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9 hours ago, The Wolf with that Toast said:

This Video was awesome. I actually learned the technique once , after I saw a Jason use it against a Tommy. He fell for it twice. That Jason was great.

Yeah that's a great vidéo, I'll keep posting his future technique (and maybe post some old because it's very usefull). 

I didn't know about this shift technique and I didn't try yet, is that easy to master ? 

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6 hours ago, Sinisterslither said:

Yeah that's a great vidéo, I'll keep posting his future technique (and maybe post some old because it's very usefull). 

I didn't know about this shift technique and I didn't try yet, is that easy to master ? 

I think it's Pretty easy. I learned it really fast. Well , I didn't even have to Train. But to master it , it will take just a bit more time. But not much.

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15 hours ago, HaHaTrumpWon said:

How to Shift-Dodge Sweater-Stuns:

Oh what, you think I'm joking?

It requires an extreme level of precision (and a lot of luck) but if you time it perfectly you can actually make sweater-girl "miss". 

And as you can see, you kneel on the next hit. All Tommy has to do is press X and you're dead. Here's a clip of mine doing it a while back -

Don't try to Shift dodge the sweater stun.

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20 hours ago, HaHaTrumpWon said:

How to Shift-Dodge Sweater-Stuns:

Oh what, you think I'm joking?

It requires an extreme level of pre13cision (and a lot of luck) but if you time it perfectly you can actually make sweater-girl "miss". 

Sweater girl used it too early,  just a frame before Jason has fully recovered.  As far as I know (I don't do testing on this, only experience from blotched Jason kill) but Jason maybe able to avoid sweater stun only if the sweater hits during the initial shift start up (only a few frames).  Before the engine update, this situation would avoid the kill, but leave Jason locked out of shift for the rest of the game, I do not know if this is different now.  However if Jason is captured anytime after start-up (when he begins to move), he will be pulled out of shift ready for anyone to kneel stun him.  I've gotten good at timing the sweater in the case when Jason could be spamming shift to capturing him right when he moves to prevent his escape.

 

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On 7/21/2018 at 8:10 AM, The Wolf with that Toast said:

Sorry to burst your bubble…...

But she simply mistimed it. She stunned you while you were stunned…..

If you don't believe me , she started to talk before you even were shifting.

@Sinisterslither This Video was awesome. I actually learned the technique once , after I saw a Jason use it against a Tommy. He fell for it twice. That Jason was great.

Are you sure? I've been killed as Jason before and sweater-girl dropped firecrackers and then used the sweater while I was still stunned from them.

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On 7/22/2018 at 12:01 AM, Tommy86 said:

And as you can see, you kneel on the next hit. All Tommy has to do is press X and you're dead. Here's a clip of mine doing it a while back -

Don't try to Shift dodge the sweater stun.

Did she even use the sweater? I didn't even hear her impersonate Pamela.

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11 minutes ago, HaHaTrumpWon said:

Are you sure? I've been killed as Jason before and sweater-girl dropped firecrackers and then used the sweater while I was still stunned from them.

Yeah , as seen in your Video , you actually got on your knees at the end.....

That is really scary. Can you really just Sweater stun him , while he is stunned? Is that even beneficial?

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23 minutes ago, HaHaTrumpWon said:

Did she even use the sweater? I didn't even hear her impersonate Pamela.

There was no audio of it (at least for me), but of course she did otherwise we wouldn't have been able to kill him. If you watch closely, her sweater disappears as I run past her. This has been known for a long time, even if Jason shift dodges it then he will just get kneeled off the next stun - ready for Tommy to hit X. You can see how long we waited, and it still worked.

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17 hours ago, The Wolf with that Toast said:

That technique works wonders actually for me. I love that dude.

Yes really cool video ! I don't know if you had check all of them but they are all that good ! I don't want to spam here with his video but it's a good complement to the great job that made @Alkavian with this thread. Too bad he quit the forum.

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So I've been promising some final guides for quite some time, and I've finally got a few finished for you guys. I'll be putting up 3 today (and more in the coming week), but this is the first of the lot. Keep in mind that these guides are all geared towards competitive players, and the techniques shown will take practice to master. No matter your level, I recommend watching as I guarantee even veteran players will learn something new.

Slash Block (0:09)

1. Lightly Tap R2 for light attack in Combat Stance -
This can be reliably done once you are accustomed to the correct pressure. It is also necessary for this technique as block can be performed faster without re-entering CS.

2. Block, CS light attack

3. CS light attack, Block -
It is vital that block is performed just after the slash animation has finished, and not a moment before. If done too early, block won't come out and if done too late, will be too slow to avoid the punish. Luckily, you have the throwing knife indicator to rely on; block as soon as it lights up.

Please Note - This technique does not work against a counselor with Swift Attacker equipped.


