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GonzoThe912TH

Additonal game modes

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Searched the forums didn't find anything. What other game modes could be added? as bad as jason goes to hell was  a mode based on that movie could be interesting like Trouble in Terrorist Town where you don't know which camp counsellor is actually Jason. Does anyone have any other suggestions for additional game modes that could potentially work?

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I have suggested "counselor elimination" mode. Where you can no longer use a counselor in that mode if they were killed resets when all counselors die or you leave the session. Link below. 

Also "planet jason" mode. Here when you kill a counselor they too become a Jason. Taken from a combo of JgtH's possession ability and Jason X when he vaporizes in the atmosphere, thus allowing all who inhale him to become Jason. This mode would be good for a large map and lobby. Counselors objective unknown could have a variety of objectives.

@bewareofbears suggested a possession mode where Jason can possess counselors to sneak among them unknown for a time. Link below. 

 

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Interesting thread idea!

What about a mode where Jason's sense is removed, but the map is a little smaller. Counselors make more noise when scared anyway. Instead of sense, Jason's rage is an ability with a long cooldown. Eventually, sense is activated automatically (switching the place of sense and rage). This would be a really interesting twist on the vanilla mode, encouraging a lot more stealth.

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Maybe a Tables Reversed mode. Possibly where instead of counselors, players can choose between different FBI agents, hunting the camp for Jason. Jason must dispatch them before taking a rocket launcher to chest! lol

Jason could start with more traps, possibly extended abilities. And definitely no music when coming up on agent. Agents can use night vision goggles even 

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TAG-N-SEEK MODE

In this mode there is no killing. It's like tag and hide and go seek. The objective is to not be grabbed by Jason. If Jason grabs you, you're it and you become Jason and Jason becomes the counselor selected in the lobby. Upon being tagged the person who was playing Jason and who is now a counselor is teleported to a random location away from the new Jason and the match continues.

You cannot escape but you can fix cars and boat to travel within the map. You can also set traps as Jason and counselors and gain xp through the normal gameplay mechanics(trapping, stunning, repairing, barricading, distracting, etc). Jason can still injury you and you can be injured  through other normal gameplay mechanics but you can't die, because the goal is for jason to catch you. When Jason catches somebody they return to their counselor with previous items and when a counselor is caught their Jason restocks on traps and knives. 

Xp bonuses are handed out at end of match in a ranking order of who spent the least amount of time as Jason. There could also be a leaderboard based on number of games and time spent an Jason. 

 

With all the different Jason's players can select as their main you would have to keep on your toes and be ready to change tactics at any moment because when someone else is tagged their Jason will be coming in to hunt you down. This could be very entertaining and since you can't die it would offer more playtime and be a competitive mode. 

There are some things I'm not sure of for this mode. Like, can you set your character to random and continuously change counselors or Jason mid game? Will police be disabled or have another function?

This is just an idea to add some variety to gameplay and while it's not Jason killing everyone like in the series it could still be a fun alternative mode. 

Thoughts? 

 

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