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Showing results for tags 'jason-counselor collaborators'.
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Requesting that the game be tweak so that if people are partied, they are automatically relegated to being counselors and cannot be Jason. Allowing partied people to become Jason only promotes nafarious forms of collaboration. In private games, I could see how paritied people could be allowed to become Jason. Speaking plainly, if you are in a private match, you know what you are signing up for. But in a quick match with randoms you don't. In random quick matches, I find myself playing rounds far too often, where partied people are blaintantly collaborating with Jason. Case in point: I played a match where the driver of a car would continuously stop the car, and allow Jason to pluck non-partied members from the vehicle (while occupying the drivers seat). Jason then defended the car until other partied members could travel to said car, so that only the party can escape. This is a pretty agregious example but examples ranges from collaborators revealing the locations of other counselors, to collaborators attacking other counselors until they are hobbled, so that Jason can get them easier. If preventing partied players from being Jasons is not an option - can you please denote who is partied on the lobby screeen. At most, there could be 4 parties per lobby, so just identifying them with a letter or unique identifier would help other players better assess if playing a game with those individuals is worth their time. It may also act as a deterrent in preventing nefarious behavior because players will know they have been identified up front. The game is awesome when everyone is playing fairly. And I enjoy being a counselor for the challenge. But on PS4, I encounter these collaborators far too often - and it becomes not fun. In fact, its happening so much, its becoming easier to recognize it early in the rounds to quit and find other games... ...but then everyone is losing. People are frustrated by people quitting early/mid game; people are frustrated by the collaborating team; and/or people are seeking to extract vengeance on specific counselors the next round....ruining the game for everyone... and then that leads to people stopping playing. And people not playing = less money for you all.