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  1. This is my first (and probably last) post here. I have only created this account as a way to express my feelings towards Tommy as the game's development seems to be wrapping up soon. Some of Tommy's lines that are currently in the game make him sound rather wimpy and pathetic. In the movies, he was nigh fearless and fought Jason MULTIPLE times, so I thought that maybe something should be done about the lines currently in the game. Note: this is merely a suggestion. I'd love it if this was implemented (as it's a rather easy fix/tweak) but I know it might not happen and that it won't be a top priority. When running from Jason: "C'mon, maggot head!" "C'mon, chicken shit! C'mon, you pussy!" "Jason, come and get me! It's me you want, remember!?" (All recycled from when he stuns Jason.) Remove lines: "Help! Oh God!" "Please no!" "No!" When the power goes out: "*Heavy breathing sounds". (Recycled from when he's hiding inside a wardrobe/under a bed. Remove lines: Everything other than "*Heavy breathing sounds". When stunning Jason: "Jason, come and get me! It's me you want, remember!?" "Fuck you, Jason!" "You want some more!?" "*Angry scream" "Yeah, fuck you Jason!" "C'mon, maggot head!" "C'mon, chicken shit! C'mon, you pussy!" Remove lines: "Why won't you fucking die!?" "Dammit, just die, just die die die!" "You like that, huh?! You like that, asshole!?" When unmasking Jason: "Take that, you bastard!" I'll kill you, I'll fucking kill you!" Remove lines: "Ugh! What the fuck!?" "You won't kill me!" I know you can die, Jason!" When injured "*Pain grunts" Remove lines: "Help me! Please, anyone!" "Dammit! No!" "Oh God... No..." When dying by getting slashed: "He's killing me!" Remove lines: Everything other than "He's killing me!". When calling the cops: "Yes. Yes, is this the police? We're the kids at Camp Crystal Lake. We need you. We need you now. He's killing us, he's killing everyone." Remove lines: "Oh thank God! Please send help! Camp Crystal Lake! It's Jason... he's... back..." "Jason's killing my friends! Please get out here! No, this is not a prank! Jason's here. Jason's here. Oh my God, help!" "You need to get every last motherfucking cop out here to Camp Crystal lake. Jason's here. Did you hear me!? It's Jason, he's back." "I need you to listen to me! Jason Voorhees has returned and he's killing my friends. Oh my God! We need you here right now, please!" When fixing car/boat: No lines added or removed. When starting car/boat: No lines added or removed. When hiding: "*Heavy Breathing sounds" Remove lines: Everything other than "*Heavy breathing sounds". My two last suggestions (not related to lines) would be to make Tommy incapable of tripping and to remove his "Frightened" stance once he reaches max fear, having him only stay in the "Looking over the shoulder" stance. These changes should make Tommy feel more heroic and less like a scared, defenseless victim. I do not know if Gun will even read this, and I do know that this is not a top priority, but if they do acknowledge this, I'd like to see these ideas implemented if possible, as the current Tommy feels out of character compared to the one we see in Jason Lives.
  2. If the courts settle on Sean's side will you guys release new content or will it still be a no go.
  3. Players have caught word of the salt mines update and have decided, instead of leaving because they aren't Jason, they are comitting mass suicide. Over the course of 9 rounds today, I had 6 different people suicide within the first 3 minutes of the match. Please penalize these people Gun.
  4. I was watching kill counts from the Friday the 13th movie series to see what new people they should add as counselors. I would love to use the software they use so it looks like it would fit in the game when I'm done with it. I will really appreciate it if a moderator or the admin tells me so we can all make real suggestions for new counselors.
  5. I've heard about this, which is kinda weird since what if you go over to a friend's house and he has your account on his so you can play at his place while your there... are you really expected to pack up your PS4 and take it to your friend's place, just to be able to play on your own account there? Or in my cousin's case, he hasn't been able to buy a PS4 yet and has been coming over to my house to play on the game until he can get a PS4 and the game?
