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Open map in Manhattan city. Open world map (online function). Search to increase arsenal walking to hospital get the surgery tools for easy cutting your victims, taking nail pistol from toolhouse. Getting a nail bat from street thugs Making a "what if" story mode and killing everyone and how the storyline changes. Give a gautlet mode challenge where Jason must kill non stop before they call the cops if cops are in the area kill them behind and take their Batton. Taser to throw to the water and electrify the swimmers. If used against Jason his delay will last short or longer depending. If Jason has rubber gloves it can grab the taser the victim has to deal with Jason and forcely making taser herself to death. Jason learning to make more traps by watching bullies. Making killing themselves and act as an accident. If the chase starts there's will be a time limit for Jason to hide or back to his base. In a open world map they will be a timer of how long survived and the actions they do during that time and how slow down Jason. After being rescue the players hide inside a reinforced cop car and all available players inside the card become the cops. If Jason manages to kill and only one cop remaing Jason must kill quickly before he calls for back up. The difficult increase from 1-2 remained cops 2-3 for reinforced police 3-4 and last the swat team. For each team arrival the main avatar will move automatically to the next reinforced car. If he manage to kill all cops there will be a delay for back up timer and the players back to the main avatar must get out from the cop car by force and if somehow manage to go to front seat by force they can drive hacking the motor. Now they must drive around while the others manage to open the door locks by force or window. Jason must hit the windows more times to get throught and the better car are the harder to get in. Then make a game mode about Freddy vs Jason. Two killers 25 survivors two comes one goes. No need to explain further about this. If you like my suggestion give me a reply as thanks. And the custom skin option if how creative the players do with Jason clothes putting dripping blood; a blooded handprint in hockey mask; make the meele weapons and long range weapons different like different types of knifes in the map (military, customer, knifetaser, cooking knife, bone saw, etc.) A whole new skin can be Jason having mud and plants around his body, one like a real zombie with worms and bugs all over his body and make Jason use gasoline to make a firewall and cut their escape or blowing their car. Thank you for reading this message and suggestion. PS. I wish to get some $ for accepting my suggestion since I need of money but idk how copyright works in these days. So I let you decide if you want to reward me, give me credit and how much to your staff. Thank you for listening again. Anthony V.
I had a new idea to be implemented in the game, i would like to know what u guys think about it. The idea is that Jason can only kill people in a single way per game, CONSUMABLE KILLS. 1.Instead of choosing 4 kill types per game, Jason would be allowed to choose up to 6 (or 5, or could increase the number by level); 1.2 One type of kill per game; 2.Deaths with faster animation should give a low, very low xp bonus. In contrast, the longer the type of death, greater the xp bonus (this bonus should be very visible); 3. Deaths using the M1 (Left Mouse) should also reduce the xp; 4. Jason should be a bit more resistant to stun in a row (this would be a small buff for Jason, given the obligation to kill all counselors in differently ways). So... ?