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Found 460 results

  1. JasonLives66

    My Introduction

    Hello, I'm a playstation 4 player of Friday the 13th. Brand new to the Friday the 13th Forum. My Favorite Jason's to play as are Part 6 and Part 8. Least favorite is Part 9. I usually will play as Buggzy, Adam or Mitch. I also have a Youtube channel with Friday the 13th Videos and WWE 2K18. If you interested check it out. See video below. Thanks.
  2. Please modify the offline mode so you can be any Jason, besides the special ones that people paid for, with any unlockables. Especially since the new news came out saying content is stoping. Its sad to say but this will be the start of the player population decline. Without new content people will be moving on and not coming back as often. I want to be able to come back to this game and destroy with any Jason I want. The bots may not be that challenging but I love that they are there. This game will always be able to be played and I don’t want to lose my account one day and only be able to be part 3 Jason forever. Please please devs this is a simple change and makes sense. The online will be the same and you unlock them but there’s no reason people shouldn’t be able to have fun offline and expirement.
  3. Trope/Role - "The Daredevil" Gender - Male *Age - 17/18 * I mean, this is pretty obvious. Does it need a explanation? Reggie was 14 in the film, so buff his age a few years for the game. Reggie was also supposed to come back for part 6, but it didn't happen because Shavar declined. This could kind of be a tribute to that as well. Stats @[IllFonic]Courier @wes These are our final stats. No more tweaks or edits. Finally, I can relax. Composure - 8 Speed - 7 Luck - 7 Stamina - 5 Repair - 3 Strength - 3 Stealth - 2 Explanation on Stats Composure - 8 - His highest stat. When people think of Reggie, the first thing they think about is his speed. His bravery in the film was much underrated, as he nearly killed Roy twice by being composed. He planned what he was going to do and didn't go completely hysterical. Let's not forget he says, "where I come from, you learn to be afraid of nothing." Sure he screamed, but what final victim doesn't? Luck - 7 He survived the film, and as a Black brotha as well. Truly puts a kick to the stereotype. Lucky Speed - 7 - What most people remember Reggie for. God, he bolted the scene, leaving Pam behind in the dust. Fast. Stamina - 5 An odd anomaly. Due to balancing, there's no way Reggie can be fast, have stamina, be lucky and composed. It's safest bet in the game is average. Reggie's speed was much more notable than his stamina. Repair - 3 - As a kid in the film, he was able to start the tractor and drive it. It's clear he knows a little bit about vehicles to support someone. (Pam) Strength - 3 Reggie wasn't interested in weight lifting or sports, but more in reckless/dangerous things. He'd have generally low strength. Stealth - 2 Although he survived the film, he failed to have any notable good stealth. Roy discovered him in the barn because he made noise. He also kind of gave up his position anyways cheering for Pam using the chainsaw. Character Background - This counselor is known for being reckless. Being in semi dangerous situations, they never seem to hurt themselves, but is capable of putting other people's lives in jeapordy. They don't mean to and usually mean well to the people around them, but their actions interfene. In a few cases, they may end up helping the others around them because of their brave and daring instincts. This character comes from a inner city neighborhood and has been forced by his parents to go to a camp for the summer after being involved in too much negative actvity in the neighborhood. Model - Could be based off the actor, Shavar Ross as a homage to his character Reggie "The Reckless". *If you're attempting to keep Reggie's face the same as in the film, I suppose you'd have to buff his body up just a little bit to avoid looking like a kid. Clothing Styles Ideas - Game Add Ons - pitched by @Liquid Swordsman Like being chosen to be Jason, except, the game will randomly handpick a counselor player on the Pinehurst map with the special privilege of driving the tractor. I've been speculating a title of what to call this system. A couple of names I came up with so far: "Reckless Mode" or "They call you Reggie The Reckless" Once that happens, the game will automatically spawn you at the barn on Pinehurst while remaining in the tractor. There could be a tagline above the screen reading something like: Reckless Mode: "They call you Reggie The Reckless" "Because no spider will scare you. The other counselors are in danger, luckily your reckless thinking might come in good use for them. You've been given the opportunity to drive the tractor. Use it wisely!" From here on out, the Reggie player has the option to either drive the tractor now or save it for another time. This gif can be something like a intro cut scene for a Jason stun:
  4. The Monoxide Child

    Big weapon

    Anyone else have this happen?
