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  1. Hello! I saw in a reddit forum, that devs can look up the number of kills/matches we've completed, if we provide our PSN by messaging through the game website, so here goes: My PSN is NotZach02 and my brothers is maxcap31. Kill #'s and Jason/Counselor Match #'s would be greatly appreciated for the both of us. Been grinding for weeks, man. I'm not sure if bot kills are counting towards the 666/1313 kills trophies either. Every day I tell myself "I'm close! I can feel it!" then nothing. Thx in advance!
  2. My favorite part of this game are the kills. I love when they add new brutal ways to slay your teenage foe. However, when you've done each kill hundreds of times they may get a little stale. I'm just hoping to hear some ideas for some sick kills that may or may not make it into the game. I have a couple Ideas. One of them would be a context kill on Pamela's altar. Think about it some loser is trying to kill you by getting the sweater and you manage to sweep in and grab them . Now what? You look at Pamela and press A (or the action button) and the fun begins. You grab the machete used to kill Pamela and are about to ram it into the counselors chest when Jason hears mother call out his name. He looks confused at her. She tells him to bring the counselors to her. Jason then throws the counselors on there knees in front of mother. Forcing them face to face with the severed head. Pamela says in her mocking voice (witch only Jason can really hear i guess sense its in his head) did you really think you could hurt me or my beloved son. Then she yells Jason! Jason looks at her. Kill them, she yells. Then Jason goes nuts. He just swings and stabs maybe ending with a decapitation all the while Pamela laughs and the counselor screams. And don't forget about the music. Some of the music on some kills is so great. I know it would be a incredibly long kill but if you can afford the time it would be so worth it to totally RKO some counselor. Also the Part 6 over the shoulder spear throw, and maybe like a javelin throw. idk What are yall's ideas Also, I really want the axe kill from part 7 (russell kill). Could be a great part 3 kill pack kill.
  3. hello, My name is ConnectTheKings and I run a discord with quite a few Friday players and fans. I host a "hardcore mode" lobby every weekend from 7:00PM to 10:00PM EST. We are a PC platform based community. We take hardcore seriously and try and immerse ourselves as best as possible. If you are interested in playing, just go ahead and click the discord link below! https://discord.gg/T2jnNqM Here are the basic rules and regulations: (for more information see our special tab in the discord) Rules: Gamma is 1.75 or as close as you can get to it. Music is to be TURNED COMPLETELY OFF! If you want you can cover the minimap for extra immersion. Tommy and jenny are the only people who can guard for repairs. only one pocket knife per counselor MAX. You may use any perks on any counselor. If you fail to follow the rules and regulations you will be subject to a review and subsequent vote to ban/kick. COUNSELOR REPAIRS: Phone Box: Lachappa & Deborah Power: La Chappa & Deborah Kenny & Adam Cars battery: Tommy & Adam & Fox & Mitchell Cars Gas: Anyone JASON HUNT MECHANICS: hero girls: Jenny, AJ, Victoria. (one person per game) The person playing as the hero girl and tommy must first get together and then convince EVERY COUNSELOR alive to fight jason with them. If a single counselor decides it's too dangerous, the hunt is a no go, period. Jason's mask MUST be in the hero girls hands to start the hunt. JUKES & COUNSELOR GAMEPLAY: Counselors may only communicate using in game walkies and in game audio. Counselors may only call in tommy jarvis if they have encountered jason. Sprint and jukes: you may sprint for up to one quarter of your stamina bar. If you are Buggzy or Vanessa you may sprint for up to half of your stamina bar. But afterwards you must FULLY RECOVER before sprinting again. No epic juking (no daisy chain stuns or "VCR" Jukes) {Proper Juking guideline can be found in the discord } once you decide to enter OR leave a cabin it is a permanent choice. (no window looping) Furniture loops are allowed a max of two times. Act as Humanly as possible, obviously this is not RP so don't overdue the shit. JASON GAMEPLAY: Gameplay should be way more relaxed, be creative with kills. USE STALK OFTEN. jump scare as much as possible. set your own match clock so you can keep track of the time. gamma can be as high as you need. Traps may only be placed on phone box and on power boxes. cars are to remain untouched. you may trap the driver side door if the car battery is repaired but the counselors have failed to leave yet. See you in the discord, and I can't wait to meet the real hardcore fans out there!
  4. I haven't seen anyone talk about this, but how about bringing the single player challenges kills into the main game, A lot of them actually work for the main game, like the power box kills.. the gas kills, the water kills where the dead body actually floats in the water.. and etc
  5. I really hope with the weapon swap we get additional weapons along the way and are not limited to what is already available. How cool would it be to play homage to part 7 by shredding down doors, windows, and counselor faces with a Weed whacker! Or smashing a guitar into the head of a Chad like in part 8. Other ideas like a syringe, chainsaw, and flaming machete (Freddy vs Jason homage) have came across my mind as well. There may have been another thread about this already that I couldn't find, so if that's the case I apologize. What do you guys think? Think about your favorite kills and let's hear some of your weapon/kill ideas!