  6. Why do you guys hate Rob Dyer so much?? I mean, shit! You guys include him in the game, but you hate the character so much that you decide to make him the first victim in every map? I mean I know the guy wasn't a total badass that survived 3 movies like Tommy Jarvis, but in all reality Tommy as the part 6 version (that is in the game) should only be included in the maps from parts 5-7 as the hunter. And Rob should be the hunter who's called in to help on maps from part 2-4. Hell, the map for part 1 shouldn't even have a hunter on it, period... as it was before Jason was even know as a killer. And as someone else pointed out, Creighton Duke could be the hunter on maps from parts 8-9. I love the game and when I heard the intros were being updated, I thought it would mean Rob would be swapped out with a proper first victim, unfortunately it seems you guys hate the guy too much to return him to the hunter position he was in prior to Tommy being added to the game (back when Tiffany was the first victim). So, disappointed right now.
  7. This is my list of things that need to be added to the game and some that could be added to game for fun. First of all, before I get to my list, I want to get to something that I think needs to be changed greatly... and that is taking Rob Dier out of the intro scenes for all 3 of the existing maps. Rob was a hero style character in The Final Chapter and not just a one note victim, I'll get to what I think should be done with his character model later, but right now I want to suggest who should replace him in the intros. In the Camp Crystal Lake and Packanack Lodge intros, I think the victim should be Crazy Ralph and instead of just walking in and getting wacked by Jason, he should get a different line to say before being attacked on each of those maps. They could use sound samples from the actual first two movies, in Crystal Lake he could walk in and say, "I'm a messenger of God. You're doomed if you stay here!". And in Packanack he could come in and say, "I told the others, they didn't believe me. You're all doomed. You're all doomed." For Higgin's Haven they could use Abel from part III, and he could come in holding the eyeball and say, "I found this, there were other parts of the body", after which each of the doomsayers would be axed by Jason and the intro would continue the same with all the counselors running off. Now, my suggestion on what to do with Rob is a bit more complicated, I think on the original three maps and the possible part 4 map... Rob Dier should replace Tommy Jarvis as the hunter in those maps. And Tommy Jarvis should only be usable as the hunter on the maps after part 4. This would make sense in the context of the films, as Tommy was only a 12 year old boy in 1984, not to mention he was only 6 in 1979. Also, when Rob is summoned he should come equipped with a pocketknife, 2 health sprays, and a shotgun with 3 rounds. And when Tommy is summoned he should come equipped with 3 pocketknives, 2 health sprays, and a shotgun with 5 rounds. Afterall, these 2 characters should be unique to the counselors and should come with more items to help them save the remaining counselors and keep Jason at bay. Tommy coming with 3 pocketknives would represent him surviving 3 films. I also believe friendly fire should be turned off completely in the game, since in none of the movies did the counselors or other characters in the series ever attack one another, this would force those morons out there who team kill to either play the game properly or don't play at all. The counselors and hunters should only be able to attack Jason, just like Jason can only attack them. Now onto my list for updates and DLC: #1: Pamela Voorhees (single player mission only) (Map: Camp Crystal Lake, 1979) Single player is the only way I think Pamela should be presented in the game, and since the developers already have her location in the game, it would make giving her a mission in the more stealth based single player an ideal place for her. #2: Part 2 Jason (single player mission and multiplayer) (Map: Packanack Lodge, 1984) Since this Jason is already available in multiplayer and his location is already in the game, all the developers will have to do is give him his own stealth mission in single player on that map, simple. #3: Part 3 Jason (single player mission and multiplayer) (Map: Higgin's Haven, 1984) Just like Part 2 Jason, everything is already in the game to be able to give this powerhouse Jason his own mission in single