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Showing content with the highest reputation on 05/05/2021 in all areas

  1. 3 points
    I'm not really one for internet goodbyes, but I've been on these forums for a long time and it'll be odd not being on them anymore. There's some good community members here and it'd be nice to see you guys again in Gun's Discord channel. I'll be there, continuing as a mod as I have been here. See you there, or maybe in Gun's next game! Goodbye folks.
  2. 1 point
    Patch Notes: 5.4.2021 UPDATE: Patch is now live on all platforms. All Platforms: The following fixes and changes will be deployed on the PC, Xbox, PlayStation, and Switch platforms. The patch is set to roll out onto platforms on Tuesday, May 4th, 2021 at roughly 10AM Eastern US Time. Combat Stance The team set out to test and tune various aspects of how Combat Stance, and rapid input related to Combat Stance, affected game play across a variety of different connection strengths. While latency will always play a part in comparing the differences a connected player will see to what the host or other players may see, we are confident we’ve tested these changes across a wide range of connection qualities. Further tuned and tested Combat Stance behavior and the unintended “Sliding” action counselor players could create. Fixed an issue introduced in our last patch allowing Jason to move at running speed while in Combat Stance. Counselor Giant Weapons: The team has fixed an issue allowing players to manipulate the size of weapons in game. Trap Bypass: Fixed an issue that allowed players to bypass traps by initiating an interaction. Safe Spots: Fixed various areas of the map where counselors could avoid being killed by Jason. Interaction Locks: Fixed various Interaction Locks that would occur when a counselor would interact with the environment and become stuck. Switch Only: The following fixes and changes have already been deployed on the PC, Xbox, and PlayStation platforms. With this patch, we’ll be bringing these changes in addition to those mentioned previously in these notes, to the Switch platform in order to align it with our other existing platforms. Combat Stance Commonly referred to as Sliding or Teleporting, the team has fixed an issue allowing players to manipulate combat stance changes. Players may still see, when in spectator mode, counselors attempting to perform the exploit, however this is a visual artifact. Pocket Knife Issues Instant break free by using health spray or firecrackers when grabbed, resulting in not only an instant break free but also retention of the player’s pocket knife, has been fixed. Loss of pocket knives in circumstances when firecrackers are used has also been fixed. Jason - Gameplay Ability Unlock/Recharge Rate toggle in private matches has been fixed to include both parameters. Lobby icon irregularities resulting in an inaccurate lobby icon have been fixed. Abduction, when Jason is able to Morph while holding a counselor, has been fixed. Mask HP loopholes where use of a flare gun or firecrackers could get the mask to come off too quickly have been fixed. Jason Kill Sequence - Kneel: The issue where the kneeling animation during the Jason Kill process could be repeated has been fixed. Counselor - Gameplay Hiding Under Bed: An issue where players could hide under beds and become stuck in a way where Jason could not kill them has been fixed. While it is still possible in some instances to cause the bug, the counselor will be able to be killed by Jason in that state. Lobby icon irregularities resulting in an inaccurate lobby icon have been fixed. Numerous safe spots around the maps have been fixed, including the Pinehurst Roof method by way of Tommy’s bed. Players will now see an error if they roll and sell perks too quickly, but the game will stay functional and no longer lock up. Players can then continue to roll and sell perks, being cautious of not overloading the roll system. An issue causing the Counselor clothing options to not save properly when altering color/items has been resolved. Feel free to go back to playing Pink Cop Kenny. Tommy Jarvis voice lines have been restored, and this is between him and Jason. General Various Interaction Locks have been fixed, particularly those that occurred when players would input either multiple button presses or rapid button presses in short succession, rapid pick up and put down of items, and multiple inputs appearing with on screen prompts. Fuse Box and Fuse spawn for the Cop call has been extended to ensure the fuse does not spawn inside the house with the fuse repair box. With this patch, matchmaking will shift away from Dedicated Servers and onto Peer to Peer Matchmaking for all matches on the Switch as well. The game will still be playable online publicly with the Quick Play option and privately with the Private Match option. For more on this change, as well as the status of the game going forward, please follow up with our statement here. One further note, these forums will remain as they are for a period no shorter than a week following this patch. At that point, they will be archived and left in a read only state for reference.
