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Found 23 results

  1. Tamara Mason [Sophia Price] (Friday the 13th Part VIII: Jason Takes Manhattan) Trope: The Prom Queen @Jason Todd Voorhees is credited Stats: Composure: 5/10 (she was well composed when seeing Jason, but went in a panic and couldn't move due to fear of death) Luck: 2/10 (she had numerous of lucky incidents such as getting a kinky tape of her and her professor recorded by Wayne, and getting the lucky chance to push Rennie off the ship, but these incidents are only getting her into more trouble. She also nearly got caught doing drugs w/ Eva) Repair: 5/10 (she's a sneaky little brat who knows how to pull off rude shit and get away with it; she's smart but uses her brain for bad) Speed: 5/10 (she most likely has more running capabilities) Stamina: 8/10 (she most likely has more running capabilities) Stealth: 7/10 (she was DEAD SILENT upon seeing Jason in her room, but she isn't always that quiet) Strength: 3/10 (she most likely has more combat capabilities than Eva, she also pushed Rennie off the ship) Overview: She's that one sneaky bitch who always causes trouble everywhere she goes. She's Rude, She's Smart, And She's Bhad (i did that on purpose lmao.) Gameplay: Tamara Mason [Sophia Price] is a runner character with slight repair capabilities. She has the average speed, but her stamina is on the higher-end spectrum amongst characters such as Tiffany and Vanessa. For the most part, she's kinda smart, but she always gets herself into trouble, which is why she's a great sweater girl! Her composure, Stamina, And Stealth will cause trouble with Jason and even become an annoyance to him because she can traverse long distances in silence.Tamara doesn't have good battle capabilities because of her terrible luck and her low strength, but she could manage to fend off Jason for a while-- her weapon will easily break though, so it's best that you utilize firearms to your advantage OR use a high durability/stun weapon such as the Baseball Bat or the Wrench. Tamara's stats are almost in alliance with Eva's stats, the main differences between the two girls is that Eva is more of a repair counselor, and Tamara is more of a runner. Appearance: Tamara Mason [Sophia Price] is a blonde British-Columbian girl in Vancouver. She wears a black and red tank-top with black pants accompanied with a ring belt. She also has gold jewelry on her neck, wrist, and ears; one of her wrists has a watch on it. Her hair only goes to her shoulders, but is styled just like Eva's hair. She's also a blonde girl. Level Unlocked: 49 Note: Sophia Price is her alternative name in the event that they cannot use the name "Tamara Mason." See how Eva's stats aline! Eva Watanabe [Sabrina Lee] (Friday the 13th Part VIII: Jason Takes Manhattan) Trope: The Little-Shy Girl Stats: Composure: 5/10 (For the most part, she was well composed when seeing Tamara's body AND Jason, but she started going in a panic when the chase began.) Luck: 2/10 (She nearly got caught doing drugs and she could've loss her science scholarship. She also died in Jason's hands) Repair: 9/10 (She seems to be very smart, but doesn't make very smart decisions) Speed: 4/10 (It seems like she has some experience with running, but isn't really great at running fast.) Stamina: 6/10 (Same applies with Speed) Stealth: 8/10 (Shy girls are quiet; she managed to not scream when seeing Tamara's body. However, she made a lot of noise when running from Jason though, so her stealth points went down by two.) Strength: 1/10 (She doesn't have any battle capabilities and watches Julius box along with Tamara.) Overview: She's a girl determined to make sure her scholarly studies are completed. She manages to keep her composure when witnessing her friend Tamara's dead body and encountering a mysterious masked killer (but not for long.) Gameplay: Eva Watanabe [Sabrina Lee] is a repair character who has slightly higher-end running capabilities. Her speed and Stamina are far superior than the other repair counselors. She is well intelligent, which also gives Deborah Kim some competition because Eva is smart similarly to Deborah, but she can run much longer. Eva has terrible battle capabilities, which is why she has a One in Strength and Luck. Eva also has slightly higher composure to keep her slightly more sane when Jason is within her vicinity. Eva is a character that could change the meta of the game. Most players nowadays play as Vanessa, Buggzy, Fox, Tiffany, Chad, etc, but don't have any repair characters in the lobby because they get easily killed off. Adding Eva can solve the dilemma of no repair characters in the lobby. Eva can repair objectives by herself or with other players, but it's strongly recommended that she repairs with someone nearby because of her low-end combat abilities. Eva's main choice of weaponry should be either Firearms or High Stun weapons. Eva's weapon will easily break, so it's also recommended you use high-durability weapons like the wrench. Appearance: Eva Watanabe [Sabrina Lee] is Chinese and has Native Hawaiian blood within her. She wears a dark olive thin breton-striped shirt with X-Shaped suspenders. Her lower body includes a pair of bright yellow shorts in coherence with a black belt. She also wears black stockings and black flats. Her hair goes past her