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  1. Right out of the gate... SPOILER WARNING!!! I wanted to create a walkthrough, from beginning to end, for the new Virtual Cabin 2.0. This decision came through because, through streaming, I found people didn't know where to go or what to do, so I thought I would explain it. I hope this helps! You load into the Virtual Cabin 1.0 beta. In here you can look around at a large majority of the props and just explore. Your main goal is to solve the Word Guess Puzzles, on the back of all the news papers, and magazines. You can find 4 news papers and 2 magazines: Newspaper - Downstairs, next to the couch, on end stand Newspaper - Downstairs, on the kitchen counter Newspaper - Upstairs, on the end stand by the couch/TV Newspaper - Upstairs, in the "weapons room" on Tommy Jarvis desk Magazine - Downstairs, next to the computer Magazine - Downstairs, on the coffee table by the fire place. Word Guess Puzzle Solution: Word Guess: Week 1 "Furry friend with a purple bow" My Guess: MUFFIN Highlighted Letter: "M" Reasoning: Muffin is the dog from part 2 Word Guess: Week 2 "Cured meat and famous counselor" My Guess: BACON Highlighted Letter: "O" Reasoning: Kevin Bacon was in the first movie. Word Guess: Week 3 "Movies featuring T.J." My Guess: THREE Highlighted Letter: "T" Reasoning: Tommy Jarvis appears in 3 movies - parts 4, 5, & 6. Word Guess: Week 4 "Original Mask Owner" My Guess: SHELLY Highlighted Letter: "H" Reasoning: Sheldon “Shelly” Finkelstein had the hockey mask in part 3 before Jason killed him and took it. Word Guess: Week 5 "Most films in mask" My Guess: FIVE (Second Guess: Kane) Highlighted Letter: "E" Reasoning: He didn’t dawn the mask until part III, and Jason wasn’t officially in part V. So he had the mask for 3, 4, 6, 7, 8. We stop counting with Jason X and on. (Second Reasoning: Kane Hodder played Jason more times than any other actor. He spent the most time in the mask.) Word Guess: Week 6 "Doomed Ocean Liner My Guess: LAZARUS Highlighted Letter: "R" Reasoning: This is the ship that took out students of Lakeview High School, bound of New York, in Part VIII Final Word: MOTHER Put this into the computer by the door, in any code section, to unlock more features. After you put this in, you unlock Virtual Cabin 1.1, with update features and options. You now have access to the basement, the "Red Door Room", Collectibles, an inventory, crouching, and restored telephone functionality. With this newly gained power, we need to start collecting thing to unlock badges, to put into the frame, on the kitchen wall. First, I recommend looking around at the newly accessed rooms, and make sure you have your barrings. When you're done dicking around there are 4 badges, there for four puzzles. There is the Pedestal Puzzle, the Mask Puzzle, the Diorama Puzzle, and the Blue Phone Number Puzzle. Pedestal Puzzle Solution: The pedestals are numbered (to the 12 days of Christmas song) from 1 to 4. Each item is a prop from films 1 to 4. 1. Pedestal One - Green Pear: Red Bandanna Location of Item: Downstairs, last room on the right (Bathroom). On the back of the toilet. Location of pedestal: Downstairs, first room on the right (Red door room). To the left of the red door. 2. Two Blue Birds: Police Badge Location of Item: Downstairs, first room on the right (Red door room). On the table, to the right of the red door. Location of pedestal: Upstairs, last room on the left (Kids room) 3. Three Chicks: Blue Yo-yo Location of Item: Upstairs, last room on the left. (Kids room) Open the wardrobe, it in the box on the shelf. Location of pedestal: Upstairs, first room on the right (Weapons room). 4. Four Birds Chirping: Blue Hat Location of Item: Downstairs, on the hat rack (Living room). Next to the front door. Location of pedestal: Downstairs, very back room (Exit room). Behind the door. Just place the items on the pedestal and the badge should pop out of a drawer, on the last placed items, pedestal. Mask Puzzle Solution: You need to find a few masks: Downstairs, first door on the right (Red Door). Behind, and to the right of, the door is a few boxes and one is open. (Mask 1) Downstairs, to the right of where you spawn in (Living room). Inside the fireplace. (Mask 7) Upstairs, last door on the left (Kids Room). Crouch inside the tent and the mask is in a wooden box. (Mask 5) Put them in order from part 3 to part 9 (7 masks all together). After you have them all in order, remove the part 5. Order is as follows: ***Damage is explained as if you’re wearing the mask*** 1. Clean mask, with the red markings still intact. (part III) 2. Has a busted left side (top) and the blood still fresh on the mask. (Part IV) 3. Clean mask, with blue markings. (Part V) 4. Dirty mask with chop taken out of the left side (top). (Part VI) 5. Waterlogged mask with the red marking now brownish black. Chop taken out of left side (top), and a missing lower section on the left. (Part VII) 6. Slightly cleaner mask, with red markings, that make it look closer to the first mask. It’s more dingy, and has a small chop taken out of the top left. (Part VIII) 7. Most