[IllFonic]Courier 422 Posted October 25, 2017 Patch Notes - Oct 25. 2017 New Counselor: Fox Level 32 Requirement 6/10 Composure 3/10 Luck 6/10 Repair 4/10 Speed 5/10 Stamina 4/10 Stealth 7/10 Strength Tommy Jarvis 2.0 (and Jarvis Tapes!) Tommy Jarvis has had a pep talk and now has the courage and determination to protect all the Counselors of Camp Crystal lake. In this update, we tried to clear define what it means to play as Tommy Jarvis. Players chosen as Jarvis should prioritize saving the other Counselors from Jason and helping them escape. To emphasize Tommy’s hero attributes and goals, we have introduced these following changes: Tommy Jarvis no longer says a variant of “I need to get out of here” when he spawns The text that displays when Tommy Jarvis spawns has been changed from “Escape!” to “YOU were chosen to be Tommy Jarvis” - “Save the other counselors!” Tommy Jarvis is no longer startled by dead bodies Tommy Jarvis spawns with a Medical Spray and a Pocket Knife To incentivise these new character goals and discourage Jarvis players from escaping on their own, XP will be granted to Jarvis for sacrificing himself while there are any living Counselors nearby (20 meters). This is a one time bonus per match. The bonus will not be granted multiple times for multiple Counselors in the vicinity. Any deaths caused by Jason will grant XP - this includes death by traps. Deaths due to suicide or team kills are excluded from the bonus XP. We have also added an additional post round reward screen to show XP gained while playing as Tommy Jarvis. This will be shown after the normal Counselor reward screen. Jarvis Tapes have been added! Tommy Jarvis Tapes have also been added alongside the TJ 2.0 update. These are collected in the same way as the Pamela tapes and there are 13 Jarvis tapes in total. Good Luck! New Environmental kills 5 New environmental kills have been added to Jason's arsenal! These kills are available on every single available map and can be executed by all the Jason variants. This should spice things up a bit on Camp Crystal Lake! Counselors will need to be extra careful, as Jason is now able to use these following household items as environmental kills: Stove Top Boom Box Kitchen Knife (Throat Slit) Kitchen Knife (Stab) Screw Driver Changes Jason and Disconnecting Counselors Jason will now properly receive the kill credit even if a counselor disconnects during the kill animation "No words are needed for this change." Counselors are now able to check their map to find the location of Repair Parts that have been dropped Repair parts that have been dropped will now immediately show up as an icon on all available Counselor maps. These icons will not appear on items that have not yet been picked up or on items currently being held. Jason is unable to see these icons on his map. If a Counselor escapes with a repair part or dies with it in the water, the item will respawn somewhere else on the map with an icon accompanying it. "It was frustrating in the later stages of a match for Counselors when repair parts were taken from their spawns and lost in a large map. Being able to locate your win condition is an important part of the game and this QoL change should help alleviate some issues" Jason's Grab adjustments Slightly reduced the maximum range of Jason’s Grab Reduced the cone size of Jason’s Grab "This is a change that we have been looking into for a while. Through internal testing, we have decided that these new values currently feel better than they did previously. We will be keeping a close eye on community feedback regarding this change and are not opposed to making further adjustments in the future." Emote and Scoreboard key mapping changed on controllers The Emote Wheel is now accessible by holding down the [Y]/[Triangle] button on controllers Pressing [UP] on the D-Pad brings up the Scoreboard as it did originally “This is just a much more convenient button to access the scoreboard. The button to activate the sweater remains the same” Bug Fixes General Players are no longer able to find duplicate Tapes Applies to both the Pamela Tapes and the Jarvis Tapes Fixed a bug that caused Medical Sprays to sometimes show the incorrect number of remaining uses Fixed a bug where - if Jason destroys the fuse box powering the Radio, it could cause the “Use the Radio to call Tommy Jarvis” objective to be incorrectly displayed as “Complete” Force Feedback on controllers added to various actions that were previously missing it Perks Sucker Punch now correctly increases Melee Stun Chance Fixed a bug with the Sneaky perk that was causing some players to experience camera and collision issues Perks that have been updated in a patch no longer need to be re-equipped for "activation" Counselor Fixed a bug causing blood splatter to not appear correctly on Counselors executed with a Cinematic Kill Fixed a bug causing Counselors to sometimes "hang" in the air when executed with an Environmental Kill Jason Fixed a bug that caused Jason to do extra damage to doors and walls Fixed some issues that were caused by Jason walking across the Police Line while holding a Counselor Fixed a bug that allowed Jason to block and attack at the same time Fixed a bug that caused Jason’s grab animation to sometimes not trigger when grabbing a Counselor out of a car Players are no longer able to access the Jason (Part 4) kills that they have not yet unlocked Fixed a bug that sometimes caused Jason to become interaction locked after attacking a hiding Counselor that quits at the same time Added a minimum required distance between Jason