shoulders and ends right above the back of her waist-line. Level Unlocked: 60 Note: Sabrina Lee is her alternative name in the event that they cannot use the name "Eva Watanabe." This Eva one was actually posted in the Eva thead, but I decided to include it here to show how the both of the girls aline. Wayne Webber [George Dyer] (Friday the 13th Part VIII: Jason Takes Manhattan) Trope: The Dweeb (Read the stats, he might be the most hated character) Stats: Composure: 10/10 (He fucking shot an innocent person and literally kept recording the footage. He also didn't scream upon seeing J.J.'s body and it appeared like he wanted to do something with J.J.'s dead body... Wow...) Luck: 1/10 (He shot someone [friendly fire] and died in Jason's hands, he also got rejected by Tamara. AND he witnessed J.J.'s body, what an unlucky dude.) Repair: 6/10 (He's attending film school, so he must have a little bit of knowledge with technology.) Speed: 4/10 (He can't run fast.) Stamina: 6/10 (He might have some running experience) Stealth: 7/10 (Sneakily recorded Tamera getting it on with the professor. He also made no startled noises when shooting that guy...) Strength: 1/10 (Cannot fight for shit, only seen using a gun. ) -Special Ability- Wayne doesn't scream when he encounters a body. Overview: He's that one dickhead nobody likes, quite frankly he's more worse than Chad. Gameplay: Wayne Webber [George Dyer] is that one dickhead nobody likes. He's a hybrid character who has slight running capabilities, slight repair capabilities, and high composure and stealth. He has the WORST combat ability ever, he should only stay on weapons with long range, any melee weapon with instantly break upon impacting Jason unless it's high durability. He's great at hiding, but if he ever gets noticed by Jason, you can be sure he's dead because NOBODY likes a Wayne around. Wayne may appear like some sort of normal and typical dork on the outside, but there lies a true evil residing within him. Appearance: Wayne Webber [George Dyer] wears a mustard yellow shirt with red and green patterns engraved on it. He has nerdy glasses with a nerdy and untamed hairstyle. He wears blue jeans with brown boots (He's almost dressed like the stereotypical 90s nerd.) Level Unlocked: 25 Note: George Dyer is his alternative name in the event that they cannot use the name "Wayne Webber." Sean Robertson [Kevin Fowler] (Friday the 13th Part VIII: Jason Takes Manhattan) Trope: The Nice Guy Stats: Composure: 8/10 (He managed not to scream when seeing his father's dead body, but he started breathing hard after witnessing it. He also drop kicked Jason into getting electrocuted like a beast!) Luck: 3/10 (His father died on their trip, but there were a few minor lucky incidents such as kicking Jason onto the train tracks and getting a kiss on Rennie.) Repair: 5/10 (He seems to know how to operate radio stations, plus he's a senior student.) Speed: 6/10 (Same applies to Stamina.) Stamina: 7/10 (He might have some running experience) Stealth: 2/10 (No signs of him being stealthy were present.) Strength: 4/10 (He's a nice guy, but he can put up just a little fight.) Overview: He's that one nice guy who's always there to comfort you and try his best to protect you. He has some hints of badass vibes to him similar to Sydney from Scream. Gameplay: Sean Robertson [Kevin Fowler] is a Hybrid character who is mainly a runner, but has minor capabilities such as repairing and doing a little bit of combat. His gameplay style is similar to Kenny in some aspects, but not quite. He's meant to be a character who can protect someone temporarily, but can also help out with objectives in some cases. Think of him as a "mini bodyguard." Adam and Brandon are the big bodyguards, Sean is a mini bodyguard. Sean has slight combat capabilities, but he still shouldn't take on Jason face on, it's recommended that you have at least someone else by your side if the worse were to occur. He can use long ranged weapons, but he shouldn't completely shy out with any high damage melee weapons such as Machetes. Appearance: Sean Robertson [Kevin Fowler] is an American (his race isn't shown.) He wears a green two-toned mockneck shirt under a beigey-grey marine jacket. He wears baggy olive green pants/sweats with brown work shoes. Level Unlocked: 72 Note: Kevin Fowler is his alternative name in the event that they cannot use the name "Sean Robertson." Misc. NEW PART 8 CLOTHING PACK - Disco Party DLC Description: This clothing pack is available for ALL counselors! Want to look like those unspecified characters? Want to look like you're ready for a party at sea!? Then this clothing pack is for you! New Emote - The Gorgeous Guy (NOW IN THE GAME!) "Gorgeous guy at 10 o'clock, look sensual..." New Jason Combat Ability - Forceful Shove This ability is used to temporarily stun counselors as Jason; useful against large crowds of people. [More is coming soon..! Hopefully] @Chetork @IcrazyKid855 @Barbara Ann @Flyin_J @Gummybish @TiffanyIsBae @FinalBoy @StripMonopoly @Yoshman2523 @VoorheesAJollyGoodFellow @Im A Deku Scrub Strawpolls created! http://www.strawpoll.me/15571739/r (Eva and Tamara) https://www.strawpoll.me/15593645/r (Disco Party DLC)
  2. As the title says.Pick a wrestlers attire you would want to see on a Counsellor in this game!!! Lachapa already is Andre the Giant.