  5. I haven't seen anyone talk about this, but how about bringing the single player challenges kills into the main game, A lot of them actually work for the main game, like the power box kills.. the gas kills, the water kills where the dead body actually floats in the water.. and etc
  6. No, I'm not talking about balancing, I'm talking about basic functions. In lobbies, it's common for my selected jason/counselor to de-select and go onto random. Even if I go back to my icons and forcibly switch who I'm playing as, I'll likely just randomly pop up as someone completely different. IE: I pick Shelly, I spawned as Tiffany in the next match. I picked Shelly, I spawned as Chad. I picked Shelly, I get Deborah This happens with Jason as well, but it's far worse. A player with Savini was selected and he spawned in with the machete, but during gameplay, it became Uber Jason's Future blade (NOT his doing). Last thing I want to do is try to play as Part 7 with the wood cutter axe, spawn as Uber for no reason, and then get permabanned for "hacking" when the game is rather BROKEN. Next: the game is unstable. Twice I've had a full PC lockup when the game does the Static to showcase Jason is either shifting or morphing. I can't even open the task manager to make the game close and have to force a PC reboot. This isn't due to my rig, either as it's fairly beefy and would usually run the game at 60fps before this last update. I've not had these issues on my PS4 version, but I don't pay for PS+, so I can't judge the multiplayer there.
  7. Any chance once it’s fixed to leave it as an option for later? I think it’s kind of festive lolThe 4th of July on Friday the 13th?
  8. I have an idea to let friends join in, in the offline mode (or private match) as coop or vs. To play against a bot Jason, or to play as Jason against friends and bots. Of course that would be an option in offline mode to accept/invite players or not, as you would want to play offline mode offline as well. To be able to fill empty playerslots with bots in both offline mode and private match/quick match. Notified the devs and got an answer on twitter. Hope something might happen soon. https://twitter.com/F13GameSupport/status/873181714671120385?s=09
  9. In private match a buddy was Roy as Jason, but when the game ended it was shown as Savini instead. He does not own Savini either to play as him
  10. Friday The 13th: The Answer To Quitting Counselors We all know how it feels to get lucky enough to be selected to play as Jason. It’s a rare and exciting experience that doesn’t happen every match. However some of us, myself included, like to get a perfect score when playing as the masked assailant. In my opinion, there’s nothing as fufilling as getting an 8/8 on a Jason match. It’s an achievement that simply isn’t easy to do. However, with the counselors consistently leaving the match right as it begins, getting an 8/8 is more about finding the players before they quit, and less about stopping their road to escape. This is a problem for Jason, as it provides the killer with less XP and a less impressive score, and provides the counselors with less time to prepare for attack, as less counselors in the game means less targets for Jason to hunt. That is why I have come up with a solution to both of these problems. It’s important to note that the main issue here lies within the fact that when a counselor quits, they “die” on their own, rewarding Jason no XP, and no way to claim a perfect score. This problem also gives counselors less time to escape, as there are less available counselors to kill. These issues can be solved in a variety of different ways, each with their own set of pros and cons. They are listed below. The first solution to this problem is to change Jason’s score to the correct number of counselors alive and available to kill. Although this plan would not affect the counselors that have escaped. This would mean that when a counselor quits, gets team-killed, or commits suicide, they would be removed from Jason’s kill score, changing a 7/8 to a 7/7. I think this is a convenient way to give Jason his deserved score, as well as completely eliminate the incentive for counselors to leave/suicide to troll the Jason player. However, this plan wouldn’t really affect the counselor’s timing issue, or Jason’s lost XP. Which is why there is another, more extensive option to resolve this and problem. The second solution (and probably the better one) is to change the way that the counselors react to quitting. As of now, when a counselor leaves the game, they “die” and leave behind any items they were carrying. This is what causes Jason to receive an imperfect score. However, what I am suggesting is that instead of “dying” and forgoing any XP Jason would receive, they just stay exactly where they were when they quit, allowing Jason to easily walk up and kill them. This would allow Jason to receive the