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Last Year: The Nightmare

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I've been eyeing this game for a very... long time. I was wondering how the gameplay would work, 5 teenagers with fighting capabilities versus 1 killer that can change to 3 variants. 

I seen the game play (Beta) at the event. It was... half awesome and half disappointing. The bugs was normal, it was very early in it's version.

Here's why:

Pros:

- Features 5 Unique looking characters.

- 3 Killers with different abilities for different situations.

- Tons of weapons and equipment.

- Can craft items.

- INTENSE GROUP FIGHTING.

FLIPPIN'  FLAME THROWER.

THROW THE NERD AT THE GIRL WITH BRACES MHUAHAHAHHAHA.

Cons:

- Teenagers can respawn? Wtf! How this works is when a survivor dies it's on a timer, when a timer is up the survivor spawns in a random school closet and has to be rescued. However for each death that occurs on the team the timer is longer which allows the killer to eventually kill them all. But that's stupid, respawning ruins the intensity of being chased or fighting.

- A little too fast pace, the match ends fairly quickly when both sides are equally good. Killer usually wins most of the matches.

- Gameplay is too similar to Left 4 Dead in a way, which explains the fast chaotic nature of the game.

- Any character can be any class. Wait what? This means The Nerd can be a fighter and The Jock can be a medic. Wtf what happened to the trope abilities? The reason why it's important to make sure one teenager is one class because it defines them strongly. The Jock should be a bruiser, a strong kid to protect his newfound friends. Takes some hits and hit hard, that's what made The Jock character so good also helps the killer to identify their victims. But now he can only choose from 4 classes. (Assault, Support, Medic, Scout) There cannot be more than 2 of each class. Which means tough kid ends up being a support or fricken MEDIC. 

- Killer has infinite lives. As you know the killer can actually die but it's only for a few seconds. The ability to spawn from L4D is used and he MOVES HELLA FAST. I feel like killing the killer (Ha) has no impact other than giving yourself some breathing room. I hope they can change this in the end product, the killer(s) has I dunno 4 lives each. (12 in total)

- Weirdly futuristic, I know it's a style but a sentry gun in the 90's... made by a popular girl? (Stupid class system again!) I mean that's kind of a stretch, but that concept would be cool on STRANGER THINGS.

- Currently only one escape option, they're gonna add more possibly during production.

Overall I give the Beta: 5/10.

Possible changes may boost it up to 7/10.

And if they listen to feedback, 8/10.

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4 hours ago, TiffanyIsBae said:

If you didn’t play it yet, why rate it? Look at this game, it was given results but now? @Left2Right

Because at the event the wait was 1.5 hours long to play so instead I just observed the gameplay from a distance. Multiple perspectives. 

And if you read my topic I said it in a way it's non-official in till they actually come out of beta.

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I thought this game looked really interesting initially.  However, the more gameplay I see, the more skeptical I become.  I like the overall look of the game, but something about the objectives I have seen and the weapons some of the teens used in the video I watched seemed kind of corny or goofy.  All of this may be pretty moot due to the fact I don't really like playing PC games and, if I have the correct info, this game isn't coming to consoles (PS4).  

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I was looking forward to this game, but since gameplay has been released I think it's apparent that it's way more of a goofy fighting game rather than a horror game.

Specifically, both sides being able to respawn pretty much killed my interest in it. :(

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the game speaks for itself! and its quite enjoyable! ive met some really fun people in most lobbies i join! :D

 

 

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While it does deserve credit for eventually getting launched, and for being one of the first to adopt the asymmetrical format, it took a bloody long time. I will say that I’m happy it will eventually be on consoles, but who knows when that will be.

The road map, depending on how much gets done between now and the console launch will probably effect how well it eventually does. It is interesting but not Friday, I don’t really get why people think a simpler game will be better, props for the fighting back mechanics but I hope they have a plan to deal with the trolls that are sure to like team killing. 

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yea no kidding lol. teammates can kill each other with pipe bombs and what not but there is a vote to kick a player out functionality! which can deal with trolls accordingly. and true its no friday but at least it has potential! 

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4 hours ago, GH00STIE said:

yea no kidding lol. teammates can kill each other with pipe bombs and what not but there is a vote to kick a player out functionality! which can deal with trolls accordingly. and true its no friday but at least it has potential! 

Glad to hear they have a kick function. I am looking forward to seeing if the new maps for the Suburbs, Camp and the Mall are good. I think you’re right it has potential, didn’t mean to sound down on the game in my first post. I am disappointed in how fast it plays and how quick exchanges are. I’d like some Lore to go with my game too, maybe it will get some. 

@GH00STIE, you can tag people by putting @ and then their name or by quoting them. Welcome to camp by the way. 

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9 minutes ago, DasMurich said:

The game is apparently available through Discord? Anyways I think I'm picking it up this week.

Yeah, I believe it’s still discord exclusive. It supposed to release on console this year but I don’t now if it’s on track. On PC it’s still base three maps and three killers but more are planned. 

