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     I just have some ideas for a new Friday the 13th game from which I'd like to share:

 • The first game is so great that it inspired me to think of how it can continue to grow following the next plot of survival, the 2009 installment of the franchise.

 • Camp Crystal Lake from the 2009 movie as well as the survivors which include: Trent, Jenna, Bree, Chewie, Lawrence, Nolan, Chelsea and Clay Miller.

 • So this is my plot... the survivors can either find a way to kill Jason and that will end the game closing it with the rescue of Whitney Miller, be brave and search for and rescue Whitney at their own risk in order to unlock a trap place for Jason which will hopefully work in their favor to make it easier to kill Jason depending on how damaged he already is and if it actually works as well as how many players comply with the trap, bait themselves with the trap or fool around 'til Jason kills them. However, Whitney is required to be with you in order to be in the trap place. The trap place would be Donnie's barn. One player can be bait or not while another manages to bury a bear trap into Jason's shoulder. As he is busy with that a player can wrap one end of the chain around his neck while another shoves the other end into the woodchipper, he will slowly get choked. If he brakes free from the rafter that the chain is swung over he will still need to free himself from the chain, but before he does the machete is required to make the final move. Survivors can also use Trent's van only not to escape, but Trent has the keys( if he leaves or isn't there before the game starts both map and car keys will be in a drawer, though in the game mode with time all other players can find a map and car keys / applies only to the game mode with no time.) Players can use Tent's van to escape in the game mode with time though.

 • As a survivor you can take part in some of your person's roles from the movie, wield weapons available around the map to use against Jason, set traps, and search for Whitney. When fighting with Jason, if close to a weapon you can grab to defend yourself in the situation, you can use it at your own risk. For this option there is a test of strength, for example if the weapon is a screwdriver the player to successfully plunge it far enough to stun or kill the other wins the test. Some of these weapons might cause more damage than all others, but they can only be activated by a survivor while Jason is holding onto you. Also, they are not weapons you can carry, but be wary of Jason's brute strength. When rescuing Whitney she follows the player who removed the cuffs so if you strand too far or die she will stop following, then you or another player can get her to follow again. The last thing that you must know about her is that as long as she is not back in the cuffs she won't appear on your map or radar, but you will see a blue arrow on your radar displaying her location as long as she is not within your circle. Another perk that comes with being a survivor is Officer Bracke, one of the dead players will be chosen. To call Bracke there must be at least one dead player and the live players must call the cops or else he can't summoned.

 • As for Jason you have two jobs kill everyone and if Whitney escapes you can try to take her back at your own risk. You will be warned when people enter your underground tunnel where you keep Whitney. You can equip the bow and arrow too. It would only be fair that Jason can't morph and shift in the game mode without time although that makes it a fun challenge when there is. Also, his rage activates for about 30-40 seconds but only after he is injured, and it only activates when his mask is hobbled thus slightly healing him( applies only to the game mode with no time.) With that said his rage buff is not available otherwise in the game mode with no time.

 • The first four minutes of the game should be daytime and the rest should be nighttime. The last thing is that all of the survivors start at the lake house( applies only to the game mode with no time.)

     Roles: Note: The roles make the game a lot harder to survive alone for the survivors because the new game mode is meant to make players more likely to work together by combining each other's abilities and roles / ( ) no parenthesis means the entire bullet applies to all modes, ( applies only to the game mode with time ) means bullet=time, ( applies only to the game mode with no time ) means bullet=no time, and ( applies only to the game mode with time. / no time.) means it applies only to sentence / if it doesn't say that a player can see another player on the map, it means that they can only see the player(s) that they can see but nobody else

 • Trent - Trent is an impulsive kind of guy who has a hard time residing with most other people mostly because of it. His special ability is hiding his fear for a short amount of time as well as any other manner of detection that Jason can use against him, but it cannot function when Jason's rage is active. His role is to escape, and since he is the only one familiar with the area he is the only survivor with a map although nobody can escape the game mode with no time. The only maps that any survivor will have access to are Trent's and Bracke's( applies only to the game mode with no time.) If you trust Trent follow him.

  Jenna - Jenna has a strange way of changing her personality but it might just have something to do with how she's always in the middle of the conflict. Jenna doesn't have a special ability. Her role is to hinder with Trent and run off with Clay to help him so she is the only survivor who can see Clay on her radar and map( applies only to the game mode with no time.) If you trust Jenna and need to find Clay, follow her.

  Bree - Bree likes to have fun with the guys, but when it comes to Jason the fun can get a little murderous. Bree can be used to lure Jason. She can make herself visible to Jason on his radar and map. Her role is to is to stick with Trent although she can't see him on her radar and map( applies only to the game mode with no time.) With that said maybe Trent isn't the one she should follow.

  Chewie - Chewie likes to drink and play hockey both of which I doubt Jason likes. His special ability is repairing. This can be used to immediately repair the van when it is damaged as well as the police car. His role is to stick with his best bud Lawrence. Chewie is the only survivor who can see Lawrence in his radar and map( applies only to the game mode with no time.) So if you trust the back seat give him the wheel.

  Lawrence - Lawrence is the kind of guy you want around in this kind of situation to give you the signal of when to run and never look back. His special ability is 'sprint'. He has a sprint bar that has to fill up before he can use 'sprint'. His role is to stick with Chewie, therefore Lawrence is the only survivor who can see him on the radar and map( applies only to the game mode with no time.)

  Nolan - "AAOOWWWWOOOHHHH!" Nolan can swim as fast as Jason in water. His role is to have fun with Chelsea and he is the only survivor who can see her on his radar and map( applies only to the game mode with no time.) He can use the boat as well as the other survivors, only not to escape. Jason can climb on the boat to attack any survivors on it. Jason will be notified of survivors using the boat.

  Chelsea - Chelsea + Nolan= Jason. She can also swim as fast as Jason in water. Her role is to have fun with Nolan and she is the only survivor to who he is visible in her radar and map( applies only to the game mode with no time.) She can water-ski as well as the other survivors. Survivors can fall off if they have a high amount of fear. Jason can pull under and drown survivors while water-skiing.

  Clay Miller - Clay is a good big brother who desperately wants to find his sister Whitney. Clay is the strongest of the survivors but even he isn't as strong as Jason. He can come in handy even without a weapon. His strength allows him to do many things of which getting loose from Jason's clutch with much more ease is one. His role is to find Whitney and stick by Jenna so he is the only survivor who can see Jenna in his radar and map( applies only to the game mode with no time.)

  Officer Bracke - Officer Bracke is a brave cop. He equips a handgun, taser, and a nightstick. He also has a map. His role is to rescue the survivors, therefore he is able to see all of them in his radar and map. Bracke has the keys to his police car, him and the survivors can use his car only not to escape( applies only to the game mode with no time.) Bracke and the survivors can use the police car to escape in the game mode with time though.

 I know that I might have gotten a little carried away with this but it shows how much interest I have in this game. Anyway its just my idea. :)

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