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Andre

Will A Police Officer ever make it into the game?

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I think it would be a great idea if when the police are called 1 or 2 dead players comes back as the police officer/s to help escort the remaining counselors to ther car waiting at the exit, the same as it is in the game currently,

the only difference would be that of Jason catches and kills the officer the police exit will close! What do you guys think?

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So basically let's punish Jason by making it harder for him to get kills/clean sweeps. 

Nah, I hope not. 

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2 hours ago, Risinggrave said:

So basically let's punish Jason by making it harder for him to get kills/clean sweeps. 

Nah, I hope not. 

That wouldnt make it harder, the police escape is already kinda OP, this would give it a chance to be stopped, by killing the officer, it could destroy the exit

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I like the idea and hate it at the same time...

@Risinggrave It could also mean MORE kills for Jason AND removing one escape route.

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Well the officer, or officers depending if its 1 or 2, shouldnt be now easy meals either, they should have a near 20 in composure lol, perhaps give us a athletic officer amd a chubby donut officer, donut officer has 6 handgun rounds but poor speed and stamina, athletic officer has 3 handgun rounds with a 10 in speed and Stamina, and both are composure gods

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2 minutes ago, Andre said:

chubby donut officer

Love it!

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5 hours ago, Andre said:

I think it would be a great idea if when the police are called 1 or 2 dead players comes back as the police officer/s to help escort the remaining counselors to ther car waiting at the exit, the same as it is in the game currently,

the only difference would be that of Jason catches and kills the officer the police exit will close! What do you guys think?

If they did your idea and if Jason kills the officer then you cal recall the cops and wait

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1 hour ago, Andre said:

That wouldnt make it harder, the police escape is already kinda OP, this would give it a chance to be stopped, by killing the officer, it could destroy the exit

Adding more people back in to the game with guns certainly makes it harder. If they do not have multiple use weapons then they are almost completely useless and just prolong the game. A single use weapon would encourage players to reenter the game and hide, or just escape back out the door.

If the cop being caught eliminates the escape route then I would be extremely pissed if anyone who came back as a cop went anywhere near Jason. There is an escape route, and they jeopardize it for everyone in the game by not hiding in the woods until the route has been used.

The only way to make it viable would be to give them multi-use weapons. This in and of itself breaks game balance and makes it much harder for Jason as you would simply shoot Jason every time you could. Even if the shots had a cooldown timer, it would either be used every time it was off cool down, or use once and now we are back to jeopardizing the escape route again if the cop doesn't run and hide.

If the cops show, you would have to increase the timer, as now there are multiple objectives being added to the game. You would have to kill the cops, that would become the priority if the escape route is cut off.

Also, this ensures that Jason would morph to the cop spot immediately and camp out until the cops arrive. This would change the entire way the game is played as it no longer has any value to being anywhere near the phone box for Jason. He would multi-trap the cars and let you call the cops, since the best thing to do would be to let you call the cops. He can both increase his kill count and eliminate the police by locking down the cars and waiting for the police to arrive. This is especially deadly if he is in stalk mode at that point.

This also serves to increase the area of control of the counselors, who can now project control over an entire space with as you put it multiple cops and Tommy spawn. They could effectively control the a quarter or so of the map.

This also discourages Jason from killing too many people as he has to meta the value of providing stronger counselors with weapons against taking out people.

On the flip side of the coin, a Jason may see the police as the only target to control and ignore the cars, as he will not want multiple respawns. If the Jason decides he has to at all costs lock down the phone, you would see all traps at the phone including inside the hous in fron of the phone always.

This change makes the phone either the most important thing in the game or the least depending on mindset. Either way, this idea shrinks the map for everyone involved, adds more power to the counselor's arsenal, and eliminates some playstyles.

I see this change as altering the game too greatly without either solving a problem that exists or adding anything of real value, as the cops already serve as a deterrent for Jason getting too close to the escape spot.

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Whats wrong with altering the game a bit? Its been the exact same way since launch besides the removal of team killing which took away from the experience instead of adding to it, so basically you're saying the officers will make it harder for Jason, and Jaaon killing the officers will make it harder for the counselors, to that I say, there is nothing wrong with a challenge

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I'd rather have a police officer as a regular "counselor" type player. There have been police that showed up before the climax of the films.