XP he deserves, allow counselors to receive the extra time they might need to escape, and finally put an end to any kind of trolling done to Jason. As you can see, this plan would improve gameplay for Jason’s players, and increase the effectiveness of being a good Jason. Now before we reach the end of this post, there are a couple of other things I would like to discuss. First of all, how do we deal with counselors committing suicide? While we could keep the adjustment to Jason’s score, there is a much simpler way to deal with this: take suicide out of the game. Once a counselor starts limping, there’s little to no chance of surviving unless they find a health spray. So I say that we just let them limp. They can jump out of a second story window five times without dying, or walk in three consecutive counselor traps, but when Jason comes to kill them they’ll have nowhere to hide. And if they quit, they would stay in the game giving Jason the kill anyway. This would completely wreck troll’s power over Jason and provide him with an inevitable way to kill counselors. Want to survive? Here’s a thought: try to escape. Otherwise, the killer will get you. Secondly, how do we deal with team-killers? This has been a question that the developers have gone over, worked on, and for the most part fixed. But there are still a few issues. While team-killing with actual weapons has been disabled, the car can still be used to murder other counselors, with a -1,000 negative XP punishment. While I agree with these adjustments, I feel like when a counselor is team-killed, Jason’s score should exclud the victim, just like it would for a suicide of quitting counselor. Last but not least, I would like to discuss the Salt Mines. In the upcoming update, the developers decided to add in a new matchmaking section, forcing players with too much “salt” to enter into the mines. Basically, al the quitters are forced into one lobby. Now while this decision is a good one, I personally feel like this plan will also handle the effects of suicide and team-killing, while simultaneously stopping trolls and quitters. So as you can see, this plan (if put into action) should stop trolls from ruining people’s games, end suicide and team-killing, and give Jason’s the chance to get that perfect score. Thank you all for reading this and please leave any comments or questions below. - Hugh Paul -
  11. this glitch has been here since launch and yet they still haven’t fixed it, even in the engine update they haven’t fixed it. Jason’s weapon and mask do not cast a shadow! This isn’t game breaking but it’s really annoying. In beta I could have sworn that the weapons and mask had shadows.
  12. I really hope with the weapon swap we get additional weapons along the way and are not limited to what is already available. How cool would it be to play homage to part 7 by shredding down doors, windows, and counselor faces with a Weed whacker! Or smashing a guitar into the head of a Chad like in part 8. Other ideas like a syringe, chainsaw, and flaming machete (Freddy vs Jason homage) have came across my mind as well. There may have been another thread about this already that I couldn't find, so if that's the case I apologize. What do you guys think? Think about your favorite kills and let's hear some of your weapon/kill ideas!
  13. So it's may now guys!!! May 26th is is the first year anniversary of the game you know what else is in May? Prom!! So I was thinking that maybe a prom dlc, like big dresses and cute tuxes, and big hair (maybe)!!!! The style of a 80s dress is just very big, very poofy, and just loud in general. The tux isnt really much different from now, maybe some more ruffles on the shirt, maybe a powder blue tux. Very small thread I know, but I think this would be pretty cool to release for the game, also Deborah in a Cheongsam would be amazing!!! It would be a lovely addition to the game!! Tell me what you guys think!!!
  14. I just made video editor and I do not own this video, we found this video which graphic has improvements of Early-Alpha more than Final Release. [NEWS] - Early-Alpha/BETA Details MORE: forum.f13game.com/topic/16745-what-should-be-graphically-improved/ Early-Beta-Alpha vs Final Release - The Return of Tommy Jarvis. 1 - Tommy Intro look cooler (bushes fall off). 2 - Tommy is holding a gun instead of put the gun on his back. [If you watched this. Please vote for a poll which better Early-Alpha or Final Release.] Show spoiler more there,
  15. Not sure if this has been addressed here and I am not gonna read through all of this forum to find it. When exactly can this damn home screening glitch be fixed? Happens to everyone I play with on the Xbox One. It is sometimes the end result of playing a long match that is already somewhat frustrating at times, then LOSING all the XP you earn in the match. So can anyone shed some light on this because this NEEDS TO BE FIXED ASAP.