  3. It sucks that some shirts didn't make it into the final release. What I mean is in the Beta/before May 26th, the clothes looked so much more alive, or different. Some were added for show, but for some reason didn't get added (???) Like, for example: <-- Might be glitched, but still looks good. Also, it resembles the classic sweater and the last sweater you get for Deb at level 99. This was in the "Changing the Phone Escape" thread. Ooh, another one: <-- That looked WAY darker than the one we have now. Oh, and don't forget: <---- It's really tiny, but Tiff's denim shorts were darker and more realistic than now. Bonus: <--- The slight shading on Jenny's upper belt area! Wonder why these were removed. The shading made it look great. ._. Oh and, Tiffany's other bikini hasn't been released yet. Also, there was a rumor going around that Tiffany was going to wear a black bikini.
  4. I am interested to see where does the community stand right now in regard to the clothing DLCs. As you've probably seen around; I am a fan of customization and have purchased every single DLC that has been released just to have more options, but as time goes by, I begin to grow more and more concearned about the DLCs and the effect they have on the game, particularly after the Halloween DLC (Yes, I'm looking at you, Bunny Deb.) So, what is your opinion? And keep in mind you can vote for multiple options!
  5. Currently, this game has only one known upcoming counselor clothing pack DLC releasing with the new engine update, and that is the Pajama & Lingerie Clothing Pack (based on the leaks). But I want to propose a new idea the dev's could consider related to clothing DLC. As we all know, the Friday The 13th series features A LOT of characters, a small group of them are considered to be iconic such as Melissa (an upcoming counselor-- Presumably edit: NOW CONFIRMED), Trish Jarvis, Jimmy, Crazy Ralph (who unfortunately will not be making it in the game as a playable character--which was confirmed by Gun Media), and more. Then there's the slightly less iconic characters that ARE known, but aren't exactly popular. We all know for a fact that Gun Media cannot add every single character from the movies into the game, that's why I'm proposing an idea to allow characters to wear outfits of either the popular or "known" characters from the movies. NEW COUNSELOR OUTFITS/MODELS: Deborah Kim [The Bookish Girl] as Eva Watanabe (Part VIII - Jason Takes Manhattan) Vanessa Jones [The Athletic Girl] as Julius Gaw (Part VIII - Jason Takes Manhattan) Mitch Floyd [The Stoner] as Wayne Webber (Part VIII - Jason Takes Manhattan) Chad Kensington [The Preppy Guy] as Robert Campbell (Part IX - Jason Goes To Hell) Jenny Myers [The Girl Next Door] as Alice Hardy (Part I) Note: Alice Hardy most likely won't be making it into the game as an individual counselor because Jenny Myers has the Final Girl Trope. *Could make use of the colors to make a reference to Laurie Strode from Halloween as a little easter egg. Tiffany Cox [The Flirty Girl] as The Moore Twins (Part IV - The Final Chapter) Note: Originally I was going to give Tiffany Terry's outfit from Part II, but we have too many carnal outfits for Tiffany, we need to change things up. Brandon "Buggzy" Wilson [The Jock] as Ben MacNeal (Part VII - The New Blood) Adam Palomino [The Edgy Guy] as Eddie McCarlo (Part VII - The New Blood) Kenny Reidell [The Head Counselor] as Barry Jackson (Part I) Melissa Paur [The Mean Girl/The Catty Girl] as Robin Brown (Part V - A New Beginning) Note: Melissa is presumably coming to the game based on the leaks provided by the community, we also don't know her official trope yet because she hasn't been officially announced by the devs. I based her outfit on Robin Brown because during this scene, Robin had that preppy look almost similar to Chad. So I had to give Melissa this look. Edit: NOW CONFIRMED A.J. Mason [The Rocker Chick] as J.J. (Part VIII - Jason Takes Manhattan) -I would like to request that you guys could help give me outfit ideas for: Eric J.R. Lachappa [The Nerd] Shelly [The Prankster] And Fox [The Biker] Also, after further reviewing, I've noticed that a lot of these outfits favor Jason Takes Manhattan for the outfits. I apologize but, JTM is a