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Qcici

Friday The 13th: The Game DLC Idea - "Final Cut" (UPDATED 2.0)

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Currently, this game has only one known upcoming counselor clothing pack DLC releasing with the new engine update, and that is the Pajama & Lingerie Clothing Pack (based on the leaks). But I want to propose a new idea the dev's could consider related to clothing DLC.

As we all know, the Friday The 13th series features A LOT of characters, a small group of them are considered to be iconic such as Melissa (an upcoming counselor-- Presumably edit: NOW CONFIRMED), Trish Jarvis, Jimmy, Crazy Ralph (who unfortunately will not be making it in the game as a playable character--which was confirmed by Gun Media), and more. Then there's the slightly less iconic characters that ARE known, but aren't exactly popular. We all know for a fact that Gun Media cannot add every single character from the movies into the game, that's why I'm proposing an idea to allow characters to wear outfits of either the popular or "known" characters from the movies.

NEW COUNSELOR OUTFITS/MODELS:




Deborah Kim [The Bookish Girl] as Eva Watanabe (Part VIII - Jason Takes Manhattan)
Screen_Shot_2018-03-19_at_11.38.08_PM.pngScreen_Shot_2018-03-19_at_11.29.12_PM.pngScreen_Shot_2018-03-19_at_11.34.38_PM.png









Vanessa Jones [The Athletic Girl] as Julius Gaw (Part VIII - Jason Takes Manhattan)

unknown.pngunknown.pngunknown.png

Mitch Floyd [The Stoner] as Wayne Webber  (Part VIII - Jason Takes Manhattan)

unknown.pngunknown.pngScreen_Shot_2018-03-20_at_10.07.08_PM.png



Chad Kensington [The Preppy Guy] as Robert Campbell (Part IX - Jason Goes To Hell)


Screen_Shot_2018-03-20_at_10.21.23_PM.pngScreen_Shot_2018-03-20_at_10.20.35_PM.pngunknown.png



Jenny Myers [The Girl Next Door] as Alice Hardy (Part I)


unknown.pngunknown.pngunknown.png

Note: Alice Hardy most likely won't be making it into the game as an individual counselor because Jenny Myers has the Final Girl Trope.
*Could make use of the colors to make a reference to Laurie Strode from Halloween as a little easter egg.

Screen_Shot_2018-04-03_at_5.21.59_PM.png




Tiffany Cox [The Flirty Girl] as The Moore Twins (Part IV - The Final Chapter)

Screen_Shot_2018-03-24_at_12.18.14_PM.png
Screen_Shot_2018-03-24_at_12.17.30_PM.pngScreen_Shot_2018-03-24_at_12.17.50_PM.png




Note: Originally I was going to give Tiffany Terry's outfit from Part II, but we have too many carnal outfits for Tiffany, we need to change things up.






Brandon "Buggzy" Wilson [The Jock] as Ben MacNeal (Part VII - The New Blood)

Screen_Shot_2018-03-24_at_2.11.44_PM.pngScreen_Shot_2018-03-24_at_2.11.07_PM.png




Adam Palomino [The Edgy Guy] as Eddie McCarlo (Part VII - The New Blood)

Screen_Shot_2018-03-24_at_2.04.39_PM.pngScreen_Shot_2018-03-24_at_2.23.29_PM.png








Kenny Reidell [The Head Counselor] as Barry Jackson (Part I)
Screen_Shot_2018-03-24_at_2.37.27_PM.pngScreen_Shot_2018-03-24_at_2.37.12_PM.pngScreen_Shot_2018-03-24_at_2.36.57_PM.png

















Melissa Paur [The Mean Girl/The Catty Girl] as Robin Brown (Part V - A New Beginning)
Screen_Shot_2018-03-24_at_2.45.57_PM.pngScreen_Shot_2018-03-24_at_2.45.27_PM.png










Note: Melissa is presumably coming to the game based on the leaks provided by the community, we also don't know her official trope yet because she hasn't been officially announced by the devs. I based her outfit on Robin Brown because during this scene, Robin had that preppy look almost similar to Chad. So I had to give Melissa this look.

