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  1. How about a gamemode that is like the 9th movie, "Jason Goes to Hell". Now I know that movie was a huge disappointment and all, but I think it could work as a game mechanic. Jason spawns in as the 'slug' and crawls into a dead body in his spawn. He takes over this body and looks like his preferred counselor. The major difference is, teamkilling is active for everybody. Killing a normal counselor has a major consequence, so you have to be careful of who you decide to kill. Jason would be able to do everything a normal counselor could do, and more. This way, people can't defuse the situation by telling a suspicious person to repair the car, turn on the radio, etc. Obviously there would be no proximity music, so stalk wouldn't be necessary. They could probably replace it with an ability to leave the current counselor they're in, and change into a new one. Any dead counselor could act as a new skin for Jason to get into, but only a limited amount of times. Jason's HP would be like a normal counselor's before the body is ruined, and Jason is forced out. There would have to be a new method of killing Jason, probably having something to do with getting the dagger shown in the movie. All in all, I feel like adding this gamemode would be a huge addition to the game, and I hope it gets considered.
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