destroyed mask, with a chop taken out of the left (top), a missing lower section (left), and a chop taken out of the right opening the right eye. Make sure, after you place them all, you remove the 3rd mask in, the one with blue markings, to activate the drawer to the right. It will grant you the second badge, for the plaque in the kitchen. ***My theory here is, you remove this mask because in part 5, Jason wasn’t really the killer. The killer was Roy Burns, who was trying to get revenge for his son who was killed with an axe. Diorama puzzle Solution: This puzzle is by far the easiest. First, you’ll have to find the missing diorama figure. The Chris figure is in the bathroom (with Jenny), in a box next to the toilet. I recommend just going to the diorama's and picking up all the figures, so you can quickly place things. Also, these figures are place from left to right. Voorhees House diorama (Living Room) Jessica, Jason (without machete), Steven. Higgins Haven Barn Diorama (Red Door Room, Downstairs) Ali, Jason (with machete), Chris Blue Phone Number Puzzle Solution: Items with numbers (in order): 1. Script Location: Downstairs, first room on the right (Red door room). To the left of the red door, on the desk. The number is located on the bottom right of the script located closes to the edge of the desk Number: 1 2. Potato Sack Location: In the kitchen, in a cabinet, under the microwave Number 5 3. 3D Glasses Location: In a drawer, in the kitchen, right next to the garbage can. Number: 0005 (5) 4. Forest County Sign Location: Upstairs, on the wall, opposite the TV, behind a lamp Number: 4 5. Starlacon: A New Beginning Book Location: On the bookstand, next to the couch (Living room). Number: 3rd Edition (3) 6. Moonshine Location: Under the sink, in the kitchen Number: “Bottled March 7th” (7) 7. Matches Location: Drawer, in the kitchen, next to the cabinet with moonshine in it. Number: There are two matches. (2) 8. New York Picture Location: Upstairs, at the end of the hallway, on the right. Number: #009 (9) 9. Inferno Lake Book Location: Downstairs, on the bookshelf, to the left of the fireplace. Number: This one was the hardest. It pertained to the part 9 movie I chose Chapter 2. (2) This was as far as we got before someone in the F13 forum community cracked the code. The theory could be that you move the Moonshine number (7) to the end, because of the X on the bottle (referring to Jason X) and then double it. I’m not sure where the other 5 comes in or why 3 and 4 got swapped. I’ll try to update as more information comes out. Fantastic job to the hard working minds here on the f13 forums! <3 When it’s all put together you get: 1 (555) 342-9277 Each digit corresponds to a movie item in the cabin. I found the movie items and the unique number placed on each. The phone number is the movies in chronological order. (I hope to update as an actual solution is found) Once you get the phone number, I highly suggest before putting it in, testing out a few other numbers.. Numbers to call: You'll have to call most of these several times, to hear Jason at play 911 Crystal Lake Police Department: 1 (555) 555- 0618 SS Lazarus (Free Cruise): 1 (555) SEA-2NYC Pinehurst Diner: 1 (555) 689-2344 Unger Institute of Mental Health: 1 (555) 713-1979 Tapes: These don't really do anything, to my knowledge. I thought they could correspond to the final phone number to get the last badge but I couldn't prove it. I will update if we have further information. ***Update*** The time in the tapes, match an actual scene in the real films. In those films, you'll see Jimbo's hat, a cops badge, a yo-yo, and a bandanna, if you pause it at the corresponding time. Times posted below for those that are curious. 1. Slasher Vol. 1: Summer Camp (00:15:51) Location: Upstairs, first door on the right (Weapon Room). On the pedestal, next to Tommy Jarvis’s Desk. 2. A Long Night at Camp Blood: Part II (00:24:19) Location: Upstairs, on the coffee table, in front of the couch. 3. Star Mummy III: Dead Heir (00:34:44) Location: Downstairs, to the right of the fireplace (Living room). You have to open the drawer, to the desk with the vase on it. 4. Roy’s Revenge: Part IV The Return of Reckless Reggie (00:45:18) Location: Upstairs, under the TV, on the TV stand. Radio Locations: You can listen to all of these, at this point, except the last one, as it's out on the dock. More on that soon. Behind the couch (Living room). Sitting on the desk behind the couch. On the left (Red door room). Sitting on a chair, on the left, as you enter the room. Back room (Exit Room). On the desk, next to the exit door (the door that’s still locked). On the left, at the bottom of the stairs (Basement). On a desk, with a bloody newspaper, as you get down the stairs. (access after you get to the basement) On the dock (Outside). Sitting on a box, with a lantern. (access once you get outside) Finally, once you put in the number, from the puzzle - 1 (555) 342-9277 - (...and you're done playing around), you'll get a creepy message from Pamela, and then the final patch. Make you're way to the kitchen to insert the four badges into the