pretty good movie regarding the clothing. Part 6 is the worst w/ iconic character outfits, which is the only movie I haven't touched (other than Jason X and the remake.) Tell me what you guys think about this DLC below! Would you like this to be implemented into the game? -Update 3/25/18- @bewareofbears gave me an interesting idea, which is to NOT give the counselors the clothing these characters wear, but rather give them models that look EXACTLY like these characters, which will: 1) Please the fans EVEN MORE 2) And solve problems with Counselor Clones I like this idea a lot better than my idea with just giving the counselors the outfits of these characters. Some of these models would then need new Voice Actors, because seeing a Julius running around near Jason and screaming "Help! Oh God!" in Vanessa's voice would be pretty awkward. Fox [The Biker] as Ali (Part III) Shelly [The Prankster] as Shelly (Wet Suit Attire - Part III) Note: We couldn't find anything great for Shelly, so we decided to give him his Wet Suit from Part III (the outfit he died in.) Unfortunately, this outfit will not give Shelly a model change, unless you guys can come up with something that will change that. @JasonLives86 is credited for suggesting this. -Update 3/28/18- I was trying to find a way to revive this thread somehow, because it actually took a while for me to come up with these ideas and I don't want these ideas to end up halfway lodged into the void of other threads, Until now. I came up with a few new ideas: NEW COUNSELOR WEAPONS: Large Kitchen Knife/Hunter Knife Variant (Part VIII - Jason Takes Manhattan) Stats: STN - [1/4 - 2/4] (Special) DMG - 2/4 DUR - 3/4 Regular Attack (Mouse 1/R2/RT): Regular swing of knife; short lunge range. Combat Stance Attack (Combat Lock Button + Mouse 1/R2/RT): Counselor sprints at Jason with knife in stabbing motion at Jason's forehead; Infinite lunge range (Consumes stamina) Stun chance increases by one. Successful stun has a 1/8 chance of causing Jason to fall to the ground while stunned. -Lunge is similar to how Pamela Voorhees does it in the gif above (Of course without the murderous intent.) Spawn Location(s): - Kitchen Areas - Tents Note: Large Kitchen Knife or a Hunter Knife model can be used for this weapon. Broken Boat Oar (Part I) Stats: STN - 3/4 DMG - 1/4 DUR - 1/4 Regular Attack (Mouse 1/R2/RT): Regular swing of paddle; bat lunge range. Combat Stance Attack (Combat Lock Button + Mouse 1/R2/RT): Regular combat stance bat animation attack. Spawn Location(s): -Docks/Areas near water Laser-Sight Pistol (Part VI - Jason Lives) Stats: STN - INFINITE DMG - [0/4 - 1/4] (Depends if it's a head shot) DUR - One Time Use - Flare Gun and Shotgun Hybrid weapon. Laser appears on target when aimed. Hybrid Hitscan and Projectile weapon (Shot will be a REALLY fast projectile, almost acting like a Hitscan weapon.) Note: Players who get head shotted in Private Lobbies by the pistol will instantly die. Body shots will damage them to halfway of limping. (a hit from Jason would limp them) Spawn Locations(s): - Archery Range (Crystal Lake) - Main House(s) Giant Shovel (Part III & Part VI: Jason Lives) STN - 3/4 DMG - 1/4 DUR - 3/4 Regular Attack (Mouse 1/R2/RT): Side swing animation Combat Stance Attack (Combat Lock Button + Mouse 1/R2/RT): Overhead strike (bat combat stance animation) - Holding Animation: Counselor will wield shovel with both hands (Similar to how Part VI Jason does with his spear.) Spawn Location(s): - Barns (Higgins Haven and Pinehurst) - Outdoor Table areas - Graveyards Pitchfork (Part II) STN - 1/4 DMG - 2/4 DUR - 3/4 Regular Attack (Mouse 1/R2/RT): NEW unique Pitch Fork swinging animation; recovery after missed swing is .5 seconds slower. Combat Stance Attack (Combat Lock Button + Mouse 1/R2/RT): Frontal thrust of Pitch Fork (like how Part 6 and Savini Jason does in Combat Stance) @SmugDoka is credited. NEW VEHICLES: Mrs. Voorhees' Jeep (Part I) Seats Available: 2 Ginny's Car (Part II) Seats Available: 2 Note: There's a model of a car in the files very similar to Ginny's car (most likely for single player.) I pray to god this is not the final product. Higgens Haven Van (Part III) Seats Available: 6 Note: Because this is a 6 seater, there would obviously have to be