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Hey everyone it's your favorite purple masked killer today with pictures of my hocks that i hand painted but only the ones i feel that are worth showing as my earlier work in doing hocks were very amateurish & imo are terrible but here are 2 that i feel i did very good on also criticism is wanted as i want to improve on my skills as i try to be movie accurate as possible with what i have one hand or available where i live & any help is needed. Part.5 Base coat is stain Ivory from rust-oleum, used a sea sponge to help apply the weathering along with the acrylic paints burnt umber, kings gold, pavement, & a mix between bright blue & white for the paint chipping. The straps are custom as i used the ones you can find at walmart along with the snaps but trying to be movie accurate i went a step further, bought myself a fabric mark & used my ruler to help draw the white lines on the strap that goes around the head. I'm quite happy how this one turned out but the only draw back is that i should've Just kept the inside of the mask blue instead doubling coat with matte black (this mask was a clear blank) as originally i wanted to scrap off the some of the paint from the front to emulate the movies but as i started to notice the black spray paint completely darkened the blue to the point that it barely looked blue anymore so i went back, reapplied the ivory in the front to remove the chipping i did & Just painted the damage on where they originally were. PT.6 Base coat is stain almond from krylon, used a sponge for the weathering & used acrylic paint chestnut for the dirt. Ok so you can probably guess that i used one those Chinese hocks that you can buy from eBay based on how the holes are drilled but hey it works, right? Anyways this one again i'm very happy how it turned out mainly because i bought a heat gun, reshaped the mask to be like PT.6, got the chevron from JDF studios, & gave it a light weathering as it's mean't to be the hock before the end of the movie (despite the photo showcasing it with the hock at the end of the film). However like my PT.5 there are things i wished i would've change mostly the straps to be brown as opposed to black & have them folded in but aside from that love how it turned out. What do guys think?They good?Bad?Could use abit more?Let me know!😁 Also i'll be posting more as i ordered 3 mores hocks which are 2 PT.3 & 1 PT.8 & 2 of them (PT.3 & 8 ) will be made into retro hocks wheres the last PT.3 will be a regular.
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- hockeymask
- friday13th
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Music Customization?
jonny-myers posted a topic in Friday the 13th: The Game -- Suggestions/Feedback
Hello all. I am aware that mods to the game will not be implemented, however, sometimes the chase music gets old...I would love to have the option to put in my own custom music for when Jason is around, or maybe when Jason is killing me, or even when things are calm. If the developers could find a way, this could be done by going into the Game Folder on PC and pasting the desired music into a music folder...much like you can do in Skyrim. The music is great, don't get me wrong. But the ability to switch it up would be awesome, no? One of my favourite video games, Haunting Ground, implements simple, yet EFFECTIVE music when you are being chased by one of the stalkers. It's repetitive, panic-inducing, and gets more intense as time goes on. Here is an example. As you notice, the music gets more intense as time goes on. In Haunting Ground, if the stalker gets closer to the player character, the music naturally gets more intense. I realize that this detail may be too complicated to modify into the game... however, having the option to customize chase music would be fantastic. Thoughts? -
So it is impossible to add the feature of create your own counselor, but what about create your own Jason!!! I think is possible and it would be interesting and less boring of see all the same Jasons, I have seen many people saying "dbd is better because they have more killers" etc etc, but with this feature this game would destroy dbd. Imagine the feature of customize your own hockey mask, change color, make it damaged, not damaged, use a potato sack, etc. Customize the face of your unmasked Jason, how ugly he would be, customize his clothes, inspired in all versions of Jason. Another interesting thing would be "select your chase soundtrack" having a menu of various soundtracks for your Jason, select your weapon, executions, etc. what do you think?
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First of all, hello to Everyone out there. We know it all: We only have 3 maps to play and it get's a bit boring and waiting for new maps doesn't make it better. The game developers are busy with patching stuff, so why don't we create our own maps with rating system? Building our own custom maps, just like the map editor in GTA V or in Far Cry 3 for example. I want to show you my idea, and maybe you will like it and the Game Developers will see it! Certain Symbol explanation: ⚑ Map Name: Shows the name of the map © Creator: Shows who made the map ? Playtime: Shows how often the map got played ? Like: Shows how many players liked the map ? Dislike: Shows how many players disliked the map ? Coloured Like/Dislike: Shows that you already liked or disliked the map ✔ Verified: Shows that the map got verified by the Game Developers ♛ Crown: Shows that the Creator of the map got many upvotes for plenty created maps # Hashtag: Shows what kind of map it is (atleast 3-4 words) and you can use the hashtags for searching maps ... Watch my picture file for more detail ... How everything should display: [small thumbnail of the actual map] ✔ ⚑ Crystal Lake (snow edition) #snow #newCrystalLake #winter #frozen ?2.5k ?65 ? 4k © SuckTillDeath♛ ... Watch my picture file for more detail ... I hope I interested you guys, you add some replies and other interesting stuff under my threat. And sorry for my english. It's my second language. If something isn't clearly just tell me. Greetings from Germany, SuckTillDeath
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Add custom keybinds
SirAussieman posted a topic in Friday the 13th: The Game -- Suggestions/Feedback
Hello there It'd be cool if the devs added some custom keybinds, as I feel the push-to-talk key (T) is a bit of a hassle to speak with. Also, there are plenty of other people who are wishing there were custom keybinds so they could change the way they play (if they're not used to WASD or any other keys). This has probably been made before but I thought I'd give it a shot as a suggestion. -SirAussieman