  6. Currently, this game has only one known upcoming counselor clothing pack DLC releasing with the new engine update, and that is the Pajama & Lingerie Clothing Pack (based on the leaks). But I want to propose a new idea the dev's could consider related to clothing DLC. As we all know, the Friday The 13th series features A LOT of characters, a small group of them are considered to be iconic such as Melissa (an upcoming counselor-- Presumably edit: NOW CONFIRMED), Trish Jarvis, Jimmy, Crazy Ralph (who unfortunately will not be making it in the game as a playable character--which was confirmed by Gun Media), and more. Then there's the slightly less iconic characters that ARE known, but aren't exactly popular. We all know for a fact that Gun Media cannot add every single character from the movies into the game, that's why I'm proposing an idea to allow characters to wear outfits of either the popular or "known" characters from the movies. NEW COUNSELOR OUTFITS/MODELS: Deborah Kim [The Bookish Girl] as Eva Watanabe (Part VIII - Jason Takes Manhattan) Vanessa Jones [The Athletic Girl] as Julius Gaw (Part VIII - Jason Takes Manhattan) Mitch Floyd [The Stoner] as Wayne Webber (Part VIII - Jason Takes Manhattan) Chad Kensington [The Preppy Guy] as Robert Campbell (Part IX - Jason Goes To Hell) Jenny Myers [The Girl Next Door] as Alice Hardy (Part I) Note: Alice Hardy most likely won't be making it into the game as an individual counselor because Jenny Myers has the Final Girl Trope. *Could make use of the colors to make a reference to Laurie Strode from Halloween as a little easter egg. Tiffany Cox [The Flirty Girl] as The Moore Twins (Part IV - The Final Chapter) Note: Originally I was going to give Tiffany Terry's outfit from Part II, but we have too many carnal outfits for Tiffany, we need to change things up. Brandon "Buggzy" Wilson [The Jock] as Ben MacNeal (Part VII - The New Blood) Adam Palomino [The Edgy Guy] as Eddie McCarlo (Part VII - The New Blood) Kenny Reidell [The Head Counselor] as Barry Jackson (Part I) Melissa Paur [The Mean Girl/The Catty Girl] as Robin Brown (Part V - A New Beginning) Note: Melissa is presumably coming to the game based on the leaks provided by the community, we also don't know her official trope yet because she hasn't been officially announced by the devs. I based her outfit on Robin Brown because during this scene, Robin had that preppy look almost similar to Chad. So I had to give Melissa this look. Edit: NOW CONFIRMED A.J. Mason [The Rocker Chick] as J.J. (Part VIII - Jason Takes Manhattan) -I would like to request that you guys could help give me outfit ideas for: Eric J.R. Lachappa [The Nerd] Shelly [The Prankster] And Fox [The Biker] Also, after further reviewing, I've noticed that a lot of these outfits favor Jason Takes Manhattan for the outfits. I apologize but, JTM is a pretty good movie regarding the clothing. Part 6 is the worst w/ iconic character outfits, which is the only movie I haven't touched (other than Jason X and the remake.) Tell me what you guys think about this DLC below! Would you like this to be implemented into the game? -Update 3/25/18- @bewareofbears gave me an interesting idea, which is to NOT give the counselors the clothing these characters wear, but rather give them models that look EXACTLY like these characters, which will: 1) Please the fans EVEN MORE 2) And solve problems with Counselor Clones I like this idea a lot better than my idea with just giving the counselors the outfits of these characters. Some of these models would then need new Voice Actors, because seeing a Julius running around near Jason and screaming "Help! Oh God!" in Vanessa's voice would be pretty awkward. Fox [The Biker] as Ali (Part III) Shelly [The Prankster] as Shelly (Wet Suit Attire - Part III) Note: We couldn't find anything great for Shelly, so we decided to give him his Wet Suit from Part III (the outfit he died in.) Unfortunately, this outfit will not give Shelly a model change, unless you guys can come up with something that will change that. @JasonLives86 is credited for suggesting this. -Update 3/28/18- I was trying to find a way to revive this thread somehow, because it actually took a while for me to come up with these ideas and I don't want these ideas to end up halfway lodged into the void of other threads, Until now. I came up with a few new ideas: NEW COUNSELOR WEAPONS: Large Kitchen Knife/Hunter Knife Variant (Part VIII - Jason Takes Manhattan) Stats: STN - [1/4 - 2/4] (Special) DMG - 2/4 DUR - 3/4 Regular Attack (Mouse 1/R2/RT): Regular swing of knife; short lunge range. Combat Stance Attack (Combat Lock Button + Mouse 1/R2/RT): Counselor sprints at Jason with knife in stabbing motion at Jason's forehead; Infinite lunge range (Consumes stamina) Stun chance increases by one. Successful stun has a 1/8 chance of causing Jason to fall to the ground while stunned. -Lunge is similar to how Pamela Voorhees does it in the gif above (Of course without the murderous intent.) Spawn Location(s): - Kitchen Areas - Tents Note: Large Kitchen Knife or a Hunter Knife model can be used for this weapon. Broken Boat Oar (Part I) Stats: STN - 3/4 DMG - 1/4 DUR - 1/4 Regular Attack (Mouse 1/R2/RT): Regular swing of paddle; bat lunge range. Combat Stance Attack (Combat Lock Button + Mouse 1/R2/RT): Regular combat stance bat animation attack. Spawn Location(s): -Docks/Areas near water Laser-Sight Pistol (Part VI - Jason Lives) Stats: STN - INFINITE DMG - [0/4 - 1/4] (Depends if it's a head shot) DUR - One Time Use - Flare Gun and Shotgun Hybrid weapon. Laser appears on target when aimed. Hybrid Hitscan and Projectile weapon (Shot will be a REALLY fast projectile, almost acting like a Hitscan weapon.) Note: Players who get head shotted in Private Lobbies by the pistol will instantly die. Body shots will damage them to halfway of limping. (a hit from Jason would limp them) Spawn Locations(s): - Archery Range (Crystal Lake) - Main House(s) Giant Shovel (Part III & Part VI: Jason Lives) STN - 3/4 DMG - 1/4 DUR - 3/4 Regular Attack (Mouse 1/R2/RT): Side swing animation Combat Stance Attack (Combat Lock Button + Mouse 1/R2/RT): Overhead strike (bat combat stance animation) - Holding Animation: Counselor will wield shovel with both hands (Similar to how Part VI Jason does with his spear.) Spawn Location(s): - Barns (Higgins Haven and Pinehurst) - Outdoor Table areas - Graveyards Pitchfork (Part II) STN - 1/4 DMG - 2/4 DUR - 3/4 Regular Attack (Mouse 1/R2/RT): NEW unique Pitch Fork swinging animation; recovery after missed swing is .5 seconds slower. Combat Stance Attack (Combat Lock Button + Mouse 1/R2/RT): Frontal thrust of Pitch Fork (like how Part 6 and Savini Jason does in Combat Stance) @SmugDoka is credited. NEW VEHICLES: Mrs. Voorhees' Jeep (Part I) Seats Available: 2 Ginny's Car (Part II) Seats Available: 2 Note: There's a model of a car in the files very similar to Ginny's car (most likely for single player.) I pray to god this is not the final product. Higgens Haven Van (Part III) Seats Available: 6 Note: Because this is a 6 seater, there would obviously have to be nerfs to this bad boy. Nerfs/Cons: -Car starts off with two missing tires, must find two tires and install them on the van using QTE. -Car is slightly slower than a regular car. -Huge size makes it easier for Jason to stop the car. -Starting up the car will take 3 seconds longer. Overall, this would make counselors have to make a big team effort to escape using this method. NEW JASON WEAPONS: Surgical Saw (Part IV - The Final Chapter) Pole Arm-Spear/Nagatana (Part VII - A New Blood) NEW COUNSELOR ITEMS: New Hybrid Item - Hatchet [smaller version of the axe] (Part III) Description: The Hatchet is a hybrid object that has a multi-purpose use, including: - Damaging Jason - Killing Jason (Must be