It’s a very interesting game but heavily favours combat over any other strategy and seems to work best when it’s with friends. Watching matches of randoms is painful. 

If they deliver on the other maps, a suburb and camp ground, there’s a third planned but I don’t recall it at the moment. It’s got lots of potential, not on par with F13 but higher than Dbd. Game modes will make or break it in my opinion, and I’m a bit concerned it won’t make it to console which is where it will thrive or at least bring in more revenue. 

Even though I’m not on PC, I feel you about the hackers, they fuck’n ruin good games.

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The game is also dead. It gets boring after a few hours due to lack of any real content and is pretty much abandoned by players.

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11 hours ago, Survival said:

The game is also dead. It gets boring after a few hours due to lack of any real content and is pretty much abandoned by players.

RIP to them.

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6 hours ago, Jason Todd Voorhees said:

RIP to them.

It seems the developers do not really care either way. They already limited the playerbase by being Discord exclusive and now have not released any patches in months.

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13 hours ago, Survival said:

It seems the developers do not really care either way. They already limited the playerbase by being Discord exclusive and now have not released any patches in months.

Damn sounds like the darksouls devs.

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This game has been in a bad light since the beginning. Had multiple delays after original production announcement. Was eventually picked back up and released though.  I watched a lot of the beta streams and it looked like a fun game. There were supposed to be new maps and killers from what I heard. I stayed away as I'm not a fan of the buy here only "exclusive" stuff. Was supposed to be released on Steam a certain time later, but guess they are still holding off on a new patch. A shame, because it will be hard to get players back.

 

Dev Team Update (03/18)

18/03/19
 

Hey everyone!

We wanted to share an update on the development of Last Year, upcoming content releases, and the Steam version. For the past three months, we’ve been listening to your feedback and pushing patches to improve the balance, address bugs, and add polish features.

The team sincerely appreciates your commitment and support as we build Last Year into an amazing franchise together, and we’re excited to announce that the next update will not just be another balance patch… it will be so much more.

We’ve been working on a significant content update and listening to your most requested features, and we think you are going to absolutely love what is coming. In addition to the new content, the Steam version of the game will be released alongside the update to ensure that both the Discord and Steam versions of the game are identical. The content update needs more time “in the oven” before its ready to go live, and so the Steam version will be available once the update is ready. As you know, Elastic Games is committed to delivering quality experiences to our community, and that attention to detail takes time. We are not revealing a release date on the update just yet, but we will have exciting news to share with you in time.

Until then, we look forward to playing Last Year with you at our next community play night, or in discussing the game’s future in our Discord server!

Sincerely,
The Elastic Games development team

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On 5/14/2019 at 3:15 PM, badassgixxer05 said:

This game has been in a bad light since the beginning. Had multiple delays after original production announcement. Was eventually picked back up and released though.  I watched a lot of the beta streams and it looked like a fun game. There were supposed to be new maps and killers from what I heard. I stayed away as I'm not a fan of the buy here only "exclusive" stuff. Was supposed to be released on Steam a certain time later, but guess they are still holding off on a new patch. A shame, because it will be hard to get players back.

 

Dev Team Update (03/18)

18/03/19
 

Hey everyone!

We wanted to share an update on the development of Last Year, upcoming content releases, and the Steam version. For the past three months, we’ve been listening to your feedback and pushing patches to improve the balance, address bugs, and add polish features.

The team sincerely appreciates your commitment and support as we build Last Year into an amazing franchise together, and we’re excited to announce that the next update will not just be another balance patch… it will be so much more.

We’ve been working on a significant content update and listening to your most requested features, and we think you are going to absolutely love what is coming. In addition to the new content, the Steam version of the game will be released alongside the update to ensure that both the Discord and Steam versions of the game are identical. The content update needs more time “in the oven” before its ready to go live, and so the Steam version will be available once the update is ready. As you know, Elastic Games is committed to delivering quality experiences to our community, and that attention to detail takes time. We are not revealing a release date on the update just yet, but we will have exciting news to share with you in time.

Until then, we look forward to playing Last Year with you at our next community play night, or in discussing the game’s future in our Discord server!

Sincerely,
The Elastic Games development team

Oof....remember when people said this game would destroy both DbD and F13? Guess everyone was wrong. :( I had high hopes for another killer vs survivor game.

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3 hours ago, Jason Todd Voorhees said:

Oof....remember when people said this game would destroy both DbD and F13? Guess everyone was wrong. :( I had high hopes for another killer vs survivor game.

I remember, there was a lot of that leading up to it’s Discord release. 

I still think they made the game a bit too frantic and hope the next team to dive into asymmetrical horror takes notes about some of the things they did well.

 

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4 minutes ago, Slasher_Clone said:

I remember, there was a lot of that leading up to it’s Discord release. 

I still think they made the game a bit too frantic and hope the next team to dive into asymmetrical horror takes notes about some of the things they did well.

 

Hide or Die should be here early summer. I've been in on the beta and the devs took our feedback and are giving the game a complete overhaul. Phase 2 beta should be at the end of this month. I'm thinking this game is going to be really really good. Will know soon enough!