The Sheriff:

Composure: 5

Luck: 1

Repair: 3

Speed: 10

Stamina: 3

Stealth: 8

Strength: 5

 

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5 hours ago, Andre said:

That wouldnt make it harder, the police escape is already kinda OP, this would give it a chance to be stopped, by killing the officer, it could destroy the exit

It's OP, but it's also something that a competent Jason can ensure never happens often times. Also with the abundance of trolls, I can see the police fucking it up for the rest for the lulz.

5 hours ago, Truth said:

I like the idea and hate it at the same time...

@Risinggrave It could also mean MORE kills for Jason AND removing one escape route.

Not if the officer plants by the exit. 

At the end of the day, I think this is my take on it. Thanks, guy who is most definitely not Jason for being quotable. 

3 hours ago, Definitelynotjason said:

I see this change as altering the game too greatly without either solving a problem that exists or adding anything of real value, as the cops already serve as a deterrent for Jason getting too close to the escape spot.

 

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2 minutes ago, Risinggrave said:

It's OP, but it's also something that a competent Jason can ensure never happens often times. Also with the abundance of trolls, I can see the police fucking it up for the rest for the lulz.

Not if the officer plants by the exit. 

At the end of the day, I think this is my take on it. Thanks, guy who is most definitely not Jason for being quotable. 

 

Who cares if the officer plants by the exit, he wouldnt be able to leave until every single counselor is dead or has escaped so that point is invalid, and this thing about trolls becoming officers and allowing Jasom to kill them, just so the exit can close, well #1 you cant stop all trolls period, somethings you just have to overcome in game and not try tk bring everything to the developers to change when something doesnt go your way.

You clearly arent talking to me about being a competent Jason because I get 8/8 nearly all rounds unless a player quits, and its been over a month since counselors havecalled the cops when Im Jason because I place ALL 5 of part 3s traps at the fuse box, sorry not sorry, and anything that adds to the games realism is a welcone to me, so bring on the playable officers

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1 minute ago, Andre said:

Who cares if the officer plants by the exit, he wouldnt be able to leave until every single counselor is dead or has escaped so that point is invalid, and this thing about trolls becoming officers and allowing Jasom to kill them, just so the exit can close, well #1 you cant stop all trolls period, somethings you just have to overcome in game and not try tk bring everything to the developers to change when something doesnt go your way.

You clearly arent talking to me about being a competent Jason because I get 8/8 nearly all rounds unless a player quits, and its been over a month since counselors havecalled the cops when Im Jason because I place ALL 5 of part 3s traps at the fuse box, sorry not sorry, and anything that adds to the games realism is a welcone to me, so bring on the playable officers

It becomes a completely irrelevant change if the players plant themselves at the exit. So a waste of time. Time that could be spent on more speedos and dance emotes.

You cannot stop all trolls, that is correct; however, when you game lost tons of players to trolling, you do have to be careful about adding a system that is ripe for abuse. I have said it before, you cannot be afraid to do something because of trolls, but you also cannot ignore them either. Handing them a new tool is just silly.

Yes, your epeen is very impressive, I could stare at it for hours. That being said, your stats as Jason mean absolutely nothing to me. Of course no one calls the cops when you place 5 traps at one spot. I see now why you like the idea of eliminating escape options entirely.

Did you just talk about realism, part 3 and traps all in the same sentence? I don't remember part 3 trapping anyone at all.

How does adding police officers add realism? Look, if you want to add police bot visuals to the police at the escape, sure that sounds fine. They just stand there and shoot when Jason approaches, that is more realistic.

In the end, realism would be that Jason instantly teleportsd to any cop that appears and kills them instantly, with almost zero stun chance.

There ain't nothing that dies faster in a Friday movie than a cop arriving on the scene.

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3 minutes ago, Definitelynotjason said:

It becomes a completely irrelevant change if the players plant themselves at the exit. So a waste of time. Time that could be spent on more speedos and dance emotes.

You cannot stop all trolls, that is correct; however, when you game lost tons of players to trolling, you do have to be careful about adding a system that is ripe for abuse. I have said it before, you cannot be afraid to do something because of trolls, but you also cannot ignore them either. Handing them a new tool is just silly.