Tommy Jarvis and press the prompted button upon knocking him to his knees) - Destroying barricaded windows NEW - Destroying Locked Doors NEW Stats: STN - No Stun DMG - 3/4 DUR - 3/4 [Special] Spawn Location(s): - Jason's Shack (Will replace the Axe in the Shack.) - Tree Stumps Note: Only two hatchets per map. NEW FEATURE - Destroying Barricaded Windows: The hatchet will come with the ability to destroy barricaded windows. This feature is for players who unfortunately need an emergency escape for dire situations such as Jason placing a trap on all the windows and even the entrance. There are two ways to break down barricaded windows, and they both have different effects: Method 1) Skill Checks: The player can choose to break down a window by using skill checks. The skill checks are based off the score of your character's strength (Strength Skill Checks.) Using this method will generate small sound pings while your character is swinging, your character will swing for every time you successfully trigger a skill check, failing a skill check will cause a moderate sound ping to occur. Method 2) Swinging: The player can choose to break down a window by regularly swinging at the window. Swinging will cause loud pings to occur (like the pings from a radio.) Damage caused to the barricaded window is based off the character's strength. Note: Both Methods will actually drain the durability of your weapon, but will not break it. NEW FEATURE - Destroying Locked Doors: We all have those crappy moments when someone decides to lock the door and leave the room when there's a gas can or a battery (or a fuse at the worst.) SO! The hatchet will actually break down locked doors! With some catches though... 1) Breaking down a door will cause the hatchet to deplete to the lowest durability possible 2) You can ONLY break it down with Strength Skill Checks 3) Breaking down doors takes a lot more effort than Jason can (Ex: Buggzy has a 10 in strength, so he has to do 10 skill checks; Deborah has a 1 in strength, so she has to do 25 skill checks.) 4) Breaking down doors will cause moderate sound pings, finally breaking it will cause a Loud sound ping. @Cokeyskunk is credited for enlightening some ideas into my head about the hatchet without even stating them. I might actually consider giving these features to the regular axe as well... Hammer And Nails (Part IV - The Final Chapter) Description: The Hammer And Nails will provide additional defense against Jason breaking down doors. -Grants 2 additional hit points to doors, Rage mode negates the effects of the defenses. Use: Utilizes a QTE to place nails on door. Size and Speed of skill checks are based off of Composure. Jason will not be alerted if the counselor misses a skill check. A mistake will cause the skill check to go reverse by one. Spawn Location(s): - Workshop (Crystal Lake) - Tables in Cabins Misc. Jason: New Ability - "Nimrod's Hurl" (Part IV - The Final Chapter) Description: Jason has the ability to grab a counselors weapon and throw it at great force to damage a counselor. Depending on the Damage stat of the weapon, this could cause counselors to become badly wounded from the weapon throw. This could be used as an alternative to one of four of Jason's abilities that are unlocked as the match continues. The damage caused by the thrown weapons would be reduced by 40% for balancing purposes. In addition, if a counselor were to be hit in the head by a thrown High Stun weapon, they would then receive a Vertigo effect where their controls are inverted for a couple of seconds. There would also be a slight hint of aim assist when Jason throws the weapon. Cooldowns: Normal - 25 seconds Negative (-) - 40 seconds Positive (+) - 15 seconds New Ability - "Iron Cranium" (Part VI - Jason Lives) Description: Jason will have the ability to resist a lot of stun and minimum damage. This could be use as an alternative to one of the four of Jason's abilities that are unlocked as the match continues. When the ability is used, Jason will be 30% slower and receive 60% stun resistance while additionally receiving 20% damage resistance. This could be a great ability for players who struggle against medium-large groups of counselors, along with chain-stunning. Cooldowns: Normal - 30 seconds Negative (-) - 40 seconds Positive (+) - 20 seconds New Environmental Kill - Fire Poker Stab (Part III) Description: This kill is an alternative to the Fireplace (inside building) kill. In order to activate it, you must activate the prompted button and HOLD the button. New Environmental Kill - Ice Pick/Awl Stab (Part II) Description: The Ice Pick/Awl is an environmental item that can spawn like the Knife, Screwdriver, and Boombox. The item can spawn in cabins. @SmugDoka is credited. New Kill - Guillotine Filament (Part II) Description: Jason grabs a Garrote Wire and strangles a counselor. -Unlocks at Level 130- @SmugDoka is credited. New Environmental Kill - Shattered Glass Puncture (Part VIII - Jason Takes Manhattan) Description: Jason breaks a glass surface and proceeds to stab the counselor with the shards. This environmental kill can be located on areas with mirrors (The bathrooms in Crystal Lake) or as an alternative with the window kill (hold the prompted button to activate the kill.) @SmugDoka is credited. New Environmental Kill - Jarvis House Window Toss (Part IV - The Final Chapter) Description: Jason tosses a counselor outside the hexagon window structure, killing them upon impacting the ground. Counselors can also use the window to jump out using their own will. Both window exits use the animation in the gif (The counselor will get up after they hit the ground if they jump out.) @SmugDoka is credit. Misc. Counselors: New Cassette Tapes - The Shepard Tapes (Part VII - The New Blood) Description: The Shepard Tapes is another collectible for counselors to explore the life of Tina during her early adolescent ages to her late teens. The tapes include commentary from Doctor Crews, along with tapes of dilemma such as the wreaking of havoc. These tapes can be found hanging on any trees during the matches (they don't spawn every match just like the other tapes.) There is a total of 15 tapes to be collected in the Shephards' Tapes. New Radio Song: Part III Opening Theme (Part III) Note: Would work well w/ Lazaurus Disco Room Model Update - Fox (A Skin Tone-Up) Comment: In the game, Fox's skin tone isn't accurate to how Gloria Charles' skin tone was in the movies. Fox and Shelly's in-game skin tones are very similar with the difference of Fox having a more tan hue to her skin. The only reason why I can understand that she's lighter in the game is because her face is the most lightest part in the films, however, looking at the skin apart from the face shows a difference in skin tone. Hopefully the devs consider slightly toning her skin to accurately represent Gloria Charles' in the movie. Some people may even find this disrespectful considering the fact that she recently died. The skin tone should be moderately lighter than the skin of Vanessa or Brandon/Buggzy. Edit: NOW I think I see why her skin tone is like that. I apologize though, but do you guys think I needs a slight tone-up? New Skill Check - Strength (Part V - A New Beginning) The Strength Skill Check is used for the current following: - Breaking down doors - Breaking down window barricades Additional Info: Strength Skill Checks will NOT take the form of the wheel-type prompts, but rather on-screen button quick time events like this: The prompts gradually get faster for each successful skill check triggered. New Combat Stance Ability - Duck! (Part I) The counselor can toggle combat stance and can press (O/B/Ctrl) to quickly dodge a horizontal slash from Jason by ducking at no stamina cost. Feel free to give suggestions and comments guys!