  16. So you can't play offline on pc, because each time I try playing against bots without internet connection the game gives me a fatal error, in any configuration, and, in any map... I tried restarting the game and playing it with Steam set to offline mode, same error, I tried unplugging my ethernet cable, same error. The only way I could play against bots truly OFFLINE was by starting an offline bot game mode with internet, and then unplugging the ethernet cable.
  17. Have you ever played the game to the point where you realize where everything is, and when something is added, you're like: "Hmm.. has it always been there?" Welp, that's me. They added a green drawer next to the drawer in the picture, and they added a radio to the VC 2.0 and I stared at it for 5 whole minutes trying to tell myself when that was added. Oh, also, Jason can now see the timer after you get alerted with the "2 Minute" warning.
  18. Lexandremon

    Friday the 13th Signatures

    Hey humans, i made a signature of Jason Part 2, feel free to use If u wish, i can make other similar to this one (just choose ur Jason or Counselor from the game) in my spare time, just ask and wait https://i.imgur.com/LRqWgQc.png https://i.imgur.com/w0i5GBu.png (Url: https://i.imgur.com/3k5ueNy.gif) https://i.imgur.com/p96uGSr.png https://i.imgur.com/x4t8SDW.png https://i.imgur.com/sUtuMKW.gif https://i.imgur.com/ctmjM26.png https://i.imgur.com/qXN3Z0q.png https://i.imgur.com/R5IY6YW.png
  19. I am interested to see where does the community stand right now in regard to the clothing DLCs. As you've probably seen around; I am a fan of customization and have purchased every single DLC that has been released just to have more options, but as time goes by, I begin to grow more and more concearned about the DLCs and the effect they have on the game, particularly after the Halloween DLC (Yes, I'm looking at you, Bunny Deb.) So, what is your opinion? And keep in mind you can vote for multiple options!
  20. In this thread I will be giving my thoughts on every F13 starting at Part 2 as I watch them. (Might go back to the original 1980 version). So far only planning on reviewing 1-8, but if people like these reviews I will consider JGTH,X,JVF, and the Reboot I will not give a numbered rating such as scale from 1 to 10 as I personally believe that is a highly inaccurate way of rating and reviewing a film. I will give my thought on how much I like the Jason, the characters, the final girl, and of course the movie as a whole. So if you want to follow my journey watching and reviewing each movie follow this thread. At the end I will rank the movies from what worst to best imo and rank the final girls the same way Feel free to comment on my "reviews" or ask any questions
  21. Offline should be updated to allow all Jason’s and items unlocked. Offline should be for fun and allow players to try out the different Jason’s and items. I don’t see the reason to connect online progress with offline bot games. Also, If someone doesn’t have an internet connection there just stuck playing part 3 Jason forever. Please look into fixing this small issue. Offline bots do mean a lot to some people and this would allow for more experimentation and practice for a lot of players.
  22. So i've noticed a few peoples saying that it might be difficult to create new and unique designs for Jason,but i on the other hand dont think so,it is still possible to think up some designs for Jason that would be new,unique and interesting,so i decided to make this topic so we could share our toughts on some concepts that linger in our minds and give opinions on them. I know that it might be a bit too soon to talk about this since the game isnt out yet,but i want to prove to some of these peoples that originality is still a possibility,heck even Tom Savini new design as some unique traits to it,even if peoples have mixed feelings about it,like the spike on the shoulder or the charcoal black color of the whole model or the fire/lava thing going on with the eyes,mouth and wounds. So here's a few concepts i would like to share with you guys......... -Savage Jason (Human) : You guys remember that scene in part 2 when the characters are around the campfire and Paul start telling the legend of Jason,then Ted show up wearing furs,a mask and a tribal spear,well what if that concept had actually been used,an alternate look for Jason wich instead of wearing farmer clothes and a sack,he would be wearing clothes made of animal furs,have long and messy hairs,scars on his body and a mask made either of wood or animal head/skin,this look would perfectly fit the whole living in the woods for years as some kind of savage person. -Winter Jason (Human) : I remember reading somewhere on internet that one of the concept for the sequel of the 2009 Remake was supposed to be set during winter,the idea of having Jason in a snowy Crystal Lake would definitely had been interesting,Jason would probably be wearing some Winter hoodie coat,winter pants,boots and gloves...so he doesnt catch a cold while killing his victims out in the cold and harsh outdoor. -Swamp Jason (Undead) : So like the name suggest,this is a undead Jason but with a more swampy look to him,a lot more green+brown colored due to all that green swamp water and swamp mud,also some water weed/plants+grass covering and growing on his body,it's basically the swamp monster version of Jason. -Toxic/Acid Jason (Human or Zombie) : What if Jason fell in a pool of toxic waste ? You would have a Jason wich appearance would look a bit more mutant like and have fluorescent green or purple colored toxic goo coming out of him. So what do you guys think ? Share your ideas too.
