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Found 4 results

  1. Curious to see when everyone thinks the next patch will drop and when they will tell us about it. I think that either on Jan 30th or 31st we will have a post update telling us there will not be an update this month and maybe some vague information about stuff but that is about it. i honestly think the next patch won't arrive until mid to late Feb. I think the sp challenges demo might show up with the next patch but most likely will get delayed, and we won't hear anything about dedicated servers either. I honestly wouldn't be surprised if the next update was solely a balance/bug fix patch and no new content will be included with it. I think we will see new content either in march or latest April. What do you all think?
  2. Ive decided to make another thread discussing about the part dropping, yesterday I've made one discussing about what happened.... now I'm discussing WHY it happened, and what SHOULD have happened Repair parts that have been dropped will now immediately show up as an icon on all available Counselor maps WHY First off.... lets talk about the why, F13 is a team based game, and with that being said it requires a lot of cooperation for counselors to actually to be successful in the survival against Jason. Communication plays a YUGE factor in playing the game..... BUT LETS FACE REALITY, there are lots of players who don't have mics, that's just how it is. time and time again whenever you play in solo ques get ready to be constantly frustrated as half your team mates are beyond useless they are unable to either use the mic, or speak a different language. so now your chances slim before the game even began now...lets talk about WHAT SHOULD HAVE HAPPENED? now while the patch did help give the counselors a chance.... how should have it been done?, well its really simple I'm all for balance and I don't believe players should have a free mark from the get go, because players are simply picking up and item and dropping them at the same time, the balance needs to revolve around the WALKIE TALKIE 1.) if a player has a walkie-talkie, you should be able to see what items he has in the score screen, provided that YOU also have a walkie-talkie 2.) if a player has a walkie-talkie, you should be able to locate other players with walkie-talkies on the map screen 3.) if a player has a walkie-talkie and drops a part, it will be visible as a mark on the map to other players with walkie-talkies 4.) if a player has a walkie-talkie and dies, his death mark will appear on the map to other players who have walkie-talkies 5.) the objective (car, boat, police, phone) needs to be discovered before it appears on the map by players with walkie-talkies 6.) Jason will only appear on the map to players with walkie-talkies, if seen by players with walkie-talkie note... that if a player does not have a walkie-talkie, he will not be able to locate anyone, anything, or mark for other players UNTIL he gets one TLDR; part dropping mark is a good step in the right direction but needs polishing
  3. So these are the two main issues I experience with the game on Xbox One. Just to make sure it wasn't the download, I deleted the game from my hard drive and reinstalled it. Same issues occur constantly and I notice it happens at certain times. GAME RESET - Happens after 3rd game I play. I could be playing online when all of a sudden, the splash screen for FT13 comes on. Usually after 20-25 minutes it happens. Really annoying! CONNECTIVY LOST TO HOST - I don't know if it has to do with the Packanack map but it always seems to happen on this map. This really makes the game unplayable. Sucks just to know your XP points wont get added to your profile. I really hope your dev team can fix these issues.
  4. Hello, I've not found a way to drop items. Has anyone else? For example, I played a game yesterday and had accumulated 3 First Aid sprays. I wanted to drop one for a nearby counselor but I couldn't find a way to. If this isn't a feature yet, is it possible to add it in the future? Regards, Hillian
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