traps to prevent players from being able to multi-trap objectives and chain stun Counselors Fixed a bug that caused Jason Part (2/6/9) to have slightly higher HP than intended Spectator Spectators no longer have their audio muted after spectating a Counselor that commits suicide Map General Fixed a bug on various maps that caused rain to be visible during Pamela’s post round reward screen Destroying a generator will no longer incorrectly damage nearby objects Fixed a bug where - if a Counselor exits the map while holding a large item, the item may sometimes respawn in an inaccessible area Removed various Counselor exploit areas from all maps Crystal Lake Removed an item spawn that sometimes produced a non-interactable propeller inside the dock Jarvis Map Fixed a bug that caused players to not receive the police officer voice cue that accompanies the successful use of the phone Added a radio tower that was missing in one of the cabins with a CB radio spawn Fixed some interaction issues with the basement door in the Blue House Removed areas of the map that allowed players to escape prematurely Tidied up collision on various wooden log steps around the map Tidied up collision on several rocks and boulders around the map Removed an “invisible wall” that was present on one of the roads Removed an overlapping Fuel Canister spawn Removed grass that was growing in one of the cabins Fixed some texture issues on the Jarvis House Higgins Haven The police that spawn in the upper-left corner of the map will now properly shoot at Jason when he approaches the police line Fixed a bug that caused one of the fireplaces to sometimes shine a bright blue light throughout the cabin Packanack Adjusted the spawn point that caused Jason to sometimes spawn under the ground Fixed a terrain issue that caused players to be able to fall into an inescapable hole in the ground Vehicles Fixed a bug where - if a Counselor was sitting inside of a vehicle, their fear would not update(increase/decrease) until they exit the vehicle Emotes Fixed a bug that caused Brandon 'Buggzy' Wilson's arms to clip through his head when performing the Cry emote Equipped items are no longer visible in a Counselor’s hand while they are performing an emote Counselors are no longer able to aim the Flare Gun or Shotgun while they are performing an emote Fixed a bug where - if a player used an attack while performing any dance emote, their character would become stuck for a short period of time User Interface Updated the “Controller Mapping” image to reflect the new emote and scoreboard controls Fixed a bug causing counselor outfits to not update properly in the customization preview Added a description that was missing for Jason’s (Part 4) Throat Slit kill Sound Lowered the volume of the Rain SFX during Jason’s Stalk ability 10 Quote Share this post Link to post Share on other sites
RAGEVIRUS 406 Posted October 25, 2017 Not fixed the no morph marker issue on xbox then? Quote Share this post Link to post Share on other sites
Tiffany 290 Posted October 25, 2017 A lot of great, often-requested fixes in this patch! Exciting! 1 Quote Share this post Link to post Share on other sites
TangledHelix 13 Posted October 25, 2017 I'm loving all the changes made honestly. Probably one of my favorite patches. 1 Quote Share this post Link to post Share on other sites
FinalBoy 172 Posted October 25, 2017 Does this patch fix the item spawn on the Jarvis map? Where items spawn no where near their objectives? Quote Share this post Link to post Share on other sites
RAGEVIRUS 406 Posted October 25, 2017 Love how everyone gets all over excited every time a new patch/update comes out. And then they realisation they've broken more than they fixed. 1 step forward, 2 steps back. In the words of Dave Dameshek Let it begin....... 3 Quote Share this post Link to post Share on other sites
Jds255 14 Posted October 25, 2017 If the duplicate tapes are really fixed I will be very pleased 2 Quote Share this post Link to post Share on other sites
RAGEVIRUS 406 Posted October 25, 2017 Just now, Jds255 said: If the duplicate tapes are really fixed I will be very pleased Does it matter? They suck ass. 1 Quote Share this post Link to post Share on other sites
Jds255 14 Posted October 25, 2017 Just now, RAGEVIRUS said: Does it matter? They suck ass. I have found 14 duplicates so yeah, I’m tired of the duplicate problem. I’ve found 27 total tapes so should have them all. Would like to actually get them all. Quote Share this post Link to post Share on other sites
Blackbird68 129 Posted October 25, 2017 Letting the councelers know where the car items are is a big mistake BIG MISTAKE this makes the game way to easy for councelers now and letting them get items knowing where is messed up. If Jason could see it okay but that's not the case. Also you fixed the Jason grab by how much? Does that mean it's impossible to get a hold of someone? 5 Quote Share this post Link to post Share on other sites
DeadManJoe 18 Posted October 25, 2017 Added a minimum required distance between Jason traps to prevent players from being able to multi-trap objectives and chain stun Counselors Personally I feel like this is bullshit for all the Objective-Control Jasons. If you want to use all your traps to prevent one objective from being used you should be allowed to do so...that's how that Jason works. If your a counselor and need to get through all those traps then find some first-aid or pocket knives and deal with it or you know REPAIR THE CAR/BOAT! 13 Quote Share this post Link to post Share on other sites
