcemod/metamod forks have helped keep that game alive over 10 years with a consistent 5k-15k playerbase. Granted, in that case, Left 4 Dead is a FPS, not a asymmetrical horror game. That said, the point still stands. Modding communities can help your next title more than hurt it if you can utilize them. That said, to close with some positivity. The Xmas Beta of 2016 and all the excitement around the game from that time period up until around the one year anniversary when the game got shanked by the lawsuit were exciting times to be a fan of this game. Through all its ups and downs through that year and a half, it was good times. We finally got a F13 game with a multiplayer aspect that was mostly solid, but could've been more in depth obviously IMO. Hopefully another one comes out before all the players who played this one end up being fertilizer.
  17. 2 points
    I wouldn’t have a problem with flares or firecrackers stunning Jason during rage.......but just to point out they are not useless during the second half of the game just limited in how you can use them......firecrackers can still be used to distract Jason with the sound pings and the flare gun can be use to mark Jason on the map for others to see. @mattshotcha thanks for the patch notes!! it’s been a Hell of a ride!!! Thank you and the team and everyone at Gun for me!!! I love this Game and forum!! I hope for nothing but the best to Gun Media and it’s Future endeavors.... This FAN project has been a dream come true for me! For everyone else even if this is the last patch...... This won’t be the end....it will never end..... “There's a legend round here. A killer buried, but not dead. A curse on Crystal Lake. A DEATH.....curse.... Jason Voorhees's curse. They say he died as a boy, but he keeps coming back. Few have seen him and lived. Some have even tried to stop him. No one can. People forget he's down there... waiting.“
  18. 2 points
    I Love this Forum. Ive been banned lots of times but i thank mattshotcha for giving me another chance. I Want to apologize to Gunmedia Ben and other forum members for being so silly and causing problems in the past. In the next Gunmedia forums i will follow the rules and resist the urges to act silly and strange and goofy. Till next time your Friend Darrin.
  19. 2 points
    Many good times indeed. Hope to see you again in the future. ✌️
  20. 2 points
    I'm hoping my fan-driven website will fulfill that void since it's about/for the overall franchise and not just the Game.
  21. 2 points
    I do have a fan driven community based website for everyone once the website is archived: Friday the 13th Forum (Fan Driven Community) <- Click here!
  22. 2 points
    I fixed that for you. Last time I checked, Camp Crystal Lake was Jason's territory. The counselors are trespassing on that territory. No sensible member of this forum has asked for counselors to be made to feel helpless. I have seen players ask for more weapons and pocket knives for counselors. Newer players may be a little more fearful or caught off guard than more experienced players. As you learn your way through the game, it happens much less. The only time a counselor would be helpless is if they had nothing to protect themselves with. There is a reason why counselors run to a cabin or campsite and arm themselves when a match starts. You also have perks to grant you resources from the start as well. I find the entitlement to be about the same for long term and short term players. People don't like to lose, or to look like they suck when they have an audience. All players don't put in the work to adapt and improve. That's why they lose, and that's why they are extra salty at this point. The rate of survival for any given counselor all depends on a number of variables. Skill, luck, timing, communication and experience are just a few things that influence the outcome of a match. If the game was the perfect embodiment of a movie, only one or two counselors would survive every match. Intimate knowledge of the game's mechanics and animations give players who study them an edge over those who don't. There are counselors who have a 90%+ rate of escape/survival to this day. Just because a Jason player expects an easy kill, doesn't mean he gets it. The same goes double for counselor escapes, and triple for a defeat of a Jason.
