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Hey Campers, This is a thread that I have been meaning to do for some time but have not previously got around to it. Many times I have new players ask me for advice in game or I see new players lamenting that there isn't more information given in regards to tutorials and strategies. They get the generic, break windows, trap phone first, trap four-seater, don't play Part 7, et cetera but do not actually hear much in terms of specific strategies for specific situations. What I would like to do with this thread is pick a specific scenario or strategy about once, maybe twice, a week and discuss different approaches to dealing with it. Think of it as a playbook where we can share ideas and specific approaches we use for a given situation. This thread will not be on any one specific topic but something that evolves and changes weekly. CONTENTS LIST (quick links): Juking Ferrying Parts Dealing with Counselors in Cabins Avoiding Spawn Kills Defying the Meta LaChappa versus Deborah Comparison Keys Items - Lost and Found Countering Looping Escape - Risk versus Reward Avoiding Detection Sense Testing Playing Tommy Jarvis Prioritizing Counselor Kills Surviving the Night Advice Using Throwing Knives Jason's Grab / Shift-Grab Advice Maximizing XP Gain Jason - Aggressor versus Controller Counselor Stats Non-Metagame Trapping w/ Jason Stamina Management Perks Advice Doors Open or Closed Effective Counselor Communication Patch 10/25/2017 Mechanics Testing Videos Counselor Overview: A.J. Mason Counselor Overview: Brandon "Buggzy" Wilson Counselor Overview: Jenny Myers Counselor Overview: Fox Counselor Overview: Chad Kensington Counselor Overview: Tiffany Cox Counselor Overview: Adam Palomino Counselor Overview: Vanessa Jones Counselor Overview: Kenny Riedell Counselor Overview: Deborah Kim Counselor Overview: Eric "J.R." LaChappa The Sense Basics You Need to Know Weapon Information from Bomber In Spite of Sense - Making Stealth Work Offline Bots - Training Suggestions for New Jasons FOR MORE HELP AND ADVICE: My Mixed Ideas and Feedback Kodiak's Help Thread The Punk Pirate's Guide (Weapons and Combat) This first week, I got my inspiration from @Tekdrudge. The topic was regarding shift-grab and if it was skill or luck. See topic here: WEEK 1 - The Juke (let us talk about the fine art of leaving Jason in the dust) Ok, some might say this is self-explanatory. Don't run in straight lines or git gud or some other such nonsense. New players, and some veterans, have issues with avoiding the aforementioned Shift-Grab. People can be pretty salty about it. There are things that will help offset the skill of the players who have mastered this technique. A. Bear in mind perspective/point of view. A Jason approaching from the rear has YOU as a foreground target. Moving in a linear direction away or perpendicular to Jason's perspective makes you an easier target. Counselors that are walking or jogging are easy pickings in these situations and running counselors are not much better off when moving perpendicular to Jason's perspective. Moving away is slightly better when sprinting because you *possibly* can open up enough distance when he comes out to Shift-Grab you - he might miss. Either way these are less desirable techniques in my opinion. B. Closing the distance of YOU as a foreground target is used by a lot of people. They are trying to throw off Jason's perspective and make him overshoot the target by doubling back on their own path. This can work against short-range Shifts, but it is still essentially moving in the same azimuth (from Jason's point of view) and simply closing the distance quickly. A good Jason can still easily snatch you. C. I recommend using a triangle pattern: You change your foreground presence by moving diagonally. This adjusts your range from Jason in the foreground and makes him consider more than one axis of movement (you are not just moving back and forth or left and right). Figure 1: Moving directly away. Probably the worst option. You are only adjusting your position in the same direction of movement as Jason is facing. Figure 2. Moving perpendicular to Jason. Bad (it gets worse the farther you are away because Jason has more time to steer the hit). A simple Shift approach, leading you like in a shooter game, and Jason has you. Figure 3. Better than 1 or 2 because you are closing the distance between Jason and reducing the time to react. Best used on extremely short Shift distances to throw off the Jason player. It is OK. DO NOT TRY AGAINST A LONG SHIFT. You're just making it easy for shift ninja Jason in my opinion. Figure 4. This is what I do. I change my position both in the foreground and laterally. I move primarily in diagonals and they are strung together in a quick series of adjustments. Don't run any one leg more than a second or so. After the end of two diagonal movements you make a break (horizontal seems best). I would recommend breaking back towards the original center-line for your axis of advance (complete the triangle). This will often throw off Jason's Shift approach and get you out of the grab swath. Remember you can also invert and/or reverse this tactic to make your counselor very unpredictable for a Shift-grabbing Jason. Additional Info: Juking on rough terrain benefits the counselor. Jason has a tendency to get hung up on rocks, trees, building corners, and just about anything else. As you are running/jogging be expecting the Shift and thinking about which way to initiate your juke to put the most obstacles between you and Jason while keeping up your erratic evasion.
Out of curiosity, I was wondering what perks everyone likes to use? Why do you recommend those? I have been using Preparedness to start with a map, thick skinned, and my third one allows for quicker strikes. I typically use Deborah as I like to repair things for the group and her stealth is decent, although according to Rydog's guide stealth is pretty much insignificant except for eliminating sound pings when running. Considering switching to AJ though. Still using swift attack and thick skinned. Might try to use something to improve fixing with her or stun length. Does anyone have any character and perk preferences or recommendations? Which Jason do you frequently run and what strategies do you use?