  3. 1 point
    I Created a similar post to this about a month ago before we had a solid date for the archiving, but I don't mind saying it again. I've enjoyed my brief time on this forum, and my only regret is I didn't sign up sooner back when the game was at its peak. I've still thoroughly enjoyed sharing stories and picking the brains of others who enjoy this game as much as I do. For those of you who play on Xbox, here's hoping I bump into you somewhere along the way, those who I haven't already anyway. Hopefully my laid back unorthodox attitude doesn't rub you the wrong way. 😂
  4. 1 point
    I'm happy to have been apart of this, the good and the bad. Here is to hoping a spiritual sequel is put into development.
  5. 1 point
    Goodbye to the forum. I check in occasionally at JTV's forum. See you all around.
  6. 1 point
    I’d rather have them release their original Slasher game. 🤷🏼‍♂️ I want to see their original vision.
  7. 1 point
    Seeing a lot of whine on reddit about Jason being buffed heavily with this last patch directly or indirectly. If its true that counselors can no longer trade blows with Jason, then great. I'm sorry, but I always felt it was INCREDIBLY STUPID that these scrawny ass counselors can just basically stand there, tank his hits with very little consequence, meanwhile he either takes mask damage or is stunned. It was already silly enough watching counselors having thick skin/medic to basically reverse any damage a slash or two would do from Jason, AFTER winning the trade of hits. The consequences of trading blows in any fighting scenario ALWAYS benefitted counselor and its just something that should never have been there. The big hulking killer slashes a counselor and they take it like nothing, but they hit him with any weapon and its basically much more critical. Make no mistake, that all ties back to the kill Jason/troll Jason/bully Jason crowd and that's just a percentage of what went wrong along the way for the game. Killing Jason should require more effort than what it does and counselors being able to constantly win 1v1 in the trading hits category is something that should go. Guess I'll have to see when the PC version of the game is actually playable again.
  8. 1 point
    Before i even sent him the video you showed i mentioned your name he threw a fit saying to never mention your name to him ever again like is he that butthurt only for mentioning your name?😂😂🤣
  9. 1 point
    Yep soon as i sent him the video you showed he blocked me🤣🤣
  10. 1 point
    I Can hardly wait till the next game forum opens from Gun media. I Hope to have a better time now that i understand things better. cant wait to see what the next forums will be based on. i hope we can suggest ideas for guns next game on the next forum.
  11. 1 point
    If you have a good internet connection, be the host.
  12. 1 point
    Modding in this game can be seen as hurtful. Redirecting players to matches with multiple instances of Jason and Tommy is hurting the PC portion of the player base. Perhaps all PC players may not feel that way, but some do. If the lawsuit wasn't a thing and if Gun was ok with modding, it would have been nice seeing what the community could have come up with. Despite the official word being "no" to modding, people will still do it, regardless of the consequences.
  13. 1 point
    Even tho I was a complete ass and idiot, I still had good times and learned a lot. Sad to see the future of this game and Last Year's to be cut this short, whole lot of potential but it will never be reached. Goodbye F13 forum and their veterans. Here's hoping to see you all in another Asymmetrical Horror Survival Multiplayer game that isn't DbD. Cheers
  14. 1 point
    That reminds me, I need to join. Gang, fan forums like the one mentioned there can be a great way to keep the community vibe rolling. Also, if you're a Discord user, we have the Official Gun Discord.
  15. 1 point
    I'm hoping my fan-driven website will fulfill that void since it's about/for the overall franchise and not just the Game.
  16. 1 point
    The decrease isn't much of a surprise. That incident really hurt the community, and pushed them away. Short wait times might bring a few people back.
  17. 1 point
    We had a Halloween event last year. http://forum.f13game.com/topic/27399-halloween-double-event/ Welcome to the forum @Rossflex. The game may or may not be in sale around Halloween. We'll see.
  18. 1 point
    Many of us still help out new players. It's one of the few ways to help them on the road to 150. As far as assholes needing incentives, I think it's just who they are, no incentive needed.
  19. 1 point
    Quick Play is full of surprises, and not necessarily the good kind. People rage quit, team, troll, and more. Thankfully, not everyone does it. It makes sense people who are at 150 with everything accomplished have little reason to play the right way, especially if they are bored. No more content is coming, the fixes may improve things to a point, and the servers have a finite amount of time on the clock. The penalties (or lack of) aren't enough to deter rate quitting / teaming / suicides. Naming and shaming doesn't help either. Find a nice circle of friends, and play Private matches to cut down on the misery. There are still people playing that believe in changing maps every round, no double counselors in the lobby, and mix up the kills.
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