  23. 1 point
    Patch Notes: 5.4.2021 UPDATE: Patch is now live on all platforms. All Platforms: The following fixes and changes will be deployed on the PC, Xbox, PlayStation, and Switch platforms. The patch is set to roll out onto platforms on Tuesday, May 4th, 2021 at roughly 10AM Eastern US Time. Combat Stance The team set out to test and tune various aspects of how Combat Stance, and rapid input related to Combat Stance, affected game play across a variety of different connection strengths. While latency will always play a part in comparing the differences a connected player will see to what the host or other players may see, we are confident we’ve tested these changes across a wide range of connection qualities. Further tuned and tested Combat Stance behavior and the unintended “Sliding” action counselor players could create. Fixed an issue introduced in our last patch allowing Jason to move at running speed while in Combat Stance. Counselor Giant Weapons: The team has fixed an issue allowing players to manipulate the size of weapons in game. Trap Bypass: Fixed an issue that allowed players to bypass traps by initiating an interaction. Safe Spots: Fixed various areas of the map where counselors could avoid being killed by Jason. Interaction Locks: Fixed various Interaction Locks that would occur when a counselor would interact with the environment and become stuck. Switch Only: The following fixes and changes have already been deployed on the PC, Xbox, and PlayStation platforms. With this patch, we’ll be bringing these changes in addition to those mentioned previously in these notes, to the Switch platform in order to align it with our other existing platforms. Combat Stance Commonly referred to as Sliding or Teleporting, the team has fixed an issue allowing players to manipulate combat stance changes. Players may still see, when in spectator mode, counselors attempting to perform the exploit, however this is a visual artifact. Pocket Knife Issues Instant break free by using health spray or firecrackers when grabbed, resulting in not only an instant break free but also retention of the player’s pocket knife, has been fixed. Loss of pocket knives in circumstances when firecrackers are used has also been fixed. Jason - Gameplay Ability Unlock/Recharge Rate toggle in private matches has been fixed to include both parameters. Lobby icon irregularities resulting in an inaccurate lobby icon have been fixed. Abduction, when Jason is able to Morph while holding a counselor, has been fixed. Mask HP loopholes where use of a flare gun or firecrackers could get the mask to come off too quickly have been fixed. Jason Kill Sequence - Kneel: The issue where the kneeling animation during the Jason Kill process could be repeated has been fixed. Counselor - Gameplay Hiding Under Bed: An issue where players could hide under beds and become stuck in a way where Jason could not kill them has been fixed. While it is still possible in some instances to cause the bug, the counselor will be able to be killed by Jason in that state. Lobby icon irregularities resulting in an inaccurate lobby icon have been fixed. Numerous safe spots around the maps have been fixed, including the Pinehurst Roof method by way of Tommy’s bed. Players will now see an error if they roll and sell perks too quickly, but the game will stay functional and no longer lock up. Players can then continue to roll and sell perks, being cautious of not overloading the roll system. An issue causing the Counselor clothing options to not save properly when altering color/items has been resolved. Feel free to go back to playing Pink Cop Kenny. Tommy Jarvis voice lines have been restored, and this is between him and Jason. General Various Interaction Locks have been fixed, particularly those that occurred when players would input either multiple button presses or rapid button presses in short succession, rapid pick up and put down of items, and multiple inputs appearing with on screen prompts. Fuse Box and Fuse spawn for the Cop call has been extended to ensure the fuse does not spawn inside the house with the fuse repair box. With this patch, matchmaking will shift away from Dedicated Servers and onto Peer to Peer Matchmaking for all matches on the Switch as well. The game will still be playable online publicly with the Quick Play option and privately with the Private Match option. For more on this change, as well as the status of the game going forward, please follow up with our statement here. One further note, these forums will remain as they are for a period no shorter than a week following this patch. At that point, they will be archived and left in a read only state for reference.
  24. 1 point
    So I have just seen that after the last patch on May 4th, the forum will be archived no more than a week later! It is so sad that the game was affected by the lawsuit but I will forever love this game and cherish the times I had while playing. This is my goodbye to the forum before it is archived for good and I just want to say thank you to everybody I communicated with since I first joined, so until next time, goodbye everybody!
  25. 1 point
    I Created a similar post to this about a month ago before we had a solid date for the archiving, but I don't mind saying it again. I've enjoyed my brief time on this forum, and my only regret is I didn't sign up sooner back when the game was at its peak. I've still thoroughly enjoyed sharing stories and picking the brains of others who enjoy this game as much as I do. For those of you who play on Xbox, here's hoping I bump into you somewhere along the way, those who I haven't already anyway. Hopefully my laid back unorthodox attitude doesn't rub you the wrong way. 😂
  26. 1 point
    Can Miller harm Gun in someway if Gun does nothing about the mod? Can this mode be a way to escape the judge's decision? Is that why Gun and moderators are treating the mod like a tabo? I would like to read honest answers fo what you guys know, doesn't matter if it is needed to close this thing after. If not, I'll be sad, but understand. @mattshotcha @Kodiak @JPops
  27. 1 point
    Goodbye to the forum. I check in occasionally at JTV's forum. See you all around.
  28. 1 point
    Seeing a lot of whine on reddit about Jason being buffed heavily with this last patch directly or indirectly. If its true that counselors can no longer trade blows with Jason, then great. I'm sorry, but I always felt it was INCREDIBLY STUPID that these scrawny ass counselors can just basically stand there, tank his hits with very little consequence, meanwhile he either takes mask damage or is stunned. It was already silly enough watching counselors having thick skin/medic to basically reverse any damage a slash or two would do from Jason, AFTER winning the trade of hits. The consequences of trading blows in any fighting scenario ALWAYS benefitted counselor and its just something that should never have been there. The big hulking killer slashes a counselor and they take it like nothing, but they hit him with any weapon and its basically much more critical. Make no mistake, that all ties back to the kill Jason/troll Jason/bully Jason crowd and that's just a percentage of what went wrong along the way for the game. Killing Jason should require more effort than what it does and counselors being able to constantly win 1v1 in the trading hits category is something that should go. Guess I'll have to see when the PC version of the game is actually playable again.
