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Showing content with the highest reputation since 06/29/2021 in all areas

  1. 6 points
  2. 5 points
  3. 4 points
    You just described my primary strategy for dealing with would be Jason Killers. Hardest thing for any kill squad to overcome is a clueless Tommy. At the very least, I'm not killing anyone early on whose obviously trying to demask me or draw Tommy. A good kill squad can find ways around trapping the shack or Tommy's cabin. This game is buggy as all hell, but last time I checked Tommy has never killed Jason with a battery or frying pan in his hand because he can't understand why the crazy bitch in the sweater keeps throwing her axe at his feet. This strategy can backfire on you on occasion, but's it extremely rare. It's also amazing how quickly mid-tier kill squads crumble into dust once the kill is taken off the table. Funny story, many moons ago I was playing keep-away with a four-person squad who must've thought I was hiding in the water or something because they decided to have a dance party in front of Packanack Lodge. I decided I probably wasn't going to get a better shot with their guards down, so I said fuck it, shifted right on their sweater girl and chock killed her right in the middle of their little drum circle before any of them could react. THEY.WERE.PISSED. I've never been called trash or garbage so much in my life, and I loved every second of it. Obviously I wouldn't recommend anyone try this unless your in 'fuck it' mode like I was, since I was one PK or attentive counselor away from being completely boned. In this one particular case though, it worked out and was more than worth the risk for the reaction I got after.
  4. 3 points
    They have been hacked for a few months now. It's impossible for Jason/Jason's to "win" now.There are now at least 3-4 cars and 2-3 boats depending on the map.There are at least a dozen pocket knives,weapon durability is darn near indestructable,counselors have at least 20% thick skin without perks.The number of available objective items like fuse,gas,and battery are tripled or more.Almost every cabin has a Tommy tower. If you are a "Jason Main" it's totally not fun to play anymore and the rage buff is totally gone so it's pinata party central most matches. The devs in their infinite wisdom are refusing to mess with the code anymore so I don't see their "other methods" to fix the problem being successful.The game is dead on PC until IF or when the issue gets fixed. There is a work around but you have to be host and to me I don't like jumping through hoops just to play a normal match. Hackers are also abundant and JKB does nothing anymore.I've submitted 2-3 videos with undeniable evidence fairly recently and no bans issued. Nobody is getting banned it seems now as they can probably claim it's due to the way the lobbies are now.
  5. 3 points
    I play to enjoy myself, smurf or no smurf.
  6. 3 points
    I'm with you on that one. I'd love to play as Laurie. Any franchise with a decent game at this point would be welcome. @Strigoi, any chance said conversation was documented?
  7. 3 points
    At this point I'm almost hoping the next game isn't Halloween just to spite Strigoi.
  8. 3 points
    We could have seen some promising things if not for the lawsuit. Too bad things turned out how they did. I would have liked that.
  9. 3 points
    It was Very necessary. Was it the only option to fix the growing problem…..? No.…….. but necessary.……… and it did Fix a Huge problem the game developers created with all the buffs to Counselor Gameplay and Nerfs to Jason Gameplay.
  10. 2 points
    Its entirely due to instant feedback of Jason's positioning. Really helpful since you can see Jason's Shift trajectory since you're not going to pull up the big map while Jason's in mid-shift. Being able to know where other counselors is also convenient and being able to react instantly rather than taking a brief moment to check could matter with split moment decisions.
  11. 2 points
    Not the best ability, but I love Stalk all the same. Not the brightest Tiffany in the world (where did she think you went?) but that's hardly your fault. I will raise you this poor Tommy who thought he was home free.
  12. 2 points
    Not really... It's not that hard to sniff out a Smurf, and I usually ignore level now and see how Jason plays. I don't care what level he is, if he's aware enough to trap his shack or Tommy's Cabin, he's worth trying to kill. He might learn something from it. If he's warped sped to level 60 due to double XP and is still too stupid to trap the phone box, and let's a Bugzy call the cops on him after fucking up five times, he's not worth my time even bothering trying to kill.... Or maybe at that level he deserves it, I don't know anymore. On the flip side, I don't worry about Smurfs much. I try not to underestimate any counselor to be perfectly honest. I try to avoid Noob lobbies in general, but if I do get stuck in one it just depends on my mood. If they're obnoxious I'm probably gona fuck with them a bit, and if they're actually trying I might take it easy on them... Maybe. I did have one match where I just decided fuck it, I was going to mess with everyone and then just let everyone escape.... Surprisingly, this was a lot harder to accomplish than it should've been.
  13. 2 points
    I need a Halloween the Game tho...
  14. 2 points
    I know a guy who knows a guy that knew someone. He suggests it will be a Halloween III: Season of the Witch game since someone else has the rights to a Michael Myers game.