  7. I have been thinking of this for quite sometime. I am happy to see the new weapon swap system coming into play, how ever I have had a idea of how to utilize all kills in a different way. I find myself running through the map and I come across weapons that i recognize from the films and it gives me a idea. We have all those weaponless kills and I think wow, why not start Jason off with no weapon and utilize those none weapon kills and environmental kills while on the other hand putting his favorite weapons through out the map`and adding a more special feel to those weapon kills it would be a sort of earned feature for weapon kills. Adding a durability to the weapons and allowing Jason to choose his weapon in the middle of battle, So if he sees a machete he can grab it , but he can switch out for the pitchfork in the barn or pick up that spear from the graveyard etc.. It wouldn't add any extra work really, just simply taking the weapons away from Jason or let him keep the weapon but add durability to it, and allow it to be swapped out in the environment to add all those extra kills making it a more special part of the Game, because it solves the non weapon durability on Jason's weapon and gives Jason a whole new reason to look around the map. Just thought this sounded really cool.
  8. Hello whoever will be reading this, first of all: I'm not native english, meaning there might be spelling mistakes or bad form of sentences but I'll try my best. To start off: I want to list some bugs and weird things I encounter quite often. I will name them and then go more into detail. 1. Blackscreen at the start of Private matches I often encounter a blackscreen at the start of the match (only in private ones). The Host is then forced to restart the game fully because pressing the escape key will not work. The Non-Host (no idea what to call it) can leave using the escape key since the menu pops up normally. My idea: Some Maps are incompatible with some Jasons or something else. I've tested and it seems that Jason Part 8 always works on Higgins Haven and Jason Part 2 works on Jarvis's House. 2. Jason Kill through open window Now when Jason grabs a counselor and he is close to a house with windows he can throw the counselor through the window, breaking the window and killing the counselor. Sometimes though, he can throw a counselor through an open window, still killing the counselor, which doesnt make sense. An Idea to fix it: Add a tag to check if the window is open, so when Jason is close he will not see the small circle or something like that. 3. Jason or Counselor swinging through doors or walls The title says everything, basically you stand really close to a door, whether as Jason or a Counselor and you can just swing through hitting other players if they are close or in the action/animation of locking the door. The pros for the Counselor: They can stun Jason with a bat if he is breaking open the door. Pros for Jason: He can hit them in general or stop them from locking the door. My idea to fix this would probably be, adding some trigger or hitbox or whatever to prevent damage. 4. Jason getting stuck when grab Now for this one, I don't have much information, I didn't encounter this bug often. Let me explain what happens first: You are Jason, you grab a counselor and then once the counselor is raised so Jason can move, the movement keys dont work, meaning you won't be able to move and you'll have to wait until the counselor escapes. Because I didn't encounter this alot of times I can't really tell where/when it happens, but I'm sure it has something to do with the collision. Hope this helps. Now let's go over to the suggestions I have. 1. Environmental Kill: Impaled by Pitchfork Basically, in the barn on any map I sometimes see Pitchforks lying on the ground and I am disappointed there isn't a kill involving it. My idea: Jason has the Counselor, preferably in the barn, he throws the counselor on the ground, takes the pitchfork and impales either their head or belly. 2. Jason Part 10 and Jason Part 11 Now don't get confused by Part 10, I mean Jason before he gets his "upgrade" to Jason X. And then also Jason Part 11 from Freddy vs. Jason. 3. Environmental Kill: Harpoongun Basically there is a harpoon gun lying down somewhere, either in the barn or somewhere close to the water on like a stranded boat or something, and when Jason is close with a Counselor he grabbed, he just I guess kicks them further away (like the throwing axe kill of Part 8), grabs the harpoongun and shoots them in the face. 4. Bots in Private matches How I came up with this: If you have only one friend to play with and it feels kind of "Boring". Now this one, practically shouldn't be a problem at all, you got AI/Bots, you got a private match where you can invite friends. Now my idea would be adding a "Match Settings" tab/button for the Host where you can set whether the Bots should be activated. Then how many Bots (filling up the empty spaces or a custom amount) and what difficulty. This would be it so far, I might add a few things if I forget them or edit things that have been fixed by the next update. Yours faithfully, Coony
  9. Everyone, Is there a list of all environmental kills, That can be performed, I did not see anything, I am not sure if I am missing a look in certain post or not. Thank you.