Yes, your epeen is very impressive, I could stare at it for hours. That being said, your stats as Jason mean absolutely nothing to me. Of course no one calls the cops when you place 5 traps at one spot. I see now why you like the idea of eliminating escape options entirely.

Did you just talk about realism, part 3 and traps all in the same sentence? I don't remember part 3 trapping anyone at all.

How does adding police officers add realism? Look, if you want to add police bot visuals to the police at the escape, sure that sounds fine. They just stand there and shoot when Jason approaches, that is more realistic.

In the end, realism would be that Jason instantly teleportsd to any cop that appears and kills them instantly, with almost zero stun chance.

There ain't nothing that dies faster in a Friday movie than a cop arriving on the scene.

Okay lol, your last commetn had all types of silliness in it

"It becomes a completely irrelevant change if the players plant themselves at the exit. So a waste of time. Time that could be spent on more speedos and dance emotes."

Sooo, because you THINK that nearly all the players who come back as officers will stay by the exit, you'd rather the developers spend money on more speedos and emotes???? Something that has already been confirmed, instead of something new?

"You cannot stop all trolls, that is correct; however, when you game lost tons of players to trolling, you do have to be careful about adding a system that is ripe for abuse."

Umkay, first of all this game has lost more players to connection errors, crashing, and not being able to be played at all then it has anything else, so nice try.

"you cannot be afraid to do something because of trolls, but you also cannot ignore them either. Handing them a new tool is just silly."

So basically, dont be afraid to think about something cool to add to the game, but dont dare add it because somebody just might use it for....whatever they want, like winning. 

Seriously all this constant focus on trying to think up ways of not allowing trolls to troll is what will hold this game back, you cant control people, period. People will play their game, they way they want bro, if you dont like it, dont play with them, if damn near EVERYONE is playing a game a certain way, whether that way was intended or not, well, perhaps thats telling you what the people really want.

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28 minutes ago, Andre said:

Who cares if the officer plants by the exit, he wouldnt be able to leave until every single counselor is dead or has escaped so that point is invalid, and this thing about trolls becoming officers and allowing Jasom to kill them, just so the exit can close, well #1 you cant stop all trolls period, somethings you just have to overcome in game and not try tk bring everything to the developers to change when something doesnt go your way.

You clearly arent talking to me about being a competent Jason because I get 8/8 nearly all rounds unless a player quits, and its been over a month since counselors havecalled the cops when Im Jason because I place ALL 5 of part 3s traps at the fuse box, sorry not sorry, and anything that adds to the games realism is a welcone to me, so bring on the playable officers

@Definitelynotjason pretty much hit on the first paragraph. As for the second, I've never seen you play so, no, I wasn't speaking of you specifically. You said that phone is OP, and I noted Jason can often times make the phone obsolete. 

Though I will note dropping five traps is overkill and bad tactics. Dropping one at a time works as well because placement is more important than amount.. Otherwise thick skin+ health spray and a fast character can see those traps all tripped and now you have two vehicles and a phone to babysit. If you tried that tactic with a high speed group, I'd be surprised if you killed 4/8 to be honest. Though I admit I'd love to pit my Chad with double use of first aid and thick skin (and Marathon to make it easier to lead you on a merry chase while my team call the police or fix the car/boat) against you and your trap minefield.

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3 minutes ago, Andre said:

Sooo, because you THINK that nearly all the players who come back as officers will stay by the exit, you'd rather the developers spend money on more speedos and emotes???? Something that has already been confirmed, instead of something new?

No, I was replying directly to you saying who cares if they just stay by the exit. I am saying, if they do, it makes the chamge pointless. I was joking about the clothing and emotes. I don't give a fig newton about them.

I also outlined several scenarios earlier that involved players doing other things. I was counter pointing your one point.

5 minutes ago, Andre said:

Umkay, first of all this game has lost more players to connection errors, crashing, and not being able to be played at all then it has anything else, so nice try.

So basically, dont be afraid to think about something cool to add to the game, but dont dare add it because somebody just might use it for....whatever they want, like winning. 