  23. So we all know we’re getting single player challenges in the next update but how many scenarios will we get? I’m assuming we will get about 13 scenarios, all with 3 Challenges for each. I really do hope will won’t be getting only like 4 scenarios. Also, will we get DLC scenarios. I can see this happening but I’m not sure if they would be paid or not. What do you guys think?
  24. Currently, this game has only one known upcoming counselor clothing pack DLC releasing with the new engine update, and that is the Pajama & Lingerie Clothing Pack (based on the leaks). But I want to propose a new idea the dev's could consider related to clothing DLC. As we all know, the Friday The 13th series features A LOT of characters, a small group of them are considered to be iconic such as Melissa (an upcoming counselor-- Presumably edit: NOW CONFIRMED), Trish Jarvis, Jimmy, Crazy Ralph (who unfortunately will not be making it in the game as a playable character--which was confirmed by Gun Media), and more. Then there's the slightly less iconic characters that ARE known, but aren't exactly popular. We all know for a fact that Gun Media cannot add every single character from the movies into the game, that's why I'm proposing an idea to allow characters to wear outfits of either the popular or "known" characters from the movies. NEW COUNSELOR OUTFITS/MODELS: Deborah Kim [The Bookish Girl] as Eva Watanabe (Part VIII - Jason Takes Manhattan) Vanessa Jones [The Athletic Girl] as Julius Gaw (Part VIII - Jason Takes Manhattan) Mitch Floyd [The Stoner] as Wayne Webber (Part VIII - Jason Takes Manhattan) Chad Kensington [The Preppy Guy] as Robert Campbell (Part IX - Jason Goes To Hell) Jenny Myers [The Girl Next Door] as Alice Hardy (Part I) Note: Alice Hardy most likely won't be making it into the game as an individual counselor because Jenny Myers has the Final Girl Trope. *Could make use of the colors to make a reference to Laurie Strode from Halloween as a little easter egg. Tiffany Cox [The Flirty Girl] as The Moore Twins (Part IV - The Final Chapter) Note: Originally I was going to give Tiffany Terry's outfit from Part II, but we have too many carnal outfits for Tiffany, we need to change things up. Brandon "Buggzy" Wilson [The Jock] as Ben MacNeal (Part VII - The New Blood) Adam Palomino [The Edgy Guy] as Eddie McCarlo (Part VII - The New Blood) Kenny Reidell [The Head Counselor] as Barry Jackson (Part I) Melissa Paur [The Mean Girl/The Catty Girl] as Robin Brown (Part V - A New Beginning) Note: Melissa is presumably coming to the game based on the leaks provided by the community, we also don't know her official trope yet because she hasn't been officially announced by the devs. I based her outfit on Robin Brown because during this scene, Robin had that preppy look almost similar to Chad. So I had to give Melissa this look. Edit: NOW CONFIRMED A.J. Mason [The Rocker Chick] as J.J. (Part VIII - Jason Takes Manhattan) -I would like to request that you guys could help give me outfit ideas for: Eric J.R. Lachappa [The Nerd] Shelly [The Prankster] And Fox [The Biker] Also, after further reviewing, I've noticed that a lot of these outfits favor Jason Takes Manhattan for the outfits. I apologize but, JTM is a pretty good movie regarding the clothing. Part 6 is the worst w/ iconic character outfits, which is the only movie I haven't touched (other than Jason X and the remake.) Tell me what you guys think about this DLC below! Would you like this to be implemented into the game? -Update 3/25/18- @bewareofbears gave me an interesting idea, which is to NOT give the counselors the clothing these characters wear, but rather give them models that look EXACTLY like these characters, which will: 1) Please the fans EVEN MORE 2) And solve problems with Counselor Clones I like this idea a lot better than my idea with just giving the counselors the outfits of these characters. Some of these models would then need new Voice Actors, because seeing a Julius running around near Jason and screaming "Help! Oh God!" in Vanessa's voice would be pretty awkward. Fox [The Biker] as Ali (Part III) Shelly [The Prankster] as Shelly (Wet Suit Attire - Part III) Note: We couldn't find anything great for Shelly, so we decided to give him his Wet Suit from Part III (the outfit he died