plaque, across form the model of Deborah Kim. This will unlock a hidden door, and give you access to the basement. In here you can view all the Jason character models, in the game. But two of the display cases have sheets over them, you ask? Don't fret, we'll get to that. There should be a phone ringing, in the back left corner of the room. Once you're done gazing at the models and reading the information, Answer the phone. This will give you another creepy message form Pamela, and will bring you to the end of the first major section of the Virtual Cabin! "You still with me?" With the completion of the Virtual Cabin, you'll be returned to the main screen. Just click on Offline again, and head back in. This will load you into Virtual Cabin 1.3 - New Game Plus. You're welcome to explore but the key area you want to go is the basement. Upon going to the basement, nothing has changed. No sheets removed, nothing unlocked, nothing. After some community work, and several of us chatting about what to do, we ended up back at the Computer, by the front door. We figured out that if we changed the date, you can get some interesting results. I encourage you to change the dates, to see what happens for yourself, before inputting the date June 13th, 1979. That is the date of the first events of the first film. This will cause a phone to ring. The phone in the basement. Muster your courage, and make your way to the phone. Upon answering it, you get a creepy message from Pamela. You hear glass shatter behind you, and the light cutout. when you regain control, inspect the power box to the right of the phone. You'll discover an axe has been gingerly slammed through the connecting wires, cutting the power. JASON IS ALIVE, and on the move! You'll hear footsteps moving up the stairs, so follow them! (He will leave a collection of bodies behind him, so you can check them as you go, or save them for after you have access to the outside area.) Here you'll be playing follow the leader. As you head upstairs and progress back towards the front door, you see Jason walk by. It looks like he's going up stairs! Follow him upstairs, and say hello to Chad (He's a dick/dead). There should be some commotion downstairs, somehow, so go check it out. It should be coming from the room that housed Tiffany and Kenny's "snuggle" session. You'll find that Tiffany didn't quite make it, but where is Kenny? If you enter the room, and close the door, you'll find him pinned to the back of it. He also has a key around his neck. You should have also heard the front door being broken down, as Jason makes his exit. With the key in hand, follow the hulking monster. Crouch through the doorway, to freedom. Before going too far, let's use that key. As you exit, turn right and head to the shed up the path. Use the key on the padlock, and grab the shovel from inside. This item will help you get two of the three badges needed to escape Camp Crystal Lake. This is a good time to explore. Go check out all the new character models by the fire, by the tent, and down by the dock. also, you can check out the graveyard, and Jason's cabin. I recommend staying away from the woods - it's marked with a red warning sign - as you will die, if you stray. You should notice a glass case, housing a gas can, down by the beach/dock. You should also notice that there is another plaque with three badge slots. After you're done, regroup by the fire, right outside the cabin. There are 3 badges, therefor three puzzles. You have the Radio/Mother's Return Puzzle, the Resurrection Puzzle, and the Woods Puzzle. Radio/Mother's Return Puzzle (Outside): The radio holds the key to unlocking one of the three badges outside, if you know where to look. If you leave the cabin and go right, you’ll see a radio on top of a pile of dirt. You can manipulate the dial to access different radio stations. If you head down the path further, you’ll find a graveyard on the right, and see Jason’s cabin, up the path in the distance. Just past the graveyard, there is a light shining on a downed sign. The sign is pointing to the clue. There are ten rocks, offset, with a sick between the 8th and 9th rock (closer to the 8th rock). Translate this to the radio, and you’ll find there is a code being “beeped” out for you. Morse code: 5312 Use the code from the Radio Puzzle on the fridge lock. The fridge is located in front of the car, outside the cabin. Turn left, after exiting the cabin, and left again at the car to find the fridge. Up against the house. You’ll find Jason’s mom, Pamela’s, severed head in the fridge. Not a big deal! Put that shit in your pocket and make your way up the path to Jason’s cabin. It’s passed the woods and graveyard. Once you’re in, drop it on the table, and pick up that sweet badge! Graveyard Puzzle (Outside): This one is easy. Make your way into the graveyard, with the shovel in hand, and locate Jason's grave. Use the shovel to dig up Jason, then look to the right side of the grave (it was behind me, in my play), and you’ll find a piece of a fence. Open the casket and impale Jason with this to uncover the second badge! Woods Puzzle (Outside): This