player, again simple #4: Part 4 Jason (single player mission and multiplayer) (Map: Camp Crystal Lake, 1984) Adding this super popular Jason to the game as DLC is a no brainer, and adding the Final Chapter based map would make those who purchased him not only able to use that Jason in multiplayer, but also unlock a mission for him on single player. #5: Part 5 Jason (multiplayer only) and Roy Burns (single player mission only) (Map: Pinehurst Halfway House, 1989) Part 5 Jason would be the Jason that Tommy sees and dreams about throughout A New Beginning, this would give us a playable Jason from this film on the film's actual map for multiplayer. Meanwhile, just like Pamela, single player is the only way I think Roy should be presented in the game, and if the developers add the film's location in the game, it would make giving him a mission in the more stealth based single player an ideal place for him. #6: Part 6 Jason (single player mission and multiplayer) (Map: Camp Forest Green, 1990) Much like part 2 and 3, this Jason is already in the game, the developers just need to make his map available to us (which considering there is a loading screen showing this area, I don't think this is far off from actually being added). All that would be needed then would be to add a single player mission for him. #7: Part 7 Jason (single player mission and multiplayer) (Map: Shepard Retreat, 2001) Again like part 2, 3, and 6, this Jason is already in the game, the developers just need to make his map available to us and then add a single player mission for him. #8: Part 8 Jason (single player missions and multiplayer) (Map: S. S. Lazarus, 2002) and (Map: Manhattan, 2002) Again, this Jason is already in the game, the developers just need to make his maps available to us and then add a single player missions for him. It scares me how claustrophobic a map for the S. S. Lazarus would be in the game, and that's the very reason I'd love to see it added. #9: Part 9 Jason (single player mission and multiplayer) (Map: Crystal Lake, 2003) Again, this Jason is already in the game, the developers just need to make his map available to us and then add a single player mission for him. This Jason's mission in single player could be really cool if they made him able to kill the first counselor and then possess their body and kill the rest jumping from body to body, until the final 2 were left then he could revert to Jason again to finish them #10: Jason X Classic (single player mission and multiplayer) (Map: Camp Crystal Lake Research Facility, 2010) This Jason I believe is one of the last of the essential Jason's we need in the game for the cannon films, this location would be an easy map to design and would be a claustrophobic setting similar to the S. S. Lazarus, which would be scary fun. #11: Jason X Uber (single player mission and multiplayer) (Map: The Grendal, 2455) This Jason is the last of the essential Jason's we need in the game for the cannon films, this location would be another claustrophobic setting similar to the S. S. Lazarus, which again would be scary fun. I'll do a separate post for the more fun additions I have in mind
  8. I think it would be cool if you guys added an option while customizing your Jason to choose from between 2 to 3 weapons as their choice for that particular Jason (it would also make the Jason's constantly fresh, so that if you were getting bored with using a certain Jason with x weapon you'd have the option to switch it). Since this was in the game pre beta, I'm sure it would be possible to reinstate it into the current build. part 2 = 3 weapons: Pick Axe (default), Spear (part 2 design), and Pitchfork (4 Tine) part 3 = 3 weapons: Axe (default), Machete (dark blood stained), and Pitchfork (6 Tine) part 6 = 3 weapons: Spear (default), Survival Knife, and Machete (grey blood stained) part 7 = 3 weapons: Machete (default), Sythe (like the one he kills Maddy with, would work exactly like the Pick Axe), and Axe (similar to part 3's default) part 8 = 3 weapons: FireAxe (default), Guitar, and Machete (shiny silver looking blade) part 9 = 3 weapons: Axe (default), Metal Sign Post (would work like the spear), and Machete (slightly aged shiny silver looking blade) Savini Jason = 2 weapons: Devil's Pitchfork (default) and Demonic Sythe (would work exactly like the Pick Axe) Also, if you didn't want to make all the weapons mentioned available from the start, you could always make certain ones unlock at a certain level. What does everyone think of this idea?