in.) Unfortunately, this outfit will not give Shelly a model change, unless you guys can come up with something that will change that. @JasonLives86 is credited for suggesting this. -Update 3/28/18- I was trying to find a way to revive this thread somehow, because it actually took a while for me to come up with these ideas and I don't want these ideas to end up halfway lodged into the void of other threads, Until now. I came up with a few new ideas: NEW COUNSELOR WEAPONS: Large Kitchen Knife/Hunter Knife Variant (Part VIII - Jason Takes Manhattan) Stats: STN - [1/4 - 2/4] (Special) DMG - 2/4 DUR - 3/4 Regular Attack (Mouse 1/R2/RT): Regular swing of knife; short lunge range. Combat Stance Attack (Combat Lock Button + Mouse 1/R2/RT): Counselor sprints at Jason with knife in stabbing motion at Jason's forehead; Infinite lunge range (Consumes stamina) Stun chance increases by one. Successful stun has a 1/8 chance of causing Jason to fall to the ground while stunned. -Lunge is similar to how Pamela Voorhees does it in the gif above (Of course without the murderous intent.) Spawn Location(s): - Kitchen Areas - Tents Note: Large Kitchen Knife or a Hunter Knife model can be used for this weapon. Broken Boat Oar (Part I) Stats: STN - 3/4 DMG - 1/4 DUR - 1/4 Regular Attack (Mouse 1/R2/RT): Regular swing of paddle; bat lunge range. Combat Stance Attack (Combat Lock Button + Mouse 1/R2/RT): Regular combat stance bat animation attack. Spawn Location(s): -Docks/Areas near water Laser-Sight Pistol (Part VI - Jason Lives) Stats: STN - INFINITE DMG - [0/4 - 1/4] (Depends if it's a head shot) DUR - One Time Use - Flare Gun and Shotgun Hybrid weapon. Laser appears on target when aimed. Hybrid Hitscan and Projectile weapon (Shot will be a REALLY fast projectile, almost acting like a Hitscan weapon.) Note: Players who get head shotted in Private Lobbies by the pistol will instantly die. Body shots will damage them to halfway of limping. (a hit from Jason would limp them) Spawn Locations(s): - Archery Range (Crystal Lake) - Main House(s) Giant Shovel (Part III & Part VI: Jason Lives) STN - 3/4 DMG - 1/4 DUR - 3/4 Regular Attack (Mouse 1/R2/RT): Side swing animation Combat Stance Attack (Combat Lock Button + Mouse 1/R2/RT): Overhead strike (bat combat stance animation) - Holding Animation: Counselor will wield shovel with both hands (Similar to how Part VI Jason does with his spear.) Spawn Location(s): - Barns (Higgins Haven and Pinehurst) - Outdoor Table areas - Graveyards Pitchfork (Part II) STN - 1/4 DMG - 2/4 DUR - 3/4 Regular Attack (Mouse 1/R2/RT): NEW unique Pitch Fork swinging animation; recovery after missed swing is .5 seconds slower. Combat Stance Attack (Combat Lock Button + Mouse 1/R2/RT): Frontal thrust of Pitch Fork (like how Part 6 and Savini Jason does in Combat Stance) @SmugDoka is credited. NEW VEHICLES: Mrs. Voorhees' Jeep (Part I) Seats Available: 2 Ginny's Car (Part II) Seats Available: 2 Note: There's a model of a car in the files very similar to Ginny's car (most likely for single player.) I pray to god this is not the final product. Higgens Haven Van (Part III) Seats Available: 6 Note: Because this is a 6 seater, there would obviously have to be nerfs to this bad boy. Nerfs/Cons: -Car starts off with two missing tires, must find two tires and install them on the van using QTE. -Car is slightly slower than a regular car. -Huge size makes it easier for Jason to stop the car. -Starting up the car will take 3 seconds longer. Overall, this would make counselors have to make a big team effort to escape using this method. NEW JASON WEAPONS: Surgical Saw (Part IV - The Final Chapter) Pole Arm-Spear/Nagatana (Part VII - A New Blood) NEW COUNSELOR ITEMS: New Hybrid Item - Hatchet [smaller version of the axe] (Part III) Description: The Hatchet is a hybrid object that has a multi-purpose use, including: - Damaging Jason - Killing Jason (Must be Tommy Jarvis and press the prompted button upon knocking him to his knees) - Destroying barricaded windows NEW - Destroying Locked Doors NEW Stats: STN - No Stun DMG - 3/4 DUR - 3/4 [Special] Spawn Location(s): - Jason's Shack (Will replace the Axe in the Shack.) - Tree Stumps Note: Only two hatchets per map. NEW FEATURE - Destroying Barricaded Windows: The hatchet will come with the ability to destroy barricaded