Edit: NOW CONFIRMED


A.J. Mason [The Rocker Chick] as J.J. (Part VIII - Jason Takes Manhattan)
Screen_Shot_2018-03-24_at_2.57.34_PM.png
Screen_Shot_2018-03-24_at_2.57.48_PM.png


-I would like to request that you guys could help give me outfit ideas for:
Eric J.R. Lachappa [The Nerd]
Shelly [The Prankster]

And
Fox [The Biker]


Also, after further reviewing, I've noticed that a lot of these outfits favor Jason Takes Manhattan for the outfits. I apologize but, JTM is a pretty good movie regarding the clothing. Part 6 is the worst w/ iconic character outfits, which is the only movie I haven't touched (other than Jason X and the remake.)

Tell me what you guys think about this DLC below! Would you like this to be implemented into the game?

-Update 3/25/18-

@bewareofbears gave me an interesting idea, which is to NOT give the counselors the clothing these characters wear, but rather give them models that look EXACTLY like these characters, which will:

1) Please the fans EVEN MORE
2) And solve problems with Counselor Clones

I like this idea a lot better than my idea with just giving the counselors the outfits of these characters. Some of these models would then need new Voice Actors, because seeing a Julius running around near Jason and screaming "Help! Oh God!" in Vanessa's voice would be pretty awkward.

Fox [The Biker] as Ali (Part III)


unknown.pngunknown.png




Shelly [The Prankster] as Shelly (Wet Suit Attire - Part III) 

Screen_Shot_2018-03-26_at_6.09.41_PM.png

Note: We couldn't find anything great for Shelly, so we decided to give him his Wet Suit from Part III (the outfit he died in.) Unfortunately, this outfit will not give Shelly a model change, unless you guys can come up with something that will change that. @JasonLives86 is credited for suggesting this.



-Update 3/28/18-

I was trying to find a way to revive this thread somehow, because it actually took a while for me to come up with these ideas and I don't want these ideas to end up halfway lodged into the void of other threads, Until now.

I came up with a few new ideas: 



NEW COUNSELOR WEAPONS:







Large Kitchen Knife/Hunter Knife Variant (Part VIII - Jason Takes Manhattan)
Screen_Shot_2018-03-28_at_6.55.38_PM.png

Stats:
STN - [1/4 - 2/4] (Special)
DMG - 2/4
DUR - 3/4


Regular Attack (Mouse 1/R2/RT): Regular swing of knife; short lunge range.
Combat Stance Attack (Combat Lock Button + Mouse 1/R2/RT): Counselor sprints at Jason with knife in stabbing motion at Jason's forehead; Infinite lunge range (Consumes stamina) Stun chance increases by one. Successful stun has a 1/8 chance of causing Jason to fall to the ground while stunned.
giphy.gif

-Lunge is similar to how Pamela Voorhees does it in the gif above (Of course without the murderous intent.)

Spawn Location(s): 
- Kitchen Areas
- Tents

Note: Large Kitchen Knife or a Hunter Knife model can be used for this weapon.




Broken Boat Oar (Part I)
Screen_Shot_2018-03-28_at_8.11.09_PM.png

Stats:
STN - 3/4
DMG - 1/4
DUR - 1/4


Regular Attack (Mouse 1/R2/RT): Regular swing of paddle; bat lunge range.
Combat Stance Attack (Combat Lock Button + Mouse 1/R2/RT): Regular combat stance bat animation attack.