nerfs to this bad boy. Nerfs/Cons: -Car starts off with two missing tires, must find two tires and install them on the van using QTE. -Car is slightly slower than a regular car. -Huge size makes it easier for Jason to stop the car. -Starting up the car will take 3 seconds longer. Overall, this would make counselors have to make a big team effort to escape using this method. NEW JASON WEAPONS: Surgical Saw (Part IV - The Final Chapter) Pole Arm-Spear/Nagatana (Part VII - A New Blood) NEW COUNSELOR ITEMS: New Hybrid Item - Hatchet [smaller version of the axe] (Part III) Description: The Hatchet is a hybrid object that has a multi-purpose use, including: - Damaging Jason - Killing Jason (Must be Tommy Jarvis and press the prompted button upon knocking him to his knees) - Destroying barricaded windows NEW - Destroying Locked Doors NEW Stats: STN - No Stun DMG - 3/4 DUR - 3/4 [Special] Spawn Location(s): - Jason's Shack (Will replace the Axe in the Shack.) - Tree Stumps Note: Only two hatchets per map. NEW FEATURE - Destroying Barricaded Windows: The hatchet will come with the ability to destroy barricaded windows. This feature is for players who unfortunately need an emergency escape for dire situations such as Jason placing a trap on all the windows and even the entrance. There are two ways to break down barricaded windows, and they both have different effects: Method 1) Skill Checks: The player can choose to break down a window by using skill checks. The skill checks are based off the score of your character's strength (Strength Skill Checks.) Using this method will generate small sound pings while your character is swinging, your character will swing for every time you successfully trigger a skill check, failing a skill check will cause a moderate sound ping to occur. Method 2) Swinging: The player can choose to break down a window by regularly swinging at the window. Swinging will cause loud pings to occur (like the pings from a radio.) Damage caused to the barricaded window is based off the character's strength. Note: Both Methods will actually drain the durability of your weapon, but will not break it. NEW FEATURE - Destroying Locked Doors: We all have those crappy moments when someone decides to lock the door and leave the room when there's a gas can or a battery (or a fuse at the worst.) SO! The hatchet will actually break down locked doors! With some catches though... 1) Breaking down a door will cause the hatchet to deplete to the lowest durability possible 2) You can ONLY break it down with Strength Skill Checks 3) Breaking down doors takes a lot more effort than Jason can (Ex: Buggzy has a 10 in strength, so he has to do 10 skill checks; Deborah has a 1 in strength, so she has to do 25 skill checks.) 4) Breaking down doors will cause moderate sound pings, finally breaking it will cause a Loud sound ping. @Cokeyskunk is credited for enlightening some ideas into my head about the hatchet without even stating them. I might actually consider giving these features to the regular axe as well... Hammer And Nails (Part IV - The Final Chapter) Description: The Hammer And Nails will provide additional defense against Jason breaking down doors. -Grants 2 additional hit points to doors, Rage mode negates the effects of the defenses. Use: Utilizes a QTE to place nails on door. Size and Speed of skill checks are based off of Composure. Jason will not be alerted if the counselor misses a skill check. A mistake will cause the skill check to go reverse by one. Spawn Location(s): - Workshop (Crystal Lake) - Tables in Cabins Misc. Jason: New Ability - "Nimrod's Hurl" (Part IV - The Final Chapter) Description: Jason has the ability to grab a counselors weapon and throw it at great force to damage a counselor. Depending on the Damage stat of the weapon, this could cause counselors to become badly wounded from the weapon throw. This could be used as an alternative to one of four of Jason's abilities that are unlocked as the match continues. The damage caused by the thrown weapons would be reduced by 40% for balancing purposes. In addition, if a counselor were to be hit in the head by a thrown High Stun weapon, they would then receive a Vertigo effect where their controls are inverted for a couple of seconds. There