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Found 5 results

  1. Sometimes people team up with Jason or make a deal with him. Now that we can't physically kill each other any more people instead kill you with the cars just for fun. It should be when people hit someone with the car the car should break down like it would when you hit Jason with it. It's not just me getting tired of it, it's a lot of people getting tired of these trolls that have no life. Thank you for reading
  2. Would like to see the two seater car icon as yellow and the 4 seater as blue. That way you can differentiate between the two on the map. There have also been an increasing number players in games that I have been playing in that the player playing as Jason immediately quits or quits a few minutes into the match. There should be some kind of XP penalty or a time limit ban on people who do this.
  3. Hello, guys i will submit you some ideas i got that may be changed. 1. The change i suggest for the cars is to be destructible after jason stop it at least three times or instant with rage mode as the game has a design when a car is destroyed. 2. More locations should be added for phone box mostly on Jarvis House where the phone only is on downside map only + a change need to be applied from both side ( Jason And Counselors ) slower the time to call police or add a new feature. 3. Same thing as phone box more locations should be added some closer others farthest but not in phone box house. 4. Same as cars. 5. Here the badge system need a revamp badge should awards us with CP for completing them and be able to use them as a patch for characters or something like that. 6. Traps need a buff in Jason side when counselors is disarming traps with pocket knife a QTE should activated if succeding the pocket knife won't be destroy or doesn't alert jason second options seem better as the first one will buff counselors and Tommy if you fail he break pocket knife and alert jason strength or composure should make the mini game easier when stepping in a trap both Jason and counselors side make a new feature for other counselor to help to break free from the traps. 7. For Jason one perk slot should be added and allow us to change weapon for perk example one perk allow running Jason to run a little faster to counter running counselors to make them sprint more often. What do you think this game is very good overall objectives should be rework to allow more teamwork as well to add more weapons axe mostly. Edit : I noticed that weapon range need to be buff Jason Side and hit detection fixed for counselor mostly when save grab someone too much and also sometime when fighting him.
  4. Suggestion for the cars; once someone has unlocked the car, the other player can enter the passenger seat because it's ridiculous (yet hilarious) the amount of the times people will just drive off or stop up ahead and beep like they are gonna let you in the car. A lot of the time I've also found they'll eventually let you in and reverse to Jason so he can pull you out. Can we have a quick escape from the car so you don't just await death patiently? The chases around tables boy, do these get tedious. Can Jason have the ability to flip tables or something please? Or have throwing knifes do considerable damage because this again, after an X amount of time waiting for a game, to then have the host quit eventually get into a game is rubbish. Then, if you either do finally grab them it's either a pocket knife to the neck or they quit. I don't know all the answers nor am I claiming to but I would like to see the community work together on a punishment system for those who help Jason. Is there a video post section of the forums? I'll check but it would be good to be able to post videos of cheaters and trolls to name and shame them. Again, just ideas. Thoughts?
  5. I need help to deal with cars. How exactly Jason deals with cars? He can stop cars from behind? Touch a car is enough to stop it? I am frustrated with a technique that is beginning to become popular among car drivers. The counsellors are driving in reverse toward the exit ... When Jason appears, they stop and move forward toward the opposite exit. And repeating this until Jason losts. I have not yet succeeded in stopping the cars in this kind of maneuver. I think It takes a combination of Shift and Morph. But it's been difficult for me to use the morph exactly for the spot I want on the road. Several times Jason appears off the road and I miss valuable seconds. How you have been dealing with this kind of situation? How Jason works against cars? It seems like I'm playing really bad... lol
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