Spawn Location(s):
-Docks/Areas near water



Laser-Sight Pistol (Part VI - Jason Lives)
Screen_Shot_2018-03-28_at_7.02.10_PM.png

Stats:
STN - INFINITE
DMG - [0/4 - 1/4] (Depends if it's a head shot)
DUR - One Time Use

- Flare Gun and Shotgun Hybrid weapon. Laser appears on target when aimed. Hybrid Hitscan and Projectile weapon (Shot will be a REALLY fast projectile, almost acting like a Hitscan weapon.)

Note: Players who get head shotted in Private Lobbies by the pistol will instantly die. Body shots will damage them to halfway of limping. (a hit from Jason would limp them)


Spawn Locations(s):
- Archery Range (Crystal Lake)
- Main House(s)



Giant Shovel (Part III & Part VI: Jason Lives)
Screen_Shot_2018-03-31_at_10.40.55_AM.pn

STN - 3/4
DMG - 1/4
DUR - 3/4


Regular Attack (Mouse 1/R2/RT): Side swing animation 
Combat Stance Attack (Combat Lock Button + Mouse 1/R2/RT):  Overhead strike (bat combat stance animation)

- Holding Animation: Counselor will wield shovel with both hands (Similar to how Part VI Jason does with his spear.)

Spawn Location(s):
- Barns (Higgins Haven and Pinehurst)
- Outdoor Table areas
- Graveyards

 

Pitchfork (Part II)

unknown.png

 

STN - 1/4

DMG - 2/4

DUR - 3/4

Regular Attack (Mouse 1/R2/RT): NEW unique Pitch Fork swinging animation; recovery after missed swing is .5 seconds slower.

Combat Stance Attack (Combat Lock Button + Mouse 1/R2/RT): Frontal thrust of Pitch Fork (like how Part 6 and Savini Jason does in Combat Stance)

 

@SmugDoka is credited.

 

 

 

 


NEW VEHICLES:



Mrs. Voorhees' Jeep (Part I)
Screen_Shot_2018-03-28_at_9.04.37_PM.png

Seats Available: 2





Ginny's Car (Part II)
Screen_Shot_2018-03-28_at_7.26.07_PM.png

Seats Available: 2

Note: There's a model of a car in the files very similar to Ginny's car (most likely for single player.) I pray to god this is not the final product.
Screen_Shot_2018-03-28_at_9.08.09_PM.png






Higgens Haven Van (Part III)
Screen_Shot_2018-03-28_at_9.30.33_PM.png


Seats Available: 6

Note: Because this is a 6 seater, there would obviously have to be nerfs to this bad boy.

Nerfs/Cons:
-Car starts off with two missing tires, must find two tires and install them on the van using QTE.
-Car is slightly slower than a regular car.
-Huge size makes it easier for Jason to stop the car.
-Starting up the car will take 3 seconds longer.

Overall, this would make counselors have to make a big team effort to escape using this method.




NEW JASON WEAPONS:




Surgical Saw (Part IV - The Final Chapter)
Screen_Shot_2018-03-28_at_9.54.03_PM.png



Pole Arm-Spear/Nagatana (Part VII - A New Blood)
Screen_Shot_2018-03-31_at_1.06.34_AM.png


NEW COUNSELOR ITEMS:
 

New Hybrid Item - Hatchet [smaller version of the axe] (Part III)

giphy.gif

 

Description: The Hatchet is a hybrid object that has a multi-purpose use, including:

- Damaging Jason

- Killing Jason (Must be Tommy Jarvis and press the prompted button upon knocking him to his knees)

- Destroying barricaded windows NEW

- Destroying Locked Doors NEW

 

Stats:

STN - No Stun

DMG - 3/4

DUR - 3/4 [Special]

 

Spawn Location(s):

- Jason's Shack (Will replace the Axe in the Shack.)

- Tree Stumps

Note: Only two hatchets per map.

