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Found 6 results

  1. The point of this topic is to know what is more scary and tense... A killer/monster who can run or one who move at a slower pace but is more tougher to take down. For me its gotta be the ones that can run...why ? Because its a lot more tense when something is running toward you since it leave you with less time to think about a strategy,you need to pick up the pace yourself and think quick if you want to survive. Thats why running zombies are always much more of a threat than the slower ones. Think about any movies where the killer/monster always move at a slow steady pace,now imagine those movies if they ran instead,things would be quite different. For exemple take the movie (It Follows),now imagine if the creature in that movie always ran without ever being exhausted,always going at a constant running pace,i tell ya the peoples who have the curse wouldnt have time to stick around and would always need to be on the move,always going from place to place in a car,hoping that they dont ran out of gas or are stoped by the police (or being in a accident) then sent to jail or a hospital/asylum or else they are f***ed. But what about you guys ? Wich one do you think is scarier ?
  2. How To Make Jason Scary In F13 The Game Friday The 13th The Game is one of the most fun yet least scary "Horror" games I've ever played. The main reason why it isn't scary is the way counselors treat Jason. The most recent update was a very good start to making Jason scary. Taking away a lot of pocket knives and removing a lot of weapons was a very smart choice. And the slight speed increase does make Jason more fearful. But this fear won't last long. Soon I'll start seeing players team up beat the crap out of Jason and tea bag him which really ruins the experience. I'm gonna go over many reason on how to make Jason scary. And I'm gonna go over one major idea that'll really make Jason so much scarier. Note that I'm gonna be giving a lot of buffs to Jason but I will be giving buffs to the counselors at the end to balance it out. Fixing Tea bagging: Okay so the first thing that you wanna do is get rid of tea bagging. Every time I see Jason get knocked out I don't wanna see a counselor go over his face and start tea bagging him. It's really not scary anymore after you see that. Grabbing counselors while on the ground would be great but pretty hard to animate IMO. The idea I came up with is make Crouching an ability for counselors. Similar to Jason, in one of the corners in the screen there will be a diamond shaped icon with a crouch logo in it. Every time you get up from a crouch you can't crouch again for 5 to 8 seconds. (I would choose 8 seconds). This will make it so that counselors won't be able to tea bag which will definitely improve the scariness of the game. Fixing Combat: To fix groups of people beating Jason's ass, I got you covered. Make it so that once your are in Fear Mode you can't attack anymore. This makes sense and would make counselors much more worried about fear because no one really cares about it. So when counselors are in groups attacking Jason most of the won't be able to because they'll probably be in Fear Mode. It would also make counselors like Jenny more useful since she doesn't get Fear easy. Buffing Rage: When Jason is in Rage Mode every counselor should shit their pants... but they don't. I've got a few ideas to make Rage much more fearful. Note that some of this stuff may sound OP but remember, I'm gonna give counselors a few buffs at the end of this. When Jason is in Rage mode he must feel unstoppable. First, make it so that Jason ignores pocket knives while in Rage Mode. So when Jason grabs counselors while in Rage Mode they wont be able to use their pocket knives. Second, make it so that Jason is EVEN harder to stun while in Rage Mode. While in Rage Mode he should be 25% harder to knockout. Third, when the cops arrive make it so that Jason goes into Rage Mode instantly. This would fix the problem where counselors like to mess with Jason at the exit before escaping. If Jason ignores pocket knives and is 40% harder to knockout while in Rage Mode then counselors wont hesitate escaping. Adding Back Jason's Beta Animations: One of the MANY things that needs to be added back from the Beta is Jason's animations that were left out of the Final Release. (Counselors Beta animations need to be added back too). Right now in the game Jason looks like a robot. there's no startup animation to anything! You need to bring these back! These animations made Jason look and feel so much more real and menacing. Especially the running Jasons. I have some examples down below. Music: In my opinion, this is the biggest reason why people aren't afraid of Jason in your game. (This is the Major idea I was talking about earlier). When your playing as Jason you can't Jump Scare people because counselors constantly know if your around or not because Jason's music will play. The only way to Jump Scare people is to use Stalk... but Stalk straight up lasts 15 seconds m8. So... make it so that counselors CANNOT hear Jason's music even while he's around them unless you or some other counselor nearby sees him. (If you wan't to make it a little more fair, make it so that counselors can also hear Jason's music if he is within 10 feet near them). This is game changing I know but it would make the game SO much scarier. Counselors would constantly be watching their back and Jason could play much stealthier like he is in the movies. You would have to make Jason's footsteps much louder to make it so that counselors could react fast enough. And make it so that Stalk makes Jason music and footsteps not heard at all even when seen or within 10 feet of counselors. This is probably the biggest thing that will make Jason scary in Friday The 13th The Game. Balancing It All Out: Alright time to balance every thing out so Jason isn't insanely OP. I'm gonna go over Nerfs for Jason and Buffs for counselors. Make it so that every Jason has less Traps. With all these things I gave Jason in his favor he shouldn't have to rely on Traps to kill everyone. Normal Amount of Traps = 3 - Amount of Traps = 2 + Amount of of Traps = 4 Make it a bit easier for counselors to break out of Jason's grab. When Jason is stunned make it so that he is stunned for much longer. Make it so that Jason's Mask gets knocked off much easier so killing Jason becomes more of a Escape Option instead of a Rare Occurrence. (As a matter of fact, you should make Killing Jason show up in the Escape Menu showing you how to do it). Make Throwing Knives do a bit less damage. Make going through Broken Windows do a bit less damage. Make going through Windows a bit faster. Thanks for reading this. And please, fill free to comment your thoughts and suggestions. I would love to hear your guy's feedback on this. - Deku Scrub
  3. Im not sure if i should find this either epic or scary. If someone could actually master those he would be a badass,but also if i saw someone with those coming toward me i would be quite scared,because nunchucks tend to be quite unpredictable when in the hands of one who can master them. What do you guys think ?
  4. I had an idea where we should have a mode where it's the same as the current game but like all the chase music is off and the maps are darker and you need to use your flashlights to see where Jason's at. Yes it would be very OP but for horror nuts like myself it would be a lot of fun in the horror factor lol idea came to me while watching some of the Alpha gameplay today. What do you guys think?
  5. So I had a thought about some modes that could be cool to play. I thought of a 4 vs 4 mode that allows each side to have one Jason and they must try to kill the other teams Jason. In this mode each teams Jason can't kill the counselors but, can slow them down by throwing knives and placing traps. This is just a little idea and could be tweaked but I think some sort of 4 vs 4 could be cool with a good idea...?
  6. I have been playing F13 since they fixed the servers on PS but 1 thing I would like to see to make the maps feel different every time would be to add random weather to each map like rain or a tunder storm to give the maps that horror feel and make the game more scary please make this happen ?
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