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Is just me or the ragdoll physics on dead survivors still being so... Bouncy? Is not a big deal, it doesnt change the game at all, but is weird to see a body jump when they die traspassing the floor

 

Sorry for my bad English

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Yeah, most of the time a body will teleport five feet away from where they died. 

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I feel like the bodies just need to have weight to them, they shouldn't be so Raggedy Ann, ya know? Once the kill animation is done, they should just stay in that position and be unable to be moved around.

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