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Showing results for tags 'fuse box'.
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I get Jason has to plant them and they are 'hidden' but surely if you notice them you should be able to throw a stick into them or set them off without getting caught. For me, I have the med spray and use a med spray twice perks so I don't normally mind but it's always so annoying seeing apart 2 Jason picked knowing the fuse box is gonna have up to four traps placed at it. When I say annoying, I'm going off my partner, friends, and not so much myself because of my perks. It's hardly game breaking and not a major issue compare to others but thoughts?
There is a way to exploit a bug / glitch that allows counselors to install the fuse in the fuse box without triggering the traps in front of it? At the end of a match where I was Jason, that they called the police without triggering or disarmed two traps I had placed in front of the fuse box. It was the second time that this occured... I did not understand their explanation. I heard this from a few players when I questioned the fact... But it seems that they can install the fuse from inside the house (through the wall behind the box) or take advantage of a bug, crounching in two, in front of the fuse ... They started to explain to me, but changed the subject. The fact remains: There are players taking advantage of some glitch/bug that allows counselors to ignore Jason's traps by a dishonestly way. I play on PC - Steam Please, if you know what I say and have seen it happen, post exactly how they do it.
Ok, I've scanned quite a few topics and haven't seen any discussions on this point so I figured I'd bring it up. It seems that counselors can avoid the traps at the fuse box if they approach from a certain angle based on the auto-correcting position of the animation for repair. Never had a player using a mic or speaking English do it or reply when I asked. Yes, I know, I'm an asshole for trapping the fuse box, but that's beside the point. It might be something that needs to be looked into.