va_ghost 44 Posted October 25, 2017 On PC: I'm entering an infinite loop never finding a lobby now looking for NA Matches - Took 4 minutes. Entered a match and after Jason cinematic just saw black screen and rain. Then "lost connection to host". Now 5 minutes into next search for a lobby. Quote Share this post Link to post Share on other sites
Tiffany 290 Posted October 25, 2017 23 minutes ago, FinalBoy said: Does this patch fix the item spawn on the Jarvis map? Where items spawn no where near their objectives? I hope not! This makes the Jarvis map much more difficult which makes gameplay more fun. 2 Quote Share this post Link to post Share on other sites
kitcat 476 Posted October 25, 2017 Finally Tommy will be a real hero! And this patch seems very nice. You guys are on the right way! 1 Quote Share this post Link to post Share on other sites
Shelly Finkelstein 56 Posted October 25, 2017 Damn great update ! Finally no more xp loss for Jason and a better Jarvis... plus all the other stuff/patch 1 Quote Share this post Link to post Share on other sites
RAGEVIRUS 406 Posted October 25, 2017 21 minutes ago, Jds255 said: I have found 14 duplicates so yeah, I’m tired of the duplicate problem. I’ve found 27 total tapes so should have them all. Would like to actually get them all. I'm excited for you then. 1 Quote Share this post Link to post Share on other sites
Neonseraphim 23 Posted October 25, 2017 Big thank you! Quote Share this post Link to post Share on other sites
102G 13 Posted October 25, 2017 I've been slowly getting back into this game after a combination of 1) Working a lot and 2) Playing other games and this seems like the perfect time to get back into the game Quote Share this post Link to post Share on other sites
Mozzie 1 Posted October 25, 2017 (edited) Really glad to hear these changes. If a dev is reading through I have the following questions: Any reason not to give Jason kill XP for every counselor that dc's from the match? From my understanding of the patch notes, it's only during kill animation, which means people can just DC during the grab or being chased (which already happens quite a lot). If a player dies and becomes Tommy do they still get bonus xp for escaping, and if so, can't it be removed? That would remove all incentive of escaping, so a person playing Tommy can either focus on killing Jason or helping others. Another alternative would be that Tommy can't leave the match until the last counselor is dead/escaped. That way there's no risk of Tommy holding the match hostage with Jason. In addition to the Tommy changes, would it be possible for a Tommy player to gain bonus XP for each survivor alive or escapes by match end? Can't wait to get home and check out all the changes in action. Thank you for all the hard work. Edited October 25, 2017 by Mozzie Quote Share this post Link to post Share on other sites
[IllFonic]Courier 422 Posted October 25, 2017 52 minutes ago, FinalBoy said: Does this patch fix the item spawn on the Jarvis map? Where items spawn no where near their objectives? We addressed some of the issues with the Jarvis map item spawns this patch, but there will be more updates for this in the future 1 Quote Share this post Link to post Share on other sites
Al99 0 Posted October 25, 2017 Would it be possible for you guys to fix counselors' hands being misaligned (situated usually slightly above) Savini Jason's pitchfork during one of his killcams? Quote Share this post Link to post Share on other sites
Shaild 80 Posted October 25, 2017 49 minutes ago, DeadManJoe said: Added a minimum required distance between Jason traps to prevent players from being able to multi-trap objectives and chain stun Counselors Personally I feel like this is bullshit for all the Objective-Control Jasons. If you want to use all your traps to prevent one objective from being used you should be allowed to do so...that's how that Jason works. If your a counselor and need to get through all those traps then find some first-aid or pocket knives and deal with it or you know REPAIR THE CAR/BOAT! If you want to spend all the traps at once then you're doing something wrong, at the phone you can put one, they activate one? go and replace it, you get them to use more resources than you with traps. 1 Quote Share this post Link to post Share on other sites
Fatalfox 65 Posted October 25, 2017 I am absolutely thrilled with this update! You guys really do listen despite so many of the fans whining saying no ones paying attention. Quote Share this post Link to post Share on other sites
TiffanyIsOP 46 Posted October 25, 2017 2 hours ago, [IllFonic]Courier said: Counselors are now able to check their map to find the location of Repair Parts that have been dropped This is a sort of “buff” to Runner characters. As Tiffany/Vanessa if you deliver a part to a car, sometimes repair characters won’t know unless you tell them over walkie-talkie. This will make their contribution more effective to escaping. It also stops people from hiding parts out in the woods. Loving that change. Quote Share this post Link to post Share on other sites
Archgamer 258 Posted October 25, 2017 12 minutes ago, Shaild said: If you want to spend all the traps at once then you're doing something wrong, at the phone you can put one, they activate one? go and replace it, you get them to use more resources than you with traps. If someone disarm the trap and Jason comes back to put another trap, that second trap he puts there may not even trigger because of the new space requirement they mention. That is BAD! 3 Quote Share this post Link to post Share on other sites