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I've reworked some perks, see if you guys liked.

Adreneline Rush
Increase the stamina gain after breaking free from grab or hitting jason
Poor:1-5%
Common:6-10%
Uncommon:11-15%
Rare:16-20%
Epic:20-25%
Penality:Stamina Regen 0-5%
Legendary:Mora grab breaking free speed 1-5%

Controlled Breathing
Counselors have their noise range reduced while hiding
Poor:1-12%
Common:12-24%
Uncommon:25-36%
Rare:37-48%
Epic:49-60%
Penality:More noise generating 0-5%
Legendary:sense avoidance 1-10%

Firecracker
Get 2 uses of a firecracker and stamina regen is increased
Poor:1-2%
Common:3-4%
Uncommon:5-6%
Rare:7-8%
Epic: 9-10%
Penality:Less overall stamina 0-5%
Legendary:less fear 1-5%

Grinder
Increase the amount of XP while equiped
Poor:1-10%
Common:11-20%
Uncommon:21-30%
Rare:31-40%
Epic:41-50% 
Penality:Less overall stats 5-10%
Legendary:More game points 1-5%

Heavy Mover
More speed when interacting with doors, drawers and hidden spots
Poor:15-20%
Common:21-25%
Uncommon:26-30%
Rare:31-45%
Epic:46-50% 
Penality:Noise generation 0-10%
Legendary:Overall speed 1-5%


Ice Cold
Sees where dead bodies are on the maps, dead body fear is reduced
Poor:12-15%
Common:23-26%
Uncommon:27-33%
Rare:35-39%
Epic:49-50%
Penality:More jason fear 0-5%
Legendary:Less darkness fear 1-15%

Level Headed
Gain probability to completely deny jason's sense for each luck point
Poor:1%
Common:2%
Uncommon:2-3%
Rare:3%
Epic:4% 
Penality:More overall fear 0-10%
Legendary:More weapon durability 1-5%

Lone Wolf
Reduces fear while alone
Poor:2-4%
Common:5-8%
Uncommon:9-12%
Rare:13-16%
Epic:17-20% 
Penality:Melee attack strenght decreased 1-5%
Legendary:More sense avoidance 1-5%

Potent Ranger
More chances of returning as Tommy Jarvis
Poor:2-6%
Common:7-12%
Uncommon:13-18%
Rare:19-24%
Epic:25%-30% 
Penality:Less damage as counselor 0-5%
Legendary:More damage as Tommy Jarvis 1-5%

Psychic
Start with the Walkie Talkie, call the police and Tommy Jarvis faster
Poor:16-20%
Common:21-25%
Uncommon:26-30%
Rare:31-35%
Epic:36-40% 
Penality:More noise 1-5%
Legendary:Less cop arrive timer 1-5%

Pyro
Start with a flare gun, more damage with fire weapons.
Poor:1-5%
Common:6-10%
Uncommon:11-15%
Rare:16-20%
Epic:21-25% 
Penality:Less Meele damage 0-10%
Legendary:More stun 1-5%

Restful
More stamina regen while far from jason
Poor:10-14%
Common:15-19%
Uncommon:20-24%
Rare:25-29%
Epic:30-35% 
Penality:Less sprint speed 1-5%
Legendary:More overall stamina 1-5%

Scout
Take less damage when steping on traps
Poor:1-10%
Common:11-20%
Uncommon:21-30%
Rare:31-40%
Epic:41-50% 
Penality:More broken glass damage taken 0-10%
Legendary:Trap escape bonus 1-10%

Spacial Awareness
Less stumble chance
Poor:30-35%
Common:40-45%
Uncommon:50-55%
Rare:60-65%
Epic:70-75% 
Penality:Less stamina 0-5%
Legendary:More sprint speed 1-5%

Team work
Less fear for each nearby teamate
Poor:2%
Common:3%
Uncommon:4%
Rare:5%
Epic:6%
Penality:Less sense avoidance 0-5%
Legendary:Damage increace 1-5%

Tinker:
More 1 point of repair, chance to not alert jason when missing a repair
Poor:2%
Common:4%
Uncommon:6%
Rare:8%
Epic:10%
Penality:Less stealth 0-5%
Legendary:Minigame skillcheck gets bigger 1-10%
 

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