  10. I don’t know about you guys but I love these kills, I just think that the gore is bad. There’s gonna be a list of what kills need to be updated. Head squeeze: the skull should be crushed with one of the eyes popping. Not just a bloody face. Head crush: the skull should be crushed. Not just a bloody face. Head stomp: the skull should be crushed against Jason’s boot. Not just a bloody face. Two handed choke: when Jason stomps on the counselors head, the head should be crushed. Not just a bloody face. Rugby player: after every head butt, the counselors face should be more and more caved in. Not just a bloody face. Headbutt ( pickaxe ): when Jason swings his pickaxe into the counselors face, there should be a hole in the counselors face. Not just a bloody face. Crotch chop ( axe ): it doesn’t even look like Jason is swinging his axe into the counselors crotch, splitting it open, it looks like Jason is hitting them in the lower stomach ( maybe it’s the camera angle? ). Stunner ( axe ): after Jason hits the counselor in the head with the end of his axe and swings his axe into the counselors face, the counselors face should be split opened. Not just a bloody face. Up and under ( pig splitter ): the crotch and the face should be split open. Not just a bloody crotch and face. The Jarvis ( pig splitter ): the side of the face should have a huge slash mark. Not a bloody face. Throat slit ( pig splitter ): the throat should actually be slit and opened just a little bit. Not just a bloody neck. Slammed and split ( pig splitter ): I already think that Jason should have cut the counselor completely in half but I guess not. At least have the parts he does cut through be split in half. Not just a bloody body. Your so vein ( garden shears ): the wrists should be cut open. Not just bloody arms. Knock down ( spear ): after Jason stabs the counselor in the face with his spear, there should be a hole in their face. Not just a bloody face. Eviscerate and the fish gutter ( machete ): after Jason cuts the counselor open, their guts should spill out. ( maybe it’s not realistic? ). Candy dispenser ( machete ): the counselors throat should be opened by a lot. Not just a bloody throat. Dismember ( machete ): when Jason swings his machete into the counselors face, the counselors face should be split open. Not just a bloody face. Fireaxe throw ( fireaxe ): when Jason yanks his fireaxe out of the counselors head, there should be a gash where the fireaxe was. Not just a bloody face. How to peel a coconut ( double sided axe): when Jason forces the counselors face into his weapon, their face should have a open cut wound. Not just a bloody face. Pitchfork stab ( pitchfork/trident ): when Jason pulls his pitchfork out of the counselors head, there should be a hole in their head. Not just a bloody face. Wall head crush ( environmental ): the counselors face should be completely crush against the wall. Not just a bloody face. Door slam ( environmental ): after the last door slam, the counselors head should be slightly crushed. Not just a bloody face. Throat slit ( environmental ): the counselors throat should be opened a little bit. Not just a bloody neck. Im not saying I hate these kills, some of these kill are my favorite. I’m just saying that those kills need to be updated and look more brutal. I know it would take time but I think it look a lot better like this.
  11. I finally got around to making this list of kills and their labels as they appear in the player list at the end of the round. Whenever I play Jason, I've always wanted to ensure everyone gets a unique death scene. This, unfortunately, doesn't always mean that the player list at the end of the round also consists of 8 different kills. There are several labels, which are shared by multiple kills. I find the problem too common and very annoying, so I made a checklist list of all the overlapping kills for everyone else with the same problem. The list is at the end of this post. I've also included a full list of kills and their respective labels for anyone who's interested in them. Every kill and their label have been verified in-game before they were added to the list. (I don't have Savini, so his kills aren't included. If you wish to help, feel free to post the names of the kills exactly as they appear on his character screen, as well as the labels from the in-game player list.) List of all kills: (Labels in italic, every non-unique label bolded) Slashing, traps and knives Murdered Grab Kills Non-Weapon Back Breaker Shattered Bear Hug Hugged to Death Body Slam Crunched Head Rip Snapped Choke Asphyxiated Eye Gouge Gouged Head Crush Crushed Head Punch Decapitated Head Squeeze Squeezed Head Stomp Stomped Heart Punch Brutalized Jaw Rip Jaw Ripped Knee Snap Snapped Neck Twist Cracked Two Handed Choke Asphyxiated Free Kick Kicked Disarm Unarmed Rugby Player Bashed Part 2 Canopener Decapitated Throat Hack Hacked Headbutt Hacked Curb Stomp Stomped Top Popper Decapitated Leg Sweep Crippled Part 3 Crotch Chop Neutered Head Chop Chopped Stunner Chopped Part 4 Chop Suey Split The Jarvis Hacked Up and Under Chopped Throat Slit Throat Slit Knee Capper Taken Down Slammed and Split Split Part 5 Hedge Trimmer Trimmed Last Breath Skewered You're so Vein Slit Part 6 Knock Down Speared Spear Impale Impaled Shishkebab Shishkebabed Part 7 Eviscerate Eviscerated Dismember Dismembered Matchete Stab Stabbed The Fish Gutter Gutted Candy Dispenser Opened The Pamela Decapitated Part 8 Doubletap Hacked Chin Strike Jaw Ripped Fireaxe Throw Backstabbed Part 9 How to Peel A Coconut Split Open Chest Stab Head Chop Chopped Decapitate Decapitated Context Kills Bench Folded Birdbath Bird Brained Campfire Cooked Door Smashed Drowned Drowned Graveyard Fence Impaled Fireplace Cooked Hang: Clothes Rack Hung Hang: Tree Branch Hung Head Slam* Slammed Hiding Spot: Bed Seek and Destroyed Hiding Spot: Closet Seek and Destroyed Hiding Spot: Tent Sleeping Bagged Knife: Stabbed Ventilated Knife: Throat Slit Cut Open Radio Death By Stereo Screwdriver Screwed Stove Boiled Toilet Swirled Tree Stump Crunched Tree Disarm Pruned Wall: Back Breaker Cracked Wall: Head Punch Brutalized Wall: Head Squeeze Smashed Wall: Head Slam** Smashed Well Pump Pumped Window Tossed *(Furniture, rocks, gravestones and other edges) **(Jason slams the counselor's head in the wall 3 times) Checklist for labels that can recur in the same match: (white for non-weapon grab kills, blue for Jason specific kills and green for context kills) Asphyxiated Choke, Two Handed Choke Brutalized Heart Punch, Wall: Head Punch Chopped Head Chop, Stunner ( Part 3 ) Cooked Campfire, Fireplace Cracked Neck Twist, Wall: Back Breaker Crunched Body Slam, Tree Stump Decapitated Canopener, Decapitate, Head Punch, The Pamela, Top Popper ( Parts 2, 7, 9 ) Hacked Headbutt, Throat Hack ( Part 2 ) Hung Clothes Rack, Tree Branch Impaled Graveyard Fence, Spear Impale ( Part 6 ) Jaw Ripped Chin Strike, Jaw Rip ( Part 8 ) Seek and Destroyed Bed, Closet Smashed Door, Wall: Head Squeeze, Wall: Head Slam Snapped Head Rip, Knee Snap Split Chop Suey, Slammed and Split ( Part 4 ) Stomped Head Stomp, Curb Stomp ( Part 2 ) And finally, this topic isn't about PhD for Murder. The achievement can be discussed here: http://forum.f13game.com/topic/10137-kill-list-updated/
  12. So I have a question, that I'm pretty sure I know the answer to, I just want to make sure. Anyways, it's in regards to the 1000 matches as Jason and the counselor. I time to time, play on my girlfriends PS4, so I was just wondering, does the match counter just keep going from where I left off? Like if I played 100 matches on my PS4, then I went and played on hers, would that be match 101? I assume it's a yes, since levels and such are saved to the server, but I just wanted to make sure, so I don't have to worry about the Playstation I'm playing on haha! Thanks, any response is appreciated!