Knife Slash (0:37)

1. Block, Knife -
This is the first move to learn. Perform a block, and exit with L3 into throwing knife.

2. Knife, Slash -
To maximise speed on this combo, circle must be pressed inbetween the 2 inputs. It must not be pressed too early however, since it will simply cancel the knife. Watch your knife counter to develop the timing.

2. Knife, CS light attack -
For those who want to maximise protection, particularly in group combat. This will allow you to efficiently block after the combo without having to re-enter CS. The series of inputs are as follows - L1, circle, R3, R2 (lightly tapped). The timing for circle is same as the regular knife slash.

3. CS light attack into block -
To follow up the above step. As described in Slash Block.

Please Note - This technique should only be used as a finisher, or against an unarmed counselor, or as a whiff punish. It will deal 50 dmg, or 60 with a +Weapon Strength Jason.


Match Footage (1:09)

 

Full Trapping Guide -
This is by far the most comprehensive guide I have made, but it was necessary to show that these trapping methods are the most efficient and reliable that I have found for each objective. To the best of my knowledge, there are none better. You will not waste any traps using these methods (with 1 exception) and there is no counterplay for a counselor to bypass any of them without interaction. 

Repair Animations (0:09)
This is the basis for all following trap formations. Observing counselor position was critical in order to determine the best placement of traps, so that none will be wasted. By watching this part of the video, you can understand exactly why the following works. The descriptions and footage shown in the video are adequate to learn each method. 

Crouching Double Trap (1:25)

Crouching Triple Trap (3:14)

Standing Double - Battery (5:32)

Standing Double - Gas (6:29)

Car Entry Traps (8:02
If you have arrived at a car with battery already repaired, and enough time has passed to also reasonably repair the gas, then you should proceed to trap the entry rather than gambling on trapping the gas (which there is no visual indicator of repair for). 

Shack Entry Traps (9:24)
This is an emergency tactic to use against kill squads. Best case scenario is you are able to find, shut down and trap the Tommy power box before he is called. In this case you can just throw 1 on the shack for good measure. If you were unable to stop the call however, and you have enough traps, then 4 can be placed at the shack. Unfortunately, only 2 will ever work but it is all that can be done.

Quadruple Traps WIP (12:09)
This is a work-in-progress. Examples of functioning Quadruple formation, and non-functioning formation (1 is wasted) are shown. Quadruple traps can only work on the phone and power box, and a dedicated guide will be posted once it has been adequately refined for a guaranteed result.
 

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10 hours ago, Sinisterslither said:

I didn't know about this shift technique, this is amazing.

Yes Strafe Shifting has been around for a very long time. It’s something I considered showing on here in the past but thought better since it isn’t an intended mechanic which usually = post deleted.

There are actually a handful of things you can do with Shift, most of which I can’t say but one of them is a knife cancel into Shift which will provide you with an overhead view in it. It is good for navigating terrain but not so much for Shift grabs. Fairly harmless in that aspect, it can also be combined with strafing for a much nicer Shifting experience.

Also in regards to Strafe Shifting, it is not possible on PC unless you use a controller.

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I'm not 100 % sure about it yet but I think that you can prevent Jason using his traps on the objectives by trapping them yourself with a bear trap.

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2 hours ago, KenshiroHNK said:

I'm not 100 % sure about it yet but I think that you can prevent Jason using his traps on the objectives by trapping them yourself with a bear trap.

To an extent. Counselor bear traps blocking obj can be circumvented, Jason can still counter with 1 or even 2 traps of his own. Perhaps if 2 counselor bear traps were placed but that is highly unlikely. It was something I wanted to include in the full trap guide, but would’ve required too much work to literally show each possible counter to each possible bear trap position / angle. 

Fast solution - watch the intro section / counselor repair animations and memorise them, and any time you see a bear trap placed at an obj, just try to place your own (using CS to guide you) as close to where a part of their body will land for that specific animation.

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2 hours ago, KenshiroHNK said:

I'm not 100 % sure about it yet but I think that you can prevent Jason using his traps on the objectives by trapping them yourself with a bear trap.

To an extent. Counselor bear traps blocking obj can still be circumvented, Jason can still counter with 1 or even 2 traps of his own. Perhaps if 2 counselor bear traps were placed but that is highly unlikely. It was something I wanted to include in the full trap guide, but would’ve required too much work to literally show each possible counter to each possible bear trap position / angle. 

Fast solution - watch the intro section / counselor repair animations and memorise them, and any time you see a bear trap placed at an obj, just try to place your own (using CS to guide you) as close to where a part of their body will land for that specific animation. If there are no good options, you may need to waste a trap to block an entry point in order for another to work eg. Shack double trap method.

EDIT: Not sure why it posted twice. Sorry about that.

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