 

 

NEW FEATURE - Destroying Barricaded Windows:

Screen_Shot_2018-04-03_at_5.57.03_PM.png

The hatchet will come with the ability to destroy barricaded windows. This feature is for players who unfortunately need an emergency escape for dire situations such as Jason placing a trap on all the windows and even the entrance. There are two ways to break down barricaded windows, and they both have different effects:
 

Method 1) Skill Checks:

The player can choose to break down a window by using skill checks. The skill checks are based off the score of your character's strength (Strength Skill Checks.) Using this method will generate small sound pings while your character is swinging, your character will swing for every time you successfully trigger a skill check, failing a skill check will cause a moderate sound ping to occur. 

Method 2) Swinging:

The player can choose to break down a window by regularly swinging at the window. Swinging will cause loud pings to occur (like the pings from a radio.) Damage caused to the barricaded window is based off the character's strength.

Note: Both Methods will actually drain the durability of your weapon, but will not break it.

 

 

NEW FEATURE - Destroying Locked Doors:

Screen_Shot_2018-04-03_at_6.22.56_PM.png

We all have those crappy moments when someone decides to lock the door and leave the room when there's a gas can or a battery (or a fuse at the worst.) 

SO! The hatchet will actually break down locked doors! With some catches though...

1) Breaking down a door will cause the hatchet to deplete to the lowest durability possible

2) You can ONLY break it down with Strength Skill Checks

3) Breaking down doors takes a lot more effort than Jason can (Ex: Buggzy has a 10 in strength, so he has to do 10 skill checks; Deborah has a 1 in strength, so she has to do 25 skill checks.)

4) Breaking down doors will cause moderate sound pings, finally breaking it will cause a Loud sound ping.

 

@Cokeyskunk is credited for enlightening some ideas into my head about the hatchet without even stating them. I might actually consider giving these features to the regular axe as well...



Hammer And Nails (Part IV - The Final Chapter)
Screen_Shot_2018-03-31_at_12.15.53_AM.png

Description: The Hammer And Nails will provide additional defense against Jason breaking down doors.
-Grants 2 additional hit points to doors, Rage mode negates the effects of the defenses.


Use: Utilizes a QTE to place nails on door. Size and Speed of skill checks are based off of Composure. Jason will not be alerted if the counselor misses a skill check. A mistake will cause the skill check to go reverse by one.

Spawn Location(s):
- Workshop (Crystal Lake)
- Tables in Cabins





Misc. Jason:


New Ability - "Nimrod's Hurl" (Part IV - The Final Chapter)
 giphy.gif

Description: Jason has the ability to grab a counselors weapon and throw it at great force to damage a counselor. Depending on the Damage stat of the weapon, this could cause counselors to become badly wounded from the weapon throw. This could be used as an alternative to one of four of Jason's abilities that are unlocked as the match continues. The damage caused by the thrown weapons would be reduced by 40% for balancing purposes. In addition, if a counselor were to be hit in the head by a thrown High Stun weapon, they would then receive a Vertigo effect where their controls are inverted for a couple of seconds. There would also be a slight hint of aim assist when Jason throws the weapon.

Cooldowns:
Normal - 25 seconds
Negative (-)  - 40 seconds
Positive (+)  - 15 seconds




New Ability - "Iron Cranium" (Part VI - Jason Lives)
giphy.gif


Description: Jason will have the ability to resist a lot of stun and minimum damage. This could be use as an alternative to one of the four of Jason's abilities that are unlocked as the match continues. When the ability is used, Jason will be 30% slower and receive 60% stun resistance while additionally receiving 20% damage resistance. This could be a great ability for players who struggle against medium-large groups of counselors, along with chain-stunning. 

Cooldowns:
Normal - 30 seconds
Negative (-)  - 40 seconds
Positive (+) - 20 seconds



New Environmental Kill - Fire Poker Stab (Part III)
giphy.gif


Description: This kill is an alternative to the Fireplace (inside building) kill. In order to activate it, you must activate the prompted button and HOLD the button.



