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Found 37 results

  1. As cool as it is that Freddy's now playable in DBD, It's not exactly the best representation of what the Nightmare on Elm Street franchise is all about. Freddy doesn't need to chase you down open grounds or inside houses like Jason Voorhees or Michael Myers would, he's already inside your head and your whole psyche's his playground. Unfortunately, that's kind of the problem with making an official Nightmare on Elm Street game. When you've got a setting like the Dream World where everything's possible, it doesn't lend itself easily to an asymmetrical multiplayer game with a defined structure and limited capabilities. So, there's the question for you all: How do you make a game that's a fun, satisfying and accurate Nightmare on Elm Street experience? How do you adapt the concepts, rules, and iconic elements of the films into a multiplayer game's structures and mechanics? Let's put our noggins together and figure this out!
  2. Both me and my friend have been trying to play the game now for the past 2 days and it will not connect to the servers at all! We both tried connecting without being in a party and it still won't connect. It takes about 5 minutes to find a game, if it does find a game the lobby is either really laggy (everyones ping is above 200) or the lobby has like 1 other person in it. If we do find a game after waiting for like 15 minutes, the server usually closes in the first minute and everybody gets kicked from the game. Im on PS4, is anyone else having this issue because its just ridiculous that we can't get a single game. Im typing this now as we've been waiting about 40 minutes to get into a game - we've been in one lobby that closed in the first minute again and another that is completely empty, with just me and my friend. Please fix this server issue - all other games are fine with connectivity BUT this one.
  3. (Note: when I write 'Rage' I am referring to the new rage mode. Also I know this post is long but please read through to the end because I didn't write in the most logical order and clarify some things later on) Dear Gun Media, please rework the rage update. I know that Jason is meant to be feared and you felt the game had the wrong sort of feeling- counsellors keeping on stunning Jason just for the sake of it, trolling him etc. I have two main thoughts in regards to the update: 1. Does it actually solve the problem and 2. The negative it may create 1. The fact that he can’t be stunned in rage solves the problem at a surface level. People can't look at the game and think ‘haha this game is a total joke, look at Jason who is meant to be feared getting continuously trolled’ when he kept getting stunned with no payback. Matt and Wes were talking about how players have got familiar with the parameters of the game- hitbox, grab range, timings etc. which allowed them to troll Jason by continuously stunning him. Now although you obviously can’t stun him with a melee weapon after rage (unless you get the mask off), you can still use knowledge of the above to troll him in other ways. It doesn’t look as bad on the surface because he isn’t continuously falling down to the ground and all that. But is letting him run towards you then running away right as he grabs any different? This is obviously just just one of the ways you can ‘subtly troll’ him. Once you understand the limitations of Jason there are multiple ways in which you can do it. A good Jason should be able to easily deal with it but, in my experience, most can’t. Dancing at the exit instead of escaping with the police still happens. Driving around in the car just to annoy Jason instead of escaping still happens. Basically counsellors aren’t acting scared- as you would in real life if Jason was actually after you. But this is a game after all... An unskilled (i.e. "bad") Jason will never be feared. You can still 'troll' him in rage. 2. Obviously your goal is to escape (hopefully before rage) but this may not be possible, especially against a good Jason. I think playing repair characters now is pretty pointless. I play as Vanessa and I fix as Vanessa. You’d hope fast players bring items to objectives for repair characters to fix. Honestly I never see this happening. Sometimes someone will just pick up a part and run around with it the whole game... I don’t even think they do it on purpose they just don’t understand the game. As a repair character you’re slower so searching for parts will take much longer. The time it takes for me to find parts and install them as Vanessa is much faster as an average (obviously luck plays into it depending on where you spawn). Anyhow, thinking about gameplay after escaping is not a feasible option: speed and stamina are your only real friends. Luck doesn’t matter, strength doesn’t matter, nothing else really matters. You can’t stealth it out, after Rage Jason will find you. You can’t hide, even an inexperienced player will find you eventually. So running away from him is the only guaranteed way to survive- and it works for me almost every game. Before Rage, even as a slow counsellor you had a chance to get away as you could try stun him. I don’t play as any other character because it’s such a disadvantage now. A conclusion I guess: People can still troll- it might not look the same but the mindset behind it is. Why do people troll? Because the opponent can be trolled. When I was new did people troll me when I was Jason? Yes. Did I soon become a better, smarter