  9. So, yesterday I tried to get a group of friends together in a Private Match to legitimately try and kill Jason. So, I invited a few of my friends to the match (one of whom was all into enjoying the great find of the roof glitch, more on that later), then a couple of them proceeded to send invites out to some of their friends. We finally got a full house with 8 of us and I notified everyone what our goal was. Everyone was on board, we had like 6 guys and 2 girls playing, and I said I'd go ahead and make myself Jason to start. I played as part 3 Jason since he's one of the easiest to knock his mask off and I don't play with him much anymore (I prefer playing as part 6 and part 9). The team did really well, calling Tommy right away and a person was able to get the sweater fairly early. Then they smartly all got together to team up on me to get the mask off which they successfully did, but not before I killed 3 of them. Tommy showed up and they all went into Higgin's Haven, but this was were they made a mistake as the person with the sweater used it on me and unfortunately nobody hit me while I was stunned by it. So, I finished killing all of them since we couldn't complete the goal. Next game I made Jason random with the same team, I played as AJ and immediately went and got the sweater (which I had to swim to the island to get), I found my fellow teammates and checked to see if any of them had called Tommy... they said no, they hadn't found the radio cabin yet. So, we all continued to try and find it, while Jason (part 8) continued to try and find us. He killed all of us except me and another friend playing as Chad, yet we couldn't find the damn radio cabin at all. We made our way down to the last few cabins and I was killed, and then while spectating I saw my friend come up to the last cabin which had the radio in it. He was then killed by Jason there, and I was in awe that we could have been that unlucky in that game. So, after this the 2 girls had to leave the game, and some of the other players invited some other people to join us. Again I let them know what the goal we were attempting was and they were all supposedly on board. We again had a random Jason and I was playing as AJ. After looting a couple of cabins, my one friend (that was screwing around with the roof glitch earlier in the day) told me he had the sweater and I checked my map and saw Tommy had already been called... so I gave him my baseball bat and I took his axe to save for Tommy. So, we began getting together with the rest of the players to work on knocking Jason's mask off more (as one of us was already killed), I checked the map again and another player had been killed and Tommy was spawned. We kept creeping to where the rest of the players were, then the player who spawned as Tommy came up... and I just told my friend with the sweater that now we got a great chance to get this done. No sooner had I said that, the guy playing as Tommy took his shotgun and shot my friend wearing the sweater and killed him. I was like, what the hell!! We had this and this selfish prick had to screw it all up. After the game was over this douche claimed that someone snitched on him and he was paying them back, I was like are you completely nuts, we were all on the same page trying to kill Jason and you have to get paranoid cause Jason found you fairly easy and blame it on someone else. Especially considering that the person he shot was off getting the sweater and was right with me the whole the rest of the match, till this dipshit shot him. So, I went ahead an kicked that asshole from the game, and we went into the next few games with someone else being invited to join us to replace him. Next couple of games didn't go very well as we failed to get to the sweater or failed to get to call Tommy. One game we had part 2 Jason in (which I think is glitched sometimes to have issues spawning Tommy with that Jason in), we called Tommy and I went to get the sweater and the guy playing Jason thought it would be funny to use everyone of his traps around the front of the shack. I didn't have a pocket knife so I tried to go ahead and get in through the left side and got snapped twice and killed. Then I spectated and watched one of the male characters get killed and was waiting for either him or me to respawn as Tommy, but it never happened and the player playing as the last female character attempted to get to get to the shack like I had earlier and was again snapped twice and killed. Tommy never did spawn, which I had happen to me in 3 games a few days before this when part 2 Jason was selected. So, I asked everyone to refrain from using that Jason from then on (not to mention the fact that the guy playing as Jason had screwed us all over with that trap bullshit, which no real Jason playing a real game would do, it was a douche thing to do considering he knew what we were attempting), so he left the game. We were down to just 6 of us in the game now and someone decided it would be a good idea to invite the guy back that had shot the sweater wearer with Tommy earlier, I decided to go ahead and let him in, maybe he had cooled off and we could legitimately try to do this again. I ended up randomly being Jason this time (part 9), and wished everyone luck in trying to kill me. I killed one person and I don't think any of the other players were able to call for Tommy or get the sweater yet. However in this game my friend (who was infatuated with the roof glitch earlier in the day), decided to take 3 other players (one of those was the asshole that did did the Tommy shotgun kill earlier) to the main house at Packanack and show them this stupid glitch, and after I killed the first person outside that house... I saw them all on the roof. I threw a few knives at each of them, hoping they would just return to the game, but no... they decided to waste all of our time by staying up on that stupid roof the whole rest of the game. During the last minute in the match I went upstairs were they could hear me and told them that I was giving them fair warning that if they continued this idiotic shit that I'd kick them from the match. The douche that did the Tommy shotgun kill, got really belligerent and apparently the other 2 that went up with him were friends of his, so they joined in with him. So, I kicked all 3 of them and warned my friend that really started it all that I'd kick him too if he didn't stop screwing around with that glitch crap. He stayed and we played a couple of more games, but couldn't end up killing Jason. Then as another person was trying to join our team, I got the blue screen Suggested Actions error screen, so I just gave it up and quit playing. So, it really takes a committed bunch of serious players to come together to really pull this Jason kill off legitimately, all it takes is one oddball to really screw this plan up (either on the counselor or Jason side of things).