is a puzzle of precision. First off, you’ll need the shovel. With the shovel and head to the woods area, just up the path, on the left, before Jason’s cabin. When you enter, keep in mind to stay on track and be quick. When you enter, you should see a machete on the ground, with a healthy amount of blood. Naturally, we will follow the blood trail in the direction the machete is pointing. Next you should find a heart, with a few initials carved in it, in a tree. Follow the arrow, going through the heart, to the next spot. The arrow should lead you to an actual arrow stuck in a tree. Who shot this arrow? To find out, head in the direction the arrow came from. This will lead you to a trio of ducks. Where are they going? Lead the pack, and swiftly move in the direction they point. This will lead you to a pile of dirt at the base of a tree. Use that shovel to dig up the final badge for the outside area! Now that you have all the badges, you can head back to the dock! On the way, make sure to check out all the character models, as everyone has died and has updated information. Once you're done checking it all out, put the badges in the plaque. Grab the gas, fill up the boat, and enjoy your ride to "freedom". You should be met with a "Completed the Virtual Cabin, Again" screen, prompting you to return to the main menu. Click on Offline and head back into the Virtual Cabin. This will load you into the Virtual Cabin 1.6 - New Game Plus Plus. It also informs us that it's launching the VirtualCabinDebug.exe program. When you load in, I encourage you to look around. The basement has uncovered a new character model, Young Jason! When you're done exploring, head back out to the docks. Remember that radio sitting on that box out there? Give it another listen? The dev describes a situation with the games development that doesn't seem to go quite right. He adds that they access an override menu by using a code all gamers know. Everyone know that's the Konami code. It might take you a few times to input it properly, as you have to be quick and precise, but enter: Up, up, down, down, left, right, left, right, circle (B), X (A) This will unlock the “debug interface”. Here you can check out the frames per second, reload the level, mess with map collision, and show map collision. Nothing else matters here other than swapping the Map Collision to “unknownError” and toggling Show Collision to “ON”. This will highlight every edge of all the basic structures and unlock a door. Make your way to The Red Door room. It's downstairs in the cabin, first door on the right. You should notice some weirdness going on with the door. Popping in and out of being textured. Head on in and you’ll find yourself in an untextured room. Once in, you’ll notice a lot of blood, and a table that holds a radio. Interact with the radio and listen. When the dialogue is done, turn around and grab the floating bugged badge. Then turn another 180 to find another floating icon. Walk into it, and experience the glitch of a lifetime. The game will bug out and start loading again. It’ll drop you into Virtual Cabin 1.7, warning you it’s an unstable build. It starts you upstairs. Just follow the badges through the house, and don’t worry about Chuck, until you get to the basement. Here you have to find three more camp patches. Good thing all the “prop” Jason models have had their glass cases broken around them and have their hand extended. Just walk up and snag the final three badges. One of the Jason’s will choke you out, but don’t worry; nothing in the cabin is real. When you regain control, you’ll see more badges. Follow them back upstairs to the “Coming Soon” door. A small scene should play out and you should be able to view an item on the floor, of where you spawn, and a computer, in a connecting room. Access a switch to open the final door and enjoy the show. After you get the final scene, you can load back into the Virtual Cabin 2.0, where you have the ability to check out the character model for the Uber Jason, and you can walk straight through the "Coming Soon" door. Feel free to explore, as you now have everything unlock, but i still recommend staying away from the woods... I hope this helped you experience everything that the Virtual Cabin 2.0 had to offer. I'm also going to drop my lets play here so you can see this, step by step, yourself. the_real_Nightswarm on Twitch If you like this and want to keep up with me on the daily you can check me out on twitch.tvthe_real_Nightswarm! Don't forget to hit that follow button! Also, check out our news page (facebook.com/mammothgamesinc), follow us on Twitter (@mammothgamesinc), and check out our podcast (on iTunes, Google Play and podbean.com. Just search up Mammoth Games Inc.)! Until next time!
  2. Ctfu, has anyone been in a match where a Jason player would grab you and just spin you around in circles? I find it funny and weird. What is their motivation to do that? For their own amusement or just to troll you?
  3. i was wondering if there was a way in the future that we can choose the counselors we want in the Offline Bot mode same way as selecting the maps.
