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Found 2 results

  1. So , we all know that the spawns of pocket knives and med sprays will be less. And we all know that random players will pick them all and will use them on Jason. So , Why don't we use wrenches and/or axes to disarm traps? But only 10/10 characters will be able to disarm traps and the weapon's durability will be lowered if used to disarm a trap. This requires for Jason to take a look on their map more frequent , and requires counselors to not use every weapon they find and break them on Jason.
  2. I get Jason has to plant them and they are 'hidden' but surely if you notice them you should be able to throw a stick into them or set them off without getting caught. For me, I have the med spray and use a med spray twice perks so I don't normally mind but it's always so annoying seeing apart 2 Jason picked knowing the fuse box is gonna have up to four traps placed at it. When I say annoying, I'm going off my partner, friends, and not so much myself because of my perks. It's hardly game breaking and not a major issue compare to others but thoughts?
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