  13. So I just recently came back to the game and noticed there are 2 new kills that require very high levels to purchase. My question is, are they needed for PHD??
  14. It used to be fun to play Jason but now it's no fun so many people play counselors so much that it's to the point you can't get many if any kills unless there are a majority of newbies playing. Here are some of the major issues with being Jason and if it don't get fixed soon i feel interest in even playing Jason by the majority will dwindle and without Jason there is no game to be played. So please fix and consider the following below and please all if you agree rate this posting and leave a comment if enough people speak up maybe we will be herd. 1.) It's so unfair that counselors can see gas, battery and keys on the map i think this should at the very least be reduced to the small map not the large map. 2.) Counselors can block and strike when playing Jason now you can block but not strike if you try it takes forever to do so Jason should be able to block and strike at the same rate a counselor can to make this fair. 3.) Counselors have been invisible a lot here lately i think this is a bug that seriously needs fixed can't kill what we can't see. 4.) Jason 4 used to be able to knock down a bolted up door with just two strikes i feel this should be re enabled again. 5.) You all really need to add at the very least a 3rd step to calling the cops the fuse is still very close to the phone if not in the same house further it's to easy to fix the box make a call and boom game is pretty much over b4 it begins so many Jason players quit once they hear the cops as they just started the game i also feel the cop perk to shorten time should be taken away and the police response time should be increased to 8 minutes. 6.) Jason's grab range needs increased it's way to easy for the counselors to get away just a wiggle when they hear the shift and boom gotta wait for recharge by then counselor is in a house. 7.) Jason part 7 as iv stated many times is way to under powered i want to play him more but he only has 3 traps and is very slow he needs more traps at the very least 5. 8.) The game provides way to many knives not only did each game have four pocket knives before the Tommy upgrade but now there are five including him. 9.) Jason's kills don't always show up proper when you grab someone sometimes usually most the time you have to use a crappy kill due to it being the only one that lights up red or risk losing your catch. 10.) All Jason's need to be a little faster even the Jason's who run are slower then all counselors light jog not even their run their light jog making it very frustrating when playing Jason and your slow as a snail. 11.) Counselors can hit Jason through the door and windows while he's trying to break or knock them down a bat or wrench or machete should not be able to go threw a door while it's still up or a window that's not broken. 12.) It's way to easy for counselors to stun Jason even Jason himself with powerful weapons such as part 3 and 4 Jason have to hit a counselor even those without the thick skin perk more then once to cripple them yet counselors only have to hit Jason once and he get's stunned forever. I feel counselors should have to hit Jason at minimum twice esp when Jason has a counselor grabbed before he gets stunned. 13.) Counselors get perks but Jason don't please provide Jason with perks such as sight sense last longer, stun time shorter, faster pace, stronger weapon, stronger grab, more knives at start, more traps at start, ability to see Jarvis house so Jason can kill power to it early, map shift loads faster, traps turn blue on map when set off this way if multiple traps are set at dif locations players won't go to the wrong place by mistake, throwing knives stun counselors, bigger target graphic when throwing a knife making it easier to hit target, throwing knives that will follow and hit a counselor like a tracking missiles etc..... One possible solution I have thought of to keep all happy is offering all there changes and provide say online game difficulty options such as "play against fearless Jason" This mode would be a match for advanced players in this online mode all changes mentioned above are implemented and for those who want an easy game as a counselor they play an online game as it is now calling it easy online mode this way counselors who want more of a challenge can have it as well as those who want a better, faster, and stronger Jason can enjoy also. Or just say hard online mode and easy online mode. Lastly I preferred playing the game much more before the developers wrecked Jason all to hell and gave all the counselor players all they wanted and then some on a silver plate it's to easy to escape Jason in most games even by the experience Thanks this is all i can think of right now if anyone wants to add to this or give their opinion please do so but please if your not one who even plays Jason and haven't or don't plan on it then don't complain about this posting for you have no idea. Sincerely, Chris
  15. Heres one of the best gameplays we have had in friday the 13th game on ps4. Here, I give away Pamela tape, plus call the police plus get a Jason Kill. Hope you Enjoy.
  16. we recently got the Jarvis in the part 4 patch and now with the new part 7 pack a new kill called the pamela will we get more of these iconic kills and which do you think which weapons could work with these kills
  17. I have thought of a 2 weapon kill ideas for each Jason which I think would be great additions! pickaxe: Jason throws the counselor on the ground and they turn to their stomach trying to crawl away, Jason then stabs them in their lower back dragging them to him, he then hits them in back of their head killing them. Kill 2: Jason stabs the counselor in the left side of stomach and pulling the pickaxe to the right 3 times ( because it gets stuck.). axe: Jason uses the back side of his axe to hit the counselors jaw clean off. Kill 2: Jason turns the counselor around putting the axe handle around their neck, Jason grabs both sides of the axe and snaps their neck. machete: MKX Jason X-ray, if you haven't seen Jason's MKX X-ray go see it! I would like that to be a kill minus the X-ray part. Kill 2: Jason slits the counselors throat and watches them die. Simple but brutal in my opinion. spear: Jason brings the counselor to his knees and stabs them in their head all the way through their body. Kill 2: Jason stabs the counselor in the stomach bringing them to their hands and knees and then he stabs them in their back. Like placing a flag. pitchfork/trident: Jason throws the counselor on the ground and stabs them multiple times in the back. Kill 2: Jason stabs the counselor in the stomach, then he stabs them in their face and rips their head off. fireaxe: Jason throws the counselor on their back and slashes at their face jaw to head. ( reference to part 7.). Kill 2: Jason grabs the top of the counselors head and decapatates them. double sided axe: Jason turns the counselor around and hits them in the back, ( the axe stays in their back.) he turns them back around, picks them up and throws them on their back ( reference to the reboot.). Kill 2: Jason swings his axe to the top of the counselors head splitting it open. i have no kill ideas for part 4. what do you guys think? You think some of these should be in the game or not?