player? Yes. Do I ever get trolled now? No. I know people who are much better Jasons than me, and even I got full lobbies practically every game before Rage. I honestly just found it too easy 9/10 times to kill everyone. Rarely I’d come across skilled counsellors who challenged me and I loved that! Inexperienced Jason + experienced counsellors = trolling. This equation is what seems to have created most of the problems that led to Rage. This is why many multiplayer games have a rank/level based matchmaking system. I understand this isn’t feasible in Friday 13th. But Rage is not the solution in my opinion. Yes, changes needed to be done. I don’t know much about creating games, but surely the end goal that Gun envisioned can be reached in another way. I have many ideas. The fact Jason can now swing at multiple counsellors is a small change, but a very good start. Mainly though, new players can’t expect to be the best Jason and kill every counsellor, especially if they’re more experienced. Every game has a learning curve, offline bots is your best friend to get familiar with Jason. Then you play real matches to see, and begin to understand how people think, and act accordingly. To end: I love Friday 13th There’s a real art to this game, especially in regards to Jason. It requires a certain level intelligence paired with experience. This doesn’t mean it isn’t accessible to all - it just takes time! I think everyone is capable of being good, certainly good enough to get full lobbies before Rage. As the loading screen says “think outside the box, a direct approach may not always be best”. Good usage of stalk is just so sexy. Friday 13th let you be good with style. Now I feel an aspect of that is gone. (Also I honestly think a lot of people complaining were underage and well, there’s a reason the game is 18+. Not even just because of the nature but the intellectual capacity it requires...) When I first played, I was beyond impressed by the amount of work that was put in to making this game (and I still am!). As a fan of the movies, the attention to detail is amazing; I mean right down to the draws, let alone bigger things. I won't begin to list because it’s all equally perfect. It’s not just a couple things, like the beach at crystal lake, the barn at Higgins Haven or Jarvis house. It’s everything, it’s the whole game. Thank you Gun media for making this truly beautiful game. It’s the sole reason I got a PS4 and the only thing I played for months. I waited to write this as I wanted to see how Rage would grow on me. At first I pretended I liked it because of how much I love the game, but unfortunately I’ve found I’ve been playing less and less, as have friends I used to play with. I’m not the best at being succinct but I think this gets my thoughts across as best as possible. I don’t know how the majority of players feel, hence I would love to hear your thoughts! On reddit any mention of not liking Rage seems to be met with contempt, but I certainly know many people who feel the same as I do so maybe we’re not in fact a minority... Anyway, thanks for reading!
  4. To Sean Cunningham, PLEASE! SETTLE THIS! We do not want this freezing the Franchise! You will be losing money more than you are gaining! To GunMedia, PLEASE! FOR THE LOVE OF THE FANBASE ITSELF! Revoke this "No More DLC" claws! Please for the love of God some of us just want the promised content we desperately waited for!
  5. Honestly let me be real. All I hear when I complain as a release from frustration or just want to discuss, all I hear is "BYE TrOLL". Yall gotta realize that just because im arguing about this patch, it doesn't mean im one of those people.. I have close to 2000 hours in this game, and I used to play for maybe 14 hours at a time, a day. Its more than arguing bc "I cant beat up Jason" anymore. This patch seems to cause a couple interferences with many more elements, and im not the only one bringing it up. Can we discuss? Not state my opinion and then have a bombardment of people thinking im level 20 and I don't know how to play besides chad lol. This patch and its opinions seem to be completely dividing us and making us cause interferences, and arguments. Lets have a discussion, not an argumentative fight.
  6. I feel it would be a fun idea to interact with the community and the Devs to share our ideas and personal thoughts on what we would like to see for the game, this doesn't mean were asking for all of these, but as a way to keep our imaginations in mind as we wait for more Fixes and ideas! Please share your thoughts below for what could be some cool additions to the game! ❤️
  7. Do you all think if we we're able to create our own counselors, it would create more immersion in the game? I think it is a great idea! Here's a post on Reddit with facts of how this could work:
  8. I find three perk slots limiting, I would love to make better builds with 4 slots. For example Sneaky, Scout, Hypochondriac, Medic. I find this build very dreamy to have. Also three is a odd number so lets make it even XD. I want to earn CP at the end of the match, and I think there is max level players who spent their cp, and didn't save their cp to spend. You have to level to earn cp which is a bummer. I think 500 or 1000 cp would be nice after every match.
  9. Has anyone ever heard of this game called: Deadlight its an online multiplayer that's basically Dead by Daylight.
  10. So on the discord the japanese player base will be getting their own release! Hopefully this will help boost the PC community.
