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Showing content with the highest reputation on 04/07/2019 in all areas

  1. 2 points
  2. 2 points
    I like the idea. I also would have liked if the radios were found on camp sites or other outside grounds.
  3. 1 point
    I feel like its Higgins. Some of the other maps lack ambient noise and background sound. Like they forgot to add it in or something. Higgins feels like the only one complete in this area. I don't know if its just me, but I also notice what seems like a slight bell sound in the background on Higgins. While its weird, I think it adds to the map and I don't believe its featured on any of the others.
  4. 1 point
    What sense does it make for anyone to use the radio stamina perk if its useless after Jason kills it once and only one typically spawns per map? I know its not a meta perk and thus is considered 'useless', but still. Not only that, it still offers noise pings even if Jason has rage sense by then, its still useful. I say let counselors have the ability to repair it. @mattshotcha
  5. 1 point
    I would have to say Higgins as well. I swear this is the only map where I've heard/noticed pterodactyl cries.
  6. 1 point
    Please read the forum rules thoroughly before posting.
  7. 1 point
    Ran into some dumbass a few nights ago glitched onto Higgns Haven roof... Jason just standing there at the bottom trying to land throwing knives. He's sitting there calling Jason trash. Few of us counselors teamed up with Jason to get him to glitch us through the bathroom wall onto the roof. Then we shimmy shuffled the idiot till he fell off. He instantly quit and called us pieces of shit for helping Jason... LMFAO!
  8. 1 point
    I think part 3 Jason in the game is the most movie accurate. As mentioned above. I would love to see the devs take the can run/can't run abilities and just assign them. So living Jasons can run, undead have fast walk. Then each Jason would have an open spot to add a strength. Or assign a weakness. Part 2,+Stalk. (He was very adept at Stealth, and hiding in dark rooms.) Part 3, +Hit points. (Didn't die from Chris higgins axe hit to the head. This Jason's mask stayed on, but he was rendered unconscious. It should take an extra hit to knock off this one's mask.) Part 4, +Morph (To offset the -Shift I would give him +Morph to represent his speed in pursuit. Making him a more powerful Part 2 without the traps.) Roy, +Traps. (He set-up some cool kill spots. Notably the tree kill after the boyfriend noticed the dead body and backed into the tree. And the outhouse kill!) Part 6, -Water speed. (Couldn't stop Tommy in the boat, got chained down. Died in the lake) Part 7, -Hit points. (Tina popped his mask straps, with her mind.) Part 8, -Defense. (Let his guard down, but had the hit points to take the punches.) Part 9, -Water speed (Just fits, and I can't stand this movie so f#$k it!)
  9. 1 point
    @DontZzz34 @Slasher_Clone You have to be careful what you moved to keep the characters spirit. With Jenny a couple of points from luck moved to stamina would be really strong on her I think. AJ would be hard to change in a meaningful way though.
  10. 1 point
    I’d like it if you could repair the radios. Hope they consider it.
  11. 1 point
  12. 1 point
    And Jason should be able to put his mask back on, it fall off to damn easy
  13. 1 point
    You know... if people spent half as much time practicing as they do figuring out ways to cheat, they wouldn't need exploits. If the only way you can survive is to literally cheat so Jason can't get you, then you my friend are a shit-covered little twat-waffle.
  14. 1 point
    If counselors fell down at max fear wouldn’t that make it way too easy for Jason to catch his victims?
  15. 1 point
    And yet they modify the butts and say that doesn't count, even though they have to export a new model from their 3D modeling software and then have that model overwrite the existing, smaller-butted version. At this point I think they're tooling with us and they never intended to finish the game. They wanted to abandon ship and they needed an excuse.
  16. 1 point
    @wes Here my new found ideas Potent Ranger : is fine as he is it but, add an increased chance to be selected or faster radio reponse time. Easy Listening : allow us to repair Radio. Heavy Mover : increase barricading speed and increase hit required to break down doors by 1. Controlled Breathing : Same as now but with increase speed to getting in and out from closet. Grinder : increase xp gain from 5% to 10% . Heavy sleeper : same Controlled Breathing increase speed to getting in and out from sleeping bag. Sneaky : remove increased speed to getting in and out from hiding spot and replace it with no sound when vaulting. ----- Here below a list of perks that might or not change meta ----- Medic : Here is a idea i've readed about, You can either heal two times from the first med spray or heal yourself and allies each once per med spray. Heavy Hitter : increase stun time on all weapon instead of bats only. Placeholder perks Aquanaut and Quiet swimmer i like them but there is no much reason to go in the water maybe adding a part on the small island on higgins haven and packanack small will increase the use. You can also make the boat spawn on the island of higgins haven when there is no shack. Pyro : i suggest to increase spot time from 20% to 45-50% and increased range of detection with it maybe. Adrenaline Rush : grant no stamina comsumption after breaking free for 3sec plus actual stamina boost. Additionnal suggestion for perks Potent Ranger : You can increase chance to spawn as Tommy and/or faster radio interraction with the base damage bonus. Easy Listening : You can either increase radios on each map or allow us to repair them. Wishlist I also want some change for the total perks we can own as for now we can only carry 30 perks of 45.
  17. 1 point
    "Easy listening" is just a pointless perk all together. If I want to regain stamina quicker I have to stand next to likely the only radio on the entire map, turn it on and send out a signal that alerts Jason to my exact whereabouts?!? What's the plan, try and cabin loop him in that one tiny area for the rest of the game and hope he doesn't at any point smash the radio? I also think any repair based perks shouldn't make the quick time wheel move faster, rather they should increase the size of the targets, making it slightly easier for a "dumber" counselor to repair an objective. The slight increase of speed for smart characters like Deb, Eric and Tommy wasn't all that helpful anyways (imo).
  18. 0 points
    Hey Campers, Sorry for the silence as of recent. It’s been a tough couple weeks, as I’m sure you’re aware. But I wanted to address a few questions that I’ve had sent to me personally, as well as questions we’ve received through the official F13 channels. These questions vary but all have a similar tone/request. “Is there a chance of any content being added to the game if a ruling on the dispute occurs in the near future?” The answer is no. Development on games can’t just pause indefinitely and pick back up again; it doesn’t work that way. Especially when you have no idea when that future date will occur. We can’t keep building content that may never see the light of day. That’s bad business. I’ve also had questions about adding “non-F13” related content to the game. “Can’t you make a new level or a new counselor that has nothing to do with the films?” We can’t do that either. We can’t add any content, whatsoever. Nada. Not even a new tree or rock. We can only focus on console dedicated servers, bug fixes, and maintenance. I know this isn’t the news you wanted to hear and I wish the situation were different. But it’s the painful truth. I appreciate your passion and look forward to seeing everyone around camp. -W
  19. 0 points
    This is an area for introductions, and this isn't an introduction.
  20. 0 points
    Mehh Counselors are fine as is for the most part. Its Jason that needs the true buffs. Sick and tired of being knocked to the ground with one hit and ganged up on. Counselors needs to be scared to death of Jason. Not seek him out to kill him easy
  21. 0 points
    And it's really sad on what it came down to. Dead By Daylight is getting ready to receive Ash from Evil Dead and we're sitting here talking about a counselor's ass.
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