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Invictus

Composure, Shrieking, and Fear

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I've noticed from watching a few Let's Play's of the Beta (console player, so I won't be able to play the game until it's out) that if you're trying to be stealthy, and trying to hide, your character will give away your position when you scream --even though Jason hasn't spotted you.

 

With that, now he knows that you're in the area.

 

I totally love the screaming aspect, it's one of the small, neat things about the game that drew me in as I was watching it. While I don't want it removed at all, I'd like it to be a little bit tied more into Composure and Fear.

 

With that said, I think it may be a good idea to have whether or not you scream be tied into Composure and how high your fear is. This isn't to say that if you have max composure and you're unafraid that you'll never scream, but it gives you a chance to try to sneak past Jason or hide when he enters a room and not have your counselor scream when you're hiding behind a door and he walks in but doesn't see you.

 

Because IRL if I'm hiding from a psycho killer behind a door and I see them enter, the LAST thing I'm going to do is scream lol

 

The more afraid/injured you are (even if you're hiding) the more likely you are to scream.

The less composure you have, the more likely you are to scream (if you're unafraid/uninjured)
The more composure you have, the less likely you are to scream (if you're unafraid/uninjured)

 

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