windows. This feature is for players who unfortunately need an emergency escape for dire situations such as Jason placing a trap on all the windows and even the entrance. There are two ways to break down barricaded windows, and they both have different effects: Method 1) Skill Checks: The player can choose to break down a window by using skill checks. The skill checks are based off the score of your character's strength (Strength Skill Checks.) Using this method will generate small sound pings while your character is swinging, your character will swing for every time you successfully trigger a skill check, failing a skill check will cause a moderate sound ping to occur. Method 2) Swinging: The player can choose to break down a window by regularly swinging at the window. Swinging will cause loud pings to occur (like the pings from a radio.) Damage caused to the barricaded window is based off the character's strength. Note: Both Methods will actually drain the durability of your weapon, but will not break it. NEW FEATURE - Destroying Locked Doors: We all have those crappy moments when someone decides to lock the door and leave the room when there's a gas can or a battery (or a fuse at the worst.) SO! The hatchet will actually break down locked doors! With some catches though... 1) Breaking down a door will cause the hatchet to deplete to the lowest durability possible 2) You can ONLY break it down with Strength Skill Checks 3) Breaking down doors takes a lot more effort than Jason can (Ex: Buggzy has a 10 in strength, so he has to do 10 skill checks; Deborah has a 1 in strength, so she has to do 25 skill checks.) 4) Breaking down doors will cause moderate sound pings, finally breaking it will cause a Loud sound ping. @Cokeyskunk is credited for enlightening some ideas into my head about the hatchet without even stating them. I might actually consider giving these features to the regular axe as well... Hammer And Nails (Part IV - The Final Chapter) Description: The Hammer And Nails will provide additional defense against Jason breaking down doors. -Grants 2 additional hit points to doors, Rage mode negates the effects of the defenses. Use: Utilizes a QTE to place nails on door. Size and Speed of skill checks are based off of Composure. Jason will not be alerted if the counselor misses a skill check. A mistake will cause the skill check to go reverse by one. Spawn Location(s): - Workshop (Crystal Lake) - Tables in Cabins Misc. Jason: New Ability - "Nimrod's Hurl" (Part IV - The Final Chapter) Description: Jason has the ability to grab a counselors weapon and throw it at great force to damage a counselor. Depending on the Damage stat of the weapon, this could cause counselors to become badly wounded from the weapon throw. This could be used as an alternative to one of four of Jason's abilities that are unlocked as the match continues. The damage caused by the thrown weapons would be reduced by 40% for balancing purposes. In addition, if a counselor were to be hit in the head by a thrown High Stun weapon, they would then receive a Vertigo effect where their controls are inverted for a couple of seconds. There would also be a slight hint of aim assist when Jason throws the weapon. Cooldowns: Normal - 25 seconds Negative (-) - 40 seconds Positive (+) - 15 seconds New Ability - "Iron Cranium" (Part VI - Jason Lives) Description: Jason will have the ability to resist a lot of stun and minimum damage. This could be use as an alternative to one of the four of Jason's abilities that are unlocked as the match continues. When the ability is used, Jason will be 30% slower and receive 60% stun resistance while additionally receiving 20% damage resistance. This could be a great ability for players who struggle against medium-large groups of counselors, along with chain-stunning. Cooldowns: Normal - 30 seconds Negative (-) - 40 seconds Positive (+) - 20 seconds New Environmental Kill - Fire Poker Stab (Part III) Description: This kill is an alternative to the Fireplace (inside building) kill. In order to activate it, you must activate the prompted button and HOLD the button. New Environmental Kill - Ice Pick/Awl Stab (Part II) Description: The Ice Pick/Awl is an environmental item that can spawn like the Knife, Screwdriver, and Boombox. The item can spawn in