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Showing results for tags 'timer'.
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I'm loving the new update. The new smaller maps are great and am thankful for some bugs and exploits getting fixed. i also like the way team killing was handled. So great job all around! I have four minor things to suggest and mention: - Suggestion: Options for "Random-Small maps" and "Random normal maps" alongside the Random option for all maps. Right now I'm assuming the Random option is a catch all and will cycle all 6 maps but sometimes you're in different moods for one type or another only. -Suggestion: A timer displayed during Private games. Unless I have been missing something, as far back as I can remember there is only a timer displayed in Public and not Private matches. -Suggestion: Move the "Welcome message" back down near the menu where it used to be. The placement looks awkward now and covers the nice Jason model on the main menu. -Bug: While in a Private game and playing as a counselor I entered Jason's shack and my character stumbled back when she saw Jason's Mother like she usually does but there was not the typical music or crash that occurs when she sees it. Instead, it just went silent. It should be noted that Jason's music was softly playing, as he was somewhat near. Thanks and nice job again on the new update. Looking forward to many fun matches with the new maps and fixes in place.
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So during the beta I survived a few times from the match timer and the game automatically ending. But I always felt like this lacked...substance? I think it would a really cool idea if during the last few minutes of the game the sun began to come up and how you survive the match by the timer is surviving until dawn basically. So instead of just boom the match being over the sun would slowly come up and just as it starts to the match ends. What are your guys thoughts on this?