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First of all, this suggestion is being written based on the Google translator so if there are any errors, don't notice.


One thing that happens on any platform is that players disconnect for anger and other reasons then or other players that come in last in the session, apparently are always Jason.
The suggestion is to make a system that chooses Jason based on the time he is in that session, dying or not, one hour being Jason instead of a random one coming in last and taking the turn of whoever was waiting the longest.


Maybe this suggestion has already been made but I think it is important to pay a little more attention to this, but in any case I thank you for your attention :)

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