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Open map in Manhattan city. Open world map (online function). Search to increase arsenal walking to hospital get the surgery tools for easy cutting your victims, taking nail pistol from toolhouse. Getting a nail bat from street thugs Making a "what if" story mode and killing everyone and how the storyline changes. Give a gautlet mode challenge where Jason must kill non stop before they call the cops if cops are in the area kill them behind and take their Batton. Taser to throw to the water and electrify the swimmers. If used against Jason his delay will last short or longer depending. If Jason has rubber gloves it can grab the taser the victim has to deal with Jason and forcely making taser herself to death. Jason learning to make more traps by watching bullies. Making killing themselves and act as an accident. If the chase starts there's will be a time limit for Jason to hide or back to his base. In a open world map they will be a timer of how long survived and the actions they do during that time and how slow down Jason. After being rescue the players hide inside a reinforced cop car and all available players inside the card become the cops. If Jason manages to kill and only one cop remaing Jason must kill quickly before he calls for back up. The difficult increase from 1-2 remained cops 2-3 for reinforced police 3-4 and last the swat team. For each team arrival the main avatar will move automatically to the next reinforced car. If he manage to kill all cops there will be a delay for back up timer and the players back to the main avatar must get out from the cop car by force and if somehow manage to go to front seat by force they can drive hacking the motor. Now they must drive around while the others manage to open the door locks by force or window. Jason must hit the windows more times to get throught and the better car are the harder to get in. Then make a game mode about Freddy vs Jason. Two killers 25 survivors two comes one goes. No need to explain further about this. If you like my suggestion give me a reply as thanks. And the custom skin option if how creative the players do with Jason clothes putting dripping blood; a blooded handprint in hockey mask; make the meele weapons and long range weapons different like different types of knifes in the map (military, customer, knifetaser, cooking knife, bone saw, etc.) A whole new skin can be Jason having mud and plants around his body, one like a real zombie with worms and bugs all over his body and make Jason use gasoline to make a firewall and cut their escape or blowing their car. Thank you for reading this message and suggestion. PS. I wish to get some $ for accepting my suggestion since I need of money but idk how copyright works in these days. So I let you decide if you want to reward me, give me credit and how much to your staff. Thank you for listening again. Anthony V.
It comes down to two problems. 1, The mountains in the Jarvis map. The mountains in the Javis map make it where you can only walk via the trails to get around the map, unlike packanack, higgins and Pinehurst where there is woods where you can run through. My suggestion for this problem? Replace the mountains with the woods, offering more space and easier travel, the same way packanack and Pinehurst work 2. The phone box doesn't spawn at either of the main houses of the Jarvis map. This is an even bigger problem, probably the main reason this map isnt well received. In packanack, Higgins and Pinehurst the phone box can spawn at the main house, allowing for fun chases and interesting Dynamics. The phone doesn't spawn at either of the main houses, if it did this map would be more dynamic than any of the other maps, because this map is the only map with two main houses and the only one that contains a basement. My solution? Have the phone box spawn at the main houses, they can switch it up even, they could have the phone box be on the outside of the house like the other maps, or in the basements. If they can update the map with those solutions it would be better than any map currently in the game, it would be like the other maps where travel is ease through the woods, and offer variety, similarity to other maps and more challenge by having the phone box spawn at the main houses. Another thing would be to put locks on all basement doors and to add the basement door back to the vacation house, in other maps you could lock the whole house, this map either doesn't have the basement door or when it did it had no lock. With these simple fixes the map probably wouldn't even need a small version that's been highly requested.
A lot of times when I play offline I don't really care what map gets selected. Even though smaller maps are counselor favored, it makes it easier for Jason in offline because the bots can be silly and he has less ground to cover when searching. I would like to see a random map option for the offline bots sometime. Would make things slightly easier than just spinning the left stick and seeing what map I get in game.