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Showing results for tags 'fear mechanic'.
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In addition to higher fear causing counsilors to use more stamina to sprint and regain less fast, a third effect would take place ONLY when the player is within 10 or more meters of Jason if their fear is Maxxed out. If the counsilor continues to remain within this range of Jason for 30 or more seconds they will be "frozen in fear" what this does is prevent them from striking at Jason becuase they are so terrified of him at the moment that they can't lift their weapon aginst him. This debuff remains in effect for 10 seconds regardless of their distance to Jason.(this is to prevent players from running in and out of the debuff proximity) Once the effect ends, the counsilor must stay out this 10meter range until they can at least see their mini-map(it doesn't even have to be fully faded in) or they will be hit with the debuff again instantly. All non-malee items can still be used while under the "Frozen In Fear" effect. (Flare guns can still be used) Tommy Jarvis is immune to this effect. The also effect disappears the moment a player uses the sweater on Jason. This suggested addition to the fear mechanic should make Jason more intimidating and make bullying Jason a thing of the past!