Seriously all this constant focus on trying to think up ways of not allowing trolls to troll is what will hold this game back, you cant control people, period. People will play their game, they way they want bro, if you dont like it, dont play with them, if damn near EVERYONE is playing a game a certain way, whether that way was intended or not, well, perhaps thats telling you what the people really want.

Yes, there are lots of reasons why people have left the game, and I am not foolish enough to think that trolling is the only one. What I can say, is that the game has lost 90% (and yes that is close to a real figure and not an exaggeration) of the Steam players (the only platform we have numbers for) since launch. 90%. The bulk of the losses were in July. The height of team killing, yet during the most stable build of the game on PC. Remember, they got the patch in June, and didn't get anouther until August.

I did not say that. I said, think of cool new things, but also think about how they might be used. A crossbow is a totally awesome thing to me, but I will not use it properly so I shouldn't have one. That doesn't mean I shouldn't continually look for cool new things.... like the axe throwing club here in town! Yay Vikings!

Fuck me gently with a chainsaw if you think team killing for fun and to annoy people was a sign I should stop playing? Wow. Ok, I guess you are right, if a bunch of people start robbing banks we should totally make that legal. I mean, it is what they want to do right? Also, for the last time, you can still team kill with your friends, you just can't team kill random people on the internet any more. Seems like a good compromise to me.

But hey, if you want to push more moderate players like me out of the game, so it is just you and 500 of your closest team killers, who am I to argue.

I am sure the devs can make good money running a one employee operation supplying you with new tk dlc.

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I've always liked the idea of having a police officer come to save the survivors in place of Tommy. Simply replace the shotgun with a revolver with 5 shots, each shot does a mini stun that slows Jason down for a second but he quickly recovers.

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5 minutes ago, Definitelynotjason said:

No, I was replying directly to you saying who cares if they just stay by the exit. I am saying, if they do, it makes the chamge pointless. I was joking about the clothing and emotes. I don't give a fig newton about them.

I also outlined several scenarios earlier that involved players doing other things. I was counter pointing your one point.

Yes, there are lots of reasons why people have left the game, and I am not foolish enough to think that trolling is the only one. What I can say, is that the game has lost 90% (and yes that is close to a real figure and not an exaggeration) of the Steam players (the only platform we have numbers for) since launch. 90%. The bulk of the losses were in July. The height of team killing, yet during the most stable build of the game on PC. Remember, they got the patch in June, and didn't get anouther until August.

I did not say that. I said, think of cool new things, but also think about how they might be used. A crossbow is a totally awesome thing to me, but I will not use it properly so I shouldn't have one. That doesn't mean I shouldn't continually look for cool new things.... like the axe throwing club here in town! Yay Vikings!

Fuck me gently with a chainsaw if you think team killing for fun and to annoy people was a sign I should stop playing? Wow. Ok, I guess you are right, if a bunch of people start robbing banks we should totally make that legal. I mean, it is what they want to do right? Also, for the last time, you can still team kill with your friends, you just can't team kill random people on the internet any more. Seems like a good compromise to me.

But hey, if you want to push more moderate players like me out of the game, so it is just you and 500 of your closest team killers, who am I to argue.

I am sure the devs can make good money running a one employee operation supplying you with new tk dlc.

You're trying to say that team killing has pushed people away when I KNOW people personally whom I used to play with on a daily basis who refuse tk play this game now without team killing, its far too easy and get repetitive and boring. And to contrast your opinion of team killing pushing people awag, sincs the patch on the 28th which removed team killing loads of people havs stopped playing this game.

You are basing this idea that EVERYONE wants team killing gone on the fact that the peoples opinions you are surrounded by are dedicated fans and backers on this forum, reddit, twitter and facebook, so of course you are going to see and overflow of people who want the gams to be played the "right" way, byt what about the other 1.8million players who brought the game, what do they think, how about a vote in the menu of the game on whether team killing should return or not, I can guarantee you, the vote for it to return will be overwhelmingly YES

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1 minute ago, Andre said:

how about a vote in the menu of the game on whether team killing should return or not

We would have to wait another month after the next update to see it, 2 more months to actually hear the results.

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1 minute ago, Andre said:

You're trying to say that team killing has pushed people away when I KNOW people personally whom I used to play with on a daily basis who refuse tk play this game now without team killing, its far too easy and get repetitive and boring. And to contrast your opinion of team killing pushing people awag, sincs the patch on the 28th which removed team killing loads of people havs stopped playing this game.