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1 hour ago, badassgixxer05 said:

Hide or Die should be here early summer. I've been in on the beta and the devs took our feedback and are giving the game a complete overhaul. Phase 2 beta should be at the end of this month. I'm thinking this game is going to be really really good. Will know soon enough!

Missing the betas is my only regret, I miss all that fun being on console. Hide or die looks interesting (I’m pretty sure they read these forums, lol) and some of their additions to the Asymmetrical model have been good ie. re-spawning as an animal, the addition of phones and hunt for the chance to be the killer. I’ll give them a chance when they come to console, they’re not as hopelessly trapped by their game model as Last Year or Dbd and it might be their saving grace.

There’s two other games coming that are in the same genre but not as firmly horror. The first one I’m looking forward too because we collected the first two games in the series and they’re not bad, is called Secret Neighbor, it’s the first multiplayer in the series. It takes place inside the Neighbor’s house and you have to find out what’s in the basement, the catch is you’re kids and the Neighbor can disguise himself as a kid. It’s basically one of the Paranoia ideas made into a full game. There’s classes, power ups, strategy and combat. It might be the funniest game I’ve ever watched streamers play. The art style is unique and very engaging, at least in my opinion.

The second is called The Blackout Club and it involves mostly battling AI enemies in your home town but does contain an asymmetrical element as you do missions, Stalkers can invade them and try to mess you up. In it you’re teens trying to solve a mystery, the problem is all the adults are sleepwalking zombies or part of a conspiracy. The town is full of people who want to capture you but you have to complete the mission or who knows what bad things will happen. It has combat, climbing/parkour, cool reward system and ways to improve your characters skills. The Stalkers are other players and they are devious and sneaky. Oh, did I mention the Shape... he’s an invisible (unless you close your eyes) enemy who’s utterly relentless and who may or may not be an evil god. There’s other beings who invade you dreams and a huge underground labyrinth. It looks like a lot of fun and it has a huge amount of potential for growth. 

 

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5 minutes ago, Slasher_Clone said:

Missing the betas is my only regret, I miss all that fun being on console. Hide or die looks interesting (I’m pretty sure they read these forums, lol) and some of their additions to the Asymmetrical model have been good ie. re-spawning as an animal, the addition of phones and hunt for the chance to be the killer. I’ll give them a chance when they come to console, they’re not as hopelessly trapped by their game model as Last Year or Dbd and it might be their saving grace.

There’s two other games coming that are in the same genre but not as firmly horror. The first one I’m looking forward too because we collected the first two games in the series and they’re not bad, is called Secret Neighbor, it’s the first multiplayer in the series. It takes place inside the Neighbor’s house and you have to find out what’s in the basement, the catch is you’re kids and the Neighbor can disguise himself as a kid. It’s basically one of the Paranoia ideas made into a full game. There’s classes, power ups, strategy and combat. It might be the funniest game I’ve ever watched streamers play. The art style is unique and very engaging, at least in my opinion.

The second is called The Blackout Club and it involves mostly battling AI enemies in your home town but does contain an asymmetrical element as you do missions, Stalkers can invade them and try to mess you up. In it you’re teens trying to solve a mystery, the problem is all the adults are sleepwalking zombies or part of a conspiracy. The town is full of people who want to capture you but you have to complete the mission or who knows what bad things will happen. It has combat, climbing/parkour, cool reward system and ways to improve your characters skills. The Stalkers are other players and they are devious and sneaky. Oh, did I mention the Shape... he’s an invisible (unless you close your eyes) enemy who’s utterly relentless and who may or may not be an evil god. There’s other beings who invade you dreams and a huge underground labyrinth. It looks like a lot of fun and it has a huge amount of potential for growth. 

 

Both sound interesting. Does secret neighbor have anything to do with Hello neighbor? My daughter watches this show on youtube and these girls play this game where "Hello neighbor" guy sneaks into their house and steals/hides their toys. He looks exactly like the guy in that game.lol prob where they got that idea from. My daughter would love that game.. hehe

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8 minutes ago, badassgixxer05 said:

Both sound interesting. Does secret neighbor have anything to do with Hello neighbor? My daughter watches this show on youtube and these girls play this game where "Hello neighbor" guy sneaks into their house and steals/hides their toys. He looks exactly like the guy in that game.lol prob where they got that idea from. My daughter would love that game.. hehe

Yeah the YouTube was inspired by the series but does it backwards, normally it’s the kids breaking in. The series goes Hello Neighbor, Hide and Seek (be careful, the ending of this game is tragic, the sister falls from the roof and dies, it’s really quite well done.) this one’s a prequel setting up the events of the first game. Last is Secret Neighbor, it actually takes place between act 1 and act 2 of the original game. They’re a bit buggy and definitely indie games but there’s also, so much care in them. Secret Neighbor looks much more polished code wise, they’ve taken the time to get it right and have had three games to get things moving well. 

 

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