New Environmental Kill - Ice Pick/Awl Stab (Part II)
giphy.gif

Description: The Ice Pick/Awl is an environmental item that can spawn like the Knife, Screwdriver, and Boombox. The item can spawn in cabins.

@SmugDoka is credited.


New Kill - Guillotine Filament (Part II)
giphy.gif

Description: Jason grabs a Garrote Wire and strangles a counselor.

-Unlocks at Level 130-

@SmugDoka is credited.





New Environmental Kill - Shattered Glass Puncture (Part VIII - Jason Takes Manhattan)
giphy.gif

Description: Jason breaks a glass surface and proceeds to stab the counselor with the shards. This environmental kill can be located on areas with mirrors (The bathrooms in Crystal Lake) or as an alternative with the window kill (hold the prompted button to activate the kill.)

@SmugDoka is credited.

 

 

 

New Environmental Kill - Jarvis House Window Toss (Part IV - The Final Chapter)

giphy.gif

Description: Jason tosses a counselor outside the hexagon window structure, killing them upon impacting the ground. Counselors can also use the window to jump out using their own will. Both window exits use the animation in the gif (The counselor will get up after they hit the ground if they jump out.)

@SmugDoka is credit.


Misc. Counselors:


New Cassette Tapes - The Shepard Tapes (Part VII - The New Blood)

Screen_Shot_2018-04-02_at_11.13.12_PM.pn
 

Description: The Shepard Tapes is another collectible for counselors to explore the life of Tina during her early adolescent ages to her late teens. The tapes include commentary from Doctor Crews, along with tapes of dilemma such as the wreaking of havoc. These tapes can be found hanging on any trees during the matches (they don't spawn every match just like the other tapes.)

giphy.gif

There is a total of 15 tapes to be collected in the Shephards' Tapes.

 

 

New Radio Song: Part III Opening Theme (Part III)

 

Note: Would work well w/ Lazaurus Disco Room

 

 

Model Update - Fox (A Skin Tone-Up)

Screen_Shot_2018-04-02_at_11.39.14_PM.png

Screen_Shot_2018-04-02_at_11.39.22_PM.png
unknown.pngunknown.png


Comment: In the game, Fox's skin tone isn't accurate to how Gloria Charles' skin tone was in the movies. Fox and Shelly's in-game skin tones are very similar with the difference of Fox having a more tan hue to her skin. The only reason why I can understand that she's lighter in the game is because her face is the most lightest part in the films, however, looking at the skin apart from the face shows a difference in skin tone. Hopefully the devs consider slightly toning her skin to accurately represent Gloria Charles' in the movie. Some people may even find this disrespectful considering the fact that she recently died. The skin tone should be moderately lighter than the skin of Vanessa or Brandon/Buggzy.

 

Edit:

3458c724af99baff082c0d5148107c84.jpg
 

NOW I think I see why her skin tone is like that. I apologize though, but do you guys think I needs a slight tone-up?

 

New Skill Check - Strength (Part V - A New Beginning)

giphy.gif

 

The Strength Skill Check is used for the current following:

- Breaking down doors

- Breaking down window barricades

 

Additional Info: Strength Skill Checks will NOT take the form of the wheel-type prompts, but rather on-screen button quick time events like this:

3ee34-tyriongif.gif?w=656

The prompts gradually get faster for each successful skill check triggered.

 

 

 

New Combat Stance Ability - Duck! (Part I)

giphy.gif

The counselor can toggle combat stance and can press (O/B/Ctrl) to quickly dodge a horizontal slash from Jason by ducking at no stamina cost.

 

 

 

Feel free to give suggestions and comments guys!

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When you say alternate skins do you mean new characters or just physical changes to originals?

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5 minutes ago, FinalBoy said:

When you say alternate skins do you mean new characters or just physical changes to originals?