You are basing this idea that EVERYONE wants team killing gone on the fact that the peoples opinions you are surrounded by are dedicated fans and backers on this forum, reddit, twitter and facebook, so of course you are going to see and overflow of people who want the gams to be played the "right" way, byt what about the other 1.8million players who brought the game, what do they think, how about a vote in the menu of the game on whether team killing should return or not, I can guarantee you, the vote for it to return will be overwhelmingly YES

For starters, I have shown how 30% of xbox users, 25% of playstation users and 50% of pc users never even played the game after launch. No trophy for having been killed by Jason.

Thus your 1.8 million number is inflated.

We can only speculate, you and I, as to why people left. We can hash the data out, but in the end, only Gun really knows, as they have much much better data.

Your friends are foolish then, because... dun dun dun.... you can still team kill all you want. All team killing all the time... with your friends. If all of those people who stopped playing started a group they could play all day everyday and team kill each other.

There were people who made accounts just to complain about being team killed. Nobody liked being team killed. Some people liked team killing. Some people liked the danger of accidental killing. I personally like the danger of accidental killing, but hate intentional team killing.

That is why the change to private killing is good for me.

You have nothing but your opinion on that vote.

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8 minutes ago, Definitelynotjason said:

For starters, I have shown how 30% of xbox users, 25% of playstation users and 50% of pc users never even played the game after launch. No trophy for having been killed by Jason.

Thus your 1.8 million number is inflated.

We can only speculate, you and I, as to why people left. We can hash the data out, but in the end, only Gun really knows, as they have much much better data.

Your friends are foolish then, because... dun dun dun.... you can still team kill all you want. All team killing all the time... with your friends. If all of those people who stopped playing started a group they could play all day everyday and team kill each other.

There were people who made accounts just to complain about being team killed. Nobody liked being team killed. Some people liked team killing. Some people liked the danger of accidental killing. I personally like the danger of accidental killing, but hate intentional team killing.

That is why the change to private killing is good for me.

You have nothing but your opinion on that vote.

"I personally like the danger of accidental killing, but hate intentional team killing.

That is why the change to private killing is good for me."

This would be the equivalent of saying, I dont like seeing men wear dresses, so there should be a law that prohibits men from wearing dresses outside where I can see them but still allows them to do it in the privacy of there homes.

Just because you didnt like team killing, just because a few thousand people didnt like team killing does not mean it should have been taken away, it is an important part of what makes tge game fun, immersive and intense, and even in the reddit forum where a poll was made to see if team killing should return, the favor of team killing returning won by over half the votes.

I just strongly dislike people who try and have something banned, taken away, or disabled because they dont like it. 

Again if you cant deal with team killing YOU should be the one to play a private match with your friends who feel as you do, not the other way around.

Thats like walking onto a bus with a bunch of children and you saying "i hate kids" so you try and get the bus driver to push all the children to the back of the bus all because you dont like them....what?? 

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I like this idea, and I think some of the suggestions tweaking the concept make it even better.

For people saying they think the cops would be stronger/at an advantage, I disagree. In most horror movies, it's a cliche that the cops suck and die, why not make that the same in the game? I liked the below idea @Andre had about evening the playing field, though I would maybe slightly lower athletic cop's speed, and both of their composure though.

6 hours ago, Andre said:

Well the officer, or officers depending if its 1 or 2, shouldnt be now easy meals either, they should have a near 20 in composure lol, perhaps give us a athletic officer amd a chubby donut officer, donut officer has 6 handgun rounds but poor speed and stamina, athletic officer has 3 handgun rounds with a 10 in speed and Stamina, and both are composure gods

 

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2 minutes ago, Tiffany said:

I like this idea, and I think some of the suggestions tweaking the concept make it even better.

For people saying they think the cops would be stronger/at an advantage, I disagree. In most horror movies, it's a cliche that the cops suck and die, why not make that the same in the game? I liked the below idea @Andre had about evening the playing field, though I would maybe slightly lower athletic cop's speed, and both of their composure though.

 

Thanks Tiffany, I really hope they do get around to making officers playable

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