cabins. @SmugDoka is credited. New Kill - Guillotine Filament (Part II) Description: Jason grabs a Garrote Wire and strangles a counselor. -Unlocks at Level 130- @SmugDoka is credited. New Environmental Kill - Shattered Glass Puncture (Part VIII - Jason Takes Manhattan) Description: Jason breaks a glass surface and proceeds to stab the counselor with the shards. This environmental kill can be located on areas with mirrors (The bathrooms in Crystal Lake) or as an alternative with the window kill (hold the prompted button to activate the kill.) @SmugDoka is credited. New Environmental Kill - Jarvis House Window Toss (Part IV - The Final Chapter) Description: Jason tosses a counselor outside the hexagon window structure, killing them upon impacting the ground. Counselors can also use the window to jump out using their own will. Both window exits use the animation in the gif (The counselor will get up after they hit the ground if they jump out.) @SmugDoka is credit. Misc. Counselors: New Cassette Tapes - The Shepard Tapes (Part VII - The New Blood) Description: The Shepard Tapes is another collectible for counselors to explore the life of Tina during her early adolescent ages to her late teens. The tapes include commentary from Doctor Crews, along with tapes of dilemma such as the wreaking of havoc. These tapes can be found hanging on any trees during the matches (they don't spawn every match just like the other tapes.) There is a total of 15 tapes to be collected in the Shephards' Tapes. New Radio Song: Part III Opening Theme (Part III) Note: Would work well w/ Lazaurus Disco Room Model Update - Fox (A Skin Tone-Up) Comment: In the game, Fox's skin tone isn't accurate to how Gloria Charles' skin tone was in the movies. Fox and Shelly's in-game skin tones are very similar with the difference of Fox having a more tan hue to her skin. The only reason why I can understand that she's lighter in the game is because her face is the most lightest part in the films, however, looking at the skin apart from the face shows a difference in skin tone. Hopefully the devs consider slightly toning her skin to accurately represent Gloria Charles' in the movie. Some people may even find this disrespectful considering the fact that she recently died. The skin tone should be moderately lighter than the skin of Vanessa or Brandon/Buggzy. Edit: NOW I think I see why her skin tone is like that. I apologize though, but do you guys think I needs a slight tone-up? New Skill Check - Strength (Part V - A New Beginning) The Strength Skill Check is used for the current following: - Breaking down doors - Breaking down window barricades Additional Info: Strength Skill Checks will NOT take the form of the wheel-type prompts, but rather on-screen button quick time events like this: The prompts gradually get faster for each successful skill check triggered. New Combat Stance Ability - Duck! (Part I) The counselor can toggle combat stance and can press (O/B/Ctrl) to quickly dodge a horizontal slash from Jason by ducking at no stamina cost. Feel free to give suggestions and comments guys!
  25. 1: - There should be a map made based on the movie Jason takes Manhattan there should be a map where we try and escape from Jason on all levels upper and lower levels of the boat and try repairing the boat and find the missing pieces around the boat along with the tools used to repair the boat nothing to simple nor to hard to complete there should be another way to kill him on the boat and the ending should be where they escape to New York or escape from the boat on little skiffs to the city. 2: - all the main characters from all the Jason movies should be added like the Julius the boxer kid ,the cops from Jason lives the waitress from Jason goes to hell ,the bounty Hunter should be another alternative to call for help instead of Tommy Jarvis it would be the the bounty Hunter with the special blade that can kill Jason. 3: - new weapons should be added to the game like better escape or special stun weapons that have more damage to Jason. 4: - new and improved roll perks and Perks for Jason and counselors and all new costumes for counselors 5: - Jason should be able to choose from different weapons and have more different kill finishers .
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