  18. I have thought of more weapon kill ideas for each weapon. My first weapon kill ideas will be at the end. Pickaxe: Jason swings his pickaxe into the counselors eye leaving a hole in their left eye. Kill 2: Jason throws the counselor down on their back, he then swings his weapon into their crotch and pulls it down hard! He then finishes them by swinging the weapon into their skull. ( reference to Outlast 2 ) Axe: Jason swings his axe into the counselors stomach, the counselor falls to their knees and Jason turns his axe to the non-bladed side, he swings the back side of the axe to the top of their head. Their head is gone. Spear: Jason stabs the tip of the spear into the counselors throat. Machete: Jason grabs the counselor by the throat and swings his machete into their side cutting them in half. Pitchfork/Trident: Jason stabs his pitchfork into the bottom of their head, lifting them up. Fireaxe: Jason flips the fireaxe to the other side, he stabs the counselor in the bottom of their spine. The counselor falls onto their hands and knees with the back of the fireaxe still in them. Jason holds the bottom of the counselors face with one hand, the other on the handle of the fireaxe. Jason pulls the fireaxe up their spine until it reaches their neck. Double sided axe: Jason swings his axe into the counselors stomach, he then backs up and swings the axe into the ground. The counselor falls face first into the axe, splitting their head in two. Pig splitter: Jason swings the pig splitter into the counselors left shoulder, he keeps swinging into the same spot until he cuts through them completely. ( reference to Mortal Kombat X )
  19. 1. Back bender: Jason grabs the counselor and bends their body until the back of their head touches the ground. No blood. Reference to part 6. 2. Crotch stomp: Jason throws the counselor to the ground, grabs both their legs, lifts them up to where their legs are facing Jason's face, Jason then spreads their legs, lifts one of his legs and stomps on their crotch so hard, he manages to rip both their legs off. 3. Face beating: Jason repeatedly punches the counselors face until their face is a bloody pulp. 4. Head rip: there is already a head rip in the game but this is how I think it should have gone. Jason brings the counselor to their knees, Jason then get behind them, grabs them by the bottom of their jaw and rips their head off. Reference to God of war 3. 5. Head twist: Jason brings the counselor to their knees and slowly twists their head until it comes off. Reference to part 6. Those are some grab kills I would like to see.
  20. Hello, I'm a lvl 101 XB1 player who has been playing since June 17th and overtime I've thought (well not really some of these from the films) of some cool context/environmental kills as well as weapon and grab kills that could be added, any true Friday the 13th fan will recognize them. Edit: Added 2 new context kills to the list. Edit (2): Added 4 new context kills. Edit (3): Added 2 new weapon kills. Edit (4): Added 1 new context kill and 1 new grab kill. Edit (5): Added 1 new grab kill and 1 new weapon kill for Part V Jason. Here they are: Environmental/Context Trash Canned - Jason picks up the lid off the trash can, knocking the counselors head off with it before shoving their headless corpse into the trash can. Arrow Neck Stab - Jason grabs the counselor and holds their head in place as he picks up an arrow, shoving it in their neck and twisting it all around causing blood to spurt out uncontrollably. Homage to Kevin Bacon kill from the first film. Arrow Pin - Jason grabs the counselor and holds them up against the wall as he picks up 3 arrows and shoves them through the counselor, pinning them to the wall. Tribute to Bills death from Part I. Icepick to the temple - Jason grabs the icepick off the shelf/counter/whatever, putting the counselor in a chokehold and shoving the icepick into their temple. From Part II. Snare Trap Throat Slit - The counselor stumbles back, their feet being caught in a snare trap. Jason then picks up a machete lying on a tree stump and slits the counselor's throat with it. From Part II. TV Slam - Jason picks up the TV and slams it onto the counselors head. Knife Throw to the face - Jason kicks the counselor forward, grabbing a throwing knife out of the wall and tossing it at the counselors face. From Part VI Rental Cabin Window Throw - From Part IV, Jason throws the counselor out of the top floor window, causing them to slide off the balcony and fall to their death. Fire Poker Impalement - From Part III, Jason grabs the fire poker, shoving it through the counselor's chest as it steams. The counselor lets out a scream before falling down face first, dead. Folded in half on bed - From Freddy Vs. Jason. This kill can be done on any bed in the game. Jason grabs the counselor, slamming them down on the bed, then he grabs both ends of the bed and folds it in half, killing the counselor. Fuse Box/Power Box Electrocution - From Part III, Jason shoves the counselor against the power/fuse box, causing the unlucky victim to get the crap electrocuted out of them. Moose Antler Hanging - Basically the coat hanger kill except they are being hung on the antlers mounted on the wall. From the remake. Tree Trimming Saw Kill - From Part VII, Jason shoves the counselor to the ground, grabbing a nearby tree trimming saw and activating it, using it to cut into the counselor's chest. Garden Claw Frenzy - From Part IV, Jason grabs a Garden Claw and goes in on the counselor with it as the counselor screams “HE'S KILLING ME!” Road Flare to the mouth - From Part V, Jason grabs the counselor by their head, holding it in place as he lights a road flare and shoves it in their mouth, frying it. Leather Strap Head Crush against a tree - From Part V, Jason pushes the counselor up against a tree and then goes behind it and uses the leather strap and then grabs a stick to tighten it to crush their head. Broken Bottle Throat Stab - Jason breaks a bottle then stabs the counselor in the throat with it. From Part VI Spear to the eye - Jason grabs a spear gun and takes aim at the counselor, shooting it at their eye. The counselor twitches around before falling backward, dead. From Part III Mirror Shard Stab - Jason throws the counselor against the mirror, grabbing a large glass shard and then stabbing the counselor with it. From Part VIII. Weapon Kills Note: Part III, Part IV, Part VIII and Part IX weapon