  15. 2 points
    A long while back, I was Jason on Higgens large with a lobby that would group up around the car or phone and begin repairing. When Jason showed up to stop them, they would commence the pinata party until the mask was off, then a couple of them would get killed, come back as Tommy, and kill that rounds Jason. Predictably, I found them working on the 4-seater (it spawned at the Southern location, very close to where most counselors begin swimming to the island). I killed a couple of them, then Tommy showed up and I lost my mask. As soon as I did, I turned around and walked into the lake and headed towards the island. A couple of minutes later, they pulled the old "Get Jason to drown someone and use the time window to get to the island". One problem... the shack wasn't ON the island, it was over on the West side of the map. Tommy and two Tiffany's made it to the island just fine, but then realized they were trapped and had just royally fucked themselves.
  16. 2 points
    This comment is unnecessary. You have never had a problem with me before. What seems to be the problem that has turned you sour against me. I Cant understand why so many forum members here choose to ignore me or call me names or try to avoid having conversations with me in threads. I Really wish someone could stand up and not be silent and tell me the truth of what the freaking problem is with me.
  17. 2 points
    I've come to believe that the Rage buff can seriously down your chances of getting the kill if the counselors decide to go full pinata party. If you beat Jason into Rage three minutes into the round, you're going to have a serious problem if he manages to cripple Tommy or SG. If you're on the way to the shack and either of them are hit with a Stalk-Shift-Slash and begin limping, your Jason-kill is over unless someone has a shotgun (especially if it's a pt 3 or 4). The easiest way to avoid this is by giving a couple of high-strength counselors machetes and then completely ceasing to attack Jason once the mask is off. Do this and he'll be dead before he ever gets to Rage.
  18. 2 points
    Yes, the rage buff was necessary. Casual/average Jason's needed something and the endless piñata teabag parties needed to stop. The buff did exactly what it was supposed to do. It forced counselors to focus on escaping instead of trolling Jason for twenty minutes because you knew you could stun him through every door and behind any corner. The last person in the lobby should always have been thinking, oh Shit here we go. I like the Rage Buff and that's both from a Jason and Counselor perspective. The only things I would've tweaked were taking away Jason's ability to spam-grab, and maybe have given Tommy and only Tommy a very slight chance to stun Jason post-rage to incentivize him to actually try to help the other counselors... Instead of running straight for he cops or the car like half of them do now. I go back and forth whether I actually feel like that's a good idea or not though. The Rage Buff did make P4 virtually worthless, but that's a small price to pay to give Jason one of his balls back.
  19. 2 points
    The best and safer option for Counselors should be ALWAYS to run away. The rage buff made so hitting Jason for nothing is completly stupid, as it should be. This is a horror gamea and that means monster chase victims run, not the other way around.
  20. 2 points
    Pretty Necessary as Jason didn't have much going for him until then. Many newer or casual players complained as it effected them the most, but pretty much all strong or league players all figured how to play around it, and Jason needed this the most against these players. While I'd prefer something along the lines of giving him more options, attacks, or improve game mechanics for off host players, with the lag, Jason couldn't block quick enough on reaction if ping was above 50-60 ms, which was my case, so I'll take it. Also, because Jason could be stun though out the game, it was far easier to surround him and lame him out with medic+TS as Jason couldn't play aggressive as any commitment = stun (and follow up damage if they are going for the kill). Post Rage Buff Jason still was vulnerable to damage (more vulnerable infact) and that was the trade off for it, and I still say to this day that devs should have delayed ANY damage until Rage as that would have taken care of Early Jason Hunting and been more fair for J.
  21. 2 points
    Kill an inexperienced Jason once? They'll get over it. Kill that same Jason ten times in a row? That might frustrate them to the point of quitting. Not all rookie Jason players will take it personally if they lose.
  22. 2 points
    I would have liked to see how their original project would have turned out as well. I've spoken to a lot of people about the game as of late. The responses varied, but many enjoyed the game at some point. A number of them have moved on. I do feel bad for the PC players. The lot of you got crapped on as far as the hacking is concerned. I believe in showing support for anyone (individual or group) that aspires to contribute to any community they are passionate about.
  23. 2 points
    That 3% is based on all the players on XB1 who ever acquired the game. Some of those players have given up on the game. That is a good question.
  24. 2 points
    Getting back on topic, the majority responding to the poll feel a 1-10% chance is fitting. If adjustments were made for this, then I think Jason would be a bit more feared for a time. On the other hand, familiarity with the maps and game mechanics would eventually make that meaningless, and we would be right back where we started with this conversation. The next highest value of 11-25%, which would be equally ideal for this game. A one in four kill wouldn't be so bad. If the right adjustments were made, killing Jason would feel more like an accomplishment to those who feel like it's a joke right now. We know the development team has little time left, and both hands tied behind their backs due to the lawsuit, but hopefully some promising adjustments can come before the bitter end.
