Search the Community
Showing results for tags 'no boring kills anymore'.
Found 1 result
I had a new idea to be implemented in the game, i would like to know what u guys think about it. The idea is that Jason can only kill people in a single way per game, CONSUMABLE KILLS. 1.Instead of choosing 4 kill types per game, Jason would be allowed to choose up to 6 (or 5, or could increase the number by level); 1.2 One type of kill per game; 2.Deaths with faster animation should give a low, very low xp bonus. In contrast, the longer the type of death, greater the xp bonus (this bonus should be very visible); 3. Deaths using the M1 (Left Mouse) should also reduce the xp; 4. Jason should be a bit more resistant to stun in a row (this would be a small buff for Jason, given the obligation to kill all counselors in differently ways). So... ?