would also be a slight hint of aim assist when Jason throws the weapon. Cooldowns: Normal - 25 seconds Negative (-) - 40 seconds Positive (+) - 15 seconds New Ability - "Iron Cranium" (Part VI - Jason Lives) Description: Jason will have the ability to resist a lot of stun and minimum damage. This could be use as an alternative to one of the four of Jason's abilities that are unlocked as the match continues. When the ability is used, Jason will be 30% slower and receive 60% stun resistance while additionally receiving 20% damage resistance. This could be a great ability for players who struggle against medium-large groups of counselors, along with chain-stunning. Cooldowns: Normal - 30 seconds Negative (-) - 40 seconds Positive (+) - 20 seconds New Environmental Kill - Fire Poker Stab (Part III) Description: This kill is an alternative to the Fireplace (inside building) kill. In order to activate it, you must activate the prompted button and HOLD the button. New Environmental Kill - Ice Pick/Awl Stab (Part II) Description: The Ice Pick/Awl is an environmental item that can spawn like the Knife, Screwdriver, and Boombox. The item can spawn in cabins. @SmugDoka is credited. New Kill - Guillotine Filament (Part II) Description: Jason grabs a Garrote Wire and strangles a counselor. -Unlocks at Level 130- @SmugDoka is credited. New Environmental Kill - Shattered Glass Puncture (Part VIII - Jason Takes Manhattan) Description: Jason breaks a glass surface and proceeds to stab the counselor with the shards. This environmental kill can be located on areas with mirrors (The bathrooms in Crystal Lake) or as an alternative with the window kill (hold the prompted button to activate the kill.) @SmugDoka is credited. New Environmental Kill - Jarvis House Window Toss (Part IV - The Final Chapter) Description: Jason tosses a counselor outside the hexagon window structure, killing them upon impacting the ground. Counselors can also use the window to jump out using their own will. Both window exits use the animation in the gif (The counselor will get up after they hit the ground if they jump out.) @SmugDoka is credit. Misc. Counselors: New Cassette Tapes - The Shepard Tapes (Part VII - The New Blood) Description: The Shepard Tapes is another collectible for counselors to explore the life of Tina during her early adolescent ages to her late teens. The tapes include commentary from Doctor Crews, along with tapes of dilemma such as the wreaking of havoc. These tapes can be found hanging on any trees during the matches (they don't spawn every match just like the other tapes.) There is a total of 15 tapes to be collected in the Shephards' Tapes. New Radio Song: Part III Opening Theme (Part III) Note: Would work well w/ Lazaurus Disco Room Model Update - Fox (A Skin Tone-Up) Comment: In the game, Fox's skin tone isn't accurate to how Gloria Charles' skin tone was in the movies. Fox and Shelly's in-game skin tones are very similar with the difference of Fox having a more tan hue to her skin. The only reason why I can understand that she's lighter in the game is because her face is the most lightest part in the films, however, looking at the skin apart from the face shows a difference in skin tone. Hopefully the devs consider slightly toning her skin to accurately represent Gloria Charles' in the movie. Some people may even find this disrespectful considering the fact that she recently died. The skin tone should be moderately lighter than the skin of Vanessa or Brandon/Buggzy. Edit: NOW I think I see why her skin tone is like that. I apologize though, but do you guys think I needs a slight tone-up? New Skill Check - Strength (Part V - A New Beginning) The Strength Skill Check is used for the current following: - Breaking down doors - Breaking down window barricades Additional Info: Strength Skill Checks will NOT take the form of the wheel-type prompts, but rather on-screen button quick time events like this: The prompts gradually get faster for each successful skill check triggered. New Combat Stance Ability - Duck! (Part I) The counselor can toggle combat stance and can press (O/B/Ctrl) to quickly dodge a horizontal slash from Jason by ducking at no stamina cost. Feel free to give suggestions and comments guys!
