Jump to content

Search the Community

Showing results for tags 'gore-tech'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Forum Information
    • Friday the 13th: The Game News
    • Rules & Regulations
    • Introduce Yourself!
  • Friday the 13th: The Game
    • About Friday the 13th: The Game
    • Friday the 13th: The Game -- Patch Notes
    • Friday the 13th: The Game General Discussion
    • Friday the 13th: The Game -- Suggestions/Feedback
    • Friday The 13th: The Game Bug Reporting
  • Community Events
    • Official Contests/In-Game Challenges
    • Player-Run Challenges
  • General
    • Off Topic
    • All Things Horror
    • Other Games Discussion

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


AIM


MSN


Website URL


ICQ


Yahoo


Jabber


Skype


Location


Interests

Found 1 result

  1. After searching through previous topics on the gore in the game, my question seems to be more focused on more current builds of the game. With the recent improvements on the visuals (recent update and future rain implementation) and the change to the way clothing will be handled, will there be any new updates to how active gore/blood (such as an increase to particle sprays, slow pooling of blood from dead bodies, and more accurate splatters i.e. door head smash) and passive gore/blood (like varied and more accurate decals to where damage has been taken) is handled Vs where it currently is? Could @Gertz possibly give a little insight on this topic?
×
×
  • Create New...