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Slickster Magazine Interview w/Randy Greenback

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Really good and I'm glad he touched on 'feature creep'.


That's always one of my very biggest concerns whenever it comes to crowd-funded games, where the success can lead to an expanding of ideas that they may not end up having proper time to implement.


You can do your bell and whistles, they're really nice, but got to get the core product nailed down first.

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