  6. I am realy pumped to try this new counselor Victoria and see she doesnt have access to the current DLC clothing. I get that its because she would have to have had an outfit already included in the pack and changing this isnt going to happen. Everyone is itching for more clothing options so why not release a second round of clothing DLC let the new counselors catch up! Its spring 2018 so why not have spring break '85 season 2? This is what I think the forgotten counselors should be rewarded with Shelly In the film he wear a wetsuit so give him a wetsuit so he can go swimming like the others! Simple. Mitch Hes the hippy trope and would probably be a chilled surfer dood guy. Bermuda swimming shorts would be his style and would probably show weed leaves not palm trees as a pattern! Fox Hard to say her style but I think a basic bikini with tank top would be no nonsense and like the photo she could wear leather gloves to still be that hardcore biker woman. Victoria A rival to Tiffany but with a mean streak. A ruffled innocent bikini from the front that says 'Daddys Girl' but luring from the back this shows her true style of acting sweet and innocent but being a back stabbing bitch that can get the attention from others to do what she wants even though she doesn't care about them. More a sea-siren than a swimmer!
  7. I was thinking, after I saw the preview of how the Grendel Map may look and after looking at Jason x over and over.. When these come in the game it's obviously going to be big. To add onto it what if they made an outfit for each counselor basing it off of space? Yeah, they didn't do this for any other Jason or Map that was released at the same time. But it's a different theme and I just think that when The Grendel Map and Jason x plus the 'different' space outfits for each counselor are all released on the same date. it'll not only satisfy Jason Players but Jason and people who ONLY play as counselors.
  8. I want them to give us an option to purchase the Savini Jason and the extra clothing pack for those who missed out on it. I understand that some of you may think it's not fair but some people didn't really start getting the game until it came out on disk 10/13/17. To us that was the real release date.
  9. I'm a Ps4 player, and usually play with Tiffany. On the website I've noticed that she has different clothing on PC I think, that are labeled "DLC" example: Her Zebra pants. The Ps4 don't have that I was wondering if we were ever going to get the "Yellow" DLC clothes?
  10. Hey All, I thought id start a new topic, as i posted my issue on the 9th November and have not had any reply's,So this is beginning to p**s me off a bit now! Part 4 jason kill slots are playing up for me. I bought the pig splitter kill pack from steam, all the kills are there, but i can only add one kill to the first kill slot? I can also add any kill i want to that first kill slot. The remaining 3 stay blank, no matter what i select for them. Can anyone help me with this issue? As i have said, its pis***g me off a tad as i have spent money on this kill pack,that isnt working. Ive checked the integrity of the game files and all is fine,so im out of options. Any help would be greatly appreciated.
  11. Now that we're about to have rainy weather in-game, it could be a good idea to have a raincoat clothing pack? It would be cool to wear the iconic yellow raincoat seen in many horror films (including f13). They've even got them hanging up inside cabins throughout the maps.
  12. I think for this being a game about Jason and the 80's slasher era where nudity, sex and drugs were big that there should be more skin in this game if not some nudity and i personally want thong bikini's, string bikini's, sling shot bikini's, etc it's a mature game for adults mainly and as a gamer i want sexy. I don't have any problem paying for a bigger more skimpy bikini line esp for the ladies. So what do you think do you agree if so why? do you disagree if so why? I also feel they should allow us skin, and hair style changes such as tan, dark or pale, tan lines, no tan lines and many hair styles! Thanks for responding.
  13. Halloween is quickly approaching and it looks like we may be getting a clothing pack. What costumes would you guys love to see in the game? Go wild, this isn’t a suggestion thread, just fun brainstorming. I’d love to see a cute cat Deborah or a bunny Tiffany.
  14. Hey i am the only one that got disappointed of the new cloth menu ? like i though it was going to be more than just another way to put "color" like it would have been actually cool to mix bikini and cloth and vice versa my suggestion is that we can switch some bikini top and bikini bottom or futur dlc coming i am the only one ?
  15. I want another Bikini pack one with more bikini choices for each counselor and of course a thong choice bikini for all the women. It's an adult mature game and let's face it sex sells all the guys and even a good bit of the ladies I have played with would love the option of a new bikini variety pack with new sexy bikinis in the game as many feel the developers played it too safe not showing enough skin as well as not giving much selection to each counselor after all it's an 80's horror game based off of 80's horror films esp Friday The 13th and 80's horror was known for the nudity, so another bikini pack with a variety of bikinis per counselor and a mandatory thong bottom option for all the ladies would be ideal as I am sure all of us mature adults would greatly appreciate this I would also bet that nobody esp us guys would hesitate to pay a few bucks for this added feature. Further allowing skin changes such as tan skin, bikini lines, pale skin etc along with hair changes per counselor would be another great feature added to all counselors.