  10. Roy could easily be a killer model but why not add hon to the game as a possible TK solution? There could be a special, one use walkie talkie that a counselor can make a call on, ala Jarvis call, but to an ambulance for help for their hurt friend. Roy would only spawn in if a counselor is betrayed. The first counselor betrayed being the one to spawn in. The cinematic would be like Jarvis but it would be the ambulance rolling up and faux Jason would bust out of the ambulance rear doors. He would have a light jog for movement and sense but the player who was at fault for the betrayal would show up on his sense ability only. He could kill other counselors if he wants, or help. No shift or morph abilities but he would have stalk and the ability to hide like the counselors. No traps but he would have two knives and 2 unique weapon kills for his weapon, I'm suggesting a machete. He would carry a hud like counselors and could be executed, by real Jason, like them. He gets no bonuses vs Jason. Roy is unable to escape, cannot ride in cars or boats. He has no bonuses to swimming. He has health and, unlike Jason, can be killed due to enough punishment. Thought?
  11. Does anyone else have an issue starting a private match? Every time I go to private match, I invite my friends to join me, and then they get kicked from the game... then if they try to join the game again the game crashes and goes to the blue screen (suggested actions, etc.). I wasn't having any of these issues before the last update, and I can get one of my friends to start a private match and then send me an invite and I can get on fine... don't know why they can and I'm having this issue. It's not because I have Savini Jason, is it? Cause I don't even have him as my default Jason in the game... can anyone help?
  12. Starting to see less and less people on my 'Friend's List' playing the game. Disappointed to see so many folks moving on already though I can't blame them with all the issues still unaddressed on PS4. Right now, there's about 3k playing on Steam. I'd say it's late and a Sunday but Dead by Daylight currently has 12k playing. That's 4x the amount of players in-game. Is this game dead already? Did Gun shoot a blank? Anyone think folks will return when issues are resolved? Would DLC help? Edit: I'm not alone in wondering, there's a similar post on Steam. Somewhat of steady decline going on: http://steamcharts.com/app/438740
  13. Gun Media's youtube channel just release this marvelous new! https://www.youtube.com/watch?v=OYZdSndmNwg What powers do you guys think that NES Jason need to have?
  14. So is this a realistic solution to the Savini Skin debacle? Since many original backers feel slighted and many people who bought and supported the game with 40 dollars feel left out or were unaware of the option to purchase the skin. They could sell it on all platforms as a way to be a BACKER for new dlc. Seems like it would keep the creators at keeping their word as exclusive to backers, but also give the new supporters a chance to be included as backers. Again sold as a BACKER product for new dlc. Many companies do many rounds of investors (backers.) Thoughts?
  15. Hello! So, I am constantly hearing about how we need more killers in Friday the 13 and how we need skins like Leatherface or Freddy. Unfortunately, this is a Friday the 13 game so bringing in other killers would cost a lot of money. If only there was a killer in Friday the 13 that could change the dynamic of the game..... oh wait!! Pamela Vorhees!! First off I think we should kill the cutscene of Jason killing councilers and make one where they find a dead body. This way we don't know if it's Jason or Pamela. She could have cool stealth abilities like in the film. Imagine being able to teleport in closets or under beds. Imagine starting up the game and locking the doors in the cabin only to ask yourself "Am I locking myself away from the killer....or inside with the killer? She could be stealthy and fast unlike Jason. Maybe instead of an axe to the door she has a skeleton key that takes the same amount of time to unlock cabin doors as Jason to break them down. Maybe if you call the police and don't get there fast enough she can persuade the cops that it was a false alarm and to leave making you miss your escape. Fellow Friday fans and Devs this is the only other killer that makes sense in this series. I'm level 35 on PS4 right now and loving the game but it desperately needs more maps and a new completely different killer for its longevity. Thx for reading.
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