  25. 2 points
    ^^ This ^^ ^^ And this ^^
  26. 2 points
    While they don't ban teamers, players can avoid them after an initial encounter. It makes for more trouble in a way, but it also potentially keeps the peace. It's a jungle out there for some.
  27. 2 points
    It's nice to hear a number of perspectives on this subject.
  28. 1 point
    STILL waiting too.. needs to show up soon, my house isnt going to terrify itself!
  29. 1 point
    This is the only reason I play pubs 🤷‍♀️
  30. 1 point
    Because block damage is minimal, but not zero. You can still demask in block. There's 2 shotguns on every map. Tommy will spawn in with one. 3 close range shots and a wake up hit or two from Tommy is all it takes. There's also flare guns and firecrackers. Any stun will allow for a well timed wake up hit to cause mask damage on even the best quick block Jason's. That's why they don't just stand there in block...
  31. 1 point
    Exactly. When you are in close quarters with Jason (whether he is chasing you or you are trying to sneak around him) the mini-map gives you a big advantage. If he is close by it isn't hard to get your eyes on him so he glows red on the mini-map. Then you can see where he is looking, where he is heading to and most importantly be able to see him while he is shifting, even if its only to see what direction he started shifting. This is especially helpful while driving the car and when Jason is chasing you around a large cabin. If I was going to rank the Meta perks I would probably put NoS (along with Medic) as 2nd best only to Thick Skinned.
  32. 1 point
  33. 1 point
    Tell that bullshit to all the people uploading STN videos on YouTube. If people would stop hitting Jason unless it was life-or-death necessary, the Rage buff could give him total invincibility, the ability to fly, infinite throwing knives, and a porn-star cock and none of it would make the slightest difference because either you'd be dead, HE'D be dead, or you'd have escaped... all long before Rage even activated.
  34. 1 point
    So, because you met someone on the internet that claims to have worked with Gun in the past, you believe what they tell you to be undisputable truth that a Halloween game is coming? Dude, if it's going to happen, it will happen. But please wait for Gun to make the announcement before going off the deep end.
  35. 1 point
    Here is my Horror Meme! With your machete right? What is yours?
  36. 1 point
    ok, i pretended it in there. i'll be coughing up the $60 or whatever for sure. evil dead is my jam. looking forward to playing as scotty. she's YOUR girlfriend, you take care of her!
  37. 1 point
    Welcome to the forum @JoyceJBoomer. Would you mind not posting spam while you are here?
  38. 1 point
    It doesn't seem to be a common practice, though it could happen with any modern game. Sometimes online games draw some of the worst people to them.
  39. 1 point
    At least you are honest about it...
  40. 1 point
    In an ideal scenario, the lawsuit wouldn't have disrupted the content development for this game. We could have still been getting new content, and Gun / Illfonic could have had this game in its prime. There would still be relevant stuff to discuss during Beyond streams, and the forum would be flooded with a number of topics related to newer elements in the game. Instead, the game is what it is. We are still getting bug fixes. Jason may get some much needed attention for the better I hope. There may not be future content on the horizon, but there's still hope that the game may be a bit better oft by the time things shut down. We'll see. @Strigoi, the thread is not quite out of control. It may be a duplicate topic, but not out of control.
  41. 1 point
    Have at it ladies and gentleman. @Strigoi, this is not meant to speak for every person playing, but it will give you an idea of how players here feel about the issue.
  42. 1 point
    I am seeing some really good ideas here. Excluding new content technicalities, I think a blend of some of these could improve things. Hopefully the final outcome will be something that the majority can be satisfied with.
  43. 1 point
    Weapon swapping for Jason during a match should have been a thing.
  44. 1 point
    Don't be surprised if a topic about holes pops up in Off Topic... 😎 @undrtkr that's how I interpret the meaning of "No New Content" as well. Nothing from the F13 universe or custom, ever.
  45. 1 point
    It can be funny with the right group of people. Other times it can be silly and pointless. It is a legit strategy for some. A Jason who knows why they are teabagging may choose to ignore that counselor and come back to them later.
  46. 1 point
    That's always possible.
  47. 1 point
    Noobs don't always stay noobs. it's on them if they want to stay unlearned. There's also the option to teach them so they won't be noobs anymore. You might be right.
  48. 1 point
  49. 1 point
    @deathbat96777 Good to know you're still doing well. I'll leave the debating until April when you're back, but I'll think on what you've posted until then. To be frank though, I consider myself a solid 1, but I'll wait until you're fully back to discuss why.
  50. 1 point
    It's nice to find another avid collector like myself.
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