  16. Quick question 1. Will there be any counselor customization (appearance wise) with just the base game, or will you need to get the Clothing Pack to have access to any kind of customization. ----- Edit: I'm also very sorry if these questions already have been answered, but I did a bit of searching and haven't been able to find any specific topics on it.
  17. After hitting max level a few weeks ago I found myself severely disappointed with the lack of unique customization options for counselors other than flat re-colors (Vanessa, Chad, Tiffany, & Bugzy) or a couple minor changes in print (AJ, Adam, Kenny, & Jenny). I'm wondering at this point if there will ever be any additional content that allows us to change the actual outfit (not just the color) of the counselor clothing. I understand wanting to stick to an aesthetic because the counselors are supposed to fit character tropes, but I think it would be nice to have actual options for character clothing, kind of like a "skin" option for Part 3/Retro Jason to swap clothing options for counselors. I wouldn't even mind paying money or a massive amount of CP to have a couple unique outfits for each of the counselors.
  18. Could use more outfits for the counselors. Not talking about textures for the already existing meshes, but actual outfits for example swimming trunks for the guys and bikinis for the girls that will match the textures already existing. Able to add hats, shades, cigars, smoking pipe, earrings, night googles and other face items, body tattoos and scarves, etc that you can purchase with CP and completely cosmetic. Just some more customizations for the counselors to set them apart.
  19. My suggestion is that certain articles of clothing be made purchaseable with cp just as perks(counselor) and kills(jason) are... nothing too crazy, but small percentage buff on what perks already offer. Stackable, I'm thinking something like this. My level headed perk is 11% sense avoidance -3% noise generating penalty. I would spend cp on both a hat or shirt that increases my sense avoidance chance, and shoes that take away the noise penalty. Catching what I'm laying down?
  20. Title says it all. it'd be nice to rotate counselors so we can see the clothing to it's full extent without being in game. I'd like to see the designs on the back of adams jacket and such before the game starts. Seems like a basic thing to have. I was honestly surprised to not see it in game. Whats everyone elses thoughts?
  21. Just thought I'd share these ideas I made for counselor clothing that I would love to be appreciated and potentially be considered for DLC. Would love to hear some feedback. ( Images of counselors are not mine, neither are the overlay images). The quality is not as good as I'd hoped because I had to reduce sizes of images in order to upload them. (It's all about the leopard print for Tiffany!) Please add your own ideas!
  22. (Steam version) Anyone else having this issue? I've been re-issued new codes, I put them both in... the Savini Skin is selectable and usable (been ripping people apart with him) However the counselor clothing pack isn't working as intended. I can see the DLC cloths, I can dress up my characters in the new stuff in the menus but once I get in game it's just defaulting me back to the cloths I wore prior. In the menus the clothing is saving, it's just not appearing in game right now. I'm assuming this problem is on the server end of things so I'm not going to be upset, just wondering if this is happening to anyone else right now? The only reason I ask is because I saw some Chinese players with the DLC clothing in game, so it must be fine for them... either that or they hacked it, because Chinese. :/
  23. If any of you guys bought the Clothing Pack, what do you hope to see for the counselors new threads?! Girl Next Door- I could see her wearing a white T-shirt tied in a knot with some khaki short shorts and hiking boots Edgy Guy- I could see him in an outfit like Cort's from part 6 with the Grey distressed Sweat shirt and ripped light blue jeans Preppy Guy- He should defiantly have an outfit with denim short shorts and a white t shirt with sunglasses tucked into it Athletic Girl- She should have an out fit like Sissy right before her death, in part 6 Bookish Girl- She should have an outfit based of Maddy from part 7 after her makeover Head Counselor- He should have an out fit based off Rick from part ...... 2?? with the blue turtle neck Flirty Girl- she should have an outfit based off Sandra from part 7 with the yellow tubetop and maybe a denim skirt to change it up a bit? Jock- He obviously should have a look inspired by Julius from JTM Rocker Chick- She clearly needs to have a look with all leather EVERYTHING Nerdy Guy- He definitely needs something bold, because tbh the outfit he has now is kinda..... bland! What do you guys think? What are some outfits you hope to see for the Clothing Pack?
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