When I mention these skins, I mean by having our current cast of characters wear the outfits of these characters. It would be cool to see these characters individually but FT13 cannot possibly add every single character from the movies into the game. So for example, I want Deborah Kim to wear Eva Watanabe's attire (That green striped shirt with the yellow skirt/shorts with suspenders.) It also makes some of the community more happy because the outfits are based off the films. 

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I like the idea of actual counselors better, but your idea isn't bad either! I would love Eva to be her own character though, so I'm glad you included her.

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14 minutes ago, FinalBoy said:

I like the idea of actual counselors better, but your idea isn't bad either! I would love Eva to be her own character though, so I'm glad you included her.

Thanks! Eva is actually my favorite character out of all the ones i mentioned!

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1 minute ago, Qcici said:

Thanks! Eva is actually my favorite character out of all the ones i mentioned!

I thought she seemed so cool and I was bummed she died. She's also gorgeous! You have good taste!

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3 minutes ago, FinalBoy said:

I thought she seemed so cool and I was bummed she died. She's also gorgeous! You have good taste!

Someone actually made a thread about adding Eva Watanabe as a counselor, you can search it up. I think its pretty cool imo.
 

 

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3 minutes ago, Qcici said:

Someone actually made a thread about adding Eva Watanabe as a counselor, you can search it up. I think its pretty cool imo.
 

 

Yeah I commented on it awhile ago hoping it'd pick up, but it's buried now /;

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I'm going to give two additional comments on the outfits I choose for Chad and Jenny counselors:


For Chad, I gave him Robert Campbell's outfit because it emphasizes that Chad is an evil force amongst us. :D

For Jenny, I gave her Alice Hardy's outfit because Alice is a Final Girl. The dev's could also tinker with the outfit colorways and implement some blue colors which could even ultimately make reference to Laurie Strode's outfit from Halloween (Laurie was also coincidentally a Final Girl.)
uZNIn7Y.gif 


I don't think that this is an impossible feature to implement, because in February when the Pajama Pack was leaked by the community, we could see Brandon wearing an outfit that was a reference to Glen's outfit from Nightmare In Elm Street, so it IS possible to do a reference to Laurie's outfit too. 
JOKRs7E.jpg


Screen_Shot_2018-03-24_at_8.09.48_PM.png?width=441&height=247CMZnRjoWEAAAc5L.jpg


I really like the Jenny outfit idea i made because it ultimately creates Three Final Girls within the game by using one character:
Jenny (Chris Higgins)
Laurie
And Alice

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I mentioned somewhere before that character skins over existing counselors is the way to go. We're at a point where they can't create any meaningful stats with the system they created. It would also cut down on the clones if someone could play as Vanessa but be Julius instead, etc.

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4 minutes ago, bewareofbears said:

I mentioned somewhere before that character skins over existing counselors is the way to go. We're at a point where they can't create any meaningful stats with the system they created. It would also cut down on the clones if someone could play as Vanessa but be Julius instead, etc.

Wait..

So what you're saying is that you have an idea where you can have a Deborah LOOK EXACTLY like Eva Watanabe but have the same stats to save clones from occuring? That reminds me so much of Overwatch right now!

You know how in Overwatch they released the Nova and Kerrigan Widowmaker skins (I'm a Widow main) and Nova and Kerrigan look exactly like Nova and Kerrigan? Is that what you're suggesting? That sounds kinda Better than my idea @bewareofbears!

Hopefully Gun can get the rights for these characters (I don't know how the rights thing works out with skins than actual characters.)

Also, they might have to give the skins new Voice Lines/Actors. Because if Vanessa were to look exactly like Julius, that wouldn't make sense since we all know that Julius doesn't sound female.

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@Qcici

Yeah, that's what I'm suggesting.

I don't play Overwatch so I don't know the references. An example I know of is the Mortal Kombat and Injustice games. You can replace Green Lantern Hal Jordan with John Stewart. All the same moves with a new character skin and voice lines.