  4. Been wanting to get into doing some costumes for Friday the 13th and while I have some ideas for the brands and colors to go for part 3 Jason I am having some issues with at least two other costumes. Namely Roy's coveralls as I dont know which brand was used for his coveralls and having a hard time figuring the color as in some shots they look blue and others it seems to be a hint of green. My other issue is with the part 2 Jason namely getting the right flannel as all the blue ones I find dont quit look even close enough. Any help would be appreciated along with any help for the other Jason's as well as I plan to do them as well in the future as well as some of the counselors from the game.
  5. If Jason were real and existed and I was to meet him in real life I would first shit myself, have a heart attack and wish I was at least getting laid since there would be no hope of surviving the encounter. Also the scariest Jason to ever meet in real life would be part 8 for some reason he seems to be the scariest to me... Please tell me who your most feared Jason is and what you would do if you ever met him in real life.
  6. As I've played the game since June of 2017, why do some Jason players resort to slashing instead of grabbing? I've always wanted to know. Are they worried about getting stunned or what?
  7. Been wanting to get into doing some costumes for Friday the 13th and while I have some ideas for the brands and colors to go for part 3 Jason I am having some issues with at least two other costumes. Namely Roy's coveralls as I dont know which brand was used for his coveralls and having a hard time figuring the color as in some shots they look blue and others it seems to be a hint of green. My other issue is with the part 2 Jason namely getting the right flannel as all the blue ones I find dont quit look even close enough. Any help would be appreciated along with any help for the other Jason's as well as I plan to do them as well in the future as well as some of the counselors from the game.
  8. Ive been a backer for over 2 years now, and its sad to say that this new patch has completely ruined my experience. the game unlike people were expecting now has LOWERED fear, and when Jason gets rage all that comes is people suiciding or leaving, as the new feel is "useless" not "oh shit lets be afraid". So many terrible things have come from some of these recent decisions, making him invulnerable to stun is completely game breaking, and makes it completely unplayable. You guys really didn't think about how quick he gets rage, especially with teamers, ive seen him get rage within a minute. Its sad to say that this game I used to play for hours on end, now has me feeling useless and bored.
  9. Why is it that when a counsellor is in mid-animation they are completely invulnerable to any attacks, but when Jason is in mid-animation he is complete open to any and all attacks? Where's the logic in this?
  10. I saw this pop up in another topic and thought the data collected would help the developers out. Keep an eye on this one @mattshotcha.
  11. I routinely get called a faggot, and many other names when I'm Jason for cutting them down into pieces, instead of grabbing them which will get me Pocket Knife'd. It's a valid move of play, so what's the issue?
  12. Today I've had a very, very bad time against 3 Chad trolling me like hell. I don't think that I'm that bad at playing Jason, I know I did some mistakes in the game but the fact that I couldn't take down any of them despite swinging my axe through their skulls multiple times with Jason Part 3 confirmed that the combo of CHAD + THICK SKIN + TWICE USE OF THE MEDIC is clearly an ABUSE OF THE GAME MECHANICS !!! ---------------------------------------------------------------------- HOW TO MAKE JASON A THREAT AGAIN ? ----------------------------------------------------------------------------------------- My answers to that: I - JASON'S STRIKING POWER: LOWER THE AMOUNT OF HEALTH REMOVED TO CRIPPLE A COUNSELLOR AT ONE SWING OF JASON'S AXE ! A COUNSELLOR SHOULDN'T BE ABLE TO RUN AFTER A AXE HAS GONE THROUGH HIS SKULL ! LOWER THE CRIPPLING TOLERANCE LEVEL !! II - WEAPON'S HEALTH: PLEASE, ADD A CORROSIVE AURA TO JASON !!! IF THE COUNSELLORS STAY NEAR JASON, THEIR WEAPONS STARTS TO ROT ! THE MAXIMUM HEALTH OF THE WEAPONS SHOULD LOWER AT THE RATE OF 1 % PER 1,2 SECONDS IN AN AREA NEAR JASON FOR THE COUNSELLORS STICKING TO JASON ! I THINK THAT A PERIMETER OF 4 METERS IS ENOUGH ! THE HEALTH OF THE WEAPONS WILL NOT DROP BELOW 1 % ! III - FEAR EFFECT: THE FEAR SHOULD ADD NEW EFFECTS IF PEOPLE STAY CLOSE TO JASON AND HAVE MAXIMUM FEAR: A) AN AUTOMATIC "BLUR" (LIKE THE TV SCREEN GOING GREY) EVERY 10 SECONDS ! B.) 20 % OF CHANCE TO DROP THEIR WEAPONS AUTOMATICALLY EVERY 15 SECONDS ! C) 5 % OF CHANCE FOR THE PLAYER TO HAVE HIS CHARACTER DOING A RANDOM ACTION DURING 5 SECONDS AND NO CONTROL OVER HIS COUNSELLOR DURING THAT TIME ! IV - THE GRAB: A) THE OLD GRAB MUST BE BACK ! B.) IF JASON GRABS A CHARACTER AND GET IT THEN THE COUNSELLOR TAKE THE SAME AMOUNT OF DAMAGES ! That's all I can think about for now but I will update as soon as I get new ideas !
