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4 hours ago, mattshotcha said:

Do you mean perks? Only if the team can get to the bottom of the perk investigation I described prior.

I meant tape guaranteed in each game.
December 13 which is Friday

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17 hours ago, The Rain said:

I meant tape guaranteed in each game.
December 13 which is Friday

Oh the tape chase. Yeah, we can do that. Right now tapes are actually well over double, also.

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On 11/6/2019 at 5:17 PM, mattshotcha said:

We can't allow mods in a game with a licensed IP, unless it were through a map editor and handled LONG ago where every potential map asset were approved by partners prior. To develop that now, and not be able to charge a dime for it to recover development costs is foolish and unrealistic.

We're working with a small dev team, with minimal incoming revenue stream to fund even what work we are doing already. To say we don't deserve paychecks because we're not doing enough is absurd. You do realize if we did what you are saying we couldn't be paid for it right? That sentence about items or in game features being "already commercially available by normal means" refers to nothing new being able to be sold. So what you're proposing, just for the sake of transparency and honesty is that we develop features and release them all for free on a 2 year old game at the risk of drawing heat from the partners who are arguing over the rights of the game currently? And do all of that with a team that is already working to untie some of the knots in the underlying code that they didn't originally write themselves. That's your take on a "Good Idea" for a game at this stage and a team of this size? That's a good business decision?

Right. We have the Environmental Kills issue the team is working away at and we're investigating some other things may take some time, as the team is going to ONLY approach these items similarly to how we approached the roof fix after the bad patch. Which is to go through with a fine tooth comb and make sure the entire system is gone over before release to the public.

As for the double event, it is really great that you may have reached 150 and got all the tapes already. But not everyone has. It's something fun we can do and we can be flexible with, so we thought it would make for a fun event. We recently launched on Switch, we have sales going on PS4 and PC, and we're free on Xbox. That's a lot of players who could use the 2XP and Tapes.

Perk drop rates and such are something we're looking into, but it's a tricky thing. We don't have IllFonic on hand for that and we want to take time to be cautious and know what we can and cannot do, rather than introduce an issue.

We'll have more info on where we are as we get closer to the new year.

Wonderfully stated! and I wanted to ask about PC settings not saving preferences which I have to play on the lowest settings to play and I hate having to go in the settings each time to keep changing it any idea on why it wont save? 

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On 11/8/2019 at 6:36 PM, Jason Todd Voorhees said:

Wonderfully stated! and I wanted to ask about PC settings not saving preferences which I have to play on the lowest settings to play and I hate having to go in the settings each time to keep changing it any idea on why it wont save? 

I know this has been reported and I think there might be a workaround. Let me check in with support.

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1 hour ago, mattshotcha said:

I know this has been reported and I think there might be a workaround. Let me check in with support.

Thank you for the response.

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1 hour ago, mattshotcha said:

I know this has been reported and I think there might be a workaround. Let me check in with support.

 

How about getting it fixed instead of having to rely on a workaround? I don't mean to be rude and I understand a temporary solution is better than nothing but c'mon, this is an ongoing issue for the past 18 months.

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On 11/8/2019 at 6:36 PM, Jason Todd Voorhees said:

Wonderfully stated! and I wanted to ask about PC settings not saving preferences which I have to play on the lowest settings to play and I hate having to go in the settings each time to keep changing it any idea on why it wont save? 

I spoke with support here and while this is something we've seen reported, it is not all that common, at least in report volume. Unfortunately, I was mistaken on the workaround, so please do reach out to the support team at JasonKillsBugs.com, if you haven't already, and provide any details you can. 

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On 11/11/2019 at 4:24 PM, mattshotcha said:

I spoke with support here and while this is something we've seen reported, it is not all that common, at least in report volume. Unfortunately, I was mistaken on the workaround, so please do reach out to the support team at JasonKillsBugs.com, if you haven't already, and provide any details you can. 

 

ppl have reported this issue on steam and here on these forums myself included but it was never addressed. A quick search on the steam forums brings at least 11 different topics from users having that problem. Basically, every settings made below High automatically revert back to High every time the game is closed. It's been like that since the patch that brought the engine update on May 2018. Considering it was working without any problem before that patch there's no reason why it would be impossible to fix.

And yes, maybe there's a workaround. Some steam users suggested to change the settings directly in the .ini file and than make that file read-only. I did not try it myself so I cannot confirm if it's working or not but still, this issue should be fixed because there's no reason for a basic thing like that to not work.

 

edit: Here are the links to those 11 topics on the steam forums:

https://steamcommunity.com/app/438740/discussions/0/1696048879947568869/

https://steamcommunity.com/app/438740/discussions/0/1694923613861595973/

https://steamcommunity.com/app/438740/discussions/0/1760230157497890645/

https://steamcommunity.com/app/438740/discussions/0/1727575977572378072/

https://steamcommunity.com/app/438740/discussions/0/3166519278511667831/

https://steamcommunity.com/app/438740/discussions/0/3220528325730301951/

https://steamcommunity.com/app/438740/discussions/0/1696048879950012778/

https://steamcommunity.com/app/438740/discussions/0/1640915206459423417/

https://steamcommunity.com/app/438740/discussions/0/1777136225042344317/

https://steamcommunity.com/app/438740/discussions/0/1640919103692277164/

https://steamcommunity.com/app/438740/discussions/0/1750106661713078515/

 

I don't know why I took the time to post them since I'm sure the issue will keep getting ignored just like it is right now for the most part.

 

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14 hours ago, makred78 said:

 

ppl have reported this issue on steam and here on these forums myself included but it was never addressed. A quick search on the steam forums brings at least 11 different topics from users having that problem. Basically, every settings made below High automatically revert back to High every time the game is closed. It's been like that since the patch that brought the engine update on May 2018. Considering it was working without any problem before that patch there's no reason why it would be impossible to fix.

And yes, maybe there's a workaround. Some steam users suggested to change the settings directly in the .ini file and than make that file read-only. I did not try it myself so I cannot confirm if it's working or not but still, this issue should be fixed because there's no reason for a basic thing like that to not work.

What are y’all talking about, settings as in gamma, volumes and what not?

I’m Xbox and maxed out the account but i actually just but it for steam because the graphics look cleaner. Unfortunately I have to play on low quality mode I still have a 130 ping so I basically wasted my money and I have the recommended requirements to play. Kinda sucks

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@mattshotcha

I dont expect this development team to release things 'for free'(are they not getting paid now?).  Did this game not just release on an entirely new platform?

 

Is the only work theyre allowed to do 'fixes'?  (I cant even ask that with a straight face, they have made more bugs in the game than they have fixed)

 

I get that you can't sell DLC.  Im not asking for that level of content.  What I was saying, and offered examples for--is tweaks to the game to entice new players.  Like you did do with Rage mode.  Something besides just a 'fix'. 

Map revisions(Pinehurst loot?) Would be nice.  A perk rework would be amazing(swimming perks?  Standing next to a radio to gain stamina perks???), but if thats too much trouble, than a simple higher chance of legendaries for higher levels would be nice. 

 

Or to really be cheap, just turn it on next event?  Yes, Im 150.  Have been for a while.  The last YEARS worth of events have simply handed out XP CP and tapes, with nothing to spend it on, so dont give me that 'good for you' crap, it benefits EVERY player, including ones that have stuck with you.

 

 

 

 

 

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