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2 minutes ago, bewareofbears said:

I don't play Overwatch so I don't know the references. An example I know of is the Mortal Kombat and Injustice games. You can replace Green Lantern Hal Jordan with John Stewart. All the same moves with a new character skin and voice lines.

That too! I hope Gun Media sees this because I've always wanted my Deborah to wear Eva Watanabe's clothing (up until now where I want her to look Exactly like her as a re-skin.)

Eva is the only character I mentioned out of the ones above, where her hair goes past her shoulders. No counselor has hair that goes past their shoulders (The closest is Jenny I think, i dunno.) So it would be interesting to see this debut into the game.

Overall I think the majority of the community would be happy just to see their favorite characters from the movies appear into the game.

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A lingerie clothing pack?!!! :blink:

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1 minute ago, J.J. said:

A lingerie clothing pack?!!! :blink:

Oh you didn't know about it?

 

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7 minutes ago, Qcici said:

Oh you didn't know about it?

Tiffany gonna be standing still while you hear some moaning on the mics. :lol:

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Just now, J.J. said:

Tiffany gonna be standing still while you hear some moaning on the mics. :lol:

Oh dear :lol:. Everyone would be standing around Tiffany and just staring at each other back and fourth. Then Jason would bust in and just stare at everyone else too, then he would just walk out the cabin in disgust.

  • Haha 1

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4 minutes ago, Qcici said:

Oh dear :lol:. Everyone would be standing around Tiffany and just staring at each other back and fourth. Then Jason would bust in and just stare at everyone else too, then he would just walk out the cabin in disgust.

Here's hoping we get a "fully nude" clothing pack. :D

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Just now, J.J. said:

Here's hoping we get a "fully nude" clothing pack. :D

The little kids who play the game would've already saved up their money to buy this, or they would've used their mom's credit card, and then their mom looks in their emails and sees a purchase was made on "Not Clothed, Not Half-Naked, But Naked!" DLC :D

Kids are weird like that lol

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Just now, TADAARAIS said:

I Think the 1950s Yellow Camp crystal lake shirt and uniforms would be Great.

Thanks! It took a while for me to find an outfit for Kenny with his trope "The Head Counselor."


Then when I watched the original Friday the 13th movie, I noticed the uniforms the counselors were wearing and how they were wearing shorts (Like Kenny always does) So I said to myself, "Kenny needs an outfit like this."

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This sounds like a cool idea, think it would work. Why not give Shelly his wet suit, or his plaid shirt? Also, you mentioned part 6. Megan wore a bright red jacket and light blue jeans, so there's an option for female counselors. I'm sure there's plenty more but I that's what comes to mind off the top of my head. As for Fox, you're very limited because we only see her biker outfit in the movie.

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8 minutes ago, JasonLives86 said:

This sounds like a cool idea, think it would work.

Thanks!


 

 

9 minutes ago, JasonLives86 said:

Why not give Shelly his wet suit, or his plaid shirt?

I guess that could work, there wouldn't be a model change for him though (If you look at my first post I talked about a model change idea that @bewareofbears mentioned.) I think it's a pretty great idea that would please the fans. I'll gladly update the list and give Shelly his wet suit/plaid shirt.

 

 

11 minutes ago, JasonLives86 said:

Also, you mentioned part 6. Megan wore a bright red jacket and light blue jeans, so there's an option for female counselors.

That's the problem with Megan. I feel as if Megan COULD have potential to be her own individual counselor, but I'm really not sure... At the same time, she DID wear pretty great clothing, especially her sweatshirt with her overalls. 

 

12 minutes ago, JasonLives86 said:

 As for Fox, you're very limited because we only see her biker outfit in the movie.

Actually, I just had an idea.

Related to the model change feature with the clothing, I think that Fox could actually have a model change to be one of her fellow Biker gang Members!

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11 hours ago, TADAARAIS said:

I Think the 1950s Yellow Camp crystal lake shirt and uniforms would be Great.

This has been needed since Beta.

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