  13. I felt compelled to post a sincere "thank you" to the devoted developers of Friday the 13th the game. Very often, particularly in regards to games that begin their infancy in a persistent on-line format, the developers spend long hours cramming in as many updates as possible while tweaking the game according to player feedback. More often than not, these types of games are more focused on the present moment at the expense of the long view. What happens down the road? What happens when the servers finally unplug? Thankfully, mercifully, Friday the 13th is NOT one of these games. I fully intend to slash and bash on-line to my hearts content for as long as the servers allow. That being said, it warms my heart to know that years from now, after swearing my way through a play-through of the former NES version of Friday the 13th, I can pop in the disc, load the menu, and continue to stalk helpless counselors for many years to come. I want to express my gratitude to the development team for honoring Sean Cunningham's brilliant idea by ensuring that gamers can stir up a serving of blood-curdling nostalgia long after Tom Savini has finally hung up his last bag of prosthetic bloody limbs. So, from an old-school horror fan like myself, with as much sincerity that I can muster; thank you for your hard work and sacrifices. Jason is alive and well, and because of your well-crafted art, the franchise is so much better for it. You guys really killed it. Well done . . .
  14. So I’m wondering what are the best weapons to be swapped for Jason. Because I Hear that the spear is good for range but is bad at smashing windows and breaking doors slowly ( even you should combat stance to break doors ). And someone thing like machete has little range but can break windows better and doors faster. So I was wondering if anyone had any opions on what they like to use?
  15. hello, My name is ConnectTheKings and I run a discord with quite a few Friday players and fans. I host a "hardcore mode" lobby every weekend from 7:00PM to 10:00PM EST. We are a PC platform based community. We take hardcore seriously and try and immerse ourselves as best as possible. If you are interested in playing, just go ahead and click the discord link below! https://discord.gg/T2jnNqM Here are the basic rules and regulations: (for more information see our special tab in the discord) Rules: Gamma is 1.75 or as close as you can get to it. Music is to be TURNED COMPLETELY OFF! If you want you can cover the minimap for extra immersion. Tommy and jenny are the only people who can guard for repairs. only one pocket knife per counselor MAX. You may use any perks on any counselor. If you fail to follow the rules and regulations you will be subject to a review and subsequent vote to ban/kick. COUNSELOR REPAIRS: Phone Box: Lachappa & Deborah Power: La Chappa & Deborah Kenny & Adam Cars battery: Tommy & Adam & Fox & Mitchell Cars Gas: Anyone JASON HUNT MECHANICS: hero girls: Jenny, AJ, Victoria. (one person per game) The person playing as the hero girl and tommy must first get together and then convince EVERY COUNSELOR alive to fight jason with them. If a single counselor decides it's too dangerous, the hunt is a no go, period. Jason's mask MUST be in the hero girls hands to start the hunt. JUKES & COUNSELOR GAMEPLAY: Counselors may only communicate using in game walkies and in game audio. Counselors may only call in tommy jarvis if they have encountered jason. Sprint and jukes: you may sprint for up to one quarter of your stamina bar. If you are Buggzy or Vanessa you may sprint for up to half of your stamina bar. But afterwards you must FULLY RECOVER before sprinting again. No epic juking (no daisy chain stuns or "VCR" Jukes) {Proper Juking guideline can be found in the discord } once you decide to enter OR leave a cabin it is a permanent choice. (no window looping) Furniture loops are allowed a max of two times. Act as Humanly as possible, obviously this is not RP so don't overdue the shit. JASON GAMEPLAY: Gameplay should be way more relaxed, be creative with kills. USE STALK OFTEN. jump scare as much as possible. set your own match clock so you can keep track of the time. gamma can be as high as you need. Traps may only be placed on phone box and on power boxes. cars are to remain untouched. you may trap the driver side door if the car battery is repaired but the counselors have failed to leave yet. See you in the discord, and I can't wait to meet the real hardcore fans out there!