  11. I came back to F13 this weekend after taking a three month break from the game. Literally nothing has changed from the meta "3 months ago" all the way until now. It's still counselors like Vanessa, Chad, Fox, etc. being abused and constantly selected every match. Counselors are still trying to go for kills on Jason as the preferred method of winning a game while doing objectives as their side mission. This is absurd. Any other multiplayer game that you take a huge break from and then come back, the meta 99% of the time evolves and new strategies are discovered and metas shift. Friday the 13th: The Game sadly seems like a game with a shallow amount of depth and not much varying play styles that allow for a plethora of high-end effective strategies for both Counselors or Jason. This game is a mess if you have no friends or groups to play with and I honestly feel terribly sorry for any of you that are forced to play Quick Play. Many of you probably don't care because you've never experienced how this game truly is played in private matches with seven other friends who happen to be great players, but damn, it is not even the same game when you compare the two modes. I played a whole day straight today of Quick Play without any of my friends or private games, and no wonder people think Jason is so overpowered. There's barely any team work, mics, and it seems like a majority of the team is every man for their-selves. Unbelievable. If this game does not receive a major overhaul or big improvements to game play, I fear it may wither down and slowly decay for good and become one of the tiniest community-driven games which I really do not want to see. Friday the 13th is a huge name and it deserves much better for both the community and the online gaming experience. Aside from fixing many of the bugs and glitches, I strongly propose these changes happen for both public Quick Play and Private play matches: QUICK PLAY CHANGES: Add in keyboard chat for counselors that shows in-game what someone types. (Jason will not see the text pop up on screen if he is close) Get rid of Suicide entirely, and allow a player to climb through a window until their health reaches the lowest possible point. Once your health reaches 1HP, you are only allowed to climb a window once every 10 seconds. Same applies to jumping out of two floor windows. Get rid of being able to run over a counselor with the car to kill them. Now when you run over a counselor, it will just knock them down, and they won't take any damage. Show an indicator on the screen that let's you see where fellow counselor placed bear traps are. It can be a small glow with 50% transparency so you can see traps through walls, doors, or near obscure areas so you know a counselor placed a bear trap. Add an option on Quick Play to search for non-partied games, where you will get paired with any players searching solo only. PRIVATE PLAY CHANGES: A toggle to turn off counselor duplicates. (meaning only one counselor can be selected, no more of this double Vanessa crap.) A toggle to turn off perks. The counselors do not need them VS Jason at all. A toggle to select Jason's Mask varying health points to "Normal, Increased, or Greatly Increased".
  12. I have finally hit 666! Now on my way to 6,666!
  13. So what do you all think is coming? I'd really like it to be items, or a video, or a video about items. Edit - A release date would be cool. @doitagain. What sort of things would get you all excited to play the game again, what fun surprise do you think they have in store for us? Let's have some fun while we wait for Shifty's weekly pep talk. Please keep it civil, thanks and chat soon.
  14. As the title suggest if we ever got a crossover between Jason Voorhees and Victor Crowley would you watch the movie? What plot would you think it was set up for them to face-off?
  15. If you look at the bottom of the screen of the image you can see he has a change skin option! Whats everyones theory?
  16. I was thinking that instead of doing the typical movie review, it’d be interesting to examine, from a storytelling perspective, which ideas (concepts, plot points, etc.) worked and which didn’t for each film of the series. I'll deliberately be ignoring certain continuity mistakes and technical flubs when making my evaluations, so stuff like dates that don't fit together within the timeline, inconsistencies with Jason's appearance or bad acting won’t be up for consideration. Obviously, these are simply my personal opinions, and you’re more than welcome to agree or disagree in the comments, point out things I forgot to mention, and share your own lists of things you thought worked or didn’t in the films.
  17. Can we all here as a fanbase community agree on adding Vic as a Bot for the offline?.....I mean who even likes this guy?.....he is and was a massive A-hole and I would love to kill him as Jason 24/7.....
  18. This implementation won't have any effect on the meta unless if the community want to. What it does? basically a more point of view by tangling the night to be more bright than your average flash light. Dayz is similar to this game, and the item looked good in game. Make it randomly spawn in the maps, and once you find it you can attach it to your counselor. Realistically any camper would bring a chemlight for the woods. Each chemlight will be different colors to add more variety. The chemlight is the threshold to have well lit surrounded areas.
  19. +Host disconnect +Lost Connection +The Bonuses idea doesn't really stack on XP that much +Helping a counselor out of Jason grab should give you XP The XP been a problem since launch, and I don't get adequate XP even when I play good. It's a chore to level might as well play a MMO since leveling is a chore. + Not everyone wants to play this game to death just to get the new Jason. Nerf the longer XP for higher levels.
  20. There was a Tommy who almost clutch ,but messed up since the shot stunned Jason in the barn near a corner wood fence with no intractable windows Jason body can block a entry even if stunned which is bullocks. I want Jason to be move-able when running against his body an animation should be the arm push to Jason when stunned. This animation is only exclusive when a Jason is stunned.
  21. Part 8 Jason feels more stronger and little faster, or is it just me?
  22. The update installed, but the DLC isn't showing in the list to purchase.
  23. If it's removed i'm fine, but I really liked seeing who is dead as Jason, and counselors. It makes even harder for Jason to see if someone is trying to kill him at his shack and not disregard the call from his mother just because all the females are dead in the game, and only males furthermore it was a hoax to waste Jason time .
  24. Party Chat isn't working as usually when I go inside my own. I can hear players even though i'm inside my party please fix this XD. I don't want to hear annoyances that players barf on the mic. Battlefield 4 is the other game that have the same bug lol, but the player can't hear you when you have a microphone conveniently on your headphones it's the same in this game.
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