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Which ideas were better? Jason Part 4 or a Stoner guy?  

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  1. 1. Which ideas were better? Jason Part 4 or a Stoner guy?

    • Part 4 Jason
    • The Stoner Guy
    • Neither
    • Both/ Can't decide


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* DISCLAIMER: I HAVE CREATED THESE IMAGES ARE FOR CREATIVE PURPOSES  + EMAIL ME IF YOU WANT TO SEE LARGER IMAGE - jd31701@icloud.com     *

So, hello! I'm new to this forum sort of thing but this game is incredible and from what I've seen the developers are really close to their community; since there has been hints to more content (hopefully in the form of new Jason's and counsellors) I've been creating some ideas and I kind of want to share them, to see what everyone thinks, get a good discussion going and hopefully the developers might see this ! The first counsellor is a "stoner guy", this is an idea I had way back before the rocker chick came out as I also thought of someone like her at the same time (btw Rocker chick and nerdy guy are my favourite so far!), this guy would be based around Chuck from Part 3!!!! Named Billy Quincy (Quinn), Billy just a typical name, Quinn from a song about drugs!  I really think he can be unique as he would have a high composure as, you know, he would be high all the time :lol:, quite lucky as unintentionally getting out of dangerous situations (basically a bit dopy), his speed and stamina will be low as he is not physically fit and intelligence the lowest as all that weed has killed off his brain cells. Stealth and strength will be at even fives so not too bad there but he would be good to be around as his positive attitude will reduce fear more than any other counsellor when around him. Recommended perks would be 1) Firecracker;  dedicated to Chuck going out in a blaze of glory and his constant lighting of the good stuff. 2)Low profile; Billy and Jason could walk past each other, Jason might not realise it, and neither would Chuck:lol:.     3)Restful; to increase his weak stamina, he is a bit of a slob. 

I have also created stats for a Part 4 Jason; his weapon would have to be a machete, yes, part 7 Jason has one but it can be a different type like all of the Jason's with an axe. His grab kills will be 1) a simple stab down the body - reason: he does this to Sam when she is in the rubber dingy. 2) throwing weapon a weapon, although with an axe with other Jason's he can do this with a machete to -  reason: he throws an axe through a door, hitting and killing Sarah. 3) clever to the face - reason: the awesome kill of Jimmy from Jason, too iconic to ignore although I am not that skilled enough to create a logo - "Hey Ted! Where the hells the cork screw?". 4) Iconic head crush - Doug's death.                                                                                                                                Strengths; 1) Can run - reason: Part 4 Jason is seen running many times and all the Jason's run until part 6 (Zombie Jason!!) 2) Grip strength - reason: this Jason is pretty good at grabbing victims, the nurse in the hospital, grabbing Tina through a window before throwing her out and Doug's face in the shower. 3) Better sense - reason: his Jason had to have had sense, he moved from his death bed on to killing to people at the hospital morgue, and like most Jason's knew were all of his victims were.                                                                                                                     Weaknesses; 1) Traps - reason: okay I needed a weakness, not off to a good start at weaknesses? Well this Jason was being hunted by Rob and usually successful in avoiding his traps, this Jason was still susceptible to being trapped. 2) Defense - reason: in part 4 Jason takes a beaten, mostly so by a child by the name of Tommy Jarvis, which kills him, kind of embarrassing. 3) Shift - reason: needed another weakness + do you agree he was all that good at getting up behind people? They usually spot them first. 

Special thanks to Babalonkie for advising me to share these ideas to this part of the forum!    ! Thanks ! ;)    

F13 GAME COUNSELOR IDEA 1.2.PNG

F13 GAME P4 1.2.PNG

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Both characters i would like to see in the game. The stoner guy seems like a unique opportunity and the whole stoner theme is frequent in many Friday the 13TH films. Part IV Jason is also a must (ideal world all the Jason's will eventually be in). I am however aware of production time/cost and hope this game does great on release.

When it comes to stats, personally i am not too fussed myself, i am just happy to get to play the game.

Also this sub-forum attracts the eyes of those more inclined to idea's and would be better here ;) 

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These are some really good ideas. I like the stats you gave the Stoner Guy. They seem really good, and they make him a decent character. I know I'd probably try him out. I also like what you did with Part 4 Jason. The kills you suggested were really cool. I too also have an idea for a counselor as well, but I wanted to ask if it was ok to talk about it here? Or would you prefer I didn't?

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I had a idea for a counsellor for a while. I think there should be a counsellor who has  asthma and but they have great stamina and great speed but there asthma when there stamina goes into the half point they start to get slower and when there stamina is very low they will be the same speed as A.J to make it hard for them to escape. His stats would probably be 5/10 composure. 4/10 for luck. 7/10 for speed. 9/10 for stamina. 10/10 for stealth. 5/10 for strength.

 

i hope this kinda of counsellor we'll happen cause would make me happy cause I have asthma 

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I voted for part 4, as the game needs more running Jason's

however I do hope we see both eventually.

for Jason stats Part 4 jason is arguably the scariest, he's rarely seen on screen until the end. He always gets a jump scare on his victims before killing them.

for stats I'd give him

+ stalk

+ sense 

+ can run

- defense 

- traps

- stun resistance 

 

This Jason does get stunned from a TV, so that's why I'd give him that weakness.

For weapon I'd give him a hunting knife, as many of his kills are by knife

 

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I like the Stoner Guy/Chuck idea very much. For more realism though, I'd give him different stats. He's a bit harder to pin down, because in his state he'd be crap at almost everything. So this is just what comes to mind, not sure how viable but it's an idea.

Composure: You put a stoned guy in a situation like that and they are done for :D I'd give him a 1.  
Intelligence: Again very low, anything requiring repairs is going to be a big problem.
Luck: Maxed out. He's gonna need it.
Speed: Average. He isn't fit but Jason's giving him a hell of an adrenaline rush.
Stamina: Very low. When needed, he'd be able to perform short bursts of panic-induced running.
Stealth: Maxed out. Weed would make him attentive to details and prone to paranoia to begin with. So he's going to be quiet as a mouse.
Strength: Let's say around average, for the sake of simplicity. Again he's not fit but he's not too out of the ordinary.

I haven't looked at the other counselor stats for reference, but it seems like a logical and somewhat balanced build. Something to improve upon at least.

For Part 4 Jason, which I'd love to see, the post above mine nailed it. All the stats make sense. Final Chapter was always my favorite, really hope we can get the Jason and map DLC at some point. 

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