  16. Nothing annoys me more when playing this game when it’s obvious people are teaming up with Jason and telling him where you are at, or making him chase you around the full map just aiming for you. As soon as I see someone teaming with Jason I leave. I really can’t be assed with it. Sorry for the rant it’s jusy annoying, any ideas how to deal with it??
  17. How To Make Jason Scary In F13 The Game Friday The 13th The Game is one of the most fun yet least scary "Horror" games I've ever played. The main reason why it isn't scary is the way counselors treat Jason. The most recent update was a very good start to making Jason scary. Taking away a lot of pocket knives and removing a lot of weapons was a very smart choice. And the slight speed increase does make Jason more fearful. But this fear won't last long. Soon I'll start seeing players team up beat the crap out of Jason and tea bag him which really ruins the experience. I'm gonna go over many reason on how to make Jason scary. And I'm gonna go over one major idea that'll really make Jason so much scarier. Note that I'm gonna be giving a lot of buffs to Jason but I will be giving buffs to the counselors at the end to balance it out. Fixing Tea bagging: Okay so the first thing that you wanna do is get rid of tea bagging. Every time I see Jason get knocked out I don't wanna see a counselor go over his face and start tea bagging him. It's really not scary anymore after you see that. Grabbing counselors while on the ground would be great but pretty hard to animate IMO. The idea I came up with is make Crouching an ability for counselors. Similar to Jason, in one of the corners in the screen there will be a diamond shaped icon with a crouch logo in it. Every time you get up from a crouch you can't crouch again for 5 to 8 seconds. (I would choose 8 seconds). This will make it so that counselors won't be able to tea bag which will definitely improve the scariness of the game. Fixing Combat: To fix groups of people beating Jason's ass, I got you covered. Make it so that once your are in Fear Mode you can't attack anymore. This makes sense and would make counselors much more worried about fear because no one really cares about it. So when counselors are in groups attacking Jason most of the won't be able to because they'll probably be in Fear Mode. It would also make counselors like Jenny more useful since she doesn't get Fear easy. Buffing Rage: When Jason is in Rage Mode every counselor should shit their pants... but they don't. I've got a few ideas to make Rage much more fearful. Note that some of this stuff may sound OP but remember, I'm gonna give counselors a few buffs at the end of this. When Jason is in Rage mode he must feel unstoppable. First, make it so that Jason ignores pocket knives while in Rage Mode. So when Jason grabs counselors while in Rage Mode they wont be able to use their pocket knives. Second, make it so that Jason is EVEN harder to stun while in Rage Mode. While in Rage Mode he should be 25% harder to knockout. Third, when the cops arrive make it so that Jason goes into Rage Mode instantly. This would fix the problem where counselors like to mess with Jason at the exit before escaping. If Jason ignores pocket knives and is 40% harder to knockout while in Rage Mode then counselors wont hesitate escaping. Adding Back Jason's Beta Animations: One of the MANY things that needs to be added back from the Beta is Jason's animations that were left out of the Final Release. (Counselors Beta animations need to be added back too). Right now in the game Jason looks like a robot. there's no startup animation to anything! You need to bring these back! These animations made Jason look and feel so much more real and menacing. Especially the running Jasons. I have some examples down below. Music: In my opinion, this is the biggest reason why people aren't afraid of Jason in your game. (This is the Major idea I was talking about earlier). When your playing as Jason you can't Jump Scare people because counselors constantly know if your around or not because Jason's music will play. The only way to Jump Scare people is to use Stalk... but Stalk straight up lasts 15 seconds m8. So... make it so that counselors CANNOT hear Jason's music even while he's around them unless you or some other counselor nearby sees him. (If you wan't to make it a little more fair, make it so that counselors can also hear Jason's music if he is within 10 feet near them). This is game changing I know but it would make the game SO much scarier. Counselors would constantly be watching their back and Jason could play much stealthier like he is in the movies. You would have to make Jason's footsteps much louder to make it so that counselors could react fast enough. And make it so that Stalk makes Jason music and footsteps not heard at all even when seen or within 10 feet of counselors. This is probably the biggest thing that will make Jason scary in Friday The 13th The Game. Balancing It All Out: Alright time to balance every thing out so Jason isn't insanely OP. I'm gonna go over Nerfs for Jason and Buffs for counselors. Make it so that every Jason has less Traps. With all these things I gave Jason in his favor he shouldn't have to rely on Traps to kill everyone. Normal Amount of Traps = 3 - Amount of Traps = 2 + Amount of of Traps = 4 Make it a bit easier for counselors to break out of Jason's grab. When Jason is stunned make it so that he is stunned for much longer. Make it so that Jason's Mask gets knocked off much easier so killing Jason becomes more of a Escape Option instead of a Rare Occurrence. (As a matter of fact, you should make Killing Jason show up in the Escape Menu showing you how to do it). Make Throwing Knives do a bit less damage. Make going through Broken Windows do a bit less damage. Make going through Windows a bit faster. Thanks for reading this. And please, fill free to comment your thoughts and suggestions. I would love to hear your guy's feedback on this. - Deku Scrub