kills could go for anyone of them since they all use axes or an ax like a weapon such as the pig splitter. Part III Axe Impalement - Jason stabs the ax into the counselors chest and then pushes them to the ground, flipping them over onto their back and forcing the ax all the way through their chest. From the remake. The Higgins - Jason lifts his axe up and then slams it into the counselors head, watching as they topple over lifelessly. Based on Jason's death from Part III Part IV Jason Face Slash - Jason slams his pig splitter into the counselors face and then rips his weapon out. (based on Jimmy's death from Part IV) Part VI Jason Spear Throw - Jason pushes the counselor forward and then tosses the spear straight into their face. He then walks up to the counselor and pulls it out of their lifeless body. Spear Impale Toss - From Part VI, Jason impales the counselor with his spear and then hurls them away. Part V Jason "Roy" Shears Eye Gouge - From Part V, Roy kicks the counselor to the ground and places his foot on the counselor's chest as he gouges their eyes out with the shears. Part VII Cut in half - Jason stabs the counselor in the stomach region and then brings his machete upwards until it cuts the counselor in half. From Part IX Machete to the waist - Jason cuts the counselor in half at the waist, leaving their body in 2 pieces. From FvJ and Part X Machete Massacre - The counselor attempts to punch Jason but their hand is cut off. The counselor falls to the floor as Jason repeatedly hacks them with the machete. Tribute to Ali's death from Part III. Part VIII Axe to the face - Jason slams his axe into the counselors face and then throws them to the side before going to recover his axe from the corpse. Based on Melissa's death from Part VII Savini Jason Pitchfork through the gut - Jason walks toward the counselor, shoving the pitchfork through their gut as it comes out of their back. The counselor touches the wound in shock before falling over dead. Tribute to Loco's death from Part III. Grab Kills Head Punch (Alternate) - The counselor weakly punches at Jason's chest before giving up after about 6 seconds, Jason then grabs them by their shirt collar and punches their head off. From Part VIII. Folded in half - Jason grabs the counselor by their torso and folds them in half backwards. From Part VI Hand Through Chest - Jason grabs the counselor and turns them around, shoving his hand into their chest and then pushing their body to the floor. From Part VII Heart Rip - Jason puts his hand through the counselor's chest with their heart in his hand. He rips his hand out as the counselor falls to the floor and then drops their heart onto the ground. From Part VI Head Twist and Rip - From Part VI - Jason puts the counselor to the ground, grabbing them by their head and twisting it off, looking at the head before dropping it on the floor. Backwards Head Spin - From Freddy Vs. Jason, Jason grabs the counselors head and twists it backward and then pushes their body over.
  21. I don't know if this bothers anyone else but when ever I kill a Chad it sometimes gives a Kenny scream. Or killing Tiffany it might do a A.J scream. Does this bother anyone?
  22. So I recently saw one of the new pig splitter kills and........really? Jason doesn't even cut them half? It just the eviscerate kill with the weapon swapped. When I saw it in mocap I thought " oh wow this is going to be a kill for the machete, cool!" I thought it was going to be a full cut in half but nope, just another kill, and you charging us for it too. But I'm not here for that. Head squeeze, where is the eye popping out? The headbutt kill for the pickaxe, no hole in their face? Nope just a bloody face! The knock down kill for the spear, no hole in their face just a bloody face again. How to peel a coconut, no cut somewhere in eyes, just a bloody fucking face! Maybe it's a time restraint, or maybe a budget restaint? I don't know what it is but I hope maybe one day you guys will fix it and try again.
  23. What are the best grab kill, weapon kill and environmental kill in the game for you? Answer below.
  24. Can you just give Jason the kill? I have killed at least 3 Counselors who were hiding and none of them counted towards my badge, and it forces me to finish the animation. Please at least count the kills towards badges even if the counselor leaves. It is really frustrating when this happens. A good Idea is a counselor in Jason's sights leaves the game it should count as a kill for Jason. Maybe call it a Heart Attack.
  25. Hello. I'm on PS4 and been trying to get the trophy using all the Jason kills. I haven't found a list at all, and found someone on Steam saying theirs 58 total kills. Wondered if anyone has a list? Cause since people tend to leave if killed in a public match, which makes the kill not even count. I wouldn't even know what kills I've lost. Thanks. Also Credit for Helping Suggesting Kills 1. VixanXV Here's a list of Kills for Jason to Use for Non Weapon and Environmental Kills Notes: * Not confirmed or unsure. ** Same kill, but different. [Level] Map Name Tom Savini's Jason DLC isn't needed for Trophy. Grappling Non Weapon Kills Back Breaker Bear Hug Body Slam Head Rip Choke Eye Gouge Head Crush Head Punch Head Squeeze Head Stomp Heart Punch Jaw Rip Knee Snap Neck Twist Two Handed Choke Known Weapon Kills Jason Part 3 Crotch Chop Head Chop Stunner Jason Part 9 How to Peel a Coconut Chest Stab Head Chop Decapitate Jason Part 8 Doubletap Chin Strike Fireaxe Throw Jason Part 6 Knock Down Spear Impale Shishkebab Jason Part 2 Canopener Throat Hack Headbutt Jason Part 7 Eviscerate Dismember Machete Stab Known Kills for Environments Corner Kill (Desk, Rock, Packanack Porch, Higgins Haven Porch, Tombstone and Pinball Machine)** Toilet Tree Stump Big Tree (Impaling) Small Tree (Pruning) Window Drowning Cabin Wall (Backbreaker) Cabin Wall (Face Slam) Repair Shop (Face Slam) [Crystal Lake]** Coat Hooks Bed (Need to Do With Each Jason with Different Weapon?)* Outhouse Cupboard/Closet Fireplace (Inside Building) Chair Graveyard Fence [Higgins Haven] Door Slam Campfire Water Pump Barn Fence [Higgins Haven] Wall Inside Cabin** Bird Bath Tent (Sleeping Bag) Boat Kill (Tip Boat then Drown Counselor)(Torpedo Badge) Other Kills Bear Trap Weapon of Choice (Jason's Prime) Throwing Knives Unconfirmed Kills A Kill Is Glitched. We Don't KNOW Which One OR Ones.
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