  29. 1 point
    Before i even sent him the video you showed i mentioned your name he threw a fit saying to never mention your name to him ever again like is he that butthurt only for mentioning your name?😂😂🤣
  30. 1 point
    Agreed vanessas and chads are the ones rage quitting the most
  31. 1 point
    I Can hardly wait till the next game forum opens from Gun media. I Hope to have a better time now that i understand things better. cant wait to see what the next forums will be based on. i hope we can suggest ideas for guns next game on the next forum.
  32. 1 point
    If you have a good Host then it is in your best interests to wait it out after you die/escape. Sure, you may be able to get back into a match faster if you quit but there is a good chance your next host will be shitty. With the current state of the game, if you have a good lobby with a good host you are best to stay where you are. If you do decide to lobby-hop because you are short on patience then don't come here complaining about how hard it is to finish a match without the host or Jason quitting. Lobby-hoppers are part of the problem, not the solution.
  33. 1 point
    So long as you wait until the kill animation has played that's fine. Too many people try to rage quit before that happens and just don't do it quick enough and leave after the kill has counted.
  34. 1 point
    What people must seriously understand is this is a licensed IP. I'm assuming the team was given strict rules on what they could and could not do, and this is quite likely why mods were not allowed. Streamers that decide to showcase these mods that have recently surfaced and may have been penalised would have been rightly actioned; it states clearly in the EULA that modding is not allowed. Streamers don't get special treatment for such blatant disregard, they've essentially painted targets on themselves saying "I broke the EULA and I'm using a mod I shouldn't be!" To assume Gun is doing anything other than what they are legally entitled and likely required to do is foolish. You don't publicly broadcast your breaking of the EULA and expect to be treated differently because you think your name carries some kind of weight. If people are unfamiliar with the EULA, it's essentially a legal document granting each user a license to use Gun's software (the software in question is the game). I suggest each person at least take a look at it so they can understand why the things that may have transpired have done so. I'm not privvy to any special information so that's why I'm saying "may have happened". I'm going to close this thread as it's seemingly founded on a lack of understanding; people are assuming Gun just want to shut people down because they want to. Try to understand the legality associated with what's happening here because you're painting a wrong image of them.
  35. 1 point
    I'm a life long Friday the 13th Fan, but a Johnny come lately to the game and forum. It is too bad that this has to happen, there was so much potential.
  36. 1 point
    IT IS AN HONOR THAT YOU JOINED!!!
  37. 1 point
    I will miss the enthusiasm and popularity these forums had back in 2016/2017/early 2018. Good times.
  38. 1 point
    @Tommy86 Thank you for the detailed information regarding CS as a mechanic. Its still upsetting for me, since the "depth" of the combat of this game relies on it. It's was the motivating drive for me to keep playing at mastering it for all situations (not counting the really broken stuff). Both sides using it bring more complexity that would be otherwise just "slings" at each other. They should have never touched Combat Stance
  39. 1 point
    Check Twitter. Hopefully you can get a response there.
  40. 1 point
    @I'm Not a Goalie, I had a match last night with one of those E.S.B.'s you've made reference to. I'm amazed at how entitled some players are these days. I think the player's ego was bruised due to a massive win streak being broken.
  41. 1 point
    We all knew this was gonna happen more often since the last patch was dropped. How have your experiences been as of late?
  42. 1 point
    Out of curiosity, do they pop into private matches and do the same stuff. Or is it just quick play? Also, do you ever rage quit when you see hacking going on?
  43. 1 point
    There are a lot of creative people out there. We'll see another horror icon in a new game one day.
  44. 1 point
    You've put the word out there in multiple threads. There will be those who will partake. I was making reference to the fact that you aren't the only person who has chosen to do that. I've seen similar invitations across the web. Despite the incoming patch, this game will still be played by many for the foreseeable future.
  45. 1 point
    People are hopping lobbies until they are the host. That will reduce rage quitting frustration. Many groups of players will continue to play on and beyond the 13th. One can never have too many events to inspire and encourage the players.
  46. 1 point
    Quick Play is full of surprises, and not necessarily the good kind. People rage quit, team, troll, and more. Thankfully, not everyone does it. It makes sense people who are at 150 with everything accomplished have little reason to play the right way, especially if they are bored. No more content is coming, the fixes may improve things to a point, and the servers have a finite amount of time on the clock. The penalties (or lack of) aren't enough to deter rate quitting / teaming / suicides. Naming and shaming doesn't help either. Find a nice circle of friends, and play Private matches to cut down on the misery. There are still people playing that believe in changing maps every round, no double counselors in the lobby, and mix up the kills.
  47. 1 point
  48. 1 point
    The developers are looking into this at the moment.
  49. 1 point
    @Bless 2 Success, even if new maps could be a thing, they wouldn't be unlocked by leveling up. How would players who have the Part 6 map unlocked, be able to play alongside players who didn't have it unlocked?
  50. 1 point
    I had another great stalk + shift / grab on the host today. I'm sure I gave him an "oh shit" moment. I killed him and get the "you were kicked: host has left" message.... But, oh well. Such is f13.
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