  18. I thought it might be cool to have all the players who strictly play as Jason (mainly the ones who kill all counselors/very experienced), to tell THEIR story --------------------------------------------------------------------------------------------------------------------------- I play as PART 5 Jason only (wearing bloody clothes) I use sheers and use these 4 killing styles 1. Rip off their arms 2. Rip off their head 3. Stab them from underneath their jaw then stab them in the side of the head 4. And my favorite...CLIP OFF THEIR ARMS AND HEAD...like scissors ------------------------------------------------------------------------------------------------------------------------------ My tactics start with setting a trap at the phone fuse house, then ripping off the doors there, then grabbing any throwing knives there, then destroying the nearest light fuse box Then I set traps at the 4 seater car then 2 seater car/or boat (5 traps total) Next I search for throwing knives, break off doors near cars, and destroy all light fuse boxes I usually don't kill anyone for the first 3-5 minutes (unless they jump in front of me) Also I'm learning to act like Jason a lil when it comes to using STALK and waiting patiently behind bushes or walls then ambushing them to hear that scream I have found new love for this game by being Jason 100% of the time...There's always room to improve and get better...to be a perfect Jason is hard, maybe even impossible to kill everyone 100% of the time...but it's sure fun to try NOTE TO JASONS: There are groups in private chats all working together to kill you...they sometimes even use all the same counselors... i.e. Chad or A.J. specifically - my advice for dealing with them is to kill the girls who head for the sweater 1st...then use stalk and wait for them to break up into smaller groups...collect at least 15 throwing knives...then ambush them from afar with stalk...DON'T GET CLOSE
  19. Ok to make it short these were my original movie inspired methods to kill Jason but with a twist! and mostly these are with the help of Tommy Jarvis only. Chaining Jason Voorhees to the Bottom of Camp Crystal Lake: This inspiration is from Part 6 but with a twist which would be needing a huge team effort of someone fixing the boat, calling Tommy, and having Tommy being the only one capable of finding the chains and tieing them to a rock near the boat which will have a cinematic moment of the counselors pushing it on the boat BUT here is the twist! the female counselors would need the sweater to quickly stun Jason which would allow tommy to place the chain around Jason neck in which a mini-game will be needed and if the counselors screw up they would die instantly from failing and Yes the mask must be removed as well because it would be to easy if his mask was on. Jason X Kill: Having either Tommy or Brodski being the hero at the end will be fine since one would need to locate the suit and have everything repaired from fixing power boxes and with a last-ditch effort having Pamela's Sweater/Mask Off while he is near a certain airlock should it trigger a sequence that will either kill both or just kill Jason in a cinematic effort and with this Jason and the hero would compete to finish the mini-game to see who lives and who dies.
  20. Do you all think if we we're able to create our own counselors, it would create more immersion in the game? I think it is a great idea! Here's a post on Reddit with facts of how this could work:
  21. Hello, I started to played again after a very long break with this game, I had a few ideas while I was playing as Jason and as counselor. My idea is: Jason slashing with his weapon would not kill the counselor but he would make him crawling on the ground, screaming, and being able to move slowly, he can be executed , if Jason is close to him then he has the option to press the interaction key ("E" on pc). That would trigger a nice animation of Jason executing the counselor on the ground, but if for some reason the counselor is left alive crawling there is the option of another counselor close to him to "revive him" that would remove the state of CRAWLING to WOUNDED, that would not be instantly, it would take the time that takes a counselor starting the car with the keys, you know, holding the interaction key and waiting for a circle to complete, after that he could be healed with an spray.
  22. My in game mic hasn't been working since about a month after a purchased the game. It sucks because whenever I go into a private match they boot me because they can't hear me. It shows that I'm talking but nobody can hear. Mic works in party's and in other games, this is the only game that gives me this issue. PLEASE HELP!!
  23. He has a weird hunchback and his pantaloons are beige, they are supposed to be grey. Please change this little thing.
  24. I am level 80 in Friday the 13th and I am having troubles with offline bots. I have unlocked all the Jasons when I'm connected to the internet, however i don't have any internet and it puts me at level 0 plus all the jasons I've unlocked are locked. I can't even level up to unlock them again which was hard when i had internet. Is there away i can have all the jasons unlocked and my level back on offline mode
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