Jump to content
Sign in to follow this  
Armani?

New Patch creates stat inbalance

Recommended Posts

This patch indirectly makes stamina and speed more desirable than the other stats in the game.

Luck is almost useless after rage and now a double edged sword, and composure and stealth are more mediocre to have.

It completely changes the scope of the counselors to play as.

@mattshotcha

To offset this, composure can get a boost of sense avoidance and reacting to lights going out

1 - 4 (No boost)

Screams when the lights go out in every circumstance.

5 - 7 (5%  sense avoidance)

Screams when the lights go out if nervous.

8 - 9 (7.5% sense avoidance)

Screams when the lights go out if scared.

10 (10 % sense avoidance)

Screams when the lights go out if hysterical

 

Luck 

After Jason gets rage, high luck counselors receive a small boost in damage resistance of going through broken windows and traps. This was already in the game before, but removed for balance purposes back then. 

1 - 4 (No boost)

5 - 7 (5 - 7% damage resistance)

8 - 9 (8 - 10% damage resistance)

10 (10 - 12% damage resistance)

 

Stealth 

Every counselor, unless this has been changed recently, benefits greatly when Jason goes into rage